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Mysteries About True Histories (M.A.T.H.)
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Mysteries About True Histories (M.A.T.H.)

Author: Starglow Media / Atomic Entertainment

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Description

From the creators of Who Smarted? comes Mysteries About True Histories (aka M.A.T.H.), a podcast for kids where every episode promises an exhilarating mix of adventure, comedy, and educational exploration! Follow along as Max and Molly are recruited into a secret order of Problem Solvers who time travel while solving logic and math problems created by their arch nemeses, The Troublesome Trolls. 


Tune in every Thursday for a brand new episode of Mysteries About True Histories!


This series is perfect for kids ages six and up. Even if your child hasn’t learned some of these concepts yet in school, the storytelling seamlessly plants the seeds for all kinds of math, history, geography and science lessons that will keep your little ones curious and excited to learn. 


Max and Molly, the dynamic duo at the heart of our captivating story, are best friends with a passion for problem-solving. Every episode of M.A.T.H. takes our heroes to cool, new places throughout time and space (including the International Space Station) where they must solve riddles, puzzles and equations designed by the Trolls to cause chaos. By solving these interactive problems (that the listener can play along with) Max & Molly keep the Troublesome Trolls from eliminating things we all love... like ice cream!


From ancient civilizations to futuristic realms, Max and Molly traverse the ages, encountering historical figures, exploring distant lands, and unraveling the mysteries of the universe. Alongside Max and Molly, young adventurers will tackle a series of ingenious puzzles, brain-teasing riddles, and perplexing equations meticulously devised by The Troublesome Trolls.


But fear not, parents! While your kids are busy cracking codes and saving the day, they'll also be exercising their critical thinking skills, honing their math abilities, and expanding their knowledge of history, geography and science. It's educational entertainment at its finest – all wrapped up in a package of non-stop fun!


With each interactive challenge, kids will develop essential problem-solving skills, logical reasoning, and mathematical literacy – all while having a blast with Max & Molly – as well as their middle school rivals, Brad & Katrina, and Max's kooky Aunt Murgatroyd who is the mastermind behind it all! As our kids outsmart The Troublesome Trolls, they learn valuable lessons about teamwork, perseverance, confidence and the power of friendship.


M.A.T.H. is designed to ignite a lifelong love of learning in young minds. By weaving together elements of history, science, geography and mathematics in a captivating narrative, the podcast sparks curiosity and encourages exploration of the world around us. It's an immersive learning experience that transcends the confines of the classroom, inspiring kids to see the world through a new lens.


As parents, you'll love M.A.T.H. for its unique blend of entertainment and education. Not only does it provide an alternative to screen-time, it also offers valuable learning opportunities that complement their school curriculum.


But let's not forget the laughter! With its witty humor, lovable characters, and unpredictable twists, M.A.T.H. is guaranteed to keep the whole family entertained from start to finish. It's the perfect way to bond with your kids while sharing a meaningful and enriching experience together.


So why wait? Join Max and Molly on their thrilling quest to save history, one problem at a time. With Mysteries About True Histories (M.A.T.H.), the adventure has just begun – while the learning never ends! A Starglow Media original.

105 Episodes
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Locked In!

Locked In!

