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The Red Tunic Podcast

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Nostalgia can be a very powerful thing; It can bring back strong memories that transport us to a happier and better time. I aim to speak to anyone and everyone about their nostalgia to best defend from burning out and try to capture the magic that can bring such joy by talking to anyone and everyone about what they love about video games.

So join me as I talk to those related to the industry for conversations about their favorite games, how they got into the industry, and other positive topics and questions related to the industry!
84 Episodes
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In this episode I speak with Sam Prebble developer at Trigger Happy Interactive, maker of Turbo Overkill 0:00 Start 8:30 How Sam got into development 16:00 Words of wisdom from experiences 22:30 Game that made Sam want to get into development 24:30 Why its Doom 27:30 Parental failings 34:45 Favorite game and why 39:00 On the topic of Stalker 47:15 Hobbies outside of games 58:00 Where to find more info about Turbo Overkill and Sam 1:01:30 Chainsaw Man? 1:06:00 Wrap up Check out Turbo Overkill on Steam at https://store.steampowered.com/app/1328350/Turbo_Overkill/ Join the Discord at https://discord.com/invite/22xvVZg Follow Sam and Turbo Overkill on Twitter at https://twitter.com/turbo_overkill
Hey Link here, thanks for joining me for episode 81 where I speak with Jared R Bair. In this episode we talk about who they are, the upcoming 100 Acre Woods and how it got started, content creation and the state of the industry, wisdom learned from his experiences, words of reassurance to the Pooh fans, what made them want to make games, life outside of gaming, their favorite recent trend, as well as some pretty funny lighting round questions. We also talk about what it means to be a fan of people and their projects. Before we get started, don't forget there are link in the episode description that you can follow to learn more about Jared as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 81! 0:00 Start 12:30 100 Acre Woods and how the game came to be 20:00 The content creation and the state of the industry 32:00 Wisdom learned from experiences 41:00 Words of reassurance to the Winnie the Pooh fans 52:00 The reason they want to make games 01:02:30 Hobbies and relaxation outside of games 01:17:00 The lightning round 01:20:00 Favorite recent trend 01:23:15 Closing time Check the following links to learn more about Jared and what he does Twitter https://twitter.com/JaredRBair Twitch https://www.twitch.tv/JaredRBair 3D Realms Twitch https://www.twitch.tv/3drealms 100 Acre Woods Twitter https://twitter.com/100AcreWoodGame Reload Magazine Twitter https://twitter.com/Reload_Magazine
Hey Link here, thanks for joining me for episode 80 where I speak with Emily Meo. In this episode we talk about how she got into the industry and some words of wisdom from her experiences, the games that made her want to make games, her favorite games, and what makes gaming enjoyable to them. We also talk about her hobbies outside of gaming, and her 2023 game of the year. Before we get started, don't forget there are link in the episode description that you can follow to learn more about Emily as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 80! 0:00 Start 8:00 How she got into making games and words of wisdom from her experiences 33:30 Games that made her want to make games 41:00 Favorite Games 45:00 What makes gaming enjoyable to her 50:00 Hobbies outside of gaming 57:00 2023 GOTY 01:01:00 Wrap 2 Electric Boogaloo 01:02:30 Closing Time Check out Emily on Bandcamp via https://emilyemeo.bandcamp.com/Or via her socials!https://twitter.com/EmilyEMeocohost.org/EmilyEMeohttps://bsky.app/profile/emilyemeo.bsky.social
