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Eternal Durdles
Eternal Durdles
Author: EternalDurdles
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Eternal Durdles is a weekly Magic: the Gathering podcast focusing on the Legacy format. Hosted by long-time MTG veterans Zac Clark and Phil Blechman.
Eternal Durdles is a weekly Magic: the Gathering podcast focusing on the Legacy format. Hosted by long-time MTG veterans Zac Clark and Phil Blechman.
795 Episodes
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Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnWith recent changes to the Premodern ban list, Zac and Phil take a full-format look at every banned card and ask a simple question:Does this still belong here?This episode isn’t about hot takes or knee-jerk unbans. It’s about format identity, historical context, and whether any of these cards would actually improve Premodern—or just make it worse.We cover:Why Brainstorm, Force of Will, and Tendrils of Agony are banned for vibes, not powerWhether iconic cards like Balance, Necropotence, Entomb, and Land Tax could realistically returnWhat happens if you remove ante text from old-school cards like Jeweled Bird, Bronze Tablet, and Amulet of QuozWhy some cards are “broken everywhere” but strangely tame in PremodernThe difference between interesting experiments and format-warping mistakesWhy Premodern’s ban list is smaller — and healthier — than Legacy’sIf you’re new to Premodern, this episode is a guided tour of why the format looks the way it does.If you’re a longtime player, it’s a reality check on which sacred cows should stay sacred.Let us know in the comments:👉 Is there any card on the Premodern ban list you’d like to see tested again?Support the show and help us keep making long-form Eternal Magic content:patreon.com/eternaldurdlesJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnLegacy is in a quiet moment — and that makes it the perfect time to ask an uncomfortable question:What if some cards came off the Legacy ban list?With the February B&R announcement approaching, Zac and Phil go card-by-card through Legacy’s banned list to separate relics of another era from cards that still absolutely belong in exile. This isn’t about unbanning monsters to fight monsters — it’s about context, play patterns, and whether certain bans still make sense in today’s Legacy.We talk:Why some cards aren’t even worth discussingThe difference between format homogeny and homogenized play patternsWhy some bans are about experience, not powerCards that might be safe today — and why others never will beWhether Legacy should loosen up… or stay locked downThis isn’t a wishlist episode. It’s a reality check.👇 Let us know in the comments:Which card would you unban first — and why?If you enjoy long-form Legacy discussions about why cards matter, not just what’s winning, make sure you’re subscribed.Support the show on Patreon: patreon.com/eternaldurdlesJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Lorwyn Eclipsed is finally a real Magic set again — and that matters more than you think.In this episode of the Eternal Durdles Cast, Phil and Zac break down Lorwyn Eclipsed through a Legacy lens, card by card, while also tackling the bigger question:👉 Can Magic still be Magic in a world dominated by Modern Horizons design and Universes Beyond?We cover:Why Lorwyn Eclipsed feels like “actual Magic cards”How Orcish Bowmasters and Tamiyo quietly invalidate huge swaths of designWhy many cards look playable but fail Legacy’s current power barWhich cards might actually matter (Deceit, Moon Shadow, Merfolk)Goblins quietly getting meaningful role-player upgradesWhy wrath effects disappearing changes tribal decks foreverThe problem with “no interaction” hatebear designWhat Legacy could look like if the format weren’t so homogenizedThis isn’t a hype video — it’s a reality check.Some of these cards are interesting. Some are dead on arrival. And a few reveal just how warped Legacy has become.If you care about:Legacy as a formatThoughtful card designMagic that isn’t just IP soup…this one’s for you.📌 Card images & list: Eternal Durdles Moxfield🎙️ Eternal Durdles Podcast — weekly Legacy & Premodern discussion💬 Let us know in the comments: Is Lorwyn Eclipsed a turning point, or just a speed bump?
