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The Razzle Dazzle Show

Author: Jared Gonzalez

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A podcast where we make connections through the lens of video games & pop culture!


Hosts: Jared Gonzalez, Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.


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380 Episodes
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This week on The Razzle Dazzle Show, we’re celebrating a very special occasion — it’s Chaz’s birthday, and we’re diving into one of his all-time favorite games: Monster Hunter Wilds. So what better way to celebrate than by grabbing our gear, talking monsters, and exploring why this series has become such a beloved part of gaming culture? From the thrill of tracking massive creatures across sprawling environments to the satisfaction of mastering weapons and taking down impossible hunts with friends, we’re breaking down what makes Monster Hunter such a special experience. We also talk about the excitement surrounding Monster Hunter Wilds, what the game is doing differently, and why fans of the series have so much to look forward to.Hosts: Jared Gonzalez, Chaz Hawkins. Cohost: Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez.⁠https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today’s spotlight is on a brand-new enemy being designed from the ground up: the Grappler. It’s a mid-range mechanical threat with a singular, focused purpose — and it introduces unblockable control into encounters in a way that changes how players must think about space, timing, and risk.https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
This week on The Razzle Dazzle Show, we’re joined by Sandy Gordon, pixel artist at Yacht Club Games. Sandy has helped craft the expressive retro visuals behind games like Shovel Knight and Rivals of Aether, and most recently served as the lead artist on the upcoming gothic adventure Mina the Hollower. We talk about the art of telling stories through tiny sprites, the magic of classic game aesthetics, and the games and pop culture that shaped Sandy’s creative journey. From growing up with retro games to helping define the look of modern indie classics, this is a conversation about creativity, nostalgia, and the passion behind pixel art. And of course, we dive into Mina the Hollower — Yacht Club’s upcoming action-adventure inspired by Game Boy Color classics — and why it’s a game retro fans should absolutely have on their radar. Make sure to wishlist and check out Mina the Hollower when it launches soon! Special Guest - Sandy Gordon https://bandygrass.tumblr.com/ X: @Bandygrass IG: @bandygrass Mina The Hollower: https://store.steampowered.com/app/1875580/Mina_the_Hollower/https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share&ltsid=e034b07e-b81d-4385-b49a-3bcdb207f9a9
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today’s topic isn’t a weapon, an enemy, or even a location. It’s something much bigger. It’s the backbone of how the world works, how Replicas think, and how you, as the player, will shape Zura into your own version of a hero. Today, we’re talking about Protocols!https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Join us as we discuss if Superman is truly punk rock, what super powers we would realistically want, and how disappointing a certain game franchise has been! Hosts: Jared Gonzalez, Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #podcast #gamingpodcast #popculture
Welcome to another edition of BREAKING Protocol from The Razzle Dazzle Show — our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. These episodes are built around the game’s community engagement series, Devs Ask You, or DAUs — where Kendall and the team not only show what’s changing, but invite fans to shape the journey with them. Today we’re looking at an enemy that isn’t here to hurt your pride… it’s here to hug you. Unfortunately, not the kind you want. This is the Hugger— a floating, stalking problem designed to test your defensive instincts, punish your panic, and reward your mastery of Parrying, jumping, and timing.https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Get ready for a cosmic conversation with Laura Faye Smith, the voice behind Rosalina in the Super Mario series, Noelle in Genshin Impact, and Kana in Fire Emblem Fates. From years on the theatre stage to film, television, audiobooks, and beloved video game roles, Laura’s career is a journey through nearly every corner of performance. Join us as we talk about her move from the Pacific Northwest to LA, her path through theatre and voice acting, and what it’s like bringing iconic and fan-favorite characters to life. Special Guest - Laura Faye Smith https://www.laurafayesmith.com/ Host: Jared Gonzalez. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez.⁠https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share #razzledazzle #razzledazzleshow #popculture #videogames #podcasts #fyp #explore #laurafayesmith #rosalina #voiceactor #voiceacting #theater #supermario
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Tema. A frozen graveyard of civilizations long extinguished. Snow-shrouded battlefields where silent colossi rust beneath layers of ice. A place where even hope cracks like glass under the weight of memory. In this episode, we’re breaking down what makes Tema more than just a “snow level” — but a biome built on history, decay, melancholy, and the consequences of technology. Let’s dig into the design, the mood, the mechanical intent, and what awaits players who dare tread across the ice.https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Meet indie developer Tomas Pereyra, founder of SoulBlade Studio and the creative mind behind the upcoming action title SoulQuest! With eight years of game design experience, Tomas is bringing his passion to a fast-paced 2D hack-and-slash adventure about one woman’s undying love and boundless grief. In this episode, we dive into the mythic world of SoulQuest, inspired by Celtic mythology and Arthurian legends, and talk with Tomas about his journey as an indie developer, the emotions driving the game’s story, and what players can expect when it launches on Steam. Special Guest - Tomas Pereyrahttps://store.steampowered.com/app/2512450/SoulQuest/https://soulbladestudio.com/Host: Jared Gonzalez. Cohosts: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today’s topic isn’t a weapon, an enemy, or even a location. It’s something much bigger. It’s the backbone of how the world works, how Replicas think, and how you, as the player, will shape Zura into your own version of a hero. Today, we’re talking about Protocols!https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Join us as we travel back to the peak of 80's cinema on this episode on the Back to the Future Trilogy! Hosts: Jared Gonzalez, Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today we’re diving into The Machiner, a “transformers-like” sentry/mech hybrid, created by a faction distinct from the Xavior line and the Snacklets, designed specifically to challenge your sense of safety and push your mastery of blocking, air-blocking, and Shield Charge decision-making.⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
