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Kids Media Club Podcast
Kids Media Club Podcast
Author: Jo Redfern, Andrew Williams, & Emily Horgan
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Kids Media Club Podcast is a podcast hosted by Jo Redfern, Andy Williams, and Emily Horgan. In each episode they chat with a different guest about the world of Kids Media. The podcast covers everything from trends in animation to the rise of Edtech.
146 Episodes
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Jo is away so Andy gets Emily perspective on Netflix's latest earnings report. In a recent strategic shift, Netflix are moving away from the subscriber count obsession and focusing on ‘engagement'. It's an interesting pivot, especially as the streaming giant grapples with the reality that their core markets are pretty well tapped out.The big question now is how to keep demonstrating growth when you've already signed up most of the households you're going to get. Enter: engagement metrics. Netflix wants us to care about hours watched, not just how many people have accounts.But that’s not the only strategic shift, Emily and Andy look at how vertical content and gaming fit into Netflix’s new playbook.Meanwhile, the kids' content slate is having a moment. Ms. Rachel and Paw Patrol are quietly racking up serious viewing numbers, proving once again that children's programming might be the steady, reliable workhorse of any streaming service.And then there's the possibility of Netflix acquiring Warner assets—a move that could beef up their content library and give subscribers more reasons to stick around. As Netflix figures out its next chapter, it's clear the playbook is evolving from "grow at all costs" to "keep people engaged and happy."Takeaways:The recent Netflix earnings report reflects a shift in focus from subscriber growth to content engagement metrics, indicating a new strategic direction for the company.Despite a slight year-over-year increase in engagement, the overall performance remains underwhelming, suggesting challenges in sustaining growth in a saturated market.The introduction of vertical video content is a significant move for Netflix, aiming to capture mobile viewership and compete with platforms like TikTok and YouTube.Netflix's acquisition of Warner Bros. may provide necessary content diversification to enhance engagement and strengthen their position in the streaming market.The Netflix kids' programming landscape is evolving, with significant shows like Ms. Rachel and Paw Patrol demonstrating strong audience engagement and popularity.The ongoing development of Netflix's gaming strategy highlights their commitment to retaining viewer attention across multiple formats, enhancing overall user engagement.
The landscape of children's entertainment is shifting—fast. In this eye-opening conversation, multi-award-winning creative executive Jesse Cleverly shares why now might be the perfect time to work in media, despite all the doom and gloom.The Perfect Storm (In a Good Way)Jesse drops a perspective bomb early in the conversation: while traditional media is facing seismic changes, he genuinely believes we're entering "an interesting and great moment" for the industry. Why? Because creators no longer need permission to build audiences."If you've got a great idea or you are a great creator, you can go out and learn what works," Jesse explains. The empowering nature of new platforms means you can test and refine before spending €10 million on a 50-episode series. Revolutionary? Absolutely.The Creator Burnout CrisisBut it's not all sunshine and viral videos. Jesse pulls back the curtain on a troubling reality: many successful digital creators are exhausted and burned out, trapped in a world of low CPMs (cost per thousand views) with no sustainable revenue model beyond grinding out content.The solution? Studios and creators need each other now more than ever. Traditional media professionals bring crucial skills in brand development, monetization, and long-term value creation that many creators desperately need but don't have the bandwidth to develop themselves.Rethinking the "Kids' Audience"Here's where Jesse gets provocative: he questions whether the traditional definition of a "kids' audience" was actually created by commercial television rather than reflecting what children genuinely want.His evidence? When given true choice, kids increasingly watch content made for broader audiences. His own research revealed young viewers gravitating toward shows like "Heartland" (a Canadian horse ranch drama) because there's "no punching and killing"—not because it was marketed to them as children's programming."I wonder whether this definition of the kid audience is also a product that we used for media in the commercial television age," Jesse muses, challenging fundamental assumptions about age-appropriate content.The Power of NichesForget mass audiences—Jesse sees the future in passionate, engaged communities around specific interests. His favorite example? Werewolf romance fiction is "killing it" with tens of millions of readers, yet virtually no one is creating werewolf video content.The math is simple: going from broad, low-engagement audiences to narrow, high-engagement niches means higher lifetime value (LTV) per fan. Plus, we're not limited to local markets anymore—you can reach every werewolf romance fan in the world."The goldfish and the water," Jesse says. "We've been swimming in the world of low-hanging fruit local markets. We're not in local markets now—we're in the world."5 Key TakeawaysPermission is Dead: You don't need a commissioner's approval to build an audience anymore. Create, test, learn, iterate—then scale.Creators Need Studios (and Vice Versa): Digital creators have audiences but often lack monetization expertise. Traditional media professionals have those skills but need to understand platform-native content.Value Has Shifted: Historical kids' media companies like Nickelodeon made most of their money from licensing and merchandising, not the TV shows themselves. That model still works—just on different platforms.Rethink Your Audience: Age-based demographic targeting may be a...