There are powerful cards in Legacy.There are cards that define decks.And then there are cards that shape the entire format.In this episode of Eternal Durdles, we break down Orcish Bowmasters — not as just another strong card, but as a format-defining force that dictates how Legacy decks are built, sequenced, and played.Bowmasters doesn’t counter spells.It doesn’t tax mana.Instead, it punishes one of Legacy’s most fundamental behaviors: drawing cards.We explore:Why draw effects become liabilities in a Bowmasters formatHow Brainstorm, Ponder, and card selection are fundamentally alteredWhy Bowmasters doesn’t actually check the best Brainstorm decksHow asymmetrical hate narrows deck diversity instead of broadening itWhy slower blue and midrange decks are squeezed outHow Bowmasters incentivizes speed, redundancy, and linear strategiesWhy even decks not playing Bowmasters must still play around itThe difference between a strong card and a format dictatorWhether Bowmasters is a necessary correction — or a step toward homogenizationWhether you love Orcish Bowmasters or hate it, one thing is clear:Legacy revolves around it.Let us know in the comments — does Orcish Bowmasters improve Legacy, or make it worse?🔔 Subscribe for more breakdowns on why cards matter — not just what’s winning.💬 Support the show on Patreon: patreon.com/eternaldurdles
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnParallax Tide is banned — and Premodern will never look the same.In this episode of Eternal Durdles, Zac Clark and Phil (ForceofPhil) react to the Parallax Tide ban, unpacking why it happened, what it says about Premodern as a format, and what comes next.This isn’t just about power level.We break down:Why Parallax Tide wasn’t just strong, but suppressiveHow Tide became a universal plan across multiple archetypesWhy the card constrained brewing and deck diversityThe difference between raw win rates and player experienceWhy “just play answers” failed against Tide’s rules interactionsWhich decks are most affected (Replenish, Mono-Blue, Stiflenought)Who benefits in the short termThe financial and emotional reality of bansWhy decisive action is better than format stagnationWhat Premodern curation gets right — and what WotC could learn from itWe also reflect on what this ban signals:Premodern is willing to protect gameplay quality, even when it’s uncomfortable.Whether you loved Parallax Tide or hated it, this episode is about format health, identity, and the future of Premodern.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
We finally have real Premodern data — and it’s shaping what LobsterCon is going to look like.In this episode of Eternal Durdles, Zac Clark and Phil (ForceofPhil) break down Cyrus Bales’ Premodern metagame data, compiled from Magic Online Challenges and other events. Using Top 8 appearances, win rates, and overperformance metrics, we analyze which decks are actually converting — and which ones just feel powerful.This is a numbers-first discussion, not vibes.We cover:Why SLIGH remains the most-played deck in PremodernWhy Mono-Blue Stiflenought is the best-performing deckWhat overrepresentation actually means (and what it doesn’t)Whether Phyrexian Dreadnought is the real problemWhy Parallax Tide may be the true pressure pointAggro vs combo vs control in the current metagameWhat you actually need to prepare for heading into LobsterConSideboard implications in a red-heavy fieldWhy banning decks doesn’t “fix” PremodernAnd why the format still has massive brewing spaceWe also touch on:The Professor’s comments on Premodern bansLand Tax, Tide, and historical format shiftsPsychatog’s resurgenceWhy some decks feel worse to play against than the math suggestsThe emotionally devastating potential of Extract ControlIf you’re tuning a list, building a sideboard, or preparing for LobsterCon, this episode gives you the clearest picture yet of where Premodern actually stands.
