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The Experience Points Podcast

Author: Experience Points

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A weekly show from the authors of ExperiencePoints.net. Each episode we will have an in depth conversation on a particular video game related topic.
802 Episodes
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New announcement are coming thick this time of year, and what better way to take a Silksong/Hades/Silent Hill break than with weird Kojima trailers and the hairiest hero there is. Join us as we chat Death Stranding, Wolverine, Battlefield 6, Saros, and more! Show notes: - Music from Brad Sucks
Well, it's finally here: Silksong!  This week we take a break from scrambling after beads and trying to understand just what type of creature Hornet is in order to share our thoughts on the game.  I'd like to say that by the time you listen to this we'll likely have seen credits, but let's be honest: we'll be in the middle of a dastardly run-back to a boss that has a third form we have yet to see.  What can you do though?  That's just a bug's life.
Wallets are getting thinner, and there are only so many services I can maintain. Are live service games one of them, in this economy? This week on the podcast, we discuss the state of always-on (and always paying) live service games, some hardware rumors, and movie news! Show Notes: - Music by Brad Sucks
With the summer is wrapping up, it's time to talk about a great crop of games we're squeezing in prior to the fall rush.  We're still on our journey to spread the chiral network of course, but we've picked up genealogy and bike racing as well.  We've also dusted off some old classics, although it seems that we still don't know what sort of animal Klonoa is after all these years.  Maybe some fall semester zoology classes are in order.
This week on the podcast we visit the beautiful city of Lumiere, eat (and wield) a baguette, take a boat ride on a weirdly large creature, and analyze a painting. Join us on a full debrief of Clair Obscur: Expedition 33 - including a deep spoiler section on the divisive ending! Show notes: - Music from the Clair Obscur: Expedition 33 Soundtrack
This week we get a report from the field about Gen Con 2025.  Despite a microscopic demonic onslaught, Jorge was able to see some of the newest table top games.  What have we discovered?  Well, the Souls-like genre seems to be transcending the boundaries of video games.  Prepare to sit across the table from your old friend, Patches.
Fumito Ueda, the creator of Shadow of the Colossus, has called it folks. The age of game mechanics is over! Pack it up folks, we're all out of ideas. This week on the podcast, we chat about philosophy, the creation of art, and some video game movie news that has us both excited and miserable! Show notes: - "‘The age of game mechanics is over’, claims Shadow of the Colossus director Ueda from" VideoGamesChronicle - Music from Brad Sucks
It's hard to argue that times have been tough in the video game industry as of late.  Since we last talked Microsoft has laid of thousands and shuttered entire studios.  This comes at a time when the Stop Killing Games movement is gaining greater visibility due to the increasingly ephemeral nature of so many releases.  After taking stock of some of the Microsoft aftermath, we we take a look at Video Games Europe's response to the petition and what it could mean as an alternative way to think about how games can survive games in a long term way.
Beaches, Homunculi, and strange birth stories - it's an eclectic group of games this week as we debrief Ender Magnolia, To a T, and venture briefly back into the Kojima's world of Death Stranding 2! Show Notes: - Music from the To a T reveal & announce trailers
Forget weather patterns and school schedules; the real mark of summer is a shotgun blast of game announcements.  This week we pick up the pieces of Summer Game Fest as well as some of the adjacent company-focused announcements.  A slew of Souls-likes, combative muppets, and a very cool looking Big Walk are all on the horizon.
This week on the EXP Podcast, we discuss the announcements out of Sony's State of Play - recording just a day before Summer Games Fest, so there's a bounty coming! Today it's why James Bond lacks character, what's so unsettling about Silent Hill F, and much more!
Grab your baguette, it's time to le rip and le tear your way through hell.  This week we jump into Clair Obscur: Expedition 33 and Doom: The Dark Ages.  Two games that, while seemingly very different, share a similar commitment to their mechanical and aesthetic themes.  Who knew the mass destruction of an entire age group and jaunt through the realm of the old gods would be so much fun?
Pull your pants up, put away your smoker, and tuck the kids into bed folks it's time to play a dad game! This week on the podcast, we dive deep on what makes a quintessential "dad game," why Remedy's upcoming FBC Firebreak might fit the bill, and what we look for in game for parents with very little free time. Show notes: - "Remedy says it’s made a Control shooter ‘for Dads’" from VideoGamesChronicle - Music from Brad Sucks 
We turn out back for just one week and everything falls apart: Xbox prices are sky-rocketing.  Marcus Fenix is doing the roadie run onto the PlayStation.  One of the biggest releases of the year and maybe even the last ten years is now delayed.  This week we try to pick up the pieces and figure out how they all fit together.
We are late bringing this one in but on the bright side, the ripple effects of the tariff policies and the shaky economy are still rocking the games industry anyway! This week we revisit the Switch 2 console after the announcement hype has died down. Some things change but Nintendo isn't one of them.   Show Notes: - Music by Brad Sucks
We're back from spring break and ready to talk about some of the games we've played over the past couple weeks.  Our stops include new destinations like the swamps of South of Midnight, the shifting rooms of Blue Prince, and fungus fields of Avowed.  There's even a return to Hollow Knight's creepy-crawly caverns as we look to wrap up the year's early months.
Nintendo unveiled all the juicy details about the Switch 2 this week and in classic Nintendo fashion the news came with a great deal of excitement, bafflement, and surprise. And all of this recorded even before the Tariff's delayed the release of the already expensive console even further! Join as we run down our surprises and disappointments.   Show notes: - Music by Brad Sucks
Our annual springtime ritual continues!  It's the time of year when our eyes are watering and we can't quite tell if it's due to the return of seasonal allergies or because of the sheer majesty of thatgamecompany's 2012 masterpiece: Journey.  As always, we share our thoughts on this year's playthrough and we also review a bit of the 2012 video game landscape, review what we were playing, and put Journey in context with other big releases of the year.  Hope to see you in the desert next year!
This week on the podcast we venture through the raggedy outer reaches of Citizen Sleeper 2: Starward Vector to the monster filled dunes and valleys of Monster Hunter Wilds. Two vastly different games with enough fascinating and sometimes infuriating designs to chew through. Join us on our adventure and be sure to download the amazing Mr. Broccoli in your Wilds campaign! Code: F99PE4N38B64  Show notes: - Intro from Monster Hunter Wilds - Outro from the Citizel Sleeper 2 OST
A blurry tree here and little upsell there can't be so bad, can it?  But what happens when these little annoyances build into something that truly irritates people into action?  This week we have ugly Pokemon and triple-digit game prices are top of mind as we talk about some recent dust-ups in both the fan and financial circles.
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