2026-02-0521:36

Episode Description: With the Time Radio repaired, Max and Molly learn the location of the final POG server — hiding in plain sight at the London Science Museum. Joined by Charlene and Katrina, they must use algebra, fractions, and logical patterns to narrow their search and unlock a hidden server before time runs out. But when they realize they’re being followed, solving Math problems becomes more urgent than ever. Math Concepts:  Circumference, radius, diameter & Pi; Dividing by fractions (flip and multiply); Algebraic expressions and variables; Lattice multiplicationHistory/Geography Concepts: History of computing & calculation; Charles Babbage & the Difference Engine; Ada Lovelace & early programming; John Napier & Napier’s Bones (1617); Early calculators & mechanical computation
Episode Description: When the Time Radio malfunctions, Max and Molly accidentally jump to the wrong time and place — landing on a volcanic island moments before the historic Krakatoa eruption! To fix their device, they explore buoyancy, density, and the physics of springs using Hooke’s Law. With time literally running out, teamwork and Math become their only way home. Math Concepts: Density and buoyancy; Volume and displaced water; Unit comparison and real-world measurement; Hooke’s Law (F = –kx);History/Geography Concepts:  The Krakatoa volcanic eruption (1883); Indonesian geography (Sumatra, Java, Rakata Island); Early scientific observation of sound waves and pressure.
Episode Description: The day starts with Max trying to score goals on the soccer field – but ends with the Problem Solvers trying to meet their goal of finding the next server.  This takes them back to Ancient Greece and the legendary Colossus of Rhodes statue.   There the foursome of Max, Molly, Katrina and Charlene use unit conversions, time calculations, and problem-solving to outsmart history without changing it. But when a shadowy figure appears, they realize the POGs may be closer than ever. Math Concepts: Circumference and diameter of a circle; Using π (Pi) to calculate diameter from circumference; Unit conversion (feet to inches, cubits to inches/feet); Area comparison using real-world objects (soccer balls vs. goal size); Multiplication strategies (mental math using ×11); Time calculationsHistory/Geography Concepts:  The Colossus of Rhodes and the Seven Wonders of the Ancient World; Ancient Greece (Rhodes, 230 BCE); The Siege of Rhodes; Ancient measurement systems (cubits); Greek mythology (Helios, Oracle of Delphi)
Do, Re, Math…

Do, Re, Math…

2026-01-1515:33

Episode Description: The Problem Solvers follow a musical clue back to 17th-century Istanbul, where math, music, and history collide at the workshop of legendary cymbal maker Avedis Zildjian. Using solfège, fractions, percentages, and number patterns hidden inside familiar melodies, the team unlocks a musical combination protecting a POG server. But teamwork — and patience — are tested as they race to shut it down before moving on to the next threat. Math Concepts: Percentages and fractions; Division and decimals; Number sequences and patterns; Repeated values and doubling (74 × 2 = 148); Logical problem solving using constraints. History/Geography Concepts:  Solfège and musical scale degrees; Relationship between music and math; History of musical instruments (cymbals); Istanbul / Constantinople historical context; Cultural significance of music across time
Old Tech, New Tricks!

Old Tech, New Tricks!

2026-01-0817:54

Episode Description: The Problem Solvers search for a hidden POG server in Oshkosh using Math, maps, and an unexpected clue from an old pneumatic tube system. As they calculate area, distance, and city blocks, tensions rise over trust, teamwork, and Charlene’s true motives. In the end, a forgotten underground system reveals a surprising connection between past technology and modern threats. Math Concepts:  Percentages and probability; Area of squares & square roots; Square miles vs. square feet; Unit conversion (miles to feet); Estimation & rounding; Perfect squares (25, 49, 64, 81, 100)History/Geography Concepts:  Pneumatic tube transport systems (19th-century technology); How information was moved before digital communication; Land area measurement of cities; Analog vs. digital security systems
Episode Description: To stop the POGs’ prediction network, Max and Molly realize they need help—and fast. However, they are torn on whether or not they can trust Charlene.  To test her honesty, they recreate an experiment with a “lost” wallet stuffed with cash. Will Charlene pass the test?  As math, probability, and human behavior collide, the Problem Solvers learn that trust might be the most valuable currency of all. Math Concepts: Ratios and fractions; Percent conversion; Probability and win–loss percentages in sports; Division and rounding; Estimation and Averages; Multiplication with large numbersHistory/Geography Concepts: Real-world behavioral science experiment on lost wallets (conducted across 40 countries); Quarantine and disease prevention (mono); The concept of global research studies and data collection
Episode Description: During a break while playing Bingo – Max and Molly discover how probability shapes games of chance—right before a mysterious emoji message pulls them back into the hunt for the POGs. A hacked toy, a glitchy wi-fi signal from 1998, and a massive hidden server reveal the POGs’ terrifying “Prediction Calculator.” Now, the only way to stop them is to track their servers across time. Math Concepts: Probability in games of chance: bingo odds, coin-flip probability, randomness vs. strategy; Percentages; Circumference formula: C = 2πr; Simplifying operations by canceling factors (×4 and ÷4); Exponential calculationsHistory/Geography Concepts:  • FAO Schwarz; Early electronic toys: Super Talk Barbie, Teddy Ruxpin, Edison Dolls; Origin of the Butterfly Effect concept; Understanding how networks, servers, and digital communication evolved over time; The idea of encrypted information and decryption
Toys Will Be Toys!