In this episode we discuss the evolving regulatorary landscape around kids content on YouTube and social media. The wild west era of children's content on YouTube appears to be coming to an end. As countries worldwide move toward stricter social media regulations—France announcing September 2026 enforcement, Virginia implementing new protections—YouTube's AI-powered content moderation is creating uncertainty for creators in the kids' space.Key TakeawaysThe Regulatory Shift: After years of minimal oversight, 2026 looks set to bring significant changes to how children's content is managed online. Multiple jurisdictions are finally catching up to long-standing concerns about kids and social media.YouTube's Opaque AI System: YouTube's AI now determines whether content is "suitable" for young audiences, but the decision-making process remains unclear. Creators face potential demonetization or restricted reach without understanding the benchmarks, making commercial viability increasingly risky.The "Social-Only" Gamble: Creators who went all-in on YouTube as their sole platform now face a precarious position. Diversification across multiple platforms—once considered smart strategy—is becoming essential again as the regulatory landscape shifts.BBC's Opportunity: As YouTube becomes a financially high-risk space for quality kids content, publicly funded broadcasters like the BBC have a chance to prove their value. Charter renewal debates may gain new context when commercial platforms struggle to sustainably serve young audiences.Content Duration Concerns: The rise of ultra-short-form content raises questions about optimal viewing lengths for developing brains. Even tech founders are reportedly limiting their own children's screen time—yet clear benchmarks remain elusive.Bottom Line: The permissive era of creators freely making kids' content on YouTube is closing. Welcome to the new regulated reality.
In this special New Year episode of the Kids Club Podcast, we reflect on our favourite Podcast conversations of 2025 and share eight moments that stood out for us from the year.We revisit conversations with industry professionals who share honest insights on being transparent and staying scrappy in tough times.Featured Topics:Building resilience as a content creator in 2026The importance of self-advocacy for aspiring creatorsBreaking through in a competitive creative environmentPractical advice from writers, producers, and industry professionalsThis year-end episode we highlight key takeaways from guests who opened up about the realities of working in kids media in 2025.
The team dives into Netflix's Christmas movie dominance, shares heartwarming holiday TV traditions from around the world (including Ireland's legendary Late Late Toy Show), and makes bold predictions for 2026's animation landscape. Spoiler: sequels reign supreme, and Australia's social media ban for kids could reshape the creator economy.Episode Breakdown🎅 Netflix's Christmas Movie EmpireEmily kicks things off celebrating Netflix's "pure and lovely" commitment to churning out Christmas content. This year brought Champagne Problems, My Secret Santa, and Jingle Bell High Speed, with classics like Klaus (Jo's favorite from 2018) getting their annual boost.Key insight: Christmas is genius brand strategy—it's an open-source brand everyone can leverage. Andy points out it's smart business too, giving A-list talent a chance to do "something warmer and family-friendly" while earning sweet residuals that come back every year.Cultural gem alert: Emily introduces the Late Late Toy Show, an Irish institution that's been running longer than US late-night shows. Picture kids staying up past midnight to watch toy reviews, celebrity surprises (Roy Keane hassling kids this year!), and wholesome chaos. It's basically a three-hour commercial that somehow works because it's cultural heritage.🎬 2026 Animation Predictions The hosts get into crystal ball mode for next year's releases:Andy's calls:Toy Story 5 - Will dominate (though Emily wonders if Lightyear's underwhelming performance signals franchise fatigue)Hoppers (Pixar's robot-consciousness-transfer story) - Will underperform and struggle to cut throughLive-action Moana - Big winner, demonstrating the power of established IPThe Illumination juggernaut: Super Mario Galaxy movie + Minions 3 dropping in 2026 could net them $2-3 billion at the box office. Emily notes we're firmly in a "sequel world."The dark horse: Disney's Hex (November 2026) about a teenage boy discovering magical powers. Emily thinks there's appetite for well-executed magic content after Spellbound missed the mark.📱 The Creator Economy Shake-Up Emily gets passionate about YouTube kids creators needing to "hold their nerve" on streaming deals. The economics have gotten tougher since YouTube's COPPA restrictions five years ago made it harder for mid-tier creators to sustain careers.The Australia wildcard: The social media ban for under-16s could be a game-changer. While challenging for creators, Emily sees it as "tough medicine" that might force better economic models and push creators toward premium streaming deals. YouTube Kids could become more crucial, and platforms like Discord might benefit unexpectedly.Miss Rachel mention: As an example of intentional content strategy—no shorts, calm and steady vibes, less dopamine-focused approach that resonates with parents.🎤 Wild Cards & Sign-Offs The hosts wrap with a joke about whether the wheels will come off the Kids Media Club podcast itself in 2026 (they won't), and acknowledge it's been "a busy year" with their heads "slightly blown off" by industry moves like Netflix buying Warner Brothers studios.Quotable Moments"Christmas is a brand that nobody owns and everybody can leverage." - Emily on Netflix's strategy"I want 5,000, not a fiver. It's renting the audience I've built." - Jo on creator economics"Sometimes...
