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Reading Rulebooks

Author: Lily Gould

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Reading Rulebooks is a podcast dedicated to reading through rulebooks and teaching board games! In this podcast, I directly read the rulebook as well as discuss the game and try to clear up potential areas of confusion.
45 Episodes
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Through the Desert

Through the Desert

2025-08-0222:36

This week we are going to cover the rules for Through the Desert. Through the Desert is a game designed by Reiner Knizia and is illustrated by John Gravato, Atha Kanaani, Damien Mammoliti, Scott Nicely, et. al.. The game is published by KOSMOS.Through the Desert is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris and Euphrates).About Through the DesertUsing camels to make caravan routes through the desert and try to reach the oasis while cutting off other players' access, because no one wants to share their resources.Chapters:00:00 Introduction & Setup03:40 Objective / Playing the Game07:29 Game End / Final Scoring08:42 Tips & Reminders10:12 Through the Desert: Bazaar15:00 MCG Thoughts
Pollen

Pollen

2025-07-0408:38

This week, we will cover the rules for Pollen. Pollen is a game designed by Reiner Knizia and is illustrated by Beth Sobel. The game is published by Allplay.About PollenCreate a lush garden full of beautiful flowers whose pollen will attract pollinators to make the best garden.Chapters:00:00 Components & Preparation02:21 Gameplay04:30 Endgame & Scoring06:15 Thoughts
Classic Art

Classic Art

2025-06-0730:57

This week we are going to cover the rules for Classic Art. Classic Art is a game designed by Reiner Knizia and is illustrated by Chris McGloughlin. The game is published by CMON Games.About Classic ArtPredict how many pieces of classic art will be presented in the exhibition. The risker the bet the higher the reward.Chapters:00:00 Introduction, Overview, & Components01:56 Setup03:33 Gameplay13:54 Game End15:23 Art Exhibits18:41 Rules Summary22:24 Thoughts
Modern Art

Modern Art

2025-04-1921:06

This week, we are going to cover the rules for Modern Art. Modern Art is a game designed by Reiner Knizia and illustrated by Carole Carrion, Manuel Carvalho, Chen Cheng-po, Mike Doyle (I), et al. It is published by CMON Games and is part of the Knizia Auction Trilogy (Modern Art, Medici, Ra).About Modern ArtVie for the Modern Art of the Trendiest Artist through various types of auctions to make money buying and selling the art.Chapters:00:00 Introduction, Components, & Goal of the Game01:39 Game Setup02:33 Gameplay03:24 Running Auctions05:12 The Five Types of Auctions10:19 Ending the Auction Round11:08 Selling to the Bank13:13 The Following Auction Rounds16:32 Winning the Game18:23 Thoughts
High Society

High Society

2025-02-1413:27

This week we are going to cover the rules for High Society. High Society is a game designed by Reiner Knizia and is illustrated by Mateusz Bielski, Medusa Dollmaker, Wesly Gibs, Dahee Lee, et. al.. Ravensburger publishes the game.About High SocietyEnhance your standing and status in high society by flaunting your wealth with ostentatious expenditure, all while avoiding scandal and shame.Chapters:00:00 Introduction & Components01:40 Setup01:57 How to Play05:00 Game End07:02 Thoughts
Stephenson's Rocket

Stephenson's Rocket

2025-01-1035:14

This week we are going to cover the rules for Stephenson’s Rocket. Stephenson’s Rocket is a game designed by Reiner Knizia and is illustrated by Doris Matthäus, Ian O'Toole, TANSAN Inc.. The game is published by Grail Games.About Stephenson’s RocketIn Stephenson’s rocket, invest in the railways of England which are expanding and merging to come out the richest investor.Chapters:00:00 Introduction01:17 Game Contents & Setup04:08 Overview05:07 Playing the Game13:55 Scoring Prestige During the Game23:15 Game End & End Game Scoring26:32 Expansions28:40 Thoughts
Tigris & Euphrates

