DiscoverScene World – The C64 NTSC/PAL Disk Magazine – Podcast
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Scene World – The C64 NTSC/PAL Disk Magazine – Podcast

Author: Scene World Magazine

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Scene World Podcast with Derision as host, Nafcom as co-host and always a special guest.
188 Episodes
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In this new episode we welcome Mike Kilingbeck. He is the developer of Project P3OL, a server project compatible with America Online clients from the 90s. Enjoy!.The interview starts at minute 25:53
We are back with another episode and this time we invited Antoine Gohin from Broke Studio and Super Tilt Bro coder Sylvain Gadrat AKA Roger Bidon. They are talking about their new upcoming game Super Tilt Bro with us which is an online platform-fighting game with a unique and revolutionary Wi-Fi enabled cartridge for the NES! Broke Studios are mostly known for their first NES Game Twin Dragons...The interview starts at minute 28:17
In our new episode we are talking with Guilherme Chirinéa, a Youtuber from Brazil covering vintage videogames history and doing vgm cover music. His collection of Master System videos is pretty impressive, also he runs an extensive encyclopedia of Brazilian video game history! The interview parts starts at minute 24:23
Eleonora is a striving tech YouTuber that concentrates on retro tech, all about modding and repair any really anything tech, in multiple languages as well! :) She tells us more about her history and love for tech and her projects she is following in her attic! The interview parts starts at minute 23:18
Now that Sociable Soccer 24 was finally released on PC end of 2023, we welcome back famous and pioneering designer Jon Hare to talk about what had happened between our first interview with him (Podcast Episode #25 in August 2016!) and what the hurdlers have been for him and his time to finally be able to release another kick-ball arcade soccer game! The interview parts starts at minute 22:13
Here's our new episode and we very happy to welcome Sebastian Hesse from Critical Rabbit . They developed the adventure game 'The Fall Of Porcupine' and Sebastian is the writer. He shares some interesting insights with us about the making of the game and his approach to writing and game design. 'The Fall Of Porcupine' is now available on Steam and will be available on further systems soon. Enjoy! The interview parts starts at minute 24:25
Jon and Joerg talk to Micki And Steve Diederich who decided to make the Vintage Computer Festival one location richer by creating the new event for the Southern California area! We dig into what made them deciding to start the journey, the challenges, the hopes, and the future plans and what to expect when you visit the event happening February 17-18, 2024! Enjoy! :) The interview starts at minute 9:15 .
We are back with a new episode of our podcast and this time we welcome Germán Cruz, CTO of the game studio Rebel Rabbit from Peru. We are talking about their history, their several years experience in the industry, their approach and of course about their new game 'Wild Wild Space'. Enjoy! The interview starts at minute 37:37 into the podcast
Ho Ho Ho! We wish you a merry X-Mas and this is our present: in this episode we welcome gamemusic legend Chris Hülsbeck known for legendary soundtracks for legendary games like Turrican or Apidya. We are talking with him about his recent projects and his approach to music. Enjoy! The interview starts at minute 18:36 into the podcast
In this episode, we delve into the creative realms with the exceptionally talented Katherine "Ekate" Vildoso. As a seasoned artist and designer, Katherine brings a unique perspective to the conversation, sharing insights from her journey that spans the worlds of digital art, illustration, and immersive storytelling. Join us as we explore the dynamic intersection of technology and creativity, uncovering the inspirations that fuel Ekate's work. From her experiences in augmented reality to captivating visual narratives, this episode is a fascinating journey into the mind of a visionary creator. The interview starts at minute 13:08 into the podcast
We are back with a new episode and this time we are very happy to have Jens Wiechering from the game developer Binary Impact on board. He is talking about his work and their upcoming game Parking World with us. Their game BEAM was already a huge success, but Parking World will be a for sure a business simulation blast, too!Enjoy! The interview starts at minute 34:08
Here's our new episode and we are very happy to welcome Richard Loewenstein aka Spieleschreiber. He's very well known for his Amiga game Reshoot Proxima 3 or Reshoot R and being an editor for Amiga Joker. Furthermore he also wrote articles for Spiegel Online or T-Online. Enjoy! The interview starts at minute 29:03
We are very happy to welcome TheQueenG22 in the new episode of our podcast! She is a content creator with a huge love for anything retro and the TNMT. Being an eighties baby she grew up watching The Teenage Mutant Ninja Turtles cartoons and playing on the Nintendo Entertainment System. It's all about passion! Enjoy! Interview starts at minute 42:49
In our new episode we are talking about Club Koala by Play for Fun Games - an Al-powered 3D simulation game which lets players build their own islands and create a fully customized gaming club based on their designs and interests, without the need for complex programming skills. The public beta version of the game will be released later this year and will feature various cutting-edge AI functions such as lifelike AI NPCs and captivating AI music, as well as user-friendly editors, which make creating your dream world and building a community of like-minded players and NPCs seamless. Enjoy! The interview itself starts at timestamp 54:37
In this episode we are very glad to welcome Jeff Schaap, Producer and Director of - I Adore My 64 - a documentary film of the usership of the Commodore 64 in the US. We talk about his motivation and goal of this documentary, and don't forget to pledge its crowdfunding campaign to make sure it is to be a success! Interview starts 31 Minutes into the podcast episode.
In this episode we are very glad to welcome Irata, one of the first sceners on the C64 talking in this podcast episode how everything started for him back in as early as 1983 and why he still is active in the scene nowadays! The interview start at minute 10:00!
In our new podcast episode we are very happy to welcome the Chernobyl Family consisting of Alex from Ukraine and Michaela from Slovakia. They explore and study the phenomenon of Chernobyl since 2009 as on-site researchers and they are retro computing enthusiasts as well. Enjoy! The interview starts at minute 15:55
It's time for another episode of our podcast and this time we welcome Mike Tucker from Bitmap Bureau. Their shooter game Xeno Crisis is a hit on many retro consoles like the Mega Drive, Neo Geo or Dreamcast - at the moment it is even getting ported to SNES! Listen to some new insights. The interview starts at minute 11:10 Enjoy!
Discover the mesmerizing world of "I Doesn't Exist" in this exclusive podcast episode with LuaL Games! Step into a text adventure experience that defies conventions, as we explore the boundless creativity and multiverse possibilities behind this groundbreaking game. Join us for an intriguing peek behind the scenes, where we uncover the inspirations, challenges, and secrets that brought "I Doesn't Exist" to life. Don't miss this thrilling audio adventure - subscribe now and be the first to dive into the extraordinary universe of "I Doesn't Exist"! Interview starts at 27:25 minutes!
In our new episode we are talking with Joe Modzeleski and Dimitris Giannakis from Limited Run Games. Enjoy some interesting insights from one of the most interesting gaming companies these days which brings you fantastic collector editions and re-releases of long forgotten retro gems. Interview starts at minute 21:48
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