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Tabletop Games Blog - board game reviews and discussions with a personal touch
Tabletop Games Blog - board game reviews and discussions with a personal touch
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Tabletop Games Blog podcast explores board games, card games, dexterity games, and modern hobby games, delivering in-depth reviews, thought pieces, and audio articles for all types of players. Since 2018 it has covered strategy games, family favourites, party games, and indie gems, focusing on gameplay, design, table presence, and player experience. Originally on a strict weekly schedule, from 2025 episodes now release when ready, prioritising quality. Tune in for engaging board game reviews, tabletop gaming discussions, tips, and commentary on the ever-growing world of modern board games.
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In the kingdom of Pilipalod, a wild, evil magic had erased the royal castle, leaving only the foundations visible. Queen Blodwen, King Llew, and Princess Dillie surveyed the empty hill where their home once was with some despair, but mostly patient resolve. Word of the disaster spread, and soon magical creatures gathered to offer their help, and the finest designers of the Magical Architect Alliance arrived, promising that a new home would rise again. Their first task was to rebuild the Flip Pick Towers by Rob Fisher and Adam Porter from Osprey Games with art by Beatrix Papp.Read the full review here: https://tabletopgamesblog.com/2026/03/14/flip-pick-towers-saturday-review/Useful LinksFlip Pick Towers: https://www.ospreypublishing.com/uk/flip-pick-towers-9781472869883/Rulebook: https://boardgamegeek.com/filepage/317970/flip-pick-towers-rulebookOsprey Games: https://www.ospreypublishing.com/uk/osprey-games/BGG listing: https://boardgamegeek.com/boardgame/453283/flip-pick-towersSomething-and-Write game reviews: https://tabletopgamesblog.com/tag/roll-and-write-games/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: Alone at homeProduced by Sascha EndeLink: https://ende.app/en/song/152-alone-at-homeMusic: 5. Fairytale (Delicate Wonder) [Cinematic Underscore Loops - The Core Collection]Produced by Sascha EndeLink: https://ende.app/en/song/13555-5-fairytale-delicate-wonder-cinematic-underscore-loops-the-core-collectionMusic: 10. Waltz (Light Sway) [Cinematic Underscore Loops - The Core Collection]Produced by Sascha EndeLink: https://ende.app/en/song/13594-10-waltz-light-sway-cinematic-underscore-loops-the-core-collectionSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo courtesy of Osprey Games)
The last time I played 1860: Railways on the Isle of Wight, I found myself in the lead from fairly early on. As the game progressed, that lead only kept growing. Each round, the gap widened until it was clear that nobody had a realistic way to catch up with me. The game carried on, turns were taken, but the excitement and tension had gone. The game had become a fight for second place. I call this soft elimination, and it is especially common in longer games, when you are technically still playing, but no longer really competing. In this article, I want to talk about this a bit more.Read the full article here: https://tabletopgamesblog.com/2026/03/10/killing-me-softly-a-look-at-player-elimination-topic-discussion/Useful Links1860: Railways on the Isle of Wight review: https://tabletopgamesblog.com/2025/06/28/1860-railways-on-the-isle-of-wight-digital-eyes/Love Letter review: https://tabletopgamesblog.com/2021/01/23/love-letter-saturday-review/King of New York review: https://tabletopgamesblog.com/2020/04/25/king-of-new-york-saturday-review/Nemesis review: https://tabletopgamesblog.com/2022/06/18/nemesis-saturday-review/Splotter Spellen: https://www.splottershop.com/Wingspan review: https://tabletopgamesblog.com/2019/03/16/wingspan/The Quacks of Quedlinburg review: https://tabletopgamesblog.com/2020/06/06/the-quacks-of-quedlinburg-saturday-review/Survive: Escape from Atlantis review: https://tabletopgamesblog.com/2021/04/17/survive-escape-from-atlantis-digital-eyes/Betrayal at the House on the Hill review: https://tabletopgamesblog.com/2023/01/14/betrayal-at-house-on-the-hill-3rd-edition-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Main music: Vital Whales by Unicorn Heads (https://www.youtube.com/audiolibrary/)SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo by Aleksandra Sapozhnikova on Unsplash)
