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XR MOTION

XR MOTION
Author: XR Motion
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© XR Motion
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Experience the future of Mograph, VR, AR, 3D, 2D, AI, and NFT with XR Motion, the ultimate podcast for tech enthusiasts and professionals.
Get exclusive insights from industry leaders on the latest advancements, techniques, and trends in these cutting-edge technologies.
Join our community and stay ahead of the curve with the most informative and engaging discussions in the field.
With your hosts, Michael Steinberg and Andrew Hoag!
Get exclusive insights from industry leaders on the latest advancements, techniques, and trends in these cutting-edge technologies.
Join our community and stay ahead of the curve with the most informative and engaging discussions in the field.
With your hosts, Michael Steinberg and Andrew Hoag!
62 Episodes
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In this episode of the XR Motion Podcast, we dive into the journey of 3D artist and VFX compositor Luiggi, covering everything from his early inspirations to breaking into the professional world of visual effects. We go over the software he uses, the challenges he’s faced—including corrupt payment practices in Ecuador—and the realities of working in studios versus freelancing.We also talk about the importance of community in the VFX industry, how participating in challenges fosters growth, and what it felt like for Luiggi to win the Pwnisher Challenge. He shares insights on VR, AR, AI, and even his unexpected journey into launching a poncho business. Plus, he drops some valuable tips for anyone looking to compete in creative challenges.If you’re an artist looking to grow, collaborate, and stay ahead in the digital art world, this episode is for you! 🚀XR Motion, AR, VR, 3D, 2D, metaverse, NFTs, visual effects, freelancing, 3D art, software tools, Pwnisher Challenge, VR, AR, AI, 3D Art, Collaboration, Creativity, Animation, Poncho Business, Digital Art
Clinton Jones joins us to share his journey from short films to hosting massive 3D challenges on YouTube. We dive into the unpredictability of video success, the power of collaboration, and the impact of his challenges on emerging artists. He also reflects on the future of art, from VR and AR to AI-generated content, emphasizing the importance of community-driven creativity in a digital world.Key Words! Clinton Jones, 3D challenges, content creation, YouTube success, collaboration, creative community, video marketing, artist development, digital art, visual effects, creative challenges, artistic growth, VR, AR, AI-generated art, community, digital art, artistic process, technology in art, creative industry, XR Motion
In this episode, we dive deep with Tim Bradley, co-founder of Pennant Video, to explore the evolution of video marketing and the art of storytelling. Tim reveals his journey in founding Pennant, the challenges he’s faced, and his approach to building lasting client relationships. We discuss what it takes to create impactful content, from understanding client goals to navigating today’s content-saturated landscape. Tim also shares his thoughts on the importance of hiring curious, responsible talent and the latest tech innovations shaping video production. Tune in for this insightful conversation packed with valuable tips for anyone passionate about video marketing and production!Subscribe for more inspiring interviews!
Huge shoutout to Agustin for the recording and audio cleanup, and Jen Van Horn for setting this all up!
In this laid-back episode recorded live at Camp MoGraph, we catch up with David Mellor to talk all things Camp MoGraph—from the unforgettable workshops to the community vibes and unique experiences. Whether you’re a first-timer or a returning attendee, this episode is all about celebrating the creativity, collaboration, and inspiration that make Camp MoGraph a one-of-a-kind event for motion designers and 3D artists.
🔗 Don’t forget to like, subscribe, and hit the notification bell to stay updated on more exciting content from XR Motion!
#XRMotion #CampMoGraph #MotionDesign #DavidMellor #3DCommunity #Podcast
This keeps the focus on your Camp MoGraph experience!
Yiting Liu is an award-winning XR Lead Developer & Technology Strategist. A multi-disciplinary creative technologist working across all industry verticals with leading Fortune 500 clients such as Accenture, CitiBank, ESPN, Comcast (NBCUniversal Studios), Disney, and others, she reinvents the future of immersive.
Portfolio: www.yitingliu.com
Instagram: @yitingintech (https://www.instagram.com/yitingintech/)
Sign up to be Vibes pre-release testers: https://forms.gle/uuEu9URQhHqx49pa7
Matt Milstead is a seasoned digital artist and co-founder of MoGraph.com, a leading platform in the motion graphics and 3D design industry. With over 20 years of experience, Matt has worked on a diverse range of projects, from corporate presentations to high-end commercial productions. He is renowned for his expertise in Cinema 4D and After Effects, consistently pushing the boundaries of what's possible in motion design. Through MoGraph.com, Matt has created an invaluable community resource, offering tutorials, podcasts, and support for fellow artists. His dedication to the craft and passion for education have made him a respected figure in the digital art world.
3D Artist and Motion Designer currently based out of Portland, Oregon. He often takes a playful approach to his animations that feel organic in nature, through the use of experimental modeling techniques, character design, and fun shading styles. Recently he has utilized VR (More specifically Adobe Substance 3D Modeler and Quill) to enhance his work even further, and has given talks about his VR-augmented creative process at Adobe MAX and NAB.
Mothers of Mograph (M.o.M) is a community founded in 2023 by Kaci Smith and Jennie Davis, providing support and empowerment for mothers working in the motion graphics industry. In a field often dominated by men, M.o.M offers a safe haven that fosters connections and collaborative solutions while addressing the unique challenges faced by women, especially when they become parents. Beyond support, M.o.M aims to break down barriers for young motion designers, allowing them to choose their path based on personal aspirations rather than industry norms. Through a growing Instagram presence, the community advocates for greater empathy and support from studios and agencies, reshaping the motion graphics industry for mothers and parents alike. This community is a testament to the power of connection and support in an industry that is not only male-dominated but often dismissive of the unique challenges faced by women, particularly those who are also mothers.
David Ariew is a renowned 3D motion designer and educator. He has collaborated with high-profile artists such as Katy Perry, Beeple, Zedd, Deadmau5, Keith Urban, Excision, and The Lumineers. Known for his expertise in Cinema4D, Octane Render, and Realflow, Ariew's work often involves creating intricate visual elements like ice caves, melting figures, and dynamic water scenes. In addition to his design work, he is an NFT artist and a dedicated educator in C4D and Octane, sharing his knowledge through various tutorial series. Ariew, who is also referred to by the nickname "Octane Jesus," is recognized for his innovative approach in utilizing tools like KitBash3d and Octane for animation
https://arievvisuals.com/
Jonathan Winbush is a motion graphics artist who has won multiple awards for his creative work on various media platforms. He has over 15 years of experience in creating stunning visuals for television, movies, and immersive technologies. He has collaborated with some of the biggest names in the entertainment industry, such as Epic Games, Marvel, Netflix, DC, Warner Bros, and Happy Madison. Some of his notable projects include Iron Man, Lego Batman 2, Lego Harry Potter, Transformers, NFL on FOX, Power Rangers, Fantastic Four, Deadliest Catch, and My Little Pony. He is also passionate about sharing his knowledge and skills with others through his weekly YouTube tutorials and his speaking engagements at global events like Adobe Max, Siggraph, NAB, and is currently one of the headliners for the Design & Animation tour. He was recently awarded the MegaGrant by Epic Games to support his educational efforts and inspire more artists to explore the possibilities of motion graphics.
https://winbushimmersive.com/
Sponsor:
https://www.123rf.com
#123RF”
Nicole Ruggiero is a 3D visual artist whose work concentrates on tech and culture. She lives in Queens, NY and has recently been heavily inspired by retro gaming, storytelling, character creation, the psychology of gambling, laundromats, and gamifying mundane tasks. When she’s not working she enjoys playing video games, collecting trading cards, touching grass, and hanging out with her cats.
Based in San Diego, California, and Current 3D motion design student at Pratt institute in Brooklyn, Logan is a relative newcomer to the 3D scene. With a background in fine arts, graphic design and video editing - motion design is his current frontier of artistic expression. Currently, Logan is working on his senior thesis short film for school, and working freelance whenever opportunities arise. For him, visual flair comes first, and creating eye-catching work is always a goal as he aims for a career in look-development.
Tom Coben is a 3D artist getting weird with it. As a freelancer, he creates 3D art and VFX for commercials, tv, short films, and concert visuals. In his free time he creates personal work that ranges from psychedelic reality-breaking visuals to disturbing eldritch versions of well-loved children's characters and bowling robots.
Woody, also known as WoodyDevs on YouTube, is a talented Unreal Engine developer and filmmaker with a passion for creating stunning visuals and immersive experiences. Through his channel, Woody shares his journey of gradually recreating his life in CG, from building his virtual home and office to developing dynamic visual effects and 3D models. With an impressive portfolio of work that spans from short films to virtual reality experiences, Woody has established himself as a creative force to be reckoned with in the world of digital media. His dedication to his craft and willingness to share his knowledge with others has earned him a loyal following and inspired many aspiring artists to pursue their own creative endeavors.
Gavin Shapiro is a digital artist whose ultimate goal is to produce work that makes you smile. He focuses primarily on playful conceptual artworks that explore how we can use digital tools to confront our expectations of what’s possible in a traditionally physical art world. A motion designer since 2009, he's lived in New York, Osaka and Paris, working on a large variety of projects including tv shows, commercials, outdoor displays, large-format stage visuals, and animations for casino games. His personal work has been used at music festivals, concerts, and art exhibitions all over the world, and has been sold as NFTs on Nifty Gateway and SuperRare since mid-2020.
Isabel is an XR Creator and Jewelry Designer who works under the alias Icy Bitch. She graduated from SVA in 2022 with a BFA in Advertising and Design, also majoring in XR. Her work ranges from VR and AR experiences to 3D Characters and Scenes. There’s never a dull day in The Iceverse.
Socials:
Ig: @icybitch3d
Ig: @theiceverse
Ig: @icybitch.shop
Twitter: @theicybxtch
TikTok: @icybitch3d
TikTok: @icybitch.shop
Websites:
www.theiceverse.com
www.icybitch3d.com
www.isabelsportfolio.com/
Bernhard was born in Cape Town, South Africa. Growing up, he discovered his love for music, film, and art. Twenty years ago, he moved to London to restart his life and worked odd jobs for most of that time, having stopped drawing and painting altogether. Only around seven years ago, he realized he would die working in a warehouse if he didn't get off his ass and get back into art. Knowing how difficult it would be to be successful as a traditional artist and not having practiced the craft for so long, he decided to start learning 3D art. After some years of teaching himself all the software and related skills, like Zbrush sculpting, He is now a Senior 3D Artist at Rocksteady Studios in London and the owner of his own 3d model packs business.
Hasani Jones is a visual artist from Atlanta, GA, with a Bachelor's Degree in Fine Arts. He has a wide skill set, ranging from sculpting, ceramics, glassblowing, and painting, to more modern art, such as digital photography, motion graphics, and 3D design. Hasani's motivation is simply to create and push boundaries. After getting a taste of what Virtual Reality, and Augmented Reality has to offer, Hasani has switched his focus to Unreal Engine to see what creations he comes up with next.