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Frame Work
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Frame Work

Author: Al Schwartz, John Bernhard

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A couple guys (Al Schwartz and John Bernhard) talk all things movies and TV.
194 Episodes
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John and Al cosplay as deranged billionaires, mapping out the Mass Effect series of their dreams.
We head through the Omega 4 Relay and dig into the still unparalleled finale of MASS EFFECT 2.
In which we talk about the middle section of ME2, where we get the band together and do everyone a favor.
John and Al dive into the mechanics, cast, and early missions of what is probably Bioware's crowning achievement.
John and Al try to tease out what MASS EFFECT looks like on TV
In which we talk about the excellent endgame of the original Mass Effect.
In which we go over the midgame questlines and open world exploration segments.
In which we talk about the world-building, cast and opening missions of Bioware's original space opera.
In which we look at Bioware's oft-forgotten wuxia epic, and puzzle out how to adapt it to the screen (or maybe not).
Things get real nerdy as the guys dig into RPG philosophies and go over Al's full adaptation of KOTOR 2.
John and Al dig into the cult classic sequel to Bioware's smash foray into the Star Wars universe, a complex, downbeat, often brilliant but incomplete deconstruction of all things The Force.
The guys walk through the endgame and propose an outline for how to adapt the classic game for the screen
John and Al gush over one of their favorite games of all time, the Star Wars prequel/spinoff/DnD port colloquially known as KOTOR. This episode digs into the game mechanics, setting, concept and story up through the infamous Big Twist.
John and Al finally return to the Forgotten Realms with Tyler Jakes to take a good long look at the good loooooong sequel to Bioware's epic adventure module. We discuss punishing difficulty and complexity, overwhelming amounts of content, botched romances and the challenges of bringing Dungeons & Dragons to the screen.
The guys welcome old internet friend Brad Millette to begin the long journey through the catalogue of epic single player RPGs the Bioware company has produced over the last quarter century. First up is the Advanced Dungeons & Dragons port, Baldur's Gate, which we find to be something of an beta test for what the Bioware model we will come to recognize in the future.
Frame Work branches out into gaming, with a look at the most sneakily influential piece of culture of the last half century, the OG table-top role playing game, Dungeons & Dragons. The original idea was to examine its role in shaping the video game industry, but before that the party finds a great deal to unpack about the creation of the game, its strange method of encouraging unfettered imagination while shackling it to complex math-based mechanics, the Satanic Panic of the 1...
DUNE Part Two

DUNE Part Two

2024-03-1301:25:27

Alex Riccardi, producer extraordinaire, returns to talk up the triumphant return of Denis Villaneuve, Shai-Halud, and just about every hot young actor in Hollywood to Arrakis.
REBEL MOON

REBEL MOON

2023-12-2653:53

There is a space vagina out there, and we have to talk about that.
Brett Blake and David Sarnecki hobble out of retirement to help John suss out Harrison Ford's latest swan song for an iconic role from the 80s.
An overstuffed lineup of guests including Joon Kim, Lee Ngo, and Chris Exantus sling their way across the multiverse
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