Surf was up. We had already checked out Mavericks, Praia do Norte and Mullaghmore Head. All that was left was to ride the big breakers at Pipeline. We couldn't wait to show off our best tricks and compete with each other to score the most admiration. It was time to swim out and get on the next Big Wave by Daniel Kenel from Little Dog Games with art by Justin Santora.Read the full review here: https://tabletopgamesblog.com/2026/03/07/big-wave-saturday-review/Useful LinksBig Wave: https://www.newmillindustries.com/store/p/big-waveLittle Dog Games: https://www.newmillindustries.com/store/little-dog-gamesBGG listing: https://boardgamegeek.com/boardgame/438623/big-waveTricky Landing review: https://tabletopgamesblog.com/2026/02/28/tricky-landing-saturday-review/Trick-taking reviews: https://tabletopgamesblog.com/category/reviews/?tag=trick-taking-gamesMusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music: Bensound.com/royalty-free-musicLicense code: 2TLUFRA22W8GNJPAArtist: : Benjamin TissotMusic by Bensound.com/royalty-free-musicLicense code: UQYL5OD3WLL6JR5JArtist: : Marcus P.SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
The following is an English translation of board game designer Peer Sylvester's German article "Chat GPT als Brettspielautor?", which was originally published 22 February 2026 on the Spielbar website, here: https://www.spielbar.com/wordpress/2026/02/22/26916/Ryan Dancey was, until last Wednesday, the Chief Operating Officer at Alderac Entertainment Group (AEG). On LinkedIn, the self-help site for managers who want to tell each other how great they are and how little their subordinates/customers appreciate them, Dancey published a post (link to a photo of the post, because I do not link to LinkedIn) in which he explained that he is firmly convinced that AI (or rather the LLMs that are usually labelled as AIs) will, in just a few years, be as useful as any employee.Read the full article here: https://tabletopgamesblog.com/2026/03/03/chatgpt-as-a-board-game-designer-topic-discussion/Useful LinksPeer Sylvester's German article "Chat GPT als Brettspielautor?" on the Spielbar website: https://www.spielbar.com/wordpress/2026/02/22/26916/Ryan Dancey's post: https://bsky.app/profile/boardgamefeast.bsky.social/post/3mf3p2kv4a22lMake My Game Travel: https://makemygametravel.com/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: bensound.comLicense code: SABGE2PPI2ABAS06Artist: : Nick PetrovSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
Cards were wildly flying through the air. People were taking turns aiming their cards at the target in the middle of the table. It all looked frightfully confusing, but everyone was happy. Choosing the best card was hard enough as it was, but flicking it correctly seemed impossible. For the cards, it was certainly a Tricky Landing by Mike Petchey from Huff No More with illustrations by Edie Petchey.Read the full review here: https://tabletopgamesblog.com/2026/02/28/tricky-landing-saturday-review/Useful LinksTricky Landing: https://travel-games.co.uk/shop/p/trickylandingHuff No More: https://www.huffnomore.co.uk/BGG listing: https://boardgamegeek.com/boardgame/456152/tricky-landingNew Mill Industries: https://www.newmillindustries.com/Trick-taking reviews: https://tabletopgamesblog.com/category/reviews/?tag=trick-taking-gamesMusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music I Use: https://www.bensound.com/free-music-for-videosLicense code: EX0VDDYHJTWLXV3TArtist: : Benjamin TissotSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
