Discover
Tavern Watch Podcast
Tavern Watch Podcast
Author: Blizzard Watch
Subscribed: 7Played: 208Subscribe
Share
© 2021 Queuevian Media
Description
Tavern Watch is devoted to tabletop roleplaying games news, discussion, and group play sessions brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.
Hosted on Acast. See acast.com/privacy for more information.
74 Episodes
Reverse
On this episode of the Tavern Watch Podcast, the team gets a win -- a win in naming things, it turns out, as Wizards of the Coast (in addition to finally announcing some products for 2026) also has started referring to the 2024 revision of D&D as "D&D 5.5e." Considering it ended up being more a balance update than the massive revolution in tabletop gaming that we were originally sold, we're all of the opinion this is for the better (and is easier to say, to boot). On top of that, Joe's really, really excited about the Godzilla Roleplaying Game both due to a general all-abiding love for Toho's kaiju but also because of some of the titans of the tabletop industry that are featured in its staff list now, Phil has been completely enamored with Cairn (and its creator Yochai Gal's podcast, Between Two Cairns) as far as things in the OSR tabletop gaming space goes, and Liz has a thought or two about Wizards CEO Chris Cocks' statement that they're keeping generative AI out of some of their biggest product spaces -- namely D&D, Magic: the Gathering, and video games -- because the creatives and the audience don't want it. Hopefully they can stick to that, though we've got bad news if you're a fan of Peppa Pig as far as AI in your intellectual property space goes.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
The team of adventurers-turned-detectives in our playthrough of Starfinder's Murder in Metal City has the body of Tier-99-Professor on their hands and the assumed murderer hot in their trail for getting too close -- but does anyone think they're really going to stop before they get answers about what happened? They'll delve into the depths of the Striving university archives and uncover something much bigger than a simple hit before it's all said and done, but that's because sometimes finding the answer is just the first step, not the last one.Liz Harper is the GM for this exciting finale; the group of intrepid folks who keep finding themselves in the wrong place at the wrong time are:Joe Perez as "Nitpick" Bennit, Ysoki Witchwarper, who always knows a guy, and is a daft hand with both magic and technologyPhil Ulrich as Lunar-17, Android Mystic, who's so terminally online that it gave her magic powersMatt Rossi as Tooth Hug, Skittermander Solarian, who could really use a snack right nowSpecial guest Trish Olson, a.k.a. AwkwardishPanda, as Jaedana, a Kasatha Operative gamer who's uncannily good with a gun, but doesn't know why she's hereThis is the final part in a three-part actual play series of the Starfinder 2E published adventure Murder in Metal City -- you can check out the first episode here and the second episode here, and be on the lookout for new episodes every Monday!This game was played using the second edition of Paizo’s Starfinder, which expands their Pathfinder game into space. We're really fond of this rollicking science-fantasy game system -- so much so that we've even played it before on the show -- and if you like what you hear today, you can easily pick it up for yourself!Music from this episode is “Start a Trek,” by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
With a lead in their hot little hands freshly pried from the storage of a hijacked murder-drone, our crew of Starfinder adventurers -- brought together first to meet their friend Tier-99-Professor, then by happenstance to investigate his murder -- dive into the back alleys and data storage centers of Striving to see if they can pin down any clues as to why someone would want the good Professor dead. What they find may put themselves (and others!) in danger instead as they get embroiled in matters way out of their pay grade.Liz Harper is here to GM for us yet again, and our group of intrepid investigators (one of them is even an actual detective!) are:Joe Perez as "Nitpick" Bennit, Ysoki Witchwarper, who always knows a guy, and is a daft hand with both magic and technologyPhil Ulrich as Lunar-17, Android Mystic, who's so terminally online that it gave her magic powersMatt Rossi as Tooth Hug, Skittermander Solarian, who could really use a snack right nowSpecial guest Trish Olson, a.k.a. AwkwardishPanda, as Jaedana, a Kasatha Operative gamer who's uncannily good with a gun, but doesn't know why she's hereThis is the second in a three-part actual play series of the Starfinder 2E published adventure Murder in Metal City -- you can check out the first episode here, and be on the lookout for new episodes every Monday!This game was played using the second edition of Paizo’s Starfinder, which expands their Pathfinder game into space. We're really fond of this rollicking science-fantasy game system -- so much so that we've even played it before on the show -- and if you like what you hear today, you can easily pick it up for yourself!Music from this episode is “Start a Trek,” by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