Toys Will Be Toys!

2025-12-0416:13

Episode Description: While warming up indoors on a snowy day, Max and Molly review their mysterious clues about the POGs—until Max’s Alexa begins acting strangely. Decoding a message leads them to the famous toy store, FAO Schwarz, in 1998, where they overhear a secret meeting of sinister toy avatars plotting chaos across time. To stop them, Max and Molly decide they must become… moles. Math Concepts: Division with whole numbers and decimals; Multiplying decimals for cost calculations; Calculating time spans; Sound waves: how speed varies with temperature, medium, and environmental conditions.History/Geography Concepts: FAO Schwarz history (established 1862; cultural significance); Toy history: Tickle Me Elmo, Furbys, Teddy Ruxpin, and Edison Talking Dolls (late 19th-century experimental tech); Reading direction of Asian writing systems (Chinese, Japanese, Korean: historic right-to-left vertical writing).
A Mole Lot of Nothing

A Mole Lot of Nothing

2025-11-2016:56

Episode Description: Summoned to a High Tribunal – Max and Molly must defend their claim that a Mole has infiltrated The Order of Problem Solvers. After passing a high-pressure test, they argue their case—but nothing goes as planned. But in a twist, they discover that nothing might actually be the answer to their problems – and that perhaps the best Mole… is no Mole at all! Math Concepts:  Measuring time using heart rate; Division with remainders: 273 ÷ 78 = 3 + 39/78; Reducing fractions using divisibility rules; Divisibility rule for 3 (digit sum test); Identifying prime numbers.History/Geography Concepts:  Logic tests and tribunals (judicial structure, evidence, burden of proof); Concepts of espionage, infiltration, and “false leads.”; Idiom origins: “wild goose chase.”; Critical thinking and evaluating assumptions vs. evidence.
Episode Description: Max and Molly suspect one of their own might be a Mole inside the Problem Solvers. But when their investigation takes them on a mission to ancient Europe to save… cabbage, things spiral out of control—literally. As they battle Trolls, numbers, and paradoxes, they learn some problems can’t be solved in straight lines. Math Concepts:  Division of time and averages; Multiplication and proportion; Order of operations; Geometry: comparing circle vs. square perimeter-to-area ratios; Perimeter and circumference formulas: History/Geography Concepts:  Ancient Greece and Zeno’s Dichotomy Paradox (motion as illusion); Western Europe around 1000 BCE and early cultivation of Brassica oleracea (wild cabbage).
Episode Description: When Charlene mysteriously vanishes “to Oz,” Max and Molly follow her back to 1876 Melbourne, Australia—just in time for a famous horse raise known as The Melbourne Cup. There, they meet 11-year-old jockey Peter St. Albans and his horse Briseis. As they calculate odds, distances, and speed, the trio learns a timeless lesson about choices, consequences, and doing what’s right. Math Concepts: Understanding odds and probability (24 to 1 betting odds mean a $1 bet wins $24); Probability of winning; Unit conversions and measurement: Proportional reasoning and rate; Basic multiplication and addition.History/Geography Concepts:  The Melbourne Cup (Australia’s major horse-racing event, first held in 1861); Historic jockey Peter St. Albans (Michael Bowden), the youngest to win the Melbourne Cup.
Episode Description: After soccer practice, Max and Molly stumble onto a new mystery when Max’s soccer Coach hands out bizarre “Zen” playbooks filled with riddles and impossible strategies. As they calculate the odds of success on the field, the pair begins to suspect Coach might be a secret Mole.  Math Concepts: • Probability and the Multiplication Rule;Regression to the Mean; Division and averaging (calculating goals per game and postseason stats):History/Geography Concepts:  Concepts of Zen and Koans (paradoxical riddles meant to teach mindfulness or enlightenment); Sports strategy and probability in real-world applications
Episode Description:  Max and Molly suspect their teachers, Mr. Avogadro and Mr. Zimmer, of plotting to change history—only to discover the two are secretly obsessed with role-playing games! Their investigation takes them back to 13th-century France, where they explore Carcassonne’s ancient walled city, stomp grapes, and calculate area, circumference, and distance using math. Math Concepts: Unit conversion (kilometers to miles); Circumference and radius of a circle; Area of a circle; Ratios and averages; Time and rate calculations History/Geography Concepts:  The medieval walled city of Carcassonne, France (origins around 3500 BCE); French unification under the crown (mid-13th century)Pre-printing press communication (town criers, hand-copied letters)
A Wrinkle in Time Travel

