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iPad and iPhone Application Development (SD)
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iPad and iPhone Application Development (SD)

Author: Paul Hegarty

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Description

Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations.



Prerequisites: C language and programming experience at the level of 106B (Programming Abstractions) or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Monday, Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.
43 Episodes
Reverse
Paul Hegarty outlines the debugging process, demonstrating the different tools and methods. (September 30, 2011)
Jason Riggs walks through building interactive graphics apps using OpenGL ES and C++. (December 2, 2011)
Ge Wang talks about making music on mobile devices, socially. (November 18, 2011)
Mike Ghaffary provides strategies for building apps that people want. (November 11, 2011)
Alexander Chia explains why profiling is important and how to identify and resolve bottlenecks in code. (November 4, 2011)
Salik Syed demonstrates using AVFoundation. (October 21, 2011)
Paul Hegarty covers source code management in Xcode. (October 7, 2011)
Paul Hegarty introduces the UI element of the week: UIToolbar. He then moves on to iPad-specific topics. (October 18, 2011)
Andy Matuschak covers automated testing to improve app reliability and make the development cycle more efficient. (December 6, 2011)
Paul Hegarty demos iCloud. (December 1, 2011)
Paul Hegarty covers two delayed-action alternatives, NSTimer and "perform after delay." He then continues his view animation demo, and introduces alerts, action sheets, getting images from the camera or photo library and Core Motion. (November 17, 2011)
Paul Hegarty demos iCloud. (December 1, 2011)
Paul Hegarty introduces iCloud. (November 29, 2011)
Paul Hegarty introduces iCloud. (November 29, 2011)
Paul Hegarty covers two delayed-action alternatives, NSTimer and "perform after delay." He then continues his view animation demo, and introduces alerts, action sheets, getting images from the camera or photo library and Core Motion. (November 17, 2011)
Paul Hegarty introduces modal view controllers that "take over the screen;" inputting text using UITextField and UITextView; UIView Animation; and NSTimer. (November 15, 2011)
Paul Hegarty introduces modal view controllers that "take over the screen;" inputting text using UITextField and UITextView; UIView Animation; and NSTimer. (November 15, 2011)
Paul Hegarty talks about core data thread safety and the NSFetchedResultsController. He then does a core data demo. (November 10, 2011)
Paul Hegarty talks about core data thread safety and the NSFetchedResultsController. He then does a core data demo. (November 10, 2011)
Paul Hegarty covers Core Data and documents, NSNotificationCenter and Objective-C categories. (November 8, 2011)
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