A group of strangers gather in a dimly lit bar in the mechanical megalopolis of Striving at the behest of one Tier-99-Professor, who promised them some incredible news. Unfortunately, Tier-99-Professor -- "Tierney" to his friends -- has already experienced an unexpected shutdown, and now it's up to his group of friends to hunt down who would want to take out Tierney and why on the mean streets of a metal city. Was this just a robbery gone wrong, or is there some deeper conspiracy at play?Luckily, Liz Harper as GM is here to guide our group through their investigations, and we've got a crack squad on the case:Joe Perez as "Nitpick" Bennit, Ysoki Witchwarper, who always knows a guy, and is a daft hand with both magic and technologyPhil Ulrich as Lunar-17, Android Mystic, who's so terminally online that it gave her magic powersMatt Rossi as Tooth Hug, Skittermander Solarian, who could really use a snack right nowSpecial guest Trish Olson, a.k.a. AwkwardishPanda, as Jaedana, a Kasatha Operative gamer who's uncannily good with a gun, but doesn't know why she's hereThis is the first in a three-part actual play series of the Starfinder 2E published adventure Murder in Metal City -- look for new episodes every Monday!This game was played using the second edition of Paizo’s Starfinder, which expands their Pathfinder game into space. We're really fomd of this rollicking science-fantasy game system -- so much so that we've even played it before on the show -- and if you like what you hear today, you can easily pick it up for yourself!Music from this episode is “Start a Trek,” by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
Keeping things tense and exciting in tabletop games without just resorting to throwing the players into a fight is a central part of our discussion today on Tavern Watch -- we're talking torches burning down in Shadowdark or Crows, using the spotlight like a TV show director to keep things tense in Monster of the Week, or the Chaos mechanic in Triangle Agency that makes every roll a balancing act. Do you really want to let the director get enough Chaos to flat-out kill an agent?Before we even broach that idea, though, we have so many upcoming games to talk about. We can't help ourselves! There's EN World's most anticipated games of 2026, of course -- we're all especially anxious to see #10, the Legend of Zelda and Dragon Quest-inspired Twilight Sword, do well -- as well as a number of Kickstarters; everything from the Dungeon Death zine, a 90s video-game-based isekai "setting" for Shadowdark to the Dark Matter Mega Box that gives the deluxe treatment to the 5E science fantasy setting (and includes a crossover with cutesy animal setting Humblewood by way of firing one of its cities into space).If you're interested in something closer to the games you're more familiar with, you might want to try some new mystical classes for D&D 5E, check out Paizo's upcoming releases for Pathfinder including the return of four fan-favorite 1st Edition classes, or kick back and watch a Baldur's Gate TV show on HBO.... someday. Or you can be like Liz and continue vibrating excitedly over the idea that the Fallen London TTRPG might make it into your hands this year. You never know!If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
Things are getting even weirder for our party of all Artificers as they wrap up their sojourn into the Mournlands in the name of... doing something. It's a little brain-bending. There's Kuo Toa, there's weird brain-sucking devices, there's dragon turtle friends, there's a lot going on here, honestly that I think we just managed to scratch the surface of. Also, someone turns into a kaiju, and it's not an enemy like you might expect!Our party of maybe slightly befuddled inventors in this session are:Joe Perez as Luther Benedict Greensmith, Esq., a Shifter Armorer ArtificerAnne Stickney as Coriell Kahz, a Changeling perfectly normal Halfling Artillerest ArtificerLiz Harper as Lionelle, a Kalashtar Cartographer ArtificerNick Marino as Royial, a High Elf Alchemist ArtificerI'll be honest, I'm not sure these Artificers managed to figure out what was going on, but at least they had a lot of fun doing it, and got to show off some of this extremely flexible class. This is the finale of a three-episode actual play; if you missed episode 1, you can check that out here, and if you missed episode 2, that one's here. If you enjoy our game, you can grab Eberron: Forge of the Artificer for yourself for your D&D book collection today, adding the species of Eberron and 2024-compatible Artificers -- including the all-new Cartographer Artificer -- to your array of character options. Artificers are always a rollicking good time and can really fill any gap in a party, plus Eberron is just frankly one of the coolest worlds ever developed for any edition of D&D, so I definitely recommend checking it out.Music from this episode is "Crossing the Chasm" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