Hey Link here, thanks for joining me for episode 78 where I speak with Tomas Guy-nan. In this episode we talk about the usual like how he got into the industry, words of wisdom based on his experiences, the games that made them want to make games, what makes gaming enjoyable, and their current comfort games. As well as a bunch of NES centric things such as NES games that don't get enough credit, NES games that don't hold up today, and what they do outside of gaming. Before we get started, don't forget there are link in the episode description that you can follow to learn more about Tomas and the game Rugrats Adventure in Gameland as well as the podcast. Also, don't forget to like and share the episode and without further adieu, enjoy episode 78! 0:00 Start 18:00 Words of Wisdom 22:00 Game that made them want to make games 30:00 NES Games that don't get enough credit 38:30 NES Games that don;t hold up today 48:30 What makes gaming enjoyable 51:30 Current comfort games 01:01:00 What Tomas enjoys doing outside of games 01:04:00 Closing time Follow Tomas on Twitter at https://twitter.com/SpoonyBardToma Wishlist the game on Steam at https://store.steampowered.com/app/2633950/Rugrats_Adventures_in_Gameland/
In this episode I speak with Pixel Art Artist that has contributed to Vernal Edge and Pseudoregalia, Matt Martinez 0:00 Introductions 7:30 How Matt got started making games and wisdom they can share from their experiences 15:30 The game that made Matt want to work in the industry 21:30 Favorite Games 46:15 Game that doesn't get enough credit 53:30 Game that Matt feels didn't age well 1:03:00 Where to find more info and the wrap Check out the Vernal Edge discord at https://discord.com/invite/TgdZcyY Check Matt out on Twitter at https://twitter.com/HyMyNameIsMatt Check out Vernal Edge on Steam at https://store.steampowered.com/app/1546710/Vernal_Edge/ Check out Pseudoregalia on Steam at https://store.steampowered.com/app/2365810/Pseudoregalia/
In this episode I speak with game director and lead developer on the upcoming Kingpin Reloaded Robert N Brown 0:00 Start 9:30 How and why Robert got into game development 16:00 Words of Wisdom 22:00 Game that made Robert want to make games 39:30 Favorite games and why 56:15 What Robert does outside of Games 01:12:30 Where to find more info about Robert and Kingpin Reloaded For more info about Robert's other projects, check out http://www.CaptainDeath.Com For more info about the upcoming Kingpin Reloaded, check out the Steam page at https://store.steampowered.com/app/1224700/Kingpin_Reloaded/ Check out Slipgate Ironworks on Twitter at https://twitter.com/SlipgateIron Check out the games publishers, 3D Realms at https://twitter.com/3DRealms and Interplay at https://twitter.com/InterplayGames
Nice In this episode I speak with Gianni Matragrano, voice actor who has contributed to numerous anime titles, video games, and boom shoots 0:00 - Introductions/Who Gianni is and how he got into VA 16:30 - Words of wisdom from experience 26:15 - What Gianni enjoys about games and which games he enjoys 31:15 - Most enjoyed boom shoot 53:15 - What Gianni enjoys outside of games 01:12:30 - Closing time Find out how to Get Gianni via https://www.getgianni.com/ Check Gianni out on Twitter via https://twitter.com/GetGianni Check out Gianni on Twitch via https://www.twitch.tv/GetGianni Check out his main Youtube via https://www.youtube.com/GianniMatragrano
In this episode I speak with Rui-Rou Teo, 3D Character Artist at Riot Games 0:00 Start 9:00 How Rui got into the industry and words of wisdom from her experiences 15:00 Games that made Rui want to be in the industry 38:00 Favorite Games 45:30 Hobbies outside of gaming 56:00 Where to find Rui and wrapping up Check Rui out on Twitter at https://twitter.com/rui_rou Check out Rui's art station at https://ruirou.artstation.com/ Check out Rui's instagram at https://www.instagram.com/reyruo
