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Life In Sonderville
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Life In Sonderville

Author: Oh, The Fool

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Sonderville; a community of circumstance. Housing a nearly insignificant population of one hundred and fifty residents, Sonderville is an enigmatic suburb cloistered deep within the Auberdine Forest, with nothing but a single-track rail system tenuously tying it to proper civilization. Despite its reclusiveness and inconsequential population, Sonderville finds itself teeming with people as a popular, if not controversial tourist attraction. Tune in and choose the adventure!
23 Episodes
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Sonderville; a community of circumstance. Housing a nearly insignificant population of one hundred and fifty residents, Sonderville is an enigmatic suburb cloistered deep within the Auberdine Forest, with nothing but a single-track rail system tenuously tying it to proper civilization. Despite its reclusiveness and inconsequential population, Sonderville finds itself teeming with people as a popular, if not controversial tourist attraction.
After some coercion, you have decided to lend the enigmatic Loomis enough money to pay for his train fare. Loomis is, of course, now indebted to you and wants to know more about his silent savior- You introduce yourself as Dr. Erin Barrett. 
After some coercion, you have decided to lend the enigmatic Loomis enough money to pay for his train fare. Loomis is, of course, now indebted to you and wants to know more about his silent savior- You introduce yourself as Dr. Todd Lovelace.
You've finally been introduced to your new coworker and employer. Upon retiring to your new abode, the lights go out, you hear a rustling outside, and what sounds like an old woman next door scream. You decide to take matters into your own hands and investigate what- or who- is outside.
You've finally been introduced to your new coworker and employer. Upon retiring to your new abode, the lights go out, you hear a rustling outside, and what sounds like an old woman next door scream. You decide to go and help this frightened old woman. 
You've finally been introduced to your new coworker and employer. Upon retiring to your new abode, the lights go out, you hear a rustling outside, and what sounds like someone about to come and attack! You decide the best course of action is to hunker down and hide in the apartment.
You've finally been introduced to your new coworker and employer. Upon retiring to your new abode, the lights go out, you hear a rustling outside, and what sounds like someone coming to attack you! You decide the best course of action is to escape!
After retiring to your apartment once arriving in town, you've decided to take action against the mysterious noise outside. Donning your trusty aluminum bat you swiftly chase away any and all potential threats. However, staying up to address the noise outside caused you to oversleep- and you make a mad dash to the labs only to discover that Professor Kelleher was attacked by a patient in the nighttime. Once the Professor finally arrives to work, he introduces you to the new Clinical Research Study Facility, which he offers you to be the new head of. You have decided to accept this new position.
After retiring to your apartment once arriving in town, you've decided to take action against the mysterious noise outside. Donning your trusty aluminum bat you swiftly chase away any and all potential threats. However, staying up to address the noise outside caused you to oversleep- and you make a mad dash to the labs only to discover that Professor Kelleher was attacked by a patient in the nighttime. Once the Professor finally arrives to work, he introduces you to the new Clinical Research Study Facility, which he offers you to be the new head of. You have decided to decline this new position.
After retiring to your apartment, you hear a mysterious noise outside- and then you hear the scream of an old woman next door. She could be hurt! You try to go in and check on her but you are met by the barking of a large ferocious dog, so you decide it's all for the best just to go to bed. In the morning, you're awakened by your new co-worker, Jeanine Kade, who escorts you to the Circo Tormentorum, a circus like prison complex that houses all of your potential patients. You meet with the Warden of the Circo, who then offers you a position on premises to watch more closely over your patients. You decide to accept this offer.
After retiring to your apartment, you hear a mysterious noise outside- and then you hear the scream of an old woman next door. She could be hurt! You try to go in and check on her but you are met by the barking of a large ferocious dog, so you decide it's all for the best just to go to bed. In the morning, you're awakened by your new co-worker, Jeanine Kade, who escorts you to the Circo Tormentorum, a circus like prison complex that houses all of your potential patients. You meet with the Warden of the Circo, who then offers you a position on premises to watch more closely over your patients. You decide to decline this offer.