Historical board games occupy an awkward space in our hobby. They are usually not designed to teach history in any formal sense, and they are also not entertaining in the sense of being fun. These games stop short of education, offering no syllabus, no claims of being a detailed treatise of their setting, and no obligation to explain themselves. The subject matter historical board games draw on, war, exploitation, inequality, famine, and systemic violence, doesn't suit the lightness or escapism people often expect when playing board games as a leisure activity. The result is a form of play that somehow feels serious but incomplete. In this article, I want to explore this in more detail.Read the full article here: https://tabletopgamesblog.com/2026/02/24/no-mans-land-historical-board-games-position-between-entertainment-and-education-topic-discussion/Useful LinksAmabel Holland's blog Hollandazed: Thoughts, Ideas, and Miscellany: https://hollandspiele.com/blogs/hollandazed-thoughts-ideas-and-miscellanyJeremiah McCall's Gaming the Past: https://gamingthepast.net/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music:Color In The Dark by Øraeth | https://soundcloud.com/itsoraethMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution-NoDerivatives 4.0 International (CC BY-ND 4.0)https://creativecommons.org/licenses/by-nd/4.0/hidden thoughts by Øraeth | https://soundcloud.com/itsoraethMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution-NoDerivatives 4.0 International (CC BY-ND 4.0)https://creativecommons.org/licenses/by-nd/4.0/a voice low by Øraeth | https://soundcloud.com/itsoraethMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution-NoDerivatives 4.0 International (CC BY-ND 4.0)https://creativecommons.org/licenses/by-nd/4.0/Perilune by AERØHEAD | https://soundcloud.com/aeroheadMusic promoted by https://www.free-stock-music.comCreative Commons / Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)https://creativecommons.org/licenses/by-sa/3.0/deed.en_USSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo by Amos K on Unsplash)
The sea relentlessly froze around our convoy, tightly squeezing the ships' hulls, as if it was testing our resolve. The other ships were holding formation, their tall masts and limp sails dark against the brooding grey sky. We had been entrusted with mapping new shores and documenting new species, financed by men who expected their names to be remembered forever, with ours only featuring as footnotes. Yet, our minds only thought about fuel and food, and storms that could spoil both. We each commanded our own ship, yet we were bound together by the same horizon, as we made our way Through Ice and Snow by Fernando Eduardo Sánchez from 2Tomatoes Games with art by Pedro A. Alberto and Araceli Martín.Read the full review here: https://tabletopgamesblog.com/2026/02/21/through-ice-and-snow-saturday-review/Useful LinksThrough Ice and Snow: https://2tomatoesgames.com/gb/through-ice-and-snow-esenfrde-8437022321530.htmlRulebook: https://boardgamegeek.com/filepage/267433/english-rules-low-resRules video: https://www.youtube.com/live/Xl8CEWPMviI?si=49OW_61_zYFmH1h0&t=722Tomatoes Games: https://2tomatoesgames.com/gb/BGG listing: https://boardgamegeek.com/boardgame/352263/through-ice-and-snowK2 review: https://tabletopgamesblog.com/2021/09/25/k2-digital-eyes/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music: Stalker Heart of Chornobyl Atmosphere 13Produced by Sascha EndeLink: https://ende.app/en/song/12758-stalker-heart-of-chornobyl-atmosphere-13Music: Cinematic Suspense Series Episode 007Produced by Sascha EndeLink: https://ende.app/en/song/7128-cinematic-suspense-series-episode-007SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo courtesy of 2Tomatoes Games)
Finding the time to play board games can be difficult. Working out which games to play in the time you've got together is often even harder. Mostly, that's down to what games players are in the mood for. Sometimes they want a very deep, thinky game that requires a lot of attention. At other times, a lighter game might be preferred. Setting can also play a role. Yet, what is often the ultimate decider is game length. Knowing when a game will end is helpful in that respect. So in this article, I want to talk about games with fixed rounds and compare them to games with endgame triggers, but no other hard limit.Read the full article here: https://tabletopgamesblog.com/2026/02/17/finding-the-finish-line-fixed-rounds-vs-end-game-triggers-topic-discussion/Useful LinksSagrada review: https://tabletopgamesblog.com/2022/08/06/sagrada-saturday-review/Euphoria review: https://tabletopgamesblog.com/2020/07/18/euphoria-build-a-better-dystopia-digital-eyes/Uncertain Death article: https://tabletopgamesblog.com/2022/08/09/uncertain-death-end-game-triggers-topic-discussion/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music I use: BensoundLicense code: EQSCFNFSWIGE3ZCFArtist: : Nick PetrovMusic by: https://www.bensound.comLicense code: SQSSCFJL3S1Q9EBSArtist: : Nick PetrovRoyalty Free Music: Bensound.com/royalty-free-musicLicense code: YIFXCX3UOU4IR8ECArtist: : Theatre Of DelaysSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo by Sebastian Herrmann on Unsplash)