The Kids Media Club crew tackles the biggest media story in years: Netflix's acquisition of Warner Brothers. Andy and Jo dive deep into what this seismic deal means for streaming, cinema, theme parks, and most importantly—the future of kids' content production. From Harry Potter to DC Comics, and from theatrical releases to original programming, they unpack the winners, losers, and uncertain future facing producers everywhere.Key Takeaways🎯 Why Netflix Wanted Warner BrosUnlocks merchandise and theme parks—two areas Netflix never had access toAdds massive legacy IP including Harry Potter, DC Universe, and Cartoon NetworkCompletes Netflix's transformation from tech company to full-spectrum entertainment studio🎬 Cinema Under ThreatWarner Bros films are tentpoles of the theatrical box officeNetflix's anti-cinema stance could devastate theater chainsTwo-week window releases might become the new normal, worrying directors like James Cameron📺 The Producer's DilemmaOne fewer independent buyer in an already consolidated marketNetflix may focus budget on legacy IP management rather than original programmingCould producers be waiting years for attention to shift back to new shows?🏢 Industry Consolidation AcceleratesParamount's hostile counter-bid adds drama to an already complex situationUK broadcasters (BBC, Channel 4, ITV, Sky) may follow with their own mergersThe era of distinctive brand voices (Cartoon Network vs Nickelodeon vs Disney) may be ending🎪 The Walmart EffectNetflix becomes the "entertainment supermarket"—so big it can't have a distinctive voiceHomogenization risk: will everything start to feel the same?The monopoly question intensifies as the third-biggest streamer disappears⚡ Wild CardsWhat happens to CNN under Netflix ownership?Could this deal actually be blocked on monopoly grounds?Bottom Line: This isn't just a business deal—it's a fundamental reshaping of how entertainment gets made, distributed, and consumed. For kids' content creators, the golden age of multiple competing buyers may be coming to an end.
