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fxguide: fxpodcast
216 Episodes
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A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
From Unreal previs to real flames: Oscar-nominated The Lost Bus demonstrates that sometimes the hardest VFX work is making reality feel honest.
We spoke with Emma Kolasinska (Executive VFX Producer) and Tav Flett (Compositing Supervisor) to discuss how they used invisible VFX to support the unscripted television series without breaking emotional or visual authenticity.
We speak to Pablo Hellman about the second Wicked for Good film and it comes with a special treat of a gallery of behind-the-scenes images.
VFX supervisor Scott Stokdyk unpacks the visual effects of the latest Fantastic Four film, including how the team approached the film as three huge challenges.
Hear how Foundation season 3’s jaw-dropping visuals came together as Chris MacLean walks us through the season’s standout VFX challenges and innovations.
A conversation with DNEG VFX Supervisor Dan Bethell on how they turned sunny Sydney into a snow-covered New York as well as other work for Shane Black’s thriller, Play Dirty.
Shaders, AI, and bananas...Zap is back on the fxpodcast to break down his wildest experiments with generative AI yet.
We chat with Nichols & Thron about their careers and their new venture, SIGGRAPH highlights, and the future of filmmaking -- gaussian splats and all.
Fabricio Baessa, DNEG VFX supervisor, discusses the VFX of the Air Force One attack sequence in Heads of State.
Scanline VFX brings grit, glass, and grounded physics to Andor season 2 and Sue Rowe reveals how they did it.
We sit down with CG Supervisor Kevin Sears and Animation Supervisor Loic Mireault to unpack their contributions to the film.
From voxel teleporters to epic space battles, VFX Supervisor James MacLachlan reveals how Black Mirror’s USS Callister: Into Infinity blends cinematic sci-fi and retro gaming.
VFX Supervisor Guy Williams joins the fxpodcast to reveal how his team brought Kaiju battles, cube rivers, and incredible oners to life for James Gunn’s Superman.
Ryan Tudhope discusses the artistry behind Kosinski’s F1. From real pit-lane to rebuilt crashes & rain-soaked Monza sequences, over 2,500 VFX shots were seamlessly woven into the invisible VFX of F1.
Our fxpodcast with Edwards (director) and Vickery (production vfx supervisor) on refining the Jurassic wonder, crafting photoreal creatures, having fun and more, all with Steven Spielberg watching.
In this fxpodcast, we speak with ILM’s Chad Wiebe and Lee McNair to unpack the layers of work that went into some of the film's most complex sequences.
Geek out with an in-depth discussion of the development process behind the modern color science and improvements in ACES 2.0.
Industry veteran Garry Elmendorf joins the fxpodcast to share the details of bringing explosive realism to Taylor Sheridan’s Landman series.