Tigris & Euphrates

2024-10-1153:55

This week we are going to cover the rules for Tigris & Euphrates. Tigris & Euphrates is a game designed by Reiner Knizia and is illustrated by Bascu, Christine Conrad, Doris Matthäus, Tom Thiel, et.al.. The game is published by Hans im Glück.Tigris & Euphrates is a part of the Knizia Tile-Laying Trilogy (Samurai, Through the Desert, Tigris & Euphrates).About Tigris & EuphratesExpand your empire with the help of your four leaders along the Tigris & Euphrates River and take establish temples to build the most prosperous civilization.Chapters:00:00 Introduction02:26 Game Components04:46 Setup06:49 Object of the Game09:04 Turn Structure35:49 Game End and Winner36:42 Advanced Game Rules41:55 MCG Thoughts
This week we are going to cover the rules for The Quest for El Dorado: The Golden Temple. The Quest for El Dorado: The Golden Temple is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Ravensburger.The Quest for El Dorado can intergrate with The Quest for El Dorado: The Golden Temple: The Golden TemplesAbout The Quest for El Dorado: The Golden TempleBuild your deck and lead your expedition to gain the riches of El Dorado and get out of the golden temple before it collapses. Chapters:00:00 Introduction01:22 Game Setup 04:14 How the Game Works05:03 Turn Structure 05:46 Phase 1: Player Cards11:39 Phase 2: Discard Cards12:06 Phase 3: Play Cards16:28 End of the Game17:17 Rules for 2 Players18:16 Example of a Complete Turn19:58 Expanding the World of El Dorado23:00 Glossary25:32 MCG Thoughts
This week we are going to cover the rules for The Quest for El Dorado. The Quest for El Dorado is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Franz Vohwinkel. The game is published by Ravensburger.The Quest for El Dorado has the expansion of Heroes and Hexes and can integrate with The Quest for El Dorado: The Golden TemplesAbout The Quest for El DoradoBuild your deck and lead your expedition to riches as you attempt to be the first to arrive on the quest for El Dorado. Chapters:00:00 Introduction01:16 Setting Up the Game03:51 How the Game Works04:27 Turn Structure05:02 Phase One: Play Cards10:33 Phase Two: Discard Played Cards11:02 Phase Three: Draw Cards11:26 Blockades12:09 End of the Game 12:52 Rules for 2 Players / Full Turn Example16:02 Caves Variant19:28 Glossary21:23 Heroes and Hexes Expansion22:01Heroes and Hexes Expansion: Game SetUp 24:07 Heroes and Hexes Expansion: The New Game Elements27:00 Heroes and Hexes Expansion: Curses29:32 Heroes and Hexes Expansion: New Cave Tokens / Action Cards33:04 MCG Thoughts
Battle Line

Battle Line

2024-07-0516:06

This week we are going to cover the rules for Battle Line. Battle Line is a game designed by Reiner Knizia and is illustrated by Roland MacDonald, Rodger B. MacGowan, and Mark Simonitch. The game is published by GMT Games.About Battle LineCreate Strong formations in this 2-player lane battle game to counter the enemy along the ever-changing Battle LineChapters:00:00 Introduction01:20 Preparation (Setup) & Objective02:03 Play03:31 Formations04:50 Flags06:42 Tactic Cards10:11 Game End10:38 Advanced Rule11:06 Thoughts
Lost Cities

Lost Cities

2024-06-0814:09

This week we are going to cover the rules for Lost Cities. Lost Cities is a game designed by Reiner Knizia and is illustrated by Vincent Dutrait, Michaela Kienle, Anke Pohl, Thilo Rick, et. al.. The game is published by KOSMOS.About Lost CitiesGain points by mounting archeological expeditions to find lost cities and (hopefully) find more than the cost of the journey.Chapters:00:00 Introduction & Game Components01:32 Preparation (Setup)02:11 Object of the Game02:42 Sequence of Play04:46 End of the Game and Scoring08:58 Thoughts
My Island

My Island

2024-05-2426:54

About My IslandMy Island is a legacy game where you develop a unique island and discover its secrets that could permanently change the island.Chapters:00:00 Introduction01:41 Game Materials02:47 Game Setup04:29 General Rules of the Game05:18 The Placement Rules06:55 End of an Episode11:10 The Sealed Envelopes12:52 The First Chapter13:37 The Eternal Game14:20 Game Setup16:00 Course of Play16:28 The Placement Rules18:03 Farm / Village / Fortification19:36 Road from Statue to Sea20:36 End of the Eternal Game22:38 Thoughts
My City

My City

2024-03-0827:23

About My CityMy City is a legacy game about developing a city through the different episodes of the game. My City has both a legacy and non-legacy format of play.Chapters:00:00 Introduction01:36 Game Materials02:46 Game Setup04:30 General Rules of the Game05:31 The Construction Rules08:07 End of an Episode11:48 The Sealed Envelopes13:35 The First Chapter14:20 The Eternal Game15:05 Game Setup16:40 Course of Play17:11 The Construction Rules21:07 End of Episode22:07 Thoughts
Spectaculum