Hey, I'm Link and this is episode 67 of the Red Tunic Podcast featuring guest Vitor Malcher! Game Designer at Digital Extremes, previously contributor to Mahou Senshi Cosplay Club, and Out of Space from Behold Studios! 0:00 Intro 9:00 How Vitor got into making games 16:00 Words of wisdom from their experience 21:00 The game(s) that made Vitor want to make games 34:30 How they enjoy gaming now 44:45 Hobbies outside of making and playing games 52:30 Games they'd like to make with no restraints 58:00 Restaurant recommendation for Toronto 1:00:00 Favorite Game and wrap up 1:05:00 Pop question Check Vitor out on Twitter at ⁠https://twitter.com/VHMalcher⁠ Want to talk directly with Vitor? Catch him on Discord via vitormalcher
In this episode I speak with Ben Reichstein, sound designer that has contributed to projects like Stellar Valkyrie, Call of Saregnar, Combustion, and Skywind 0:00 Start 06:00 Who is Ben and what is foley work 15:00 How Ben got into working with games 23:00 Words of wisdom to impart 29:00 Favorite game and the game that got Ben into the industry 37:00 Games that Ben feels didn't get enough credit 46:00 Game to make given absolute freedom 49:30 Audio & VR 01:02:00 Hobbies outside of games 01:05:00 That's a wrap Check out Ben on Twitter at https://twitter.com/BenReichstein Check out Field and Foley on Twitter at https://twitter.com/FieldAndFoley Check out Call of Saregnar on Twitter at https://twitter.com/CallOfSaregnar Check out Combustion via https://twitter.com/LNorwegians or https://store.steampowered.com/app/2145090/Combustion/
In this episode I speak with Bruno Briseno, an artist and animator that has contributed to several games such as Chroma Squad, Out of Space, Galaxy of Pen and Paper and Jet Lancer 0:00 Introductions 16:00 How Bruno got into making games 21:30 Words of wisdom from his experiences 30:45 The games that inspired Bruno to get into the industry 38:30 Favorite game(s) 51:30 Talking trends 56:45 Hobbies outside of gaming 01:14:00 Wrap up Check Bruno out on Twitter at https://twitter.com/brunobriseno
Today I speak with Roth Cardona, Technical Director at Vaporware Limited, currently working on Beyond Sunset 0:00 Introductions 3:45 How Roth got into development 8:30 Wisdom Roth can share from his experiences 18:00 On the topic of GZDoom 37:00 The game that made Roth want to be a developer 42:00 Roth's favorite game(s) and how he met his wife 46:30 Nostalgia for a game that didn't age well 50:30 Hobbies outside of games (Its mostly keyboards!) 1:23:00 Parting words and wrapping up 1:28:15 Closing time Check out the Beyond Sunset linktree at https://linktr.ee/beyondsunset At Roth's suggestions check out these games - Netstorm Islands At War Interstate 76 Abalone Sentinels of the Multiverse Red Rogue
In this episode of the Red Tunic Podcast I speak with Ty Brannan marketing assistant for 3D Realms, and Slipgate Ironworks, Producer on Call of Saregnar, Stellar Valkyrie and Event Coordinator for Realms Deep 0:00 - Introductions 9:00 - Ty talks about how he got into the game industry 13:30 - Ty expounds on what a Game Producer is 19:00 - Ty talks about his favorite game and why its Doom 1 and Doom 2 28:00 - Ty gives some recommendations for Doom mods (Eviternity), and Quake mods (Double Jump with Smile Scythe maps) eventually branching into mods and technology 45:00 - Ty talks about the game that made him want to get into the industry 01:10:00 - We talk about what Ty does outside of gaming 01:16:00 - We talk wrestling 01:25:00 - Closing time Check out Stellar Valkyrie on Twitter at https://twitter.com/SpaceBirdGame or on Steam at https://store.steampowered.com/app/1693350/Stellar_Valkyrie/ Check out Call of Saregnar on Twitter at https://twitter.com/CallOfSaregnar or on Steam at https://store.steampowered.com/app/1174510/Call_of_Saregnar/ Check out Combustion on Steam at https://store.steampowered.com/app/2145090/Combustion/ and Kingpin Reloaded on Steam at https://store.steampowered.com/app/1224700/Kingpin_Reloaded/ Check Ty out on Twitter at https://twitter.com/ty_brannan
In this episode I speak with Rittz, currently working on Electrokinetic and previously smaller titles like Death Roll Frenzy, Blazing Dynamo, and Stratosphere 0:00 - Start 1:30 - Who Rittz is and current projects 38:30 - Words of wisdom 48:30 - Favorite game 1:08:00 Life outside of games 1:30:00 Wrap up Check out Rittz on Twitter at https://twitter.com/rittzler Check out Rittz's itch.io page for their smaller projects at https://rittzler.itch.io/ Join Rittz's Discord community at https://discord.com/invite/Mny2HfNMrT Check out Rittz on Tumblr at https://rittzler.tumblr.com/ Check out Electrokinetic on Steam at https://store.steampowered.com/app/2166730/Electrokinetic/ Check out the recommended title Vernal Edge https://store.steampowered.com/app/1546710/Vernal_Edge/ Check out the recommended Jamphibian at https://twitter.com/jamphibian_game Check out the recommended DoubleShake at https://store.steampowered.com/app/1445190/DoubleShake/ or https://twitter.com/rightstickdev Check out the recommended Big Catch at https://store.steampowered.com/app/2146290/The_Big_Catch/ Check out the recommended Arbiter at https://arbitergame.ca/
In this episode I speak with both Scott and Connor from Mega Wobble studios, creator of Lil Gator Game! My first multi-person interview! 0:00 Intro 4:00 Lil Gator Game 10:00 Lessons from the demo 14:00 Lil Gator Game intentions & features 24:30 Being a completionist 33:45 How Scott and Connor found themselves working on a game 43:00 More on the team making the game 1:00:00 The game that made them want to make games 1:16:30 Outside of games hobbies 1:29:00 On the topic of "sugar" 1:40:00 Wrap up Check out Lil Gator Game on Twitter at https://twitter.com/LilGatorGame Check Lil Gator Game out on Steam at https://store.steampowered.com/app/1586800/Lil_Gator_Game/ Check Lil Gator Game out on the Nintendo E Shop at https://www.nintendo.com/store/products/lil-gator-game-switch/ Support Mega Wobble on Patreon via https://www.patreon.com/lilgatorgame Check out the Lil Gator Game Discord at https://discord.com/invite/nQDyne8DPC Check out Lil Gator Game on Instagram at https://www.instagram.com/LilGatorGame/ Check out Connor on Twitter at https://twitter.com/ConnorQuothe Check out Scott on Twitter at https://twitter.com/skslucher
In this episode I speak with Zahid Ali Jeelani, combat designer at Ninja Theory and solo developer of the upcoming ENENRA game 0:00 Intro 1:30 ENENRA 7:00 Getting into making games 16:30 Words of wisdom 21:30 Game that inspired them to get into the industry 34:45 What makes enjoyable 44:00 Comfort game 53:30 Hobbies outside of gaming 55:00 Game that doesn't get enough credit 58:00 - Wrap up Check out Zahid on Twitter at https://twitter.com/ZahidAliJeelani Check out ENENRA on Twitter at https://twitter.com/ENENRAgame Check out Stephen making Sword Symphony on Twitter at https://twitter.com/stephen_ddungu and https://twitter.com/SWORDOFSYMPHONY Check out Ace Animation and their game Ai-Kode on Twitter at https://twitter.com/AIKODEgame Check out Astrum Sensei on Twitter at https://twitter.com/AstrumSensei Check out Masso on Twitter at https://twitter.com/Massoart Check out Arisen by Ronald on Twitter at https://twitter.com/Ronlikethegust Check out Allure's webpage at https://www.alluremanga.com/