There's an old chestnut about how if you confront an average D&D party with a door, they'll try anything except going through it. Luckily, our merry band of Artificers who trekked into the Mournlands aren't just any old adventurers: they're extremely intelligent ones. This doesn't prevent them from being rude to talking doors and getting in fights with weird, goopy creatures (portrayed by DM Matt Rossi) that don't have any business on land, all in the name of getting their hands on something called an Annihilation Gauntlet.I'm sure that's nothing to worry about.The players juggling one collective braincell like an army of orange cats on this adventure are:Joe Perez as Luther Benedict Greensmith, Esq., a Shifter Armorer ArtificerAnne Stickney as Coriell Kahz, a Changeling perfectly normal Halfling Artillerest ArtificerLiz Harper as Lionelle, a Kalashtar Cartographer ArtificerNick Marino as Royial, a High Elf Alchemist ArtificerJoin our band of merry crafters as they finally start to dig into the heart of this little adventure into one of the worst corners of Eberron, and find things they probably weren't expecting lurking in the heart of the Mournlands.This is the second of a D&D 2024 game played with an all-Artificer party; if you missed episode 1, you can check it out here. If you enjoy our game, you can grab Eberron: Forge of the Artificer for yourself for your D&D book collection today, adding the species of Eberron and 2024-compatible Artificers -- including the all-new Cartographer Artificer -- to your array of character options. Artificers are always a rollicking good time and can really fill any gap in a party, plus Eberron is just frankly one of the coolest worlds ever developed for any edition of D&D, so I definitely recommend checking it out.Music from this episode is "Crossing the Chasm" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
Is there any D&D 5E class more flexible without a single multiclass level than the Artificer? Frontliner, support, pet class, magic gunsmith, weird mapmaker, Dr. Frankenstein, whatever your fantasy of "techno wizard who builds thing" is, the Artificer has a way to help you live it out. In celebration of that, this edition of Tavern Watch Plays goes to the original home of the Artificer class, Eberron, as DM Matt Rossi guides a ragtag crew of adventuring tinkerers through an adventure into the dark and blighted expanse of the Mournlands. Our players for this adventure:Joe Perez as Luther Benedict Greensmith, Esq., a Shifter Armorer ArtificerAnne Stickney as Coriell Kahz, a Changeling perfectly normal Halfling Artillerest ArtificerLiz Harper as Lionelle, a Kalashtar Cartographer ArtificerNick Marino as Royial, a High Elf Alchemist ArtificerJoin our band of merry crafters as they set off into an adventure that might end up a little spooky, a little ominous, and probably a lot more waterlogged than anyone was properly planning for.If you enjoy our game, you can grab Eberron: Forge of the Artificer for yourself for your D&D book collection today, adding the species of Eberron and 2024-compatible Artificers -- including the all-new Cartographer Artificer -- to your array of character options. Artificers are always a rollicking good time and can really fill any gap in a party, plus Eberron is just frankly one of the coolest worlds ever developed for any edition of D&D, so I definitely recommend checking it out.Music from this episode is "Crossing the Chasm" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's the beginning of one year and the end of the next here on Tavern Watch, and so we're both looking back with fond remembrance on the games we played this year (including the ones we played on Tavern Watch Plays, which you should check out!) and the ones due to come out next year. Liz was particularly pleased and surprised by Legend in the Mist, a statless rustic fantasy RPG. Matt played a lot of solo mythical create-your-own-god game Deify this year, but also is still thinking about that game of Masks we played (me too, Matt, me too). Joe had a great time with Rebel Scum, which is part of a lineage of games that really lower the barrier of entry on the rules and let you get straight into telling cool stories with your friends, and is hoping to get to play Cohors Cthulhu -- the Roman Empire meets cosmic horror, sounds good to me! And, a lot of games crossed Phil's table this year, including the phenomenally weird Triangle Agency and the tactical crunchy cinematic action of Draw Steel, but it's really Fabula Ultima that lives in my head rent-free.But it's not all nostalgia. In current events, we discuss Wizards of the Coast's light 2026 schedule, James Ohlen leaving Archetype Entertainment to become a tabletop game consultant for WotC directly, Ed Greenwood's new independent Forgotten Realms project, a general sci-fi toolkit coming to 5th Edition in the form of Dark Matter, and we're wondering whether a video game about a single class (and from a studio with a shaky reputation) can be a satisfying experience. I guess we'll see! Kickstarters are still going strong into 2026, too; a whole passel of them funded around the end of the year (including Thundercats, which funded fully in one minute). MCDM has funded an entire year's worth of content with their Crack the Sun crowdfunding campaign, and we're all mesmerized by Fomoria, which is funding in the near future and really needs to be seen for its striking art style and dark fantasy story.Last but definitely not least, we pay brief tribute to the passing of Tim Kask, TSR's first employee back in the 80s. Tim was not just part of this burgeoning industry we love in its infancy, but also a person who continued to be funny, opinionated, and inclusive right up until the end -- who could ask for anything more?If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's a valid question for our group of little old lady detectives, who have learned more than they expected about the strange history of their little town on a casual visit to the Brindlewood Bay Whaling Museum... with a little side of murder.It happens a lot in Brindlewood Bay. It's probably fine.This is the last episode of our game of Brindlewood Bay, a cozy mystery with a few dark twists. I'm running this game, along with some excellent role-players on the team who have taken well to mystery solving. Here is our party of little old ladies:Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).Matt as Ludmilla, an ex-powerlifter who has retired to a peaceful life in Brindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.Confused about what's going on? You should listen to the first episode and the second episode before starting this one!If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out!Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