Episode Summary: Andy, Jo, and Emily are joined by marketeer and 'recovering French man' Louis Grenier to give an outside perspective on kids media. Louis delivers his inimitable no-holds-barred take on the industry—expect sweary spikiness and truth bombs about what's really going on in children's content.Key Discussion Points:Ethical marketing practices in children's contentHow media consumption affects kidsUsing creativity to differentiate in a competitive marketCreating meaningful, responsible content for young audiencesGuest Expert: Louis Grenier shares marketing insights and fresh perspectives on kids' mediaHosts: Emily Horgan, Jo Redfern, and Andy Williams (Kids Media Club podcast)https://www.kidsmediaclubpodcast.com/https://creativelycurious.substack.com/https://thekidsstreamersphere.substack.com/https://joredfern1.substack.com/Louis Grenier’s websitehttps://www.stfo.io/about
Author Louie Stowell (Loki series) joins the Kids Media Club to make the case for more chaos in children's books. Why do young readers crave mischief? How do illustrated books hook reluctant readers? And what's killing kids' love of reading—spoiler: it's not TikTok.Key Takeaways:Mischievous characters create powerful entry points for emerging readersIllustrations aren't just for "struggling" readers—they're a legitimate storytelling mediumTesting culture is crushing reading joy (and what we can do about it)Give kids real choice in what they read—it matters more than you thinkChildren's publishing needs more risk-taking, diversity, and yes, anarchyhttps://louiestowell.com/https://www.kidsmediaclubpodcast.com/
In this special listener's digest episode, we examine the challenges and opportunities of creating children's content on YouTube. We listen back to three creators who shared their experiences navigating COPPA regulations, monetization struggles, and strategies for building sustainable businesses in the current digital landscape.Key GuestsMelly Buse - Boutique content producer discussing COPPA's impactCory Williams - Creator of Silly Crocodile, a YouTube-first kids IPNic Cabana - Claynosaurz, discussing transmedia approachesMajor ThemesThe COPPA CrisisCOPPA regulations have devastated YouTube revenue for children's content, with some creators experiencing drops from £8,000 per month to just £300. Channels marked as "made for kids" earn approximately 20 times less than adult content, making sustainable production nearly impossible through YouTube revenue alone.The Monetization RealityDespite impressive metrics, revenue remain a challenge. Silly Crocodile, with nearly a million subscribers and 13 million monthly views, earns only $5,300 per month - highlighting the stark disconnect between engagement and revenue for kids content.Survival StrategiesDiversification is Essential: Creators must expand into merchandising, publishing, and retail distribution. Platform dependency is increasingly risky.Transmedia Approach: Claynosaurz creates content across multiple platforms simultaneously. Their 39-episode series uses seven-minute formats optimized for YouTube while remaining adaptable for European distribution and streaming.Building in Public: Successful creators involve audiences early in development, building trust through authentic behind-the-scenes content - similar to Peter Jackson's Lord of the Rings development journals.Creator-Led Model: Direct audience relationships and active community management are crucial, with founders maintaining presence "in the trenches" to gather feedback.Key TakeawaysYouTube alone won't pay the bills - Diversify revenue through licensing, merchandising, and distributionCOPPA decimated revenue without clearly improving child safetyMeet audiences where they are - Success requires content across multiple platforms, not single-format betsCommunity is currency - Early fan engagement creates loyal audiences and valuable feedbackThink transmedia from day one - Don't build for just TV or film; build for everywhereThe Bottom LineCreating successful kids IP on YouTube requires resilience and strategic diversification. While revenue challenges are severe, creators who embrace transmedia strategies, build authentic communities, and operate outside traditional studio models can still thrive.
The Big Shift:Nickelodeon is launching new shows on YouTube FIRST before linear or streamingKid Cowboy marks their flagship YouTube-first seriesThis represents a 5-year evolution, not a sudden pivotWhy It Works:Leadership buy-in from the top (Brian Robbins understands digital platforms intimately)Tight integration between creative teams and data analyticsPlatform-specific content strategy rather than repurposing linear contentIn-house production for speed and cost efficiencyThe Strategy:Launch new IP on established YouTube channels (Kid Cowboy debuted on Blaze and the Monster Machines channel)Use data to identify what audiences love (robots, gadgets, races)Create format-first content tailored to YouTube viewing patternsBuild trust and iterate based on performance dataFull Episode SummaryThe Evolution to Digital FirstNickelodeon's digital first strategy didn't happen overnight. Alex Reed (SVP Business and Operations) and Marc Cantone (VP of Preschool Digital Content) explained that this has been a gradual five-year journey.The progression was natural:Building up the YouTube networkEarly seeding of new showsSampling episodes on the platformFinally, launching shows YouTube-firstThe Kid Cowboy Case StudyKid Cowboy represents Nickelodeon's first major YouTube-first launch. Key decisions included:Strategic placement: Launched on the Blaze and the Monster Machines channel, which is the #1 preschool vehicle channel on YouTubeAudience alignment: The show features robots, gadgets, and races—all elements that Blaze audiences loveFormat adaptation: Instead of straight narrative, they created "Guess the Gadget Rescues" using gamification formats that resonate with the existing audience24 episodes: Currently have 24 four-minute episodes plannedThe Data-Driven Creative ProcessThe team emphasized that platform specificity is underrated. Their approach balances:Data inputs:Computer vision analysis of content performanceYouTube Analytics providing granular insightsIdentifying trending elements (specific characters, themes, formats)Testing and iteration based on real-time feedbackCreative excellence:Multi-hyphenate producers who are writers, composers, designers, and animatorsIn-house development and scripting for speed and audience knowledgeMaintaining Nickelodeon's storytelling standardsCreating repeatable formats that allow for efficient productionOvercoming Internal ChallengesThe biggest educational hurdle wasn't with executives but with show creators who needed to understand that:YouTube isn't "just YouTube"—it's a strategic platform for building franchisesDigital content serves the IP across all platformsData insights can inform long-form production (example: Blaze learned robots are popular, incorporated them into later seasons)This approach leads to more season pickupsProduction PhilosophySpeed and efficiency without sacrificing quality:In-house creative team eliminates external approval cyclesMost time in production is spent waiting for decisions—they've minimized thisReusable animation, props, and setsMix of 2D and 3D techniquesClear runway from leadership to execute quicklyThe mantra: "We're here to make really great content just for this platform, which is very specific."The Broader Portfolio StrategyBeyond Kid Cowboy, Nickelodeon is:Doing light reboots (Backyardigans with modern pop music and updated animation)Testing...