Spectaculum

2024-02-2318:10

This week we are going to cover the rules for Spectaculum. Spectaculum is a game designed by Reiner Knizia and is illustrated by Marc Margielsky. The game is published by Pegasus Spiele.About SpectaculumSpectaculum is a game of managing your wealth while managing traveling shows as they journey throughout the color world of fortune-tellers and snake dancers.Chapters:00:00 Introduction01:21 Components02:49 Object of the Game03:25 Setup04:46 Playing the Game12:34 End of the Game (and Variant)   14:08 Thoughts
Babylonia

Babylonia

2024-02-0922:07

This week we are going to cover the rules for Babylonia. Babylonia is a game designed by Reiner Knizia and illustrated by Jonas Hassibi and David Prieto. The game is published by Ludonova. About Babylonia Compete for land and cities in Babylonia around and between the river while commanding mighty ziggurats.Chapters: 00:00 Introduction & Components 01:26 Setup 03:57 Summary and Objective04:31 Playing 11:53 End of the Game 12:22 Variant 12:40 Zigguart Cards 14:27 Thoughts
Samurai

Samurai

2024-01-1925:32

This week we are going to cover the rules for Samurai. Samurai is a game designed by Reiner Knizia and is illustrated by Franz Vohwinkel. The game is published by Fantasy Flight Games.Chapters:00:00 Introduction02:35 Game Components03:02 Game Overview03:38 Setup07:15 Playing the Game18:46 MCG Thoughts
Ghosts of Christmas

Ghosts of Christmas

2023-12-2209:23

This week we are going to cover the rules for Ghosts of Christmas. Ghosts of Christmas is a game designed by Taiki Shinzawa and is illustrated by Misaho Sugawara and Maria Surducan. This game is published by BoardGameTables.com.Chapters:00:00 Introduction & Components00:58 Game Overview01:34 Setup02:19 Bidding 03:07 Playing a Round03:59 Scoring Tricks05:07 Scoring Hands06:08 Variants07:04 MCG Thoughts
Winter Kingdoms

Winter Kingdoms

2023-12-0920:25

This week we are going to cover the rules for Winter Kingdoms. Winter Kingdoms is a game designed by Donald X. Vaccarino and is illustrated by Markus Erdt and Dennis Lohausen. The game is published by Queen Games.Chapters:00:00 Introduction01:18 Object of the Game02:00 Setup05:08 Sequence of Play06:25 A Turn in Detail11:21 Building Rules12:55 Twist Card13:28 End of the Game and Final Scoring14:47 Card Overviews17:38 MCG Thoughts
Wabash Cannonball

Wabash Cannonball

2023-11-1752:27

This week we are going to cover the rules for Wabash Cannonball (also known as Chicago Express). Wabash Cannonball is a game designed by John Bohrer and is illustrated by Michael Menzel & Todd Sanders. The game is published by Winsome Games, Queen Games, & Rio Grande.Expansions include Chicago Express: Narrow Guage & Erie Railroad Company (2009), and Chicago Express: Nickle Plate Road Expansion (2011). Both expansions are for Chicago Express and not for Wabash Cannonball which is currently being released.Chapters:00:00 Intro & Components01:16 Setting Up03:10 Initial Auction05:00 Ending / Winning the Game05:28 Sequence of Play06:59 Expansion11:02 Development13:33 Capitalization14:29 Chicago Dividends14:52 Wabash Opens15:43 General Dividends16:33 Thoughts feat. Joe (from Dads on a Map)
Empyreal: Spells & Steam

Empyreal: Spells & Steam

2023-11-0301:04:19

This week we are going to cover the rules for Empyreal: Spells & Steam. Empyreal: Spells & Steam is a game designed by Trey Chambers and is illustrated by Laura La Vito and Eunice Abigael Tiu. The game is published by Level 99 Games. Expansions include empyreal: As Above, so Below (2020), and Empyreal: Far Corners (2022).Chapters:00:00 Introduction02:36 Components03:10 Inside Your Company Folio05:28 Setting Up the Game10:04 Gameplay16:38 End of the Line21:04 Game Effects26:12 Game End29:17 Frequently Asked Questions30:26 Team Variant32:11 References and Goods Description34:46 Company Profiles40:08 As Above, So Below41:23 Components (As Above, So Below)41:53 7-8 Player Setup (As Above, So Below)43:25 Metros (As Above, So Below)47:59 Solo Mode (As Above, So Below)54:19 Far Corners58:42 MCG Thoughts
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