In this episode I speak with Dana Nightingale, Campaign Director at Arkane Lyon, and previously a level designer on the Dishonored series, and campaign designer on Deathloop. 0:00 Intro 4:45 Arkane Austin vs Arkane Lyon 9:30 The Thief modding scene and how Dana entered the industry 17:45 Words of wisdom from her experience 22:00 What is a Campaign Designer/Director? 31:30 Favorite games 38:00 Verisimilitude: Signs of life 43:45 The JRPG that clicked 54:45 Hobbies outside of gaming 1:04:00 What makes games enjoyable 1:11:00 Immersive sims 1:22:30 More short games 1:26:15 Wrap Up Follow Dana on Twitter at https://twitter.com/DanaENight Check out Arkane Studios at https://www.arkane-studios.com/en or on Twitter at https://twitter.com/ArkaneStudios
Today I speak with Dave Oshry, runner of New Blood Interactive, publishers of titles such as Dusk, Gloomwood, Amid Evil, Ultrakill, and newly released Faith The Unholy Trinity. 0:00 Intro 3:30 The New Blood advertising approach 7:00 How Dave got into the industry 13:30 Beginning of the Boomer Shooter era 18:00 Words of wisdom 21:15 Talking Zelda LttP as favorite game 27:30 What makes gaming enjoyable 29:00 Platinuming Elden Ring 30:30 The kind of game Dave would love to make 33:30 The future of immersive sims 39:45 Hobbies outside of games 41:00 Wrap up Check out Dave on Twitter at https://twitter.com/DaveOshry Check out the New Blood Steam page via www.wehate.money or directly at https://store.steampowered.com/publisher/NewBlood/list/32813 Check out Faith The Unholy Trinity on Steam https://store.steampowered.com/app/1179080/FAITH_The_Unholy_Trinity/, GoG https://www.gog.com/en/game/faith_the_unholy_trinity, or Itch.IO https://new-blood.itch.io/faith-the-unholy-trinity Check out Gloomwood on Steam https://store.steampowered.com/app/1150760/Gloomwood/ Check out Dusk, ahead of Dusk HD, on Steam at https://store.steampowered.com/app/519860/DUSK/ Check out Amid Evil, ahead of Amid Evil VR, on Steam https://store.steampowered.com/app/673130/AMID_EVIL/ and the Amid Evil DLC on The Black Labryinth on Steam at https://store.steampowered.com/app/1852860/AMID_EVIL__The_Black_Labyrinth/ Check out Fallen Aces on Steam at https://store.steampowered.com/app/1411910/Fallen_Aces/ Check out ULTRAKILL on Steam at https://store.steampowered.com/app/1229490/ULTRAKILL/ Wishlist Rise of the Triad: Ludicrous Edition on Steam at https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/ Grab some New Blood merch at https://newbloodstore.com/ Check out New Blood fanart at NewBlood.Gallery
In this episode I speak with Zan, creator of Hedon Bloodrite, and currently working on 2 other upcoming titles 0:00 Intro 2:00 GzDoom as a foundation mixed with advice 13:00 Future projects 21:00 From architecture to game making 41:00 Favorite game as a child: Mil Sims, Serious Sam, Duke3D, car games 53:00 Recent and comfort games 1:05:00 Hobbies outside of gaming 12:30 Wrap up and info Check out Zan on Twitter at https://twitter.com/hedondev Grab Hedon Bloodrite from Steam at https://store.steampowered.com/app/1072150/Hedon_Bloodrite/ or on GoG at https://www.gog.com/game/hedon Support Zan on Patreon at https://www.patreon.com/hedon Ashes 2063 Mod recommendation https://www.moddb.com/mods/ashes-2063 Mr Icarus Doom Mods reviews(?) https://www.youtube.com/channel/UCgp_adxCQiesfxKYIqIE9yQ
In this episode I speak with Tim from Blue Key Games, currently developing "They Came From Dimension X" 0:00 Intro 3:45 How Tim got into making games and advice from his experiences 19:45 They Came From Dimension X 45:45 Most exciting trend: The Indie Space 54:15 Hobbies outside of games 1:04:45 - Shout Outs/Links/Winding Down Check out They Come From Dimension X on Steam at https://store.steampowered.com/app/2115890/They_Came_From_Dimension_X/ or on Itch IO at https://bluekeygames.itch.io/they-came-from-dimension-x Check out Tim (And Blue Key Games) on Twitter at https://twitter.com/bluekeygames Check out the Blue Key Games Youtube channel at https://www.youtube.com/@bluekeygames Check out the Blue Key Games Discord at https://discord.com/invite/XAw2a8fQPX
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