The air thins with each step, and talking becomes almost impossible without a rest. The mountain is relentless, and so are those intent on beating it. Reaching the peak requires patience and knowing which route to take and what to leave behind. No one climbs alone, and no one fails alone either. The summit awaits and promises unmatched Tranquility: The Ascent by James Emmerson from Lucky Duck Games with art by Tristam Rossin.Read the full review here: https://tabletopgamesblog.com/2026/02/14/tranquility-the-ascent-saturday-review/Useful LinksTranquility: The Ascent: https://luckyduckgames.com/global/game/795-tranquility-the-ascentRulebook: https://website.cdn77.luckyduckgames.com/downloads/August2024/d4e4f20a1fa3776f1b151ad781c843b4.pdfLucky Duck Games: https://luckyduckgames.com/global/BGG listing: https://boardgamegeek.com/boardgame/334717/tranquility-the-ascentTranquility: The Descent review: https://tabletopgamesblog.com/2025/10/18/tranquility-the-descent-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music: Nature 4 [nature documentary series]Produced by Sascha EndeLink: https://ende.app/en/song/13308-nature-4-nature-documentary-seriesMusic: Epic Drone Shots 004Produced by Sascha EndeLink: https://ende.app/en/song/12291-epic-drone-shots-004SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
Let me be clear from the start: there is no such thing as a "good game". I know, it sounds controversial. After all, at the end of every year and often many times during the year, lots of people publish lists of the best games and regale you with how "good" these games are. If you're seen as the board game expert in your family circle or friendship group, you will be asked what "good game" they should buy or play next. Yet, "good" by itself is pretty meaningless - but let me explain.Read the full article here: https://tabletopgamesblog.com/2026/02/10/anti-good-there-is-no-such-thing-as-a-good-game-topic-discussion/Useful LinksPax Pamir Second Edition review: https://tabletopgamesblog.com/2022/08/27/pax-pamir-second-edition-saturday-review/Love Letter review: https://tabletopgamesblog.com/2021/01/23/love-letter-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: 4. Thriller (Subliminal Tension) [Cinematic Underscore Loops - The Core Collection]Produced by Sascha EndeLink: https://ende.app/en/song/13551-4-thriller-subliminal-tension-cinematic-underscore-loops-the-core-collectionMusic: Imagefilm 045Produced by Sascha EndeLink: https://ende.app/en/song/12219-imagefilm-045Music: Epic Drone Shots 003Produced by Sascha EndeLink: https://ende.app/en/song/12228-epic-drone-shots-003SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo by Call Me Fred on Unsplash)
Staring at the art in front of them, next to a number of words, the group was trying to figure out which noun fit the paintings best. Someone read out a single word and explained their theory. Suddenly, everyone wanted to share their own opinion, some confident, some cautious. I listened to what everyone had to say. Only I knew which word was the right answer. After all, I had chosen it, based on The Vibe by Jacob Jaskov from Uloomi.Read the full review here: https://tabletopgamesblog.com/2026/02/07/the-vibe-saturday-review/Useful LinksThe Vibe: https://thevibegame.com/Uloomi: https://uloomi.com/BGG listing: https://boardgamegeek.com/boardgame/426692/the-vibeMusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)The Provisions by Blue Dot SessionsSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