In this episode of the Kids Media Club podcast, hosts Andy, Jo, and Emily discuss the current challenges in the kids' media industry, including layoffs and the importance of networking. They highlight Emily Brundige's success as a creator and the significance of in-person experiences. The conversation shifts to the rise of stage productions and the dynamics of fandom, particularly focusing on K-Pop Demon Hunters. They also explore the importance of content planning for IP longevity and conclude with a discussion on SpongeBob's resurgence and Nickelodeon's enduring power in the market.Takeaways:The industry is facing significant layoffs and challenges.Emily Brundige's success story serves as inspiration for creators.Building a network is crucial for career longevity.In-person experiences are becoming increasingly important.Stage productions are evolving as part of IP strategies.Fandom engagement is vital for sustaining interest in content.K-Pop Demon Hunters is a case study in modern fandom dynamics.Content plans are essential for the longevity of IP.SpongeBob's resurgence highlights Nickelodeon's enduring power.Chapters00:00 Introduction and Sponsorship Opportunities01:56 Industry Layoffs and Their Impact05:43 Building in Public: Lessons from Emily Brundige09:42 The Evolution of Stage Productions in Kids Media13:22 Experiential Opportunities and IP Revivals17:02 Fandom and Community in Cinema Experiences18:24 Crafting Theatrical Experiences from IPs21:00 The Evolution of Fandom and Engagement24:36 The Impact of Algorithms on Fandom27:44 Depth of IP and Content Planning34:18 SpongeBob: A Case Study in Longevity39:40 Reviving Legacy Brands and Future Prospects
In this week’s Kids Media club podcast, it the hosts are playing tag: Emily is away this week, but Jo is back from giving a talk at the Vimeo Creativity conference in New York. Andy and Jo discuss the Vimeo conference and the way video platforms are evolving. On the one hand we have platforms like YouTube and TikTok which offer massive reach, albeit subject to the vagaries of the algorithm, and on the other hand we have fan-based subscriber driven platforms like Substack, Patreon, Vimeo, possibly even Onlyfans. It feels like YouTube, TikTok et al are the way to get noticed, but getting paid there is a bit more of a question. Do the fan based subscription platforms offer a better financial return for creators? Listen in to hear what we think!https://creativelycurious.substack.com/https://thekidsstreamersphere.substack.com/
In this episode of the Kids Media Club, we are back from Cannes and have some thoughts! Jo is on a work trip, but for the rest of us, we are back in the office and ready to share our impressions of MIPCOM and MIPJunior and just what it means for the industry. We chew the fat on the current state of programming strategy in streaming services, highlight the contrast between the algorithmically led programming compared to editorially led approaches. Lots to dive into. Also, quick plug for Emily’s brilliant and incisive substack, which we mention on the episode: https://thekidsstreamersphere.substack.com/
In this episode of Kids Media Club podcast hosted at Mipjunior in Cannes, we were delighted to be joined by the very special guest Frank Falcone, founder of Guru Studios. On the 25th anniversary of his studio, Frank reflects on the changes the animation industry has gone through in that time. We discuss the challenges of A.I., adapting to the fragmented landscape and new audiences expectations, and the continuing importance of delivering high quality, and passionate storytelling created with human creativity.