A peaceful visit to the annual Brindlewood Bay Whaling Museum fundraiser has taken a turn for the worse when one of the volunteers turns up dead. Fortunately we have a team of little old lady detectives on the case... and they're pretty sure it wasn't an accident at all. (The harpoon stuck in his back is a pretty big clue.)This week we're playing a game of Brindlewood Bay, a cozy mystery with a few dark twists. Elizabeth Harper is running this game, along with some excellent role-players on the team who have taken well to mystery solving. Here is our party of little old ladies:Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).Matt as Ludmilla, an ex-powerlifter who has retired to a peaceful life inBrindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.This is the second episode in our three-part game! If you haven't had a chance to listen, start with the first episode.If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out!Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License. If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
Welcome to Brindlewood Bay, a peaceful New England village on the sea with picturesque views, cozy bookshops, and quaint B&Bs. It also has an unusually high murder rate, and that's where today's adventure comes in to play, as our party of sleuths attempt to untangle a mysterious death.And, of course, our adventurers are all little old ladies. Let me introduce them:Joan as Louisa, resident gardener who loves getting her hands dirty and has seen absolutely every episode of MacGyver. Always carries her Swiss Army knife (the TSA hates her).Matt as Ludmilla, a retired powerlifter who has retired to a peaceful life inBrindlewood Bay. She keeps an indeterminate number of cats (and is never seen anywhere without at least one of them).Mitch as Bordy, a collector of all things, who has never seen a bauble she didn't want to add to her collection. She's also been getting mysterious messages on her answering machine lately, but it's probably nothing.So let's dive into today's adventure, where our little old ladies talk about the first mystery they solved... and head to the whaling museum. Probably no one's going to get murdered. (Probably.)If you enjoy our game, you can give it a try yourself! You can pick up the Brindlewood Bay rulebook from from The Gauntlet, including the Nephews in Peril supplement which includes the adventure we're playing here! The whole thing is a little bit Murder, She Wrote and a little bit X-Files, and a whole lot of roleplaying. We had a lot of fun with it, so check the game out! Music from this episode is "Villainous Treachery" by Kevin MacLeod. Licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
We're entering the winter doldrums of game scheduling, and many of our TTRPG adventures have been coming to a halt (or at least a slow) for the winter due to the difficulty of getting this many adults in a room, even a virtual one, for the holidays. But the snowier season here in the Northern Hemisphere doesn't mean a lack of new tabletop game material, especially if you like D&D. We've been enjoying the two Forgotten Realms books released in November, including new dangerous magical items and a thoroughly non-heroic Rogue subclass, the Scion of the Three. But playing a maybe-evil character (and everybody at the table still having fun), can be tricky, so we talk about the importance of party buy-in when bringing such a character to the party, and maybe how to reskin the subclass if pledging allegiance to the Realms' sometimes-dead, sometimes-alive, always-scheming miscreant gods isn't up your alley.Elsewhere in the multiverse, Eberron: Forge of the Artificer is finally be coming out (for real this time) on December 9, and besides serving as a miniature guide to the fascinating realm of Eberron, it also brings back D&D fan favorites -- and, at this point, staples -- like the Warforged and the Artificer. The latter gets all its subclasses revised to match the expected power levels of 2024 5th Edition characters, as well as a whole new subclass: the Cartographer! Want to wield an array of esoteric map-based powers? Here's the subclass for you. Outside of the D&D sphere, we also gush about upcoming game Twilight Sword, which doesn't just wear its Zelda influences on its sleeve -- it dons the whole shirt, but we sure don't mind. And Daggerheart is already coming out with an expansion, called (appropriately) Daggerheart: Hope & Fear, due out in 2026. This book adds the Dread domain, as well as four new classes (you may have already heard us playtesting the Warlock and the Brawler when we played Daggerheart earlier this year). Daggerheart has really been getting a full-court press of support (did you know there's already new stuff for playtesting?) and we have to wonder when that support will slow down... hopefully not any time soon.