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The Cardboard Herald
236 Episodes
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00:00 - Intro02:40 - The forming of a "board game design collaborative"07:07 - Are conventions still relevant?10:48 - Perennial and biting your own apple17:55 - Discovering theme through mechanics20:52 - Killing your darlings23:31 - Origins and aspirations of WhisperstoneHOT LINKS:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro01:14 - Starting as an intern04:04 - Background in games06:19 - Earliest pitches08:03 - Downhill development12:30 - A career unplanned13:48 - First project since Kyle & Cole left18:49 - Aspirational weirdness21:20 - What makes it special?24:21 - Hardest design nut to crack?27:20 - What darlings were killed?30:02 - Advice for those who come after?HOT LINKS:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Jarratt Gray is the co-designer along with Carl de Visser of Endeavor, Endeavor: Age of Sail and Endeavor Deep Sea.00:00 - Intro (taking TCbH by storm)02:49 - The sense of exploration06:09 - History of Endeavor12:27 - An academic bent16:50 - Designing a balance between coop & competitive21:31 - Working partnership with Carl25:56 - Avoiding bad expansions with uncharted waters34:10 - Endeavor's futureHOT LINKS:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Jamey Stegmaier is the cofounder & owner of Stonemaier games, as well as designer of many of their hits like Viticulture, Scythe and Tapestry. 00:00 - Why release 2 new expansions at once?03:22 - Do you buy expansions for your games?07:11 - How have your views on expansions changed over time?12:23 - Do you think about expansion potential when publishing a game?15:48 - Simultaneous release expansions20:14 - Why not repackage expansions into Tokaido?23:03 - What metrics do you consider on if it's worth it?25:00 - Balancing release schedule?26:39 - Expansions that could have been?31:48 - Types of expansions (Jamey's question for Jack)HOT LINKS:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
Pat Race & Aron Suring are the co-owners / co-founders of Alaska Robotics Gallery among many other businesses and projects in Juneau, Alaska, and are just all around great dudes. 00:00 - Intro "what is this shop?"01:41 - When did games come along?03:57 - Selling expansions06:24 - Encouraging buying local08:50 - Stale product11:11 - Are expansions a boon or bane14:12 - Closing out with favorite gamesHOT LINKS:Our Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/TheCardboardHeraldOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551