On this week’s show, we are delighted to be joined by David Michel of French television producer and CEO of Cottonwood Media. We discuss the craft of creating dramas for tweens, teens, and millennials. We look at the impact that big budget Netflix shows like Wednesday, Heartstopper, and even Stranger Things have had on the industry and whether kids producers have the resources to compete for that cross-generational attention. There’s stuff about the role for social and vertical video to reach younger audiences and the place for linear TV within this new landscape. It’s a packed episode. Listen in and let us know what you think!
In this week’s Kids Media Club Podcast, we are joined by the creator Cory Williams who talks to us about creating a digital first children’s franchise - Silly Crocodile. He talks about how the character was inspired by toy play with his daughter, shares his challenges with the YouTube algorithm, issues around AI and piracy, and his reasons for turning down a $5million offer. This is a must listen for any YouTube kids creators out there. https://sillycrocodile.com/
In this week's episode of the podcast, we chat to analyst Ian Whittaker and ask him the question - 'Is YouTube TV?' This question prompts a deep dive into channel fragmentation, advertising revenue, the creator economy, and the centrality of Kids content within the current battle between legacy media and social media. It's a fun, no hold bars, discussion, so grab a tea and sit back and enjoy. Oh and a small disclaimer - as Ian always says, none of the opinions expressed here constitute investment advice! :-)
In this episode, we dive deep into Roblox as a game-changing platform for brand engagement and immersive content creation. Our guest, Nate Spell, CEO of Barrier4, reveals how his team evolved from producing trailers to building interactive experiences for top brands like Netflix and Nickelodeon—all within the Roblox ecosystem.We explore how brands are moving beyond traditional ads, using gameplay as storytelling and Roblox as a long-term engagement strategy. From licensing opportunities to community-driven development, this episode unpacks the new frontier of digital marketing and interactive media.Key Takeaways:Roblox is transforming digital marketing—shifting from a novelty to a core strategy for audience engagement.Barrier4's journey: From a niche magazine to a major Roblox content studio serving global brands.Gameplay meets brand storytelling: Why integrated, interactive narratives drive deeper user connections.Roblox as a platform for IP growth: Opportunities for both emerging and established franchises.Community-first strategies: Why successful brands treat Roblox as a living ecosystem, not just a campaign.Licensing potential: Explore how brands can tap into and collaborate with Roblox’s vast creator community.
As the media industry transforms at lightning speed, how do iconic events like MIPCOM and MIPJunior stay ahead of the curve?In this episode, we sit down with Lucy Smith (Entertainment Division Director, RX France; Director of MIPCOM) and Carole Ollardissen (Content & Conference Manager, MIPCOM & MIPJunior) for an insider look at how the world’s leading entertainment markets are evolving to meet the demands of a shifting industry — from the rise of streaming to the explosion of the creator economy.Together, Lucy and Carole discuss the strategic changes coming to MIPJunior 2025, its deeper integration with MIPCOM, and how both events are designed to fuel connection, innovation, and opportunity in an increasingly competitive and global content space.🔍 In this episode:Lucy’s 20-year journey through media transformation — from the DVD era to the streaming ageWhy MIPCOM and MIPJunior are more relevant than ever in 2025How the events are tackling the biggest challenges in kids and family contentMajor format changes at MIPJunior 2025, including:Physical integration with MIPCOM (no longer separate venues)Smarter, dedicated matchmaking toolsStronger alignment with broader MIPCOM initiativesNew YouTube partnership and a focus on the creator economyWhy MIPJunior is no longer just the “room where it happens” — it’s a collaborative launchpad for the future of kids contentWhether you’re developing IP, distributing content, building partnerships, or navigating the digital-first world of kids media, this episode offers an essential preview of what to expect at MIPCOM 2025 — and why it remains the beating heart of global entertainment deal-making.
In this week's Kids Media Club Podcast, Andy is away so Jo and Emily are indulging their inner-geek and doing a deep dive into THE kids phenomenon K-Pop Demon Hunters. They unpick the strategies behind the birth of a new mega kids franchise, check out the fan created content on Roblox and Youtube, and learn about the science and craft behind the chart topping songs. K-Pop Demon Hunters really is THE hit movie that has taken everyone by surprise. When even tennis champion Novak Djokovic is doing the soda pop dance at the US Open for his daughter, you know this is one of those cultural explosions that happen very rarely.




