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Crit & Fumble
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Crit & Fumble

Author: Gavin Vickery

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Join this band of D&D neophytes as we bumble our way through adventure-laden tales on a weekly, in-person actual-play Dungeons & Dragons podcast.
120 Episodes
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The crew search for a new lead as their current path smoulders. Eldric gets cagey about the woman back home.Warbles wells up.Mawrow finds a match.Su pears up and makes some cream.Lucerio gets sweaty and strips down.Played on D&D.
The crew splits up to track the source of strange magic in Bracken Reach. Su encounters a swampy sneak. Warbles tries a hot wraparound. Mawrow gets thoroughly sloshed. Lucerio is reclaimed.Played on D&D.
The crew settles in with their new hosts as fresh allegiances form and old ones start to split.Eldric runs his mouth.Su returns to the kitchen.Warbles takes out a hit. Maybe.Lucerio takes it to the mattresses.Mawrow shelters an unlikely stowaway.Played on D&D.
Five years after Warbles, Eldric, Mawrow, Su, and their allies toppled the corrupt Tide Sovereign, the crew of the Scurvy Lady reunite to face a far greater threat: a colossal lich known only as the Maw.Mawrow gets a taste of sugar and an offer for more.Eldric is told to get lost before he can ever feel found.Warbles glimpses the results of kindness to those with fangs.Su’s time with fish and flour leaves him truly beefy.And a new crewmate signs on for whatever waits beyond the horizon
That's a wrap! Now we get to pick Sean's brain about his game. That means we all basically watch Chelsea bombard him with endless questions. So grab a popcorn, put on your favourite sweat pants and enjoy some behind the scenes magic. Played on Vaesen!
Our season concludes with our investigators hot on the heels of Butcha and Julius. Their final confrontation with Dunsmuir and Johanna Lampinen at Hatley castle stretches the realm of what's possible in this blood soaked conclusion of Vaesen - High Society. Emery taps a treeDick loses controlSister Anastazjia whistles a tunePercy meets ButchaDaina confronts her mentorPlayed on Vaesen!
Its fight night!Our investigators gather to support Dick Dickerson for his bareknuckle boxing match. But things get a bit hairy for Dick as Julius throws a curveball at him. As our investigators have to act fast as a rapid chain of events threaten to tear everything apart.Emery gets stuck in a shitty situation Sister Anastazjia goes ringsideMick shows another side of himselfDaina gets her bell rungDick fights the oddsPlayed on Vaesen!
Our investigators race against time to reunite on Saltspring as the mystery coalesces at the Hultgren Banquet. Sister Anastazja confronts her past.Did Emery and Tom just become best friends?Dick jumps for the moon.Daina meets an old flame.Mick is a mystery.Wait... where's Percy?Played on Vaesen!
Dick and Sister Anastazjia begin to unravel the mystery on Saltspring and things begin to tie back the Sisters homeland of Galacia.Percy and Daina make some hard choices as they are called into Jaspers office.Emery recovers from his ordeal .Dick eats his cheese, but not his words.Sister Anastazja hears the birds.Daina dips a toe into dark waters.Percy makes a hard choice.Played on Vaesen.
Our investigators continue their no-good, truly-rotten, not-fun day as Emery's "Dark Passenger" makes its presence known. Dick and Sister Anastazja go on a side quest.Daina makes some hard choices.Percy wakes up on the wrong side of the bed.Emery takes a trip down memory lane.Played on Vaesen.
Our investigators are put on their heels as Percy throws a wrench in everyone's plans.Emery gaps outDick gets gardening suppliesDaina gets a taste of her own medicineThe Sister knows a thing about boilers.Percy gets kissesPlayed on Vaesen
The murmurings of a new investigation reach our investigators while they attend an art gala but they are forced to assess their priorities as a multiple secrets that threaten their safety come to light at the same time.Emery is a man, akin to a puppetDick does some palm readingsDaina does it againPercy feels the pressureSister Anastazjia learns about the birds and the beads.Kisses 💋Played on Vaesen.
The thrilling conclusion to the Nanaimo saga as our investigators attempt to escape another mine collapse and weigh the realities of stopping an entire industry or a hill troll... Emery remains stoicPercy is a real strong boyDick goes double barrel Sister Anastazja goes humpty dumptyDaina buries the hatchetPlayed on Vaesen.
Our investigators discover the problem is much more complicated than they'd originally thought.Emery has some bad chicken .Dick and Daina sitting in a tree....Percy fights a nun.Sister Anastazja fights a Percy.Played on Vaesen
We follow Sister Anastazja in the months and days before our investigators landed in Nanaimo. Meanwhile our investigators prove to be unexpectedly adept at tracking drunken miners.Dick feels like poopEmery is as stealthy as night itselfDaina and Percy bond over claustrophobiaSister Anastazja enters the mysteryAnd Sean hits a new record of saying "GODAMMIT" at his players.Played on Vaesen.
The party reconsiles with the events of the Seance until Mr Dunsmuir shows up personally to task them with a case.Dick is now ball bearing. Percy looks for a mysterious packageElofe chooses her name. Emery gets a giiiiiiiirlfrriiiend, not really, maybe, it's classified.Played on Vaesen.
As our investigators look to upgrade the castle they search out an expert in the occult to assist them but get so much more than they bargained for...Emery meets and old friendPercy gets hot and botheredDick takes on a suspicious jobElofe receives sound advicePlayed on Vaesen.
Dick confronts Sir John McCreight. Emery goes full method and forgets Emery. Elofe shushs a Vaesen. And Percy finds a spine!Played on Vaesen.
A governess shows up at Craigdarroch, telling stories of a devil that is haunting her employer's child on a remote lot of land.Dick finds his ballEmery tries to figure out what it is this organization actually doesPercy gets into a wrestling match with a senior citizenElofe makes a friend.Played on Vaesen.
After an investigation goes horribly wrong the societies benefactor brings in some outside assistance in an effort to regain order.Played on Vaesen.
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