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Alcoholic Adventure Cabal
754 Episodes
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Max plumbs the local urban legends, while Burt and Cade sift through soil laced with blood and bone.
Burt Tremmard: Tony
Cade Lanelor: Duck
Max Jenke: Hollywood
GM: BlackRock
The party delves deeper into the Crypt in search of the Princess
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
The forest journey continues, slowly. Our heroes get lost for a minute, but their careful planning has allowed them to evade many dragonkin patrols.
Players: Tony, Ty, Rex, and Dave
GM: Duck
The Finale - Part Two - Last Rites
Elrich - Kyle
Haaku - Duck
Wilbur - Jason
Delgarr - Backdoor
Jama'mar - James
DM - Hollywood Mike
Our Portlander protagonists try to maintain business as usual amid plagues and kidnappings. Each receives an ominous communication.
Burt Tremmard: Tony
Cade Lanelor: Duck
Max Jenke: Hollywood
GM: BlackRock
GM Dave guides our mice into the Tomb of a 1000 Doors.
Players: Kyle, Brad, Patrick, Tony, Duck
GM: Dave
The journey to Elskadr is fraught with danger, so our heroes are using all the resources at their disposal to make their way safely through the dark forest.
Players: Tony, Ty, Rex (absent), and Dave
GM: Duck
The Finale - Part One
Elrich - Kyle
Haaku - Duck
Wilbur - Jason
Delgarr - Backdoor
Jama'mar - James
DM - Hollywood Mike
DCC Whiterock Session 96
Our heroes return the children safety, but the centaurs march to war! With the only gate home still open behind the enemy, they join in the campaign to save the forest.
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent)
GM: Duck
Our heroes final venture beyond the wall and things do not go smoothly from the start.
Players: Tony, Ty (absent), Rex, and Dave
GM: Duck
(Conclusion) Of fluid dynamics, labyrinths and transformations.
Players: Duck, Art
GM: BlackRock
Our players come out of the sewers and start planning for a trip beyond the wall.
Players: Tony, Ty, Rex, and Dave
GM: Duck
The Beginning of The End
Elrich - Kyle
Haaku - Duck
Wilbur - Jason
Delgarr - Backdoor
Jama'mar - James
DM - Hollywood Mike
DCC Whiterock Session 95
The redcap boss is defeated by the sleep master Norwood and the party rescues the little girl. Can they avoid the patrols and get the girl to safety?
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A
GM: Duck
Our GMs gather to discuss the state of play in the Cabal, the ACKS RPG, and GURPS!
RoundTablers: Dave, Rex, Ty, Duck
Our heroes continue to explore underneath the streets of Longbru.
Players: Tony, Ty, Rex, and Dave
GM: Duck
DCC Whiterock Session 94
Iriladar has a dream about the death of a unicorn and the party heads off to see if it can help them solve the mystery.
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A
GM: Duck
The party makes their way to the Crypt in search of the Princess
Rocket Man, Duck, Pete A, Art, Hollywood, Ty
DCC Whiterock Session 93
The party ventures into the burnt wastelands of the demiplane and encounters a powerful military patrol.
Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A
GM: Duck
Our heroes continue to clear the basement of monsters and discover some interesting items.
Players: Tony, Ty, Rex, and Dave
GM: Duck



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