There's a mysterious noise outside, and a possible invader coming to get you! Doubling down on the safety of your roots you successfully scare off any possible ne'er-do-wells with your best impression of a big ferocious dog. However, this excitement caused you to oversleep, and you find yourself running late to work the next morning. When you arrive you discover that Professor Kelleher was attacked by a patient- how horrible! Professor Kelleher finally arrives, insisting that he's alright. Frustrated by the constant attempts at questioning he asks if you can either go distract Mayor Carmichael or go help Sheriff Maddock with his investigation. You decide to distract Mayor Carmichael.  
There's a mysterious noise outside, and a possible invader coming to get you! Doubling down on the safety of your roots you successfully scare off any possible ne'er-do-wells with your best impression of a big ferocious dog. However, this excitement caused you to oversleep, and you find yourself running late to work the next morning. When you arrive you discover that Professor Kelleher was attacked by a patient- how horrible! Professor Kelleher finally arrives, insisting that he's alright. Frustrated by the constant attempts at questioning he asks if you can either go distract Mayor Carmichael or go help Sheriff Maddock with his investigation. You decide to help Sheriff Maddock.
After a wild night with strange noises and people attacking each other with baseball bats, you wake up to your new coworker, Jeanine Kade, knocking on your door. She then escorts you to the Circo Tormentorum, a circus style prison which houses all of your potential patients. Once there you witness a horrifying 'performance' which climaxes in the live executions of the prisoners on stage. Drenched in blood and visibly shaken, you attempt to speak with the Warden and the conversation goes south. Quickly. After pontificating the Warden asks you whether you'd rather lose your liver or your soul. You decide you'd rather lose your liver.
After a wild night with strange noises and people attacking each other with baseball bats, you wake up to your new coworker, Jeanine Kade, knocking on your door. She then escorts you to the Circo Tormentorum, a circus style prison which houses all of your potential patients. Once there you witness a horrifying 'performance' which climaxes in the live executions of the prisoners on stage. Drenched in blood and visibly shaken, you attempt to speak with the Warden and the conversation goes south. Quickly. After pontificating the Warden asks you whether you'd rather lose your liver or your soul. You decide you'd rather lose your soul.
The adventure continues! After accepting quite the tempting promotion at your new job with Kelleher Labs, tragedy strikes! Well... you fell and hit your head... hard. But once the smoke cleared (?) the story of your accident became as confused as yourself. As clarity regains, so does your confidence in your side of the incident but there's one nagging detail that doesn't add up... a voice... or rather, several. 
The adventure continues! Your first full day in town and things are going... strangely. After turning down a big promotion at your brand new job you are informed that fugitive Sasha Ickert has vandalized your home! Upon investigation with Sheriff Maddock, you see that Sasha not only burglarized your new apartment, but took the time to write you a rather... personal message. With seemingly no where to turn to Sheriff Maddock has escorted you back to labs to put you into the care of the stoic and professional Jeanine Kade.
The adventure continues! In a bit of a whirlwind of fate, you have decided to take a new position within the Circo Tormentorum. Your first assignment is simple enough; introduce yourself to the prisoners. As you are escorted by Officer Vendari to the prison block you'll be working most closely with, something striking comes up in conversation regarding Kelleher Labs' interaction with the Circo Talent- more pointedly- why prisoners are being subject to private execution within the walls of the lab?
The adventure continues! So... you've met the Warden... what do you think of him? By your dismissal of his proposal we can assume that you're not his biggest fan... to put it lightly. As you go to leave the Circo Tormentorum, with no intention to return, you overhear a conversation regarding a missing prisoner- one who was last seem at non-other than Kelleher Labs. This is puzzling to you, because you are certain that if this was the case you would have been informed, no? Deciding to take the fight straight to the source, you confront Jeanine Kade about the misinformation- you are dismissed and are prepared to go home when suddenly... you hear an exasperated panting in the brush.   
The adventure continues! You took a tour of your new hometown with the lovely and officious Mayor Carmichael. Learning about Sonderville gave you a deeper appreciation and understand of your surroundings, which is certainly advantageous. You've also met Isaac Dougherty, the Innkeeper of the Gemini, Sonderville's only tourist overnight-stay option. As you go to leave the Gemini- you bump into an exhausted and injured young woman, one who springs to life in a fit of rage once she discovers exactly who you are. The chase is on!
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