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The Tabletop Takeaway: A Board Game Design Podcast
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The Tabletop Takeaway: A Board Game Design Podcast

Author: Ananda Guneratne, Charlie McCarron, Trevor Muller-Hegel

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Join game designers Ananda Guneratne, Charlie McCarron, and Trevor Muller-Hegel as they analyze published games from a game developer's perspective. Each month, they pick a new game mechanic and three games to play in that genre. Each episode is 20 minutes of pure game design nerdiness!
161 Episodes
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How complicated should recipes be? To what extent can they be customized? Ananda, Charlie, and Trevor talk about Recipe Fulfillment games.
153. Cannes

153. Cannes

2026-10-0723:21

Do resources need multiple uses? What is the appeal of resource compression? Ananda, Charlie, and Trevor join the old boy's club in Cannes.
152. Age of War

152. Age of War

2026-09-2920:20

What provokes revenge? How should you mitigate dice rolls? Charlie, Trevor, and Ananda pick their battles in Age of War.
151. Distilled

151. Distilled

2026-09-2332:29

What is the difference between recipe fulfillment and set collection? How much uncertainty is okay when completing a recipe? Trevor, Ananda, and Charlie age their spirits in Distilled.
How should civilizations interact? Why does obsolescence matter? Ananda, Charlie, and Trever talk about Civilization-building games.
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