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Tales From the TTRPG Dust Pan
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Tales From the TTRPG Dust Pan

Author: Mark V.

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Dive into the world of tabletop role-playing games with this unfiltered podcast.
Join host Mark V for an exploration of game design, actual play, and the fickelness of dice.
From spontaneous rambles to curated game concepts, every episode offers a fresh perspective on the hobby. While the audio quality may not be studio-perfect, the content is guaranteed to spark your imagination.
Discover a wealth of game ideas, both familiar and innovative, crafted by a host with years of experience in the TTRPG realm. Let the Adventures begin!

The Blog: https://failedgamedesigner.blogspot.com/

162 Episodes
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Inspired by another’s pod cast: A bit about how Osr games worked how new school games work and how I like to mix those ideas while I run games. Also a small rant about my recent experience with video games.
Hello from the rolling kia studio. This episode I reintroduce the pod to potential (hello!) new listeners, then I go on a 20-minute manic rant about how video games are messing with our brain chemistry. This is probably not the best way to start season 2 as I'm not usually so bombastic... However, it was on my mind... I hope you enjoy the Pod, and I hope you all get to roll some dice this week! Links: From the show: https://youtu.be/Bw013eZJMhc?si=o5x-K4tMawnUvLIW I reference this video a few times. Geeky Pastimes makes the points in a much finer way than I do. (Probably why they have 44k subs huh?) I use some of their info in my rant I would like to give credit where it is due. I read this before I spouted off: Understanding Video Games and Dopamine Release And this: Designing Addiction: The Twisted Psychology Of Game Design Lastly, I watched this as well.. though it was really just part of the rabbit hole. I did find the loss aversion portion interesting. (Starts at 6:29) How Video Games Manipulate You Into Spending Money My Blog From 2013... I have had some of these thoughts for a while. Microtransactions are destroying my love of video games. Have a wonderful Day !
So we are going to play. A bit of Wednesday game re-cap. And just a touch of player advice.Does your character have motivation to go out and adventure? How often do you think about it?
Welcome Back to teh Tales from the Tabletop Rpg Dustpan Podcast! Today we talk about gaming in the holiday season, getting the holiday blues, killing Krampus, and how much prep is too much. Here are some links! My Blog: Diary of a Failed Game Designer I'm Mvanvlack100 on threads.. My Freind: The Disoriented Ranger My friend's Games ... (And some of mine) DriveThruRPG - Disoriented Ranger Publishing
Narrative control: It's not just a buzzword, it's the key to unforgettable tabletop RPGs. In this episode of Tales from the TTRPG Dust Bin, Mark shares his insights on why rewarding narrative control is a vital component of any great game.
Welcome back, adventurers! Today, we're diving deeper into the treacherous waters of campaign endings. Remember that epic finale we were discussing last time? Well, buckle up, because we're about to get even more into the nitty-gritty. I'm on the road right now, somewhere between exits 19 and 23 of the New York State Thruway, and I've got some burning questions: How do you bring a campaign to a satisfying conclusion? How do you keep everyone involved and excited right up until the very end? And most importantly, does it really matter if the numbers line up perfectly? Let's find out!
Dive into the depths of the TTRPG dustbin with this introductory episode! Join me for Session Zero as I explore the world of role-playing games and uncover hidden gems. Get to know your Game Master and learn what you can and what you shouldn't expect from this podcast. Whether you're a seasoned adventurer or a curious newcomer, there's something for everyone. So, buckle up, grab your dice, Put both hands on the wheele, and let's embark on a storytelling journey together. Somewhere between Exit 19 and Exit 23, the adventure begins. ((Current Drink 8:00 Coffee))
Not sure if I have the right words for this one but I keep plugging along .
Emergent Stories.. opinions are my ownI started and restarted this episode a few times … I still don’t think I communicated my thoughts well.. better luck next time
A bit about what I look for is good class design
I take on a couple of topics suggested by friends. What to do after that years long campaign ?What do I think of solo RPG’s ?FATE…Is AAIE too rules heavy?Will I loose my voice ? Will I wreck my car while recording…
A bit about cave and Dungeon maps : My thoughts on them, where to find them , and how I do or don’t use them. All In 8 minutes
Man am I worried about running a con game !
I started reading Cortex Prime and here are my very early thoughts
A bit of a ramble but heck I had a real drive to record over.
Still sorting my recording issues .. thought this phone would be an improvement
A quick campaign idea born from an off hand conversation at work.
A 5-part notebook about using character creation to get your players invested in that wired setting idea you've hoisted onto the table.This episode is A bit of an experiment really, Each day while driving to work I talked to myself about one subject. Then on Saturday morning I pieced those rambles into one (not particularly coherent) episode. Do you the fine listeners like this format or rather the shorter episodes posted more often. Let me know.
Spectorman Found on Miamifoxstreaming.com
After playing more Finder2 last night I’m continually impressed with the flexibility of skill based initiatives.. let’s talk about it
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