A Wrinkle in Time Travel

2025-10-0916:051

Episode Description: Max and Molly suspect that Mr. Avogadro’s student book club may be a front for Mole recruitment. Using Math to calculate reading goals, averages, and even a new “Suspicion Number” system inspired by mathematician Paul Erdős, they try to narrow down suspects. But when they overhear Mr. A and Mr. Z talking about “burrows” and “alternate history,” the mystery deepens. Math Concepts: Division with remainders; Multiplication to find daily/weekly totals;; Application of averages;Fractions/percentages; Graph theory-inspired reasoningHistory/Geography Concepts:  Misconceptions about animals (bats and moles’ eyesight/echolocation); Introduction to mathematician Paul Erdős and the Erdős Number System; Literature reference: A Wrinkle in Time by Madeleine L’Engle
A Hard Day’s Mole

A Hard Day’s Mole

2025-10-0215:07

Episode Description: Max and Molly follow a tip that the POGs’ delivery recruits are meeting up at a Beatles’ concert in Liverpool, 1960. There, they not only enjoy seeing the Fab Four rise to fame but also discover their old teammate Katrina has been unwittingly working for the enemy through a mysterious “Spoon” app. Can they convince her to become a ‘Mole inside the Moles’ before history takes another disastrous turn? Math Concepts: Subtraction; Division/Averages; Basic proportional reasoning History/Geography Concepts:  The Beatles’ early career in Liverpool and rise to international fame; Historical events tied to Katrina’s deliveries (Watergate, Julius Caesar’s assassination, the Great Depression)
Molecraft!

Molecraft!

2025-09-2516:07

Episode Description: Max and Molly attempt to infiltrate the POGs by applying for a mysterious “Mole job” that sends them 2 million years back to Olduvai Gorge. There, they discover Homo habilis, early human tools, and the dangers of altering history—better known as “The Butterfly Effect.” Using Math to calculate volume, they dig a hole to bury a strange box. But could this simple action end up changing the future forever? Math Concepts: Volume formula: length × width × height (to determine hole depth);Large number comparisons (quadrillions vs trillions); Fractions, decimals, and multiplication; Time conversion (millions of years → human timeline).History/Geography Concepts:  Olduvai Gorge in Tanzania as a key anthropological site; Discovery of early human fossils (Mary Leakey, Homo habilis). The Butterfly Effect in relation to history and consequences. Fossilization and preservation conditions (lava and ash deposits).
Episode Description: Max and Molly are sent to Nazi-occupied Paris in 1941, where they team up with legendary entertainer and undercover spy Josephine Baker. Together, they climb the Eiffel Tower, use trigonometry to calculate distances, and smuggle secrets hidden in sheet music. Along the way, they learn how “hiding in plain sight” can be the most powerful disguise of all. Math Concepts: Subtraction with years (1941 – 1889 = 52 years since the Eiffel Tower was built); Division; Basic Trigonometry: (tangent ratio) to calculate the distance from the Eiffel Tower to Gare du Nord. History/Geography Concepts:  Nazi occupation of Paris during World War II; Famous jazz singer/dancer Josephine Baker’s role as a performer and spy for the French Resistance; The Eiffel Tower: built for the 1889 World’s Fair, height of 330 meters, and its use as a lookout point; Gare du Nord railway station and train travel during the war;Espionage techniques, including invisible ink and hiding intelligence in sheet music
Episode Description: When a flyer leads Max and Molly to new POG activity, Aunt M sends them to the Great Wall of China in 1601. There, they discover that what locals think is a terrifying “monster” is actually a POG transmission antenna. With the Commander eager to take credit, Max and Molly must rescue a strange printout that deepens the koan mystery. Math Concepts:  Time calculations (converting minutes → seconds, hours → minutes → seconds); Speed, distance, and pace (Molly’s run: 1.1 miles in 9:45 → pace calculations); Order of Operations (PEMDAS: Parentheses, Exponents, Multiplication, Division, Addition, Subtraction); Prime vs composite numbers (e.g., 9 as the first odd composite number); Ratios and unit conversions (seconds to minutes, minutes to hours)History/Geography Concepts:  Geography: The Jiumenkou section of the Great Wall—unique as a bridge with nine arches spanning the Jiujiang River; History: Ming Dynasty China, 1601 CE; Cultural element: How myths and misunderstandings can grow around technology (locals mistaking a satellite dish for a monster); Philosophy: Koans (riddles used in Zen Buddhism to provoke deeper thought)
Episode Description:  Max, Molly, and Rufus are pulled into one of Alaska’s most legendary true stories: the 1925 Serum Run to Nome, Alaska. Teaming up with mushers like Wild Bill Shannon, Leonhard Seppala, and famous sled-dogs Togo and Balto, they brave blizzards, ice, and exhaustion to help deliver life-saving medicine. Along the way, they use Math, stamina, and teamwork with furry friends to help save a community. Math Concepts: Division and averages (150 ÷ 20 = 7.5 dogs per team) Distance, rate, and time calculations; Multiplication with decimals; Ratios and comparisons. History/Geography Concepts: History: The 1925 Serum Run to Nome (also called The Great Race of Mercy); Geography: Alaska, Nenana, Nome, Norton Sound, Arctic conditions; Biology: Dogs’ olfactory system (300 million receptors vs. 6 million in humans)
Bunker Down!

Bunker Down!

2025-08-2818:49

Episode Description: While erasing doodles for extra credit, Max and Molly stumble across a secret message from Aunt M hidden in the margin. It leads them to Burlington Bunker, a Cold War-era underground city in Corsham, England, where mysterious Morse code transmissions are being sent—possibly by the POGs or their underground allies, the Moles. With the help of a Problem Solving spy, Ames Blond, Max and Molly use pattern recognition, proportional reasoning, and division tricks to uncover a pattern in the coded transmissions. But just when they think the mission is over, they learn the transmissions are being sent... to Oshkosh. Math Concepts: Division & Multiplication relationships; Trick for dividing by 5: Multiply by 2 and move the decimal left one place; Parts of a Division Problem:  Dividend, Divisor, Quotient; Pattern Recognition; Basic Unit Conversions (minutes vs. seconds) History/Geography Concepts:  Applying math concepts to real-world spy scenarios; Burlington Bunker: Cold War-era government facility in England. Morse Code: Historical communication method, including its use on the Titanic.  Avogadro & Mole (Chemistry reference): Sneaky cross-curricular connection
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Comments (8)

Mahaw HtikeLay

good

Dec 2nd
Reply (1)

Arthur Field

---_____---

Jun 23rd
Reply

Arthur Field

Great work kEep worki'n hard

Jun 19th
Reply

Rezvan Moradi

Even though it's the first episode it is still my favorite 😍 ❤️ 💕

Jun 11th
Reply (1)

so so

it's like a series, right? i should listen to them in a row, right?

May 22nd
Reply (1)