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAn“Deck loyalty is dead.”In this episode of Eternal Durdles, Zac Clark and Phil (ForceofPhil) take on one of the most sacred cows in Legacy: the idea that you should pick one deck, master it forever, and ride it through every metagame.That advice used to work. It doesn’t anymore.Power creep, rotating threats, and shifting answers mean Legacy now punishes rigid deck identity. Being “the Miracles guy” or “the Reanimator player” might feel comfortable — but it can actively cost you matches, especially when you don’t understand how opposing decks actually function.We dig into:Why deck loyalty no longer works in modern LegacyThe difference between deck identity vs. archetype identityHow power creep and new printings force constant adaptationWhy playing decks you hate makes you better at beating themLearning play patterns vs. just knowing card textA painful Eternal Weekend Painter loss — and what it revealedGoblin Engineer, Goblin Welder, and “hidden Demonic Tutors”Why “knowing your enemy” matters most for control playersThe danger of being too precious with your play experienceHow touching your deck (tutors, cantrips) defines archetype powerThe takeaway is simple but uncomfortable:If your goal is to be a better Legacy player, you need to stop being loyal to a single deck and start being loyal to improvement.Deck loyalty is dead.Adapt — or keep losing to play patterns you don’t understand.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnWhat if the way you play Magic is really a philosophy?In this episode of Eternal Durdles, Zac Clark and Phil (ForceofPhil) step away from metagame charts and decklists to explore something deeper: how Magic playstyles map onto superhero archetypes and philosophical worldviews.Inspired by a video on Batman and the “archetype of the shadow,” https://youtu.be/mV_LG51IT9k?si=WpqKV3LF71vtOjfN the conversation ranges from comics to Kant to Star Wars — and lands squarely back in Magic: the Gathering.We explore:Why control players resemble Batman and operate under a self-imposed moral codeThe idea of the categorical imperative and how it applies to deck choiceWhat it means to “nerf yourself” for an ideal — and why some players doThe Knight of Faith and playing control even when it costs winsOpportunist players as Green Arrow / Hitman types — tools over principlesAggro as inevitability and momentumTempo as The Flash — thinking and acting faster than your opponentWhy combo decks resemble supervillains (and why that’s not a bad thing)How philosophy, storytelling, and archetypes help explain player identityWhy some decks feel wrong to certain players even when they winThis isn’t a deck tech or a tier list. It’s a conversation about why you play the way you do, what you value when you sit down at a table, and how those values show up in your deck choices.If you’ve ever said “this deck just doesn’t feel like me,” this episode is for you.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnIn this Eternal Durdles episode, we take a deep dive into the current Legacy MTG metagame by asking a simple but powerful question:What are the actual threats in Legacy right now?Using data from recent tournament results, we break down the most played threats in the format and introduce a new concept — the Threat Number — a way to quantify how much a card truly impacts Legacy by combining play rate and copies per deck. From format-defining creatures to lands and artifacts that quietly warp games around them, this episode becomes a real-time exploration of how Legacy is actually played today.We discuss major Legacy pillars like Tamiyo, Inquisitive Student, Murktide Regent, Orcish Bowmasters, Urza’s Saga, Wasteland, and the Reanimate package, and explore why many of these cards function as secondary win conditions or “B-plans” that demand respect even when they aren’t the primary strategy of a deck.Along the way, we examine:How Threat Density shapes deckbuilding and sideboard choicesWhy some cards feel oppressive while others fly under the radarHow homogenization happens in Legacy — and when it becomes a problemWhat historical ban data can teach us about today’s metagameWhy certain “answers” like graveyard hate often aren’t good enough anymoreThis episode is also meant to be a time capsule — something Legacy players can revisit each quarter to track how the format evolves, what’s changed, and what threats you should be preparing for if you’re picking up the format or tuning a control deck.If you play Legacy MTG, love metagame analysis, or want to understand why certain cards dominate tournaments, this one’s for you.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Pre-Modern is exploding in popularity — but not everyone wants to sleeve up Tide, Stiflenought, or Devourer combo.In this episode of Eternal Durdles, Phil and Zach dig into underplayed and underrepresented Pre-Modern combo decks that still have real game — or at least real nostalgia. We break down how these decks work, why they fell out of favor, and whether any of them still have the legs to compete in today’s Pre-Modern metagame.We start with Cadaverous Bloom / Squandered Resources (Prosperous Bloom) — one of Magic’s earliest true combo decks — and walk through turn-by-turn lines, Natural Balance interactions, Meditate chains, and why the deck is both terrifying and deeply flawed in a world full of blue decks and Naturalize effects.From there, we move into Iggy Pop (Ill-Gotten Gains Storm), discussing:Intuition pilesLion’s Eye Diamond sequencingThreshold mana loopsWhy this version cuts discardHow fast the deck can realistically killWhen Storm is better off racing instead of interactingFinally, we break down the most viable of the bunch: Pre-Modern Doomsday.We cover:Future Sight + Doomsday pilesLED / Lotus Petal requirementsEbony Charm loopsWhy Mog Fanatic is secretly terrifyingSideboard flexibility with singletonsThe Hunting Pack + Concordant Crossroads pivot planWhy this deck actually 5–0’d a leagueThis episode is part strategy, part history lesson, and part reality check. Some of these decks are pure nostalgia. Some are secretly competitive. All of them are fascinating.Over the next few weeks, we’ll be taking these decks through Pre-Modern leagues to see what still holds up — and what belongs in the museum.👇 Let us know which deck you want to see run first.
It’s that time of year again: predictions season.Phil and Zach kick off the new year by planting flags for Legacy and Pre-Modern Magic — calling their shots on what decks will rise, what cards are on borrowed time, and how the Eternal formats are going to evolve over the next year.We dig into:Legacy ban predictions (Bowmasters, Tamiyo, Beanstalk, and more)Whether Ancient Tomb and Urza’s Saga decks are about to get even strongerThe impact of Universes Beyond sets on Legacy and Eternal formatsIs Affinity a real contender or just a metagame flash?Why Storm, Doomsday, and combo decks might be positioned to dominateControl’s return and whether Beanstalk control is actually healthyThe future of Pre-Modern on Magic Online and what might get banned (or unbanned)Will Legacy attendance drop, and are players migrating to Pre-Modern or Vintage?We also make predictions for Eternal Weekend, LobsterCon, and even call our shot on how many subscribers Eternal Durdles will hit by the end of the year — receipts will be checked.If you play Legacy, Pre-Modern, Vintage, or Eternal Magic, this is the episode to bookmark and revisit in December.👇 Drop your own predictions in the comments and we’ll see who was right.
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEWe’re doing something a little different this time: looking back before looking forward.In this episode, Zac and Phil revisit their New Year’s resolutions from last year, grade themselves honestly, and talk through how much Eternal Durdles has changed in just twelve months. From daily podcasting and written content to Eternal Weekends, Sorcery growth, website expansion, and life hitting hard, this is a candid reflection on what worked, what didn’t, and why some goals changed along the way.Then, they set new resolutions for the year ahead, including:Upgrading the show’s production and equipmentExpanding eternaldurdles.com and launching a weekly newsletterMore Pre-Modern deck techs and specialist interviewsGameplay recap videos with live commentaryTraveling to more non-local eventsTaking Vintage more seriouslyFeaturing more friends, creators, and voices in the communityPersonal goals around health, balance, and sustainabilityStaying curious and choosing to “be the student”This episode is about growth, honesty, missed goals, unexpected wins, and why consistency matters more than perfection.If you enjoy behind-the-scenes conversations about content creation, Magic formats, Sorcery, and building something long-term — this one’s for you.Proudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
It’s the annual Christmas episode, and that means one thing: MTGRemy is back.Zac and Remy sit down for their yearly catch-up to talk about everything from Magic travel slowing down, why MagicCons stopped making sense, and discovering new games like Sorcery: Contested Realm, to childhood Christmas memories, toy commercials, stop-motion specials, sitcom nostalgia, and the weird cultural moments that shaped a generation.Along the way, they cover:Why MagicCons stopped being worth itPlaying Pre-Modern in hotel rooms instead of convention hallsLou Malnati’s pizza (twice, in one night)He-Man toys, Moss Man, and Cabbage Patch insanityTurboGrafx-16, Super Nintendo, and peak Christmas morningsWaiting all year for Rudolph to air one night onlyStop-motion specials, sitcom Christmas episodes, and Nick at Nite nostalgiaSiblings, gym class trauma, and fiercely loyal sistersFirst Magic: The Gathering gifts and early card discoveryComic shops, mall kiosks, Chick Tracts, and growing up between worlds90s comics, Starman, Why the Last Man, and finding joy in long-form storytellingIt’s funny, meandering, heartfelt, and deeply nostalgic — exactly what a Christmas episode should be.If you like long conversations about Magic, games, comics, pop culture, and growing up, this one’s for you.🎄 Happy Holidays from Eternal Durdles👍 Like, subscribe, and comment to support the show
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnAll three Eternal Weekends are in the books — and with Entomb and Nadu gone, Legacy has officially entered a new phase.In this episode of Eternal Durdles, Zac and Phil break down what the Legacy metagame actually looks like right now:• Why Aggro exploded overnight• How Delver, Demir Tempo, Affinity, and Eldrazi absorbed combo’s share• Why Orcish Bowmasters still quietly defines deckbuilding• What the rise of Chalice decks tells us about Tamiyo and The One Ring• And whether this “new” Legacy is genuinely healthier — or just temporarily freshUsing real metagame data from the weeks following Eternal Weekend Europe and Asia, this episode digs into play patterns, incentives, and pressure points that will shape Legacy heading into the next few months.If you care about where Legacy is actually going — not just what won last weekend — this one’s for you.👉 Support the show on Patreon👉 Submit written content to eternaldurdles.com👉 Follow Phil: @ForceofPhil👉 Follow Zac: @ZacClarkMTGJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
In this episode, Zac interviews European Vintage Champion Franco Chicchini, fresh off his win at the largest Vintage event ever held in Europe! We dive deep into Franco’s run with Esper Lurrus, his experience at Eternal Weekend Italy, the state of the Vintage format, and the key decisions that led him to victory.Franco shares:How he got into VintageWhy he switched from Dimir to EsperWhy Lavinia, Containment Priest, and Swords to Plowshares matter right nowHis thoughts on Lurrus decks, Vintage balance, and potential B&R changesHis most memorable plays (including a clutch Spell Pierce in the finals!)The importance of having a plan — and sticking to itA heartfelt shout-out to Gary Campbell for lending power and supporting the sceneIf you love Vintage, deck techs, and high-level tournament insight, this is the interview for you.👉 Follow for more Eternal Weekend interviews and deck breakdowns!
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnIn this episode, Zac is joined by Legacy legend and coverage icon Julian Knab to break down Eternal Weekend Europe — not from the player’s perspective, but from the streamers, commentators, and production team who made the event happen.Julian pulls back the curtain on how the Four Seasons and Impact Returns crews completely reinvented European coverage this year: early planning, two-team commentary rotation, time-shifted matches, and the massive amount of scouting, research, and coordination required to put on a world-class broadcast.We talk through:• What went wrong at past Eternal Weekends — and how Italy fixed it• How European organizers built a production that rivals (and surpasses) WotC• The secret tech behind time-shifted matches and near-zero downtime• How commentary teams avoid spoilers while scouting the floor• Why Legacy culture in Italy is unmatched• The rise of regional teams & deck identities across Europe• Julian’s stories from early coverage days, including 1-square-meter setups• The Ultimate Guard “Superhero Game” and the worst (…and real!) heroes ever printed• Phil’s GP mix-up, legendary sideboard accidents, and 23 different sideboard cards• Reflections on podcasting, recognition, and 10+ years of Everyday Eternal• The joy of meeting online friends in person for the first timeThis is one of the warmest, funniest, and most insightful Legacy conversations we've had — equal parts coverage archaeology, European Magic culture, and event storytelling.And yes, we will fix America and Germany on our trip to Munich.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Phil sits down with Tall Eric — Eternal Weekend North America Top 8 competitor and one of the most committed Doomsday pilots in the format — to break down post-Entomb-ban Doomsday heading into Luca / Eternal Weekend Europe.Eric explains how the deck has evolved now that hybrid Entomb/Doomsday shells are gone, what Turbo vs Tempo Doomsday actually looks like in today’s meta, and why some pivots are traps even if top players can win with them.We cover:• Why Turbo Doomsday remains the real deck• Personal Tutor vs Tamiyo — which is correct now?• Why splashing a 3rd color is almost always a trap• Why two Thassa’s Oracle is still essential• Laboratory Maniac vs Jace in the sideboard• How Doomsday actually lines up into Delver, UB Tempo, Reanimator, Breakfast, and Depths• Why Cavern of Souls is secretly one of the deck’s most important cards• How to evaluate “pile structure” and redundancy post-ban• What (if anything) Doomsday cares about from the new sets (Avatar, Spider-Man, etc.)• Eric’s honest thoughts on Doomsday’s position for Europe — and why he never feels confident in a deck choice• The importance of aesthetics, card loans, and Moxfield equity (joking… but also not joking)This is an extremely deep dive into how the deck works, where it stands now, and how a Doomsday specialist evaluates the format heading into one of the biggest Legacy events of the year.
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAnInfect is BACK — and Sam “FenrusCloud” Dams joins Zac to explain exactly why the archetype is suddenly one of the scariest and most explosive choices for Eternal Weekend 2025.We break down the real reasons Infect is better positioned now than at any point in the last several years:• Reanimator finally pushed out of its aggro-removal hybrid shell• Massive upgrades like Legolas’s Quick Reflexes and Inbiggen• Meta shifts toward decks Infect preys on — Cloudpost, Show & Tell, Doomsday, Painter, Mystic Forge• Why Spell Pierce matters again• Why Dimir Tempo and Red Stompy are the real predators• Sam’s real league stats and matchup breakdowns• The fear Infect puts into opponents & the skill ceiling behind “when do I go for it?”• Sideboard philosophy, Endurance tech, and why consistency matters more than cute one-ofsIf you’re considering Infect for Eternal Weekend — or you haven’t played against it in years — this episode is the complete deep dive. Sam breaks down matchups, deck construction, pump math, Legolas trick lines, and why opponents misplay constantly into split second.Whether you're a returning Infect sicko or format veteran curious about the deck's comeback, this is your essential primer for the post-ban Legacy metagame.JOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil
Support us on Patreon: https://www.patreon.com/EternalDurdlesTCGPLAYER AFFILIATE LINK:https://partner.tcgplayer.com/OexAAn🧠 Legacy Theory: Sideboard Packages, Power Outliers & How to Actually Build a 75Phil debuts a new framework he’s been developing for Legacy deckbuilding: Sideboard Packages — a way of organizing your 75 around axes of interaction rather than individual hate cards. If you’ve ever wondered why your sideboard feels too tight, why certain cards never come in, or why powerful decks “always have it,” this is the theory episode you’ve been waiting for.This one goes deep into Legacy fundamentals after the Entomb + Nadu bans, including how decks generate axes, how to attack them, and why some answers are fundamentally better than others in a world of Tamiyo, The One Ring, and Urza’s Saga.🔥 In This Episode:📌 What IS a Sideboard Package?How powerful decks generate multiple “axes” you must respectWhy single-target answers often fail in the current Legacy metaThe difference between beating cards vs beating plans⚔️ Legacy’s Modern Power OutliersTamiyo as a standalone axisThe One Ring and why it invalidates most reactive plansUrza’s Saga as a one-card endgameWhy these cards define post-ban Legacy even without Nadu/Entomb📚 Classic Examples (ANT, Doomsday, Breakfast)Old Ad Nauseam Tendrils: 3 axes (Ad Nauseam, Tutor Chain, Past in Flames)How Cephalid Breakfast still has 3–4 functional axes even post-NaduWhy multi-axis decks feel like they “always have it”🧩 Sideboard Cards That Cover MULTIPLE AxesEngineered Explosives vs Prismatic EndingWrath of the SkiesCelestial Purge vs Hydroblast (Blood Moon, Bowmaster, Kaito)Extract in low-Thassa’s Oracle metagamesChoosing cards with maximum crossover📋 Building Your 75How to evaluate whether a sideboard card actually gets brought inHow to avoid over-indexing on narrow bulletsShoring up your weak matchups without wasting slotsLearning to think in “packages” instead of “piles”💬 Community Question:Do YOU use sideboard packages?Or do you prefer playing stock lists and tuning card-by-card?Drop your philosophy in the comments — we want to hear it.🙏 Support Eternal DurdlesGet ad-free episodes, bonus content, and deck guides:👉 https://patreon.com/EternalDurdles#MTGLegacy #MagicTheGathering #LegacyMTG #Sideboarding #Deckbuilding #Tamiyo #TheOneRing #UrzaSaga #CephalidBreakfast #Doomsday #ANT #EternalDurdlesJOIN US ON DISCORD: https://discord.gg/hrC7PxQZTEProudly supported by Three For One Trading: shop.threeforonetrading.comCardmillhttps://cardmill.com/EternalDurdlesMOXFIELDEternal Durdles Moxfield: https://www.moxfield.com/users/EternalDurdleshttps://www.moxfield.com/users/Durdlemagushttps://www.moxfield.com/users/ForceofPhil





so 2f1 still up as end show ad speaks about it? even if its not june anymore
before even listening calling the complaint is deathrite and gprobe.