She’s the voice behind some of the most iconic characters in modern anime and gaming—now Kira Buckland joins The Razzle Dazzle Show! From her early days in the online voice acting scene to voicing legendary characters like 2B and Jolyne Cujoh, Kira shares the personal passions, fandom roots, and creative influences that shaped her journey. We dive into her love for anime and games, the story behind founding the Voice Acting Club, and what these characters mean to her beyond the booth. Special Guest - Kira Buckland https://kirabuckland.com/about/https://linktr.ee/kirabuckland?utm_source=linktree_profile_shareHost: Jared Gonzalez. Cohosts: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share #razzledazzle #razzledazzleshow #kirabuckland #2b #nierautomata #jojosbizarreadventure #demonslayer #pokemon #genshinimpact
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today, we’re stepping into newly revealed territory! Stana, the mysterious leader of the Deathletters. A face we’ve never seen until now… and already one of the most dangerous presences in the game. In the new trailer, Zura walks into a quiet room alone, only to be shot down instantly, brought to her knees. A blue figure appears: calm, deliberate, lethal. She charges up a blast aimed straight at Zura, only for a spear-wielding figure to intercept at the last second, blasting the beam into distant mountains and leaving behind a massive crater.https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Six years. Hundreds of conversations. Countless tangents. This week on The Razzle Dazzle Show, we’re celebrating our 6 YEAR ANNIVERSARY! From our very first recording to the episodes that changed the trajectory of the show, we’re looking back at the chaos, the growth, and the moments that made us realize… this thing is real. But most importantly, this episode is a thank you. To every single listener who’s tuned in, shared an episode, sent a message, or supported us over the years… you’re the reason we’re still here. And to the incredible creators, developers, actors, artists, and friends who have trusted us with their stories — thank you for making this show what it is!! Six years down. We’re just getting started!Hosts: Jared Gonzalez, Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share⁠⁠⁠⁠#razzledazzle #razzledazzleshow #podcast #gamingpodcast #popculture
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today we’re shining the spotlight on one of the game’s most dangerous and fascinating foes — the Deathletter. These aren’t just another enemy type to fight and forget; they bring hive-mind intelligence, adaptive tactics, and chilling lore that sets them apart from anything else you’ll face in the game.⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠⁠⁠Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Get ready to strip away the layers because this week on The Razzle Dazzle Show, we’re going all in on the chaotic, clothes-powered insanity of Kill la Kill! We’re talking Ryuko’s revenge, Satsuki’s god-tier speeches, and why this anime walks the line between genius and bonkers in the most beautiful way possible. Is it satire? Is it fanservice? Is it secretly a masterclass in storytelling wrapped in a kamui? YES.Hosts: Jared Gonzalez, Chaz Hawkins.Cohost: Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez.https://linktr.ee/razzledazzleshowpodcast
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today, we’re focusing on one of Zura’s most defining Instruments, the Nightfall Shield. More than just a wall between Zura and danger, Nightfall represents percussion in the game’s musical design and embodies the fantasy of defense as power. From Blocking to Shield Charges to Parries, this weapon is built to be as versatile and expressive as any sword or spear, but with its own identity.https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
Connor Quinn is an artist and writer with a lifelong passion for storytelling and creativity. Inspired by Kirby Nightmare in Dreamland, which he first played in a psychologist’s office, Connor discovered his dream of creating meaningful gaming experiences. Now a key creative force behind Little Gator Game, Connor is excited to continue making heartfelt, player focused games that capture the same sense of wonder that first inspired him.Special Guest - Connor Quinnhttps://www.playtonicgames.com/game/lil-gator-game-in-the-dark/ https://linktr.ee/megawobble?utm_source=linktree_profile_share&ltsid=3495178a-8e61-4f94-bb63-edd5130a3208Host: Jared Gonzalez. Cohosts: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. https://linktr.ee/razzledazzleshowpodcast?utm_source=linktree_profile_share #TheRazzleDazzleShow #ConnorQuinn #LittleGatorGame #IndieGames #GameDev #GameWriting #GameArt #IndieDev #VideoGames #Podcast
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol. Today’s topic isn’t a weapon, an enemy, or even a location. It’s something much bigger. It’s the backbone of how the world works, how Replicas think, and how you, as the player, will shape Zura into your own version of a hero. Today, we’re talking about Protocols!https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share⁠⁠⁠⁠ Host: Jared Gonzalez. Executive Producer: Kendall Quinoñes. Cohost: Chaz Hawkins, Mauro Piquera. Master Chief Engineer: Jared Gonzalez. Editor: Jared Gonzalez. Graphics Editor: Jared Gonzalez. Digital Media Editor: Jared Gonzalez. Producer: Jared Gonzalez. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://linktr.ee/razzledazzleshowpodcast⁠⁠⁠⁠⁠⁠⁠#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
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