I have long been fascinated by historical board games. I was never very good at history in school, but whenever I play a board game with a historical setting, I feel I learn something. Often, I feel compelled to find out more about the events that took place back then. No class in school ever evoked that curiosity in me. These days, I look at historical board games from an additional angle: the human element. While war games rarely identify individuals and often work on a larger scale, there is a new breed of historical games that bring players closer to the human experience. In this article, I want to explore these games further.Read the full article here: https://tabletopgamesblog.com/2026/02/03/historical-humanity-the-human-element-in-modern-historical-board-games-topic-discussion/Useful LinksMolly House review: https://tabletopgamesblog.com/2025/05/24/molly-house-saturday-review/The Cost review: https://tabletopgamesblog.com/2020/12/12/the-cost-digital-eyes/References[1] Wehrlegig Games website, "About Us" page: https://wehrlegig.com/pages/about[2] Slate, "Best Board Games That Make You Think About History": https://slate.com/human-interest/2024/01/best-board-games-root-cole-wehrle-john-company-molly-house.html[3] Cardboard Empire, "John Company 2nd Edition: The human factor behind empire and colonialism"https://www.cardboardempire.blog/blog/john-company-2nd-edition-the-human-factor-behind-empire-and-colonialism/[4] SDHist, "Designer roundtable: Gaming the unpleasant": https://sdhist.com/designer-roundtable-gaming-the-unpleasant/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: Bensound.com/royalty-free-musicLicense code: FHIPLT6WUMTVKWNJArtist: : AventureRoyalty Free Music: https://www.bensound.comLicense code: SU8T8I7YSLC4LBK9Artist: : AventureMusic I use: https://www.bensound.comLicense code: 6SZZNOMDLB9BABLBArtist: : AventureSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/Credit: Wellcome Library, London. Wellcome Imagesimages@wellcome.ac.ukhttp://wellcomeimages.orgGeorgian gentlemen smoking, drinking and reading newspapers at their club. Coloured aquatint, c. 1784, after G. M. Woodward (?).1784 By: G. M. WoodwardPublished: - Copyrighted work available under Creative Commons Attribution only licence CC BY 4.0 http://creativecommons.org/licenses/by/4.0/
We were looking for a very special gem, a gem that, according to rumours, promised eternity. Nobody knew exactly where it could be found - or rather, when, because this gem was lost in time. We opened portals like doors in a chronological corridor, using our technology to help us speed up our search, but to no avail - we are always a heartbeat too late. We were in a battle, chasing each other through ancient eras, sabotaging each other's signals, and stealing minutes. Yet, at last, I knew I had done it. The clock had finally aligned. I reached out, my hands shaking, and finally won the gem of Eternitium by Thomas Carlier from Haumea Games with art by Baptiste Perez.Read the full review here: https://tabletopgamesblog.com/2026/01/31/eternitium-saturday-review/Useful LinksEternitium: https://www.haumeagames.com/en/products/eternitiumRulebook: https://boardgamegeek.com/filepage/279055/en-rulebookRules Video: https://youtu.be/iNMWoc5YSuE?si=OxlOe1XARbCVhjC9Haumea Games: https://www.haumeagames.com/enBGG listing: https://boardgamegeek.com/boardgame/402324/eternitiumDoom Machine review: https://tabletopgamesblog.com/2020/11/28/doom-machine-digital-eyes/Mystic Vale review: https://tabletopgamesblog.com/2018/12/08/mystic-vale/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music: Low Energy Tension Vol. 1Produced by Sascha EndeLink: https://ende.app/en/song/13569-low-energy-tension-vol-1Music: Drones over New JerseyProduced by Sascha EndeLink: https://ende.app/en/song/12825-drones-over-new-jerseyMusic: Star Citizen - IAE 2954Produced by Sascha EndeLink: https://ende.app/en/song/12736-star-citizen-iae-2954SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(Photo courtesy of Ornament Games)
On a lovely sunny summer's day, we decided to go out together as a family. We wanted to see mice, shrimp, hedgehogs, fish, foxes, seals, lions, polar bears, crocodiles, elephants and orcas, but we wanted to avoid mosquitoes. So we all went to Frank's Zoo by Frank Nestel from Heidelbär Games with art by Doris Matthäus.Read the full review here: https://tabletopgamesblog.com/2026/01/24/franks-zoo-saturday-review/Useful LinksFrank's Zoo: https://www.heidelbaer.de/zoff-im-zooRulebook: https://boardgamegeek.com/filepage/15221/franks-zoo-english-rulespdfRules Video: https://youtu.be/VP1PStKZiDI?si=vVMnhh0ERUq3TcUoHeidelbär Games: https://www.heidelbaer.de/BGG listing: https://boardgamegeek.com/boardgame/340/franks-zooHaggis review: https://tabletopgamesblog.com/2024/12/14/haggis-saturday-review/Scout review: https://tabletopgamesblog.com/2022/07/02/scout-saturday-review/Odin review: https://tabletopgamesblog.com/2024/03/30/odin-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Royalty Free Music: https://www.bensound.comLicense code: DZK8CI9PRQVCKGXKArtist: : Marcus P.Music by https://www.bensound.com/free-music-for-videosLicense code: MVSSUCXG4I0B4DX6Artist: : Marcus P.Music by: bensound.comLicense code: X7EQCGVUCD65DYIKArtist: : AventureRoyalty Free Music: Bensound.comLicense code: YR7OUMG9UGNIA8JZArtist: : Benjamin TissotSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/(photo courtesy of Heidelbär Games)
The sun rises over the misty fields near Nagashino, glinting off armour and steel. The Takeda banners flap in the wind, a warning to the Tokugawa warriors holding the hilltops. Every decision counts, every step could tip the balance of power. As the leader of your clan, Takeda, you are seeking to reclaim glory and lead your samurai through the chaos. Now is the time to win this sandwich chess, this Hasami Shogi from Lemery Games.Read the full review here: https://tabletopgamesblog.com/2026/01/17/hasami-shogi-saturday-review/Useful LinksHasami Shogi: https://lemerygames.com/products/hasami-shogi-deluxe-ludos-asia-collectionRulebook: https://drive.google.com/file/d/1yE2AF-jA-YLBe8G2LDwYoYJ01j62IXxr/view?usp=drive_linkLemery Games: https://lemerygames.com/BGG listing: https://boardgamegeek.com/boardgame/13716/hasami-shogiBagh Chal review: https://tabletopgamesblog.com/2023/05/13/bagh-chal-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: Battlefield 6 Streaming Music Vol. 16 [Sneaky Sniper]Produced by Sascha EndeLink: https://ende.app/en/song/13090-battlefield-6-streaming-music-vol-16-sneaky-sniperMusic: World Of War (instrumental)Produced by Sascha EndeLink: https://ende.app/en/song/147-world-of-war-instrumentalSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
After realising that they had not only inadvertently brought an alien lifeform onto their freighter, but that the alien was a vicious and terrifying predator, the crew had only one choice. Armed with whatever they could find on their commercial vessel, they started sweeping the ship one section at a time. Yet, their fear and terror led to rash decisions, which meant a crew member got sucked out into the vacuum, and another was blown up by a hastily made explosive device. To the crew, it was life and death, but to the alien, it was all a game, and This Game is Killer: Alien on Board by Ivan Turner from Smirk & Dagger Games with art by Grafit Studio.Read the full review here: https://tabletopgamesblog.com/2026/01/10/this-game-is-killer-alien-on-board-saturday-review/Useful LinksThis Game is Killer: Alien on Board: https://www.smirkanddagger.com/product-page/this-game-is-killerRulebook: https://boardgamegeek.com/filepage/280997/this-game-is-killer-rulebook-10Rules Video: https://youtu.be/0RNXR72XPIw?si=7ZlwOV3CeCYm-9OtSmirk & Dagger Games: https://www.smirkanddagger.com/BGG listing: https://boardgamegeek.com/boardgame/413461/this-game-is-killer-alien-on-boardNemesis review: https://tabletopgamesblog.com/2022/06/18/nemesis-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Sound Effects: ZapSplat (https://www.zapsplat.com/)Music: METROID - Background Game Music 7, produced by Sascha EndeLink: https://ende.app/en/song/12788-metroid-background-game-music-7SupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
Another year has passed, and it's once more time to announce the winner of Tabletop Games Blog's highly sought-after and extremely prestigious Top Table Award of 2025. The top slot for this year will join the hall of fame alongside previous years' board games that made it to the number 1 spot on the podium. The winner of the 2025 award will be in the company of Charms, Enemy Anemone, Pax Pamir: Second Edition and others.Read the full review here: https://tabletopgamesblog.com/2026/01/03/top-table-award-2025-saturday-review/Useful LinksCharms review: https://tabletopgamesblog.com/2024/08/24/charms-saturday-review/Enemy Anemone review: https://tabletopgamesblog.com/2023/10/14/enemy-anemone-saturday-review/Pax Pamir: Second Edition review: https://tabletopgamesblog.com/2022/08/27/pax-pamir-second-edition-saturday-review/Crimson Keep review: https://tabletopgamesblog.com/2025/05/31/crimson-keep-saturday-review/The Night Cage review: https://tabletopgamesblog.com/2025/10/04/the-night-cage-saturday-review/Yokai Septet review: https://tabletopgamesblog.com/2025/12/13/yokai-septet-saturday-review/Molly House review: https://tabletopgamesblog.com/2025/05/24/molly-house-saturday-review/Tranquility: The Descent review: https://tabletopgamesblog.com/2025/10/18/tranquility-the-descent-saturday-review/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: bensound.comLicense code: IVUOJB7FQXQVW7NRArtist: : Benjamin TissotMusic by: Bensound.com/royalty-free-musicLicense code: OQRMUBQBGLUH02FGArtist: : Benjamin TissotMusic I use: BensoundLicense code: COAEP3MRZCBCQH7GArtist: : FoePoundMusic by: https://www.bensound.com/free-music-for-videosLicense code: YJ3E9ALFWXZS0GPUArtist: : Benjamin TissotMusic by: bensound.comLicense code: SNACOIUHRIOWSSMIArtist: : AventureSound Effects: ZapSplat (https://www.zapsplat.com/)Music by: Bensound.com/free-music-for-videosLicense code: 9CASNSL5M1OXMXRYArtist: : Sound EGOSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
As I was listening to an episode of the Ludology podcast recently, one focused on games and health, I started to think about how much the people we play with influence our gameplay experience. Selecting board games based on the audience is much more important than we may like to believe. Get it wrong, and you have one player rebelling and playing opposite to expectations, another disengaging completely, and the overall mood shifting from playful enjoyment to uncomfortable tension. In this article, I want to discuss how a mismatch can impact the enjoyment of the whole group, alter the tone of reviews, and even affect playtest outcomes.Read the full article here: https://tabletopgamesblog.com/2025/12/30/socially-afflicted-how-people-affect-gameplay-experience-topic-discussion/Useful LinksLudology podcast episode 351, Better Health Through Gaming: https://ludology.libsyn.com/ludology-351-better-health-through-gamingPandemic review: https://tabletopgamesblog.com/2020/01/18/pandemic-saturday-review/Amit Bar's and Tobias Otterbring's study “The role of culture and personality traits in board game habits and attitudes” in the Journal of Retailing and Consumer Services: https://www.sciencedirect.com/science/article/pii/S0969698921000722Qian Zhang's, JiaLe Ruan's and DingYong Xiong's study “Differential effects of exposure to cooperative versus competitive games on sharing behavior in young children" in Frontiers in Psychiatry: https://pmc.ncbi.nlm.nih.gov/articles/PMC12268353/Bez Shahriari's reflections on playtesting behaviour: https://en.wikipedia.org/wiki/Bez_ShahriariBoard Game Design Lab: https://boardgamedesignlab.com/Mahiro Egashira's, Daisuke Son's and Arisa Ema's study “Serious Game for Change in Behavioral Intention Toward Lifestyle Related Diseases” in JMIR Serious Games: https://pubmed.ncbi.nlm.nih.gov/35188465/Ramy Hammady's and Sylvester Arnab's review “Serious Gaming for Behaviour Change, A Systematic Review” in Information: https://www.mdpi.com/2078-2489/13/3/142MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music: "Epic Inspiration" by AShamaluevMusic.Website: https://www.ashamaluevmusic.comMusic: "Galaxy" by AShamaluevMusic.Website: https://www.ashamaluevmusic.comMusic: "Legend" by AShamaluevMusic.Website: https://www.ashamaluevmusic.comSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
As another year draws to a close, it's time to pause, look back, and take stock. As has become something of a tradition, this article shares with you my 2025 gameplay experience, some stats about the blog, my event attendance, a summary of the blog's finances and a brief look ahead to 2026. It's as much for my own record as it is for anyone who wants to know more about what 2025 has been like for me and the blog. Just don't expect any grand conclusions or dramatic discussions.Read the full review here: https://tabletopgamesblog.com/2025/12/27/2025-a-year-in-review-saturday-review/Useful LinksTranquility: The Descent review: https://tabletopgamesblog.com/2025/10/18/tranquility-the-descent-saturday-review/Tapestry review: https://tabletopgamesblog.com/2019/11/09/tapestry-saturday-review/Villagers review: https://tabletopgamesblog.com/2022/10/01/villagers-saturday-review/Mystic Vale review: https://tabletopgamesblog.com/2018/12/08/mystic-vale/A Gentle Rain review: https://tabletopgamesblog.com/2025/07/05/a-gentle-rain-saturday-review/Knarr review: https://tabletopgamesblog.com/2024/07/20/knarr-saturday-review/Oath: Chronicles of Empire and Exile review: https://tabletopgamesblog.com/2021/11/27/oath-chronicles-of-empire-and-exile-saturday-review/Ayar: Children of the Sun review: https://tabletopgamesblog.com/2025/11/22/ayar-children-of-the-sun-saturday-review/Wyrmspan review: https://tabletopgamesblog.com/2025/12/20/wyrmspan-saturday-review/General Orders: Sengoku Jidai review: https://tabletopgamesblog.com/2025/11/01/general-orders-sengoku-jidai-saturday-review/UK Games Expo 2025 review: https://tabletopgamesblog.com/2025/06/07/uk-games-expo-2025-saturday-review/The Human Side of Miniatures Games guest post: https://tabletopgamesblog.com/2025/12/16/mini-magic-the-human-side-of-miniatures-games-topic-discussion/How Board Games Build Communication Skills guest post: https://tabletopgamesblog.com/2025/11/18/the-hidden-language-of-co-op-gaming-how-board-games-build-communication-skills-topic-discussion/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Belong by Moavii | https://www.youtube.com/@MoaviiMusicFree To Use | https://freetouse.com/musicMusic promoted by https://www.free-stock-music.comTravel by Lukrembo | https://soundcloud.com/lukremboFree To Use | https://freetouse.com/musicMusic promoted by https://www.free-stock-music.comWe Are by Moavii | https://www.youtube.com/@MoaviiMusicFree To Use | https://freetouse.com/musicMusic promoted by https://www.free-stock-music.comBreakfast in Paris by Alex-Productions | https://onsound.eu/Music promoted by https://www.free-stock-music.comCreative Commons / Attribution 3.0 Unported License (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/deed.en_USAesthetic by Alex-Productions | https://onsound.eu/Music promoted by https://www.free-stock-music.comCreative Commons / Attribution 3.0 Unported License (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/deed.en_USSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
As my board game collection grows, the chances of the same game being played regularly decrease. As a reviewer, that's fine, because I'm here to play new games and critically evaluate them. However, it's also sad that more and more of my games just sit there on the shelves unplayed, while the latest, shiny game barely lands before it makes it to the table. For many of us, playing board games isn't just about the games themselves, but the experiences we create with them and the people we share them with. So in this article, I want to look at the benefits of playing a small handful of games regularly, instead of briefly sampling many games once or twice, considering the psychological, social, and financial aspects that shape our hobby.Read the full article here: https://tabletopgamesblog.com/2025/12/23/regular-games-benefits-of-playing-the-same-game-with-the-same-people-topic-discussion/MusicIntro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)Music by: Bensound.com/royalty-free-musicLicense code: S4IAJRAYP14J2B70Artist: : Benjamin TissotMusic I use: BensoundLicense code: AEXKNYAUNTLNLJVIArtist: : Theatre Of DelaysMusic: https://www.bensound.comLicense code: DFL4ZIMB2EMEIW8UArtist: : Benjamin TissotSupportIf you want to support this podcast financially, please check out the links below:Ko-Fi: https://ko-fi.com/TabletopGamesBlogPatreon: https://www.patreon.com/tabletopgamesblogWebsite: https://tabletopgamesblog.com/support/
























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