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the game for you.In this exciting finale, our crew of completely licensed and insured adventurers is faced with their foe in the computer core -- and has no choice but to turn up the heat. We also discover that a door, once locked really well, sometimes has to be unlocked equally as hard. Our hard-fighting core technician team include:Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.This is the last in our three-part actual play series of Starfinder -- look for new episodes every Monday, and listen to episode 1 to start from the beginning!This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the show for you.In this case, our crew of completely licensed and insured adventurers has immediately found the trouble, and is on the way to stop it -- by passing through the maintenance tunnels of the station, carefully ignoring the confectionary building restaurant that's on fire. We'll find one that's not on fire next time, I promise. Our tunnel-delving crew includes:Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.This is the second in our three-part actual play series of Starfinder -- look for new episodes every Monday, and listen to episode 1 if you missed it!This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's time to take to the stars in search of interplanetary adventure as Tavern Watch plays Starfinder's newly-released second edition. This system blends the crunchy, high player choice character building of Pathfinder with a wholly original science fantasy setting, and there's really nothing like it. If you've ever wanted your space wizard to cast doom scroll (and yes, it does exactly what you think it does), this is the show for you.In this case, our crew of completely licensed and insured adventurers returns to a spaceport to sell some very legitimately obtained goods and stumbles almost facefirst into a plot to take over, or destroy, the station! We can't have that, now can we? After all, we haven't even sold this weird statue yet. Our intrepid spacefarers include:Liz as Zee, a Skittermander Witchwarper, which means she's about three feet tall, has six arms, is covered in fur, and is just the most adorable reality-warper ever.Joe as K'sol, a Shirren Mystic, making him a psychic bug-man from the stars.Phil as Sobok, a Vesk Soldier, who is seven feet of scaly lizardman with a two-handed chainsword.This is the first in our three-part actual play series of Starfinder -- look for new episodes every Monday!This game was played using the second edition of Paizo's Starfinder, which expands their Pathfinder game into space. The core books are all released at this point (and they're starting to release their more compact "pocket editions" of the core books), so if you like the game you hear on this podcast, you can check it out for yourself!Music from this episode is "Start a Trek," by Edgar Henderson; you can check out more of his music on Soundcloud.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
On the Tavern Watch Podcast, a mention of a crowdfunding campaign for Lodestar leads us to discussing areas where the community has picked up for Wizards of the Coast's slack on the Tavern Watch Podcast. While D&D's modern stewards often seem content to take a one-and-done approach to campaign settings (as opposed to multiple lines of products like in the past), the ever-creative community is stepping up to fill these gaps, leading to some fantastic third-party supplements. Lodestar seems to pick up where the Spelljammer release leaves off, while dark fantasy setting Dungeons of Drakkenheim and also-upcoming product Chapelwick are poised to fill a horror-shaped hole in the product lineup (although it's a more Soulslike approach to horror than the classic Curse of Strahd). If there are any third-party content creators out there who want to fill the void in my heart that used to be occupied by Dark Sun, I'm just saying, I would throw a little money at that. However, sometimes more familiar stomping grounds are nice, too; to that end, if you just want some rollicking fun in the Forgotten Realms, you can jump right into a free level 3 adventure from the upcoming campaign book for the Realms coming later this year.If you need a good reason to do so -- we get it, scheduling is tough, everyone you know is tired, sometimes you need a little motivation -- you can check out StartPlaying's survey on relationships and roleplaying games, wherein 75% of the respondants said playing tabletop RPGs helps keep friendships alive, 57% said they forged core relationships through roleplaying, and 28% even found real-life love outside of their Bard's high-Charisma Persuasion rolls. There's also a good discussion of how to deal with dice derailing, or not derailing, the story that you and the other players at the table want to tell -- an especially timely discussion in light of the discourse about dice fudging that's circulating in online communities again.Tune in for this and more games we’re playing, games we’re looking forward to, and liveplays we’re watching!If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It’s spooky season here on Tavern Watch, so we’re playing something appropriately spooky — Shadowdark! But a spooky old-school-esque system isn’t enough on its own, so we’re diving back into one of the most classic horror tabletop game modules of all time — the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?Episode three brings our adventurers into possibly the spookiest part of Castle Ravenloft: the expansive crypts underneath the castle, home to a wide variety of creepy things, from garden variety dead bