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Tales from the Backlog
Tales from the Backlog
Author: Dave Jackson
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© 2026 Tube Podcast Network
Description
A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
240 Episodes
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Want more Dark Souls 2 podcasts? Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Every beloved series has its black sheep- Mario has Sunshine, Zelda has the DS games, and Dark Souls has Dark Souls 2. But to me, the things that make Dark Souls 2 divisive are the things that make it interesting. Not every new decision is a home run, but they're all ripe for discussion. And hey, good thing we have this podcast! And it's episode 200!
Guest info: Ryan Batie (they/them)
Check out the Pitch Drop Network https://pitchdrop.net/
Get bonus Pitch Drop shows via their Patreon https://www.patreon.com/c/pitchdrop
TIMESTAMPS
0:00 Title Card
0:15 Introductions
7:18 Our Histories with Dark Souls
11:19 Opening Thoughts about Dark Souls 2
18:51 Story and Themes Setup- Memory, Hollowing, World Design
30:26 More Theme Setup
35:51 Vibes, Atmosphere and Music
43:37 Examining Gameplay Changes
1:22:18 DLCs, Multiplayer and Comedy
1:31:42 Closing Thoughts and Recommendations
1:34:25 Lightning Strikes Thrice Podcast & Pitch Drop Network
1:39:33 Spoiler Wall and Patron Thank-Yous
1:41:18 Spoiler Section- Trouble Areas
1:52:00 Spoiler Section- Vendrick's Story and Connections to Dark Souls
2:11:59 Spoiler Section- Aldia and The First Sin
2:21:56 Lucatiel and the Giants
Music used in the episode is credited to Motoi Sakuraba, unless otherwise noted. Tracks used: Main Menu, Majula, Ruins Sentinel (Yuka Kitamura), Milfanito, Fire Keepers, Fume Knight, Remains
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out.
Guest info: Jenny Windom (she/her)
Check out Geeks & Grounds podcast https://www.geeksandgrounds.com/
Check out Jenny's YouTube channel https://www.youtube.com/kimchica
TIMESTAMPS
0:00 Title Card
0:13 Introductions
9:06 Our Histories with Hollow Knight and Silksong
12:45 Opening Thoughts about Silksong
18:26 Difficulty and Accessibility
23:19 Story Setup and Visuals
27:31 The Pilgrimage, Characters and Voice Acting
36:25 The Pilgrimage and Anti-QoL Design
48:29 Challenge Ramp-Up and Difficulty Curve
57:53 Silksong- A Good Teacher & Overcoming Challenge
1:05:47 Metroidvania Design, Visuals and Music
1:14:18 Boss Fights, Combat Challenges and Runbacks
1:33:42 Crests, Tools, Customization
1:40:40 Closing Thoughts/Recommendations
1:45:54 Geeks & Grounds and Jenny's Other Work
1:51:22 Spoiler Wall and Patron Thank-Yous
1:53:13 Spoiler Section- Favorite Boss Fights
2:18:22 Spoiler Section- The Citadel and Faith
2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community
2:45:23 Spoiler Section- Motherhood and Endings
Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
In the midst of so many games and podcasts with heavy story themes, sometimes it's nice to just play a video game-ass video game. And so here we have Crazy Taxi (Sega, 2000), plowing through a bunch of mailboxes on its way to the podcast schedule. This is a seminal game, especially for Dreamcast owners and arcade-goers, that I had somehow never played before. So what was it like playing for the first time in 2025? Listen in to find out!
Guest info: Darren Hupke (he/him)
Find all of Darren's work https://pixelsandpolygons.net/
Follow on BlueSky https://bsky.app/profile/darrenhupke.bsky.social
TIMESTAMPS
0:00 Title Card
0:11 Introductions
4:05 Our Histories with Crazy Taxi
9:56 Opening Thoughts About Crazy Taxi
13:50 Game Setup
23:34 Crazy Box Mode and Advanced Maneuvers
31:26 Sense of Humor, Future Crazy Taxis and Soundtrack
43:39 Real Life Crazy Taxis and Product Placement
49:40 Closing Thoughts and Recommendations
55:00 Darren's Books and Pixels & Polygons
1:00:31 Announcements and Patron Thank-Yous
Music used in the episode: All I Want (The Offspring), Ten in 2010 (Bad Religion), Change the World (The Offspring)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server and make your own resolutions!- https://discord.gg/kAqSBb6jH2
Socials and more- https://linktr.ee/talesfromthebacklog
For the past few years, we've been making "backlog resolutions" each year- choosing a list of games from our libraries that we keep telling ourselves "I'm gonna play that someday" and....playing them! What a concept! Well, we're playing most of them. In what's becoming a yearly tradition, I'm joined by some friends to discuss our experience throughout the year.
Guest info:
CtrlAltNoob (she/her)- find her work at https://ctrlaltnoob.com/ and follow on BlueSky https://bsky.app/profile/ctrlaltnoob.bsky.social
Taylor/Athunderheart (she/they)- Follow on Instagram https://www.instagram.com/athunderheart/ and BlueSky https://bsky.app/profile/athunderheart.bsky.social
Soccr (any/all)- Follow on BlueSky https://bsky.app/profile/soccr.bsky.social
TIMESTAMPS
0:00 Title Card
0:11 Introductions
4:45 Stats from 2025's Resolutions
7:11 General Thoughts and Experiences
21:31 Resolutions Success Stories
53:33 Patron Thank-Yous
55:37 Why Didn't We Play Them All?
1:25:57 Lessons & Strategies for 2026
1:40:59 Sneak Peek at Our 2026 Lists
1:59:40 Closing Thoughts
2:10:37 Guest Plugs
Music used in the episode:
Bless My Stars (Akitaka Tohyama - Beautiful Katamari OST)
a forty-six story motel (RJ Lake - El Paso, Elsewhere OST)
Mortol (Gameplay) (Eirik Suhrke - UFO 50 OST)
Bionic Bay (Francisco Javier Pérez - Bionic Bay OST)
Check out Dave talking about NieR: Automata on Pixel Project Radio https://linktr.ee/pixelprojectradio
Check out the King of Games 1999 FINALE on Retro Hangover https://linktr.ee/retrohangover
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
All paid patrons can listen to a bonus episode about our favorite non-2025 games that we played this year! https://www.patreon.com/posts/our-favorite-non-146887020
It's that time! End of the year time! Games of the year time! This year I polled Discord and Patreon members on their favorites of the year, tallied them up, and here are the results! Then, I close out the show with my own top 10 and some other thoughts as we bring the 2025th year to a close. Please enjoy!
TIMESTAMPS
0:00 Title Card and Introduction
4:50 Community Honorable Mentions
10:10 Community Top 10
28:31 Dave's Honorable Mentions
30:02 Dave's #10
32:14 Dave's #9
35:06 Dave's #8
38:21 Dave's #7
41:43 Dave's #6
46:05 Dave's #5
49:12 Dave's #4
54:18 Dave's #3
57:58 Dave's #2
1:04:27 Dave's #1
1:14:34 Closing Thoughts
1:21:50 Patron Thank-Yous
Music used in the episode:
Your Host for Tonight (Chipzel- Dicey Dungeons OST)
Beginner's Luck (Chipzel- Dicey Dungeons OST)
Polarity (Francisco Javier Pérez- Bionic Bay OST)
Monoco (Lorien Testard- Clair Obscur: Expedition 33 OST)
Gestral Beach- Is It a Gestral or a Volleyball (Lorien Testard- Clair Obscur: Expedition 33 OST)
Lumiose City (Day) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST)
Story of All Manor (Trigg & Gusset- Blue Prince OST)
Manor- Our Painted Home (Lorien Testard- Clair Obscur: Expedition 33 OST)
Lumiose City (Night) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST)
The Storm (Olivier Deriviere- South of Midnight OST)
Mysterious Swamps (Olivier Deriviere- South of Midnight OST)
Enter Sektori (Tommy Baynen- Sektori OST)
The Beauty of Nature (Miwako Chinone- Monster Hunter Wilds OST)
Many Nights a Whisper (fingerspit- Many Nights a Whisper OST)
Ten Years Ago You Were Chosen (fingerspit- Many Nights a Whisper OST)
Signalchaser (Amos Roddy- Citizen Sleeper 2: Starward Vector OST)
Suncatchers (Amos Roddy- Citizen Sleeper 2: Starward Vector OST)
Introduction (C418- Wanderstop OST)
Simon's Theme (Trigg & Gusset- Blue Prince OST)
Bilewater (Christopher Larkin- Hollow Knight: Silksong OST)
Bellhart (Christopher Larkin- Hollow Knight: Silksong OST)
Une vie à t'aimer (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST)
Gestral Beach- I'd Rather Play Petanque (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST)
Battle Theme No. 1 (Toma Otowa- Ghost of Yotei OST)
Raise the Sails (Saori Yoshida- Like a Dragon: Pirate Yakuza in Hawaii OST)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
With the world being the way it is, it's a rare treat to play a game that's just pure joy from start to finish, and that is exactly what Astro Bot (Team Asobi, Sony, 2024) brings. From the opening cutscene to the final boss, Astro Bot is both one of the greatest platformers ever made and a joyous celebration of 30 years of Playstation history. I treasure a game like this as a player, and almost even moreso as a critic. I hope you enjoy the discussion!
Guest info: Josh Covel (he/him)
Check out Still Loading Podcast https://www.stillloadingpodcast.com/
TIMESTAMPS
0:00 Title Card
0:33 Introductions
6:11 Our Histories with Astro Bot
9:42 Opening Thoughts
13:06 Game Setup and Playstation History
23:08 Criticisms of The Playstation Tie-Ins
39:34 Gameplay & Powerups
49:20 Complexity and Difficulty
1:00:19 Collectibles and Secrets
1:08:15 Music and Sound Design
1:23:55 Closing Thoughts and Recommendations
1:29:13 Still Loading Podcast
1:34:58 Spoiler Wall and Patron Thank-Yous
1:37:34 Spoiler Section- Playstation Themed Levels
2:01:43 Final Level and Miscellaneous Favorite Things
Music used in the episode is credited to Kenneth C M Young. Tracks used: I Am Astro Bot (ASTRO BOT Remix), Disco Tree, Big Wave, You Know What You've Got To Do, Drake's BOTtune, Bot of War
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case?
Guest info: AndresPlays (he/him)
Twitch, Writing and More https://linktr.ee/andresplays93
Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social
TIMESTAMPS
0:00 Title Card
0:19 Introductions
4:50 Our Histories With Matt Nava's Games and Sword of the Sea
7:43 Opening Thoughts About Sword of the Sea
14:35 Game Setup and Visual Presentation
20:00 Speed and Sand Surfing
36:16 Music and Visual Presentation
39:54 Lack of Punch and Impact
56:01 Top-Level Story Thoughts
1:01:05 Closing Thoughts and Recommendations
1:06:24 AndresPlays- Writing, Streaming and Little Victories
1:11:37 Spoiler Wall & Patron Thank-Yous
1:14:28 Spoiler Section- Story Interpretations
1:28:05 Hype Moments and Ending
Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live
Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/
Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio
Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've ever played, and I couldn't wait to discuss it on the show.
Guest info: Shane Selterre (he/him)
Check out everything Retro Hangover! https://linktr.ee/retrohangover
TIMESTAMPS
0:00 Title Card
0:24 Introductions
5:02 Our Histories with Legend of Grimrock 2
13:03 Opening Thoughts about Legend of Grimrock 2
17:04 Story Setup
21:18 Dungeon Crawling...Outside?
25:58 Party Creation and the Combat Dance
37:00 Situational Awareness
45:18 Exploration and Inventory
52:31 Puzzles and Traps
1:03:18 Character Building
1:27:19 Music and Sound Design
1:33:13 Closing Thoughts and Recommendations
1:37:49 Retro Hangover Podcast
1:42:54 Spoiler Wall and Patron Thank-Yous
1:45:37 Spoiler Section- Favorite Stuff
2:02:29 Spoiler Section- Final Bosses and Endings
Music used in the episode is credited to Scoring Helsinki: Main Theme, Prologue (The Isle), Battle Is On Pt. 1, Master and the Apprentice, Credits Theme
Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/
Check out Dave on Pixel Project Radio https://linktr.ee/pixelprojectradio
Check out the King of Games 1999 https://retrohangover.captivate.fm/episode/king-of-games-99-round-4-match-1-silent-hill-vs-tony-hawks-pro-skater
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
What could Nintendo possibly do to follow up the game that "saved gaming" for me? Well, they simply iterated on and evolved everything about Breath of the Wild to make one of the most creativity and freedom-focused games ever. It's simple, really- why don't more people think of this? Sarcasm aside, Tears of the Kingdom is an absolute wonder, and we're lucky to have it. Hope you enjoy the discussion!
Guest info: Michael Berger (he/him)
Check out Bits of Time on YouTube https://www.youtube.com/@bitsoftimemedia
Check out the Bits of Time podcast https://podcasts.apple.com/us/podcast/bits-of-time/id1616941089
Check out everything else Michael is doing https://campsite.bio/matterofmichael
TIMESTAMPS
0:00 Title Card
0:21 Introductions
5:35 Our Histories with Zelda and Tears of the Kingdom
8:49 Opening Thoughts About Tears of the Kingdom
16:39 Story Setup
20:26 Storytelling and Nonlinear Design
25:34 Emergent Story and the Adventure
29:52 Link's New Toys
48:58 Emergent Gameplay and the Magic of Scrounging
57:18 Dungeons and Boss Fights
1:03:15 Enemy and Boss Variety
1:08:07 The Depths and Exploration
1:16:33 Art Design and Music
1:23:20 Final Thoughts and Recommendations
1:31:31 Bits of Time
1:36:11 Spoiler Wall and Patron Thank-Yous
1:38:25 Spoiler Section- Favorite Temples and Backstory
2:03:11 Final Boss and Ending
Music used in the episode is credited to Hajime Wakai, Manaka Kataoka, Maasa Miyoshi, Masato Ohashi and Tsukasa Usui. Tracks used: Title, Hyrule Castle - Upheaval, Shrine Battle, Seized Construct Battle, Skydive, Lookout Landing, Ganondorf's Theme, Final Dive
Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/
Check out Dave on Pixels & Polygons https://rss.com/podcasts/pixelspolygons/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Some games just stand out from the pack, and with its episodic anime structure, QTE-heavy cutscenes and South Asian religious inspirations, there is nothing quite like Asura's Wrath (CyberConnect2, Capcom, 2012). A quintessential flawed game that everyone should try, Asura's Wrath overcomes its bad combat and dated approach to player engagement by just simply being cooler and more hype than basically every other game. Listen in to find out more!
Guest info: Nick (he/him) and Will (he/him) of Friday Night Gamecast
Check out Friday Night Gamecast https://fridaynightgamecast.buzzsprout.com/
Follow on BlueSky https://bsky.app/profile/fngcpod.bsky.social
Follow on Instagram https://www.instagram.com/fridaynightgamecast/
TIMESTAMPS
0:00 Title Card
0:27 Introductions
5:17 Our Histories with Asura's Wrath
11:16 Top-Level Thoughts
19:44 Story Setup and Worldbuilding
28:47 Episodic Anime Structure
37:03 Presentation and Spectacle
43:48 More QTEs Than You Can Shake a Stick At
51:33 Action Gameplay
1:14:00 Closing Thoughts and Recommendations
1:17:26 Friday Night Gamecast
1:20:28 Spoiler Wall & Patron Thank-Yous
1:22:32 Spoiler Section- Hype Moments, The Gohma and the Demigods
1:46:55 Spoiler Section- Asura's Revenge & Epilogue
Music used in the episode is credited to Chikayo Fukuda. Tracks used: Main Theme, Furious, Orphan Wolf Legend - Fang, One Who Spins Ideas, Option, Asura's Wrath, In Your Belief, Trembling Belief
Catch Dave on Geeks & Grounds all of November and December for a deep dive into Final Fantasy X: https://www.geeksandgrounds.com/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Ever have one of those games that sits in your library, untouched for years, until something finally gives you the push to play it...and you end up kicking yourself for waiting so long? That's Heaven's Vault, and without our community Backlog Resolutions challenge, I would have missed out on one of the coolest games I think I've ever played. Listen in to find out why!
Guest info: Rebekah Valentine (she/her)
Read Reb's work on IGN https://www.ign.com/person/duckvalentine
Follow on BlueSky https://bsky.app/profile/duckvalentine.bsky.social
Check out Nintendo Voice Chat https://podcasts.apple.com/us/podcast/nintendo-voice-chat/id276268457
TIMESTAMPS
0:00 Title Card
0:22 Intros
5:05 Our Histories with Heaven's Vault and Language Learning
9:43 Opening Thoughts
14:30 Story Setup and Reactive Storytelling
29:37 Aliyah and Six
35:52 Language Learning
50:22 Visuals and Music
55:40 Closing Thoughts and Recommendations
58:13 Reb's Work at IGN
1:01:34 Spoiler Wall and Patron Thank-Yous
1:03:35 Spoiler Section- What Happened in Our Playthroughs?
1:35:53 Spoiler Section- Language Discoveries
1:44:40 Spoiler Section- The Wildest Turn of Events
2:03:54 Spoiler Section- Ending Discussion
Music used in the episode is credited to Laurence Chapman. Tracks used: An Ancient Language, The Desperate Ways, Before the Fall, The Nebula, Fantasia on One Good Moon, Heaven's Vault, An Ancient Language (Cello & Piano)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Modern Pokémon games are divisive, but rarely due to technical performance. Pokémon Scarlet and Violet (Game Freak, 2022) released in an embarrassing state, and are hoping for a comeback with their recent Switch 2 editions. So now that the bugs are squashed and the framerate is stable, what kind of game was lurking under all of those issues? Listen in to find out.
Guest info: Kate Hunter (she/any) and Emily Merritt (she/her)
Check out the No Small Games podcast and website https://nosmallgames.com/
Follow Kate on BlueSky https://bsky.app/profile/katerblossom.bsky.social
Follow Emily on BlueSky https://bsky.app/profile/aspecificegg.bsky.social
TIMESTAMPS
0:00 Title Card
0:16 Intros
5:53 Our Personal Histories with Pokémon
12:52 Opening Thoughts About Pokémon Scarlet & Violet
21:44 World and Story Setup
36:07 Nonlinear Design
42:50 Is the Story Actually Good, or Are We Grading On a Curve?
54:25 Visuals/Presentation
1:01:37 Open World Design
1:17:28 New Quick Battle System
1:22:28 Combat, Team Building and Challenge?
1:41:08 Closing Thoughts and Recommendations
1:47:16 No Small Games
1:54:07 Spoiler Wall and Patron Thank-Yous
1:56:55 Spoiler Section- Our Teams, Area Zero, Ending
2:28:06 Spoiler Section- DLCs
Music used in the episode:
Title Screen (Junichi Masuda, Go Ichinose)
Home (Junichi Masuda)
Poco Path (Junichi Masuda)
Battle! (Trainer Battle) (Junichi Masuda)
Area Zero (GAME FREAK)
Pokémon Center (Junichi Masuda)
Welcome to the Paldea Region! (Minako Adachi, Toby Fox)
Check out Dave on Geeks & Grounds in November and December- https://www.geeksandgrounds.com/
Check out Dave on the Character Issues podcast- https://www.buzzsprout.com/1306474
Check out Dave on Nostalgium Arcanum- https://nostalgiumarcanum.fireside.fm/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Pseudoregalia (Rittzler, 2023) represents a few things that are either making a resurgence or breaking out within indie games lately- retro PS1/N64 style graphics, megastructures, and 3D platformers. Combining incredibly tight and expressive platforming with nonlinear Metroidvania design and a vibey soundtrack, Pseudoregalia is a very good snack of a game, though not without some critical discussion points.
Guest info: Beau aka Bo__Po (he/him)
Check out Underplayed podcast https://open.spotify.com/show/3qRQdjTtDRE1GZbFHhSYgu
Follow Beau on Twitch https://www.twitch.tv/bo__po
Follow on BlueSky https://bsky.app/profile/bo-po.bsky.social
TIMESTAMPS
0:00 Title Card
0:14 Introductions
5:02 Personal Histories with Pseudoregalia
11:21 Opening Thoughts
18:52 Story Setup
24:42 Movement and Creativity
38:10 Open-Ended Design
47:50 The Map and Getting Lost
58:01 Combat
1:04:41 Visual Aesthetic and Music
1:12:57 Closing Thoughts and Recommendations
1:20:00 UnderPlayed podcast and Beau on Twitch
1:26:11 Spoiler Wall & Patron Thank-Yous
1:27:51 Spoiler Section
Music used in the episode:
Remnants of the Dream (potatoTeto)
Revival (potatoTeto)
Their Subdued History (potatoTeto)
Outside the Castle Walls (potatoTeto)
Delirious Acting (potatoTeto)
Paramnesiac (still crisp)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Nobody is more skeptical of a new Soulslike on the block than me. Too often, Soulslikes build around the superficial qualities of FromSoftware's hits and neglect the secret sauce (or miss it entirely). Luckily for me and those who feel the same way, Round8 Studio and Neowiz knocked it out of the park with their Pinocchio-inspired Soulslike, Lies of P. I felt right at home playing through this, and it turned into a really fun conversation.
Guest info: Rob Garcia (he/him) and Kelvin Rolon (he/him)
Check out The Gaming Duo https://www.gamingduopod.com/
Follow on BlueSky https://bsky.app/profile/thegamingduo.bsky.social
TIMESTAMPS
0:00 Title Card
0:28 Intros
5:40 Personal Histories with Soulsborne and Lies of P
11:50 Personal Histories with Pinocchio
15:40 Opening Thoughts About Lies of P
19:20 Story Setup and Adapting Pinocchio
34:33 Visual Design
41:14 Music
49:09 Difficulty and How to Succeed
58:56 Weapons and Tools
1:18:17 Level Design and Exploration
1:28:21 Boss Fights
1:33:45 Closing Thoughts and Recommendations
1:38:14 The Gaming Duo Podcast
1:41:38 SPOILER WALL and Patron Thank-Yous
1:43:38 Spoiler Section- Top 3 Boss Fights
2:05:26 Story Discussion
2:19:47 Backstory, Comparisons to the Book and Post-Credits Scene
Music used in the episode is from the Lies of P OST. Tracks used:
Main Menu (Round8 Studio Sound Team, YK Music)
Divine Service (Electronic Boutique)
Feel (DJ Mocha, Seo Ja Young)
Dreadful March (Studio LAY-BACK)
Judgement of Mourning (Studio LAY-BACK)
Hotel Krat (Studio LAY-BACK)
Quixotic (bermei.inazawa, foolen)
Eventide Hotel (Silun Lee)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
As I said way back in The Outer Wilds episode, I respect the hell out of that game and think it's a miracle, but I didn't love it as much as others, and I kind of wish I could Eternal Sunshine that game out of my mind and try again. But as it turns out, the Echoes of the Eye expansion gave me just that chance. Did lightning strike twice? Did the game that "you can only truly play once" work again? Listen in and find out.
Guest info: Rick Firestone (he/him)
Check out Pixel Project Radio https://linktr.ee/pixelprojectradio
Follow Rick on Bluesky https://bsky.app/profile/pixelprojectradio.bsky.social
TIMESTAMPS
0:00 Title Card
0:23 Introductions
6:08 Thoughts About Outer Wilds
9:11 Thoughts About Echoes of the Eye
24:14 Pixel Project Radio Podcast
26:42 SPOILER WALL and Patron Thank-Yous
28:40 Spoiler Section- Initial Discoveries
48:05 Spoiler Section- A New World to Explore
1:24:00 Spoiler Section- Story Analysis and Endings
Music used in the episode is credited to Andrew Prahlow. Tracks used: The River, River's End, Elegy for the Rings, Echoes of the Eye, Departure
Check out Dave on Retro Hangover's King of Games '99 series: https://linktr.ee/retrohangover
Check out Dave on The Tiny Game Chronicles: https://tinyurl.com/m5jhfat9
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Sometimes a game's reputation precedes it in a way that makes you question whether you want to play it at all, and Fear & Hunger (Miro Haverinen, 2018) certainly fits that bill. Punishing difficulty, harsh teaching, extreme content warnings and more put me off from playing the game for a while, but I'm glad to have played it now, and all of that made for a great conversation.
Content warnings for Fear & Hunger: https://www.doesthedogdie.com/media/17804
Guest info: Adam Bucceri (he/him)
Check out Adam's games https://boocherry.itch.io/
TIMESTAMPS
0:00 Title Card
0:15 Intros
6:03 Our Histories with Fear & Hunger
9:55 Should We Play Fear & Hunger 1 or 2?
11:27 Opening Thoughts About Fear & Hunger
17:24 Content Warnings
26:15 Game Setup and Character Selection
31:15 Difficulty and Learning How to Play
44:55 Player-Hostile Design and Pressures
58:34 Immersive Sim Elements, Experimentation and Emergent Narrative
1:07:47 Combat
1:21:36 Visuals and Sound Design
1:27:20 Closing Thoughts and Recommendations
1:34:20 Adam's Games and Creative Works
1:37:18 SPOILER WALL and Patron Thank-Yous
1:39:18 Spoiler Section- The Girl, Le'garde and Fun Discoveries
2:26:35 Spoiler Section- Endings
Music used in the episode is credited to Miro Haverinen. Tracks used: Fear & Hunger, The Four Apostles, Pulse & Anxiety, Ancient City, Tomb of the Gods, Everyday Schoolday
Check out Dave's guest appearance on The Pre-Order Bonus about Rain World- https://www.patreon.com/c/preordercast
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
It's been a real joy working my way through the Silent Hill series alongside doing this show, starting all the way back in episode 10(!) with Silent Hill 2. Today, I'm playing the sequel to Silent Hill 1, which is NOT Silent Hill 2...it's Silent Hill 3, and I've brought on the perfect guest to discuss what many fans to agree to be the last truly good Silent Hill game for many years.
Guest info: Kaye Ross (she/her)
Check out all of the wonderful Duckfeed podcasts https://duckfeed.tv/
Check out Kaye's horror game streams https://www.twitch.tv/duckfeedtv
TIMESTAMPS
0:00 Title Card
0:28 Intros
4:56 Our Histories with Silent Hill 3
10:35 Opening Thoughts About Silent Hill 3
14:51 Story Setup
21:53 Aesthetics and Horror
30:25 Sound Design and Music
37:14 Heather As a Protagonist
43:37 Puzzles and Riddles
50:32 Tank Controls and Combat
1:03:49 Final Thoughts and Recommendations
1:06:36 The Many Podcasts at Duckfeed.tv
1:11:09 Spoiler Wall and Patron Thank-You's
1:13:11 Spoiler Section- Heather & The Cult
1:36:39 Spoiler Section- Heather & Harry
Music used in the episode is credited to Akira Yamaoka. Tracks used: You're Not Here, End of Small Sanctuary, Breeze- In Monochrome Night, Something Long Forgotten, Sickness Unto Foolish Death, Hometown
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
This year, we're kicking off horror month with a first- a visual novel! It's the first one I've covered on the show, though I enjoy them from time to time, and Slay the Princess (Black Tabby Games, 2023) is certainly an interesting one. It's a choose your adventure visual novel with memorable visuals and a very interesting opening choice- you were sent here to slay the princess, so...do you? Listen in to find out how we felt about it!
Guest info: Matt aka Stormageddon (they/them)
Check out "Fun" and Games and Reignite podcasts https://linktr.ee/dj_stormagedddon
Follow Matt on BlueSky https://bsky.app/profile/djstormageddon.com
TIMESTAMPS
0:00 Title Card
0:22 Intros
4:33 Personal Histories with Slay the Princess and Visual Novels
8:21 Opening Thoughts About Slay the Princess
12:56 Story Setup and Choose Your Adventure Structure
27:53 Presentation
37:07 Closing Thoughts and Recommendations
41:40 "Fun" and Games, Reignite Podcasts
46:59 SPOILER WALL and Patron Thank-Yous
48:39 Spoiler Section- Our Many Diverse Playthroughs
1:18:45 Spoiler Section- The Shifting Mound and Endings
Music used in the episode is credited to Brandon Boone. Tracks used: The Princess, The World-Ender, Fragmentation, Reality Unwound, The Shifting Mound
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Sometimes, all it takes to grab your attention is a single screenshot, and Ultros (Hadoque, Kepler Interactive, 2024) is definitely one of those games. Every screenshot drips with color and is so rich with detail, it beckons you to come see what's going on. And once you're in, a beautiful soundtrack, lush soundscape and layered story grabs hold, but that's not all that's waiting for you. Ultros is a singular type of game, the type of game that I'm always thrilled to discuss on the podcast.
Guest info: John Rogers (he/they)
Check out everything Gaming in the Wild https://gaminginthewild.carrd.co/
Check out Lost in Cult's Ultros: Design Works, written by John! https://www.lostincult.co.uk/ultros
TIMESTAMPS
0:00 Title Card
0:34 Intros
6:05 Our Histories with Ultros & Metroidvanias
9:06 Opening Thoughts About Ultros
13:55 Story/Setting Setup
15:01 Art and Visual Design
26:02 Music and Sound Design
38:00 Emergent Story
46:51 Gameplay- Combat and Plant Care
1:03:55 Closing Thoughts and Recommendations
1:06:51 Gaming in the Wild and Lost in Cult's Design Works- Ultros
1:13:49 SPOILER WALL and Patron Thank-You's
1:15:57 Spoiler Section- Business As Usual
1:32:11 Spoiler Section- A Change
1:45:13 Spoiler Section- A New Course of Action
Music used in the episode is credited to Ratvader. Tracks used: Ouji Saint, Dark Sleep, Gärdner’s Pilgrimage, Dream Lament, But This Time It's Something Different, Ultros Ahimsa
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
There are more than enough sports games to go around out there, but the culture of sports does not begin and end on the field of play. There is an entire culture surrounding sports, and I've never played a game that tackles that culture quite like Despelote (Julián Cordero and Sebastián Valbuena, 2025) does. It also takes you back to a slice of childhood in a way that no other game can really claim- it's really something else. Tune in for the discussion!
Guest info: Moises Taveras (he/him)
Check out the Despelote review that Moises wrote https://www.digitaltrends.com/gaming/despelote-review-miraculous-slice-of-life-soccer-game-pulls-a-hat-trick/
Check out other writing by Moises on Endless Mode https://www.endlessmode.com/author/moises-taveras
Follow Moises on BlueSky https://bsky.app/profile/platanoranger.bsky.social
TIMESTAMPS
0:00 Title Card
0:16 Intros
4:11 Personal Histories with Despelote and Sports
15:21 Opening Thoughts About Despelote
20:01 Story Setup and Community Around Sports
38:14 Childhood and Visual Presentation
46:52 Taking You to a Time and Place and Sound Design
53:26 Gameplay
1:07:11 Final Thoughts and Recommendations
1:12:32 Moises' Writing and Where You Can Find It
1:15:06 SPOILER WALL and Patron Thank-Yous
1:16:27 Spoiler Section
Music and game ambiance used in the episode is credited to Sebastián Valbuena
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures




