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Whartson Hall

673 Episodes
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Lead is the answer. Or maybe it isn't.
We are getting some idea of what's going on. We think.
Several people are not dead. Clearly we are doing well.
Eldritch creatures do not obey the new-fangled Queensberry rules.
Well something is going on. And it's not just us.
Is the old pile haunted? Nah, couldn't be.
Down to the ice planet.
With Space Gaffer Tape.
Progress! Of a sort.
But where is the Ravenous Bugblatter Beast of Traal>
Two men wake up in chains. On a crashing plane. With a demon. Which will get them first?
If in doubt, send in the drone army.
Maybe it was just attracted to his natural charisma.
Investigating the alien ship. Are these crew, soldiers or the larder?
But what do you need a submarine for?
Everything will be fine. On to the next spacewreck!
Negotiating with a von Neumann probe. Horns and tail optional.
What could go wrong at a metal works in Burnley?
Chasing the cultist. Where has he gone?
With the ship back in friendly hands (and on the rocks), we try to find out what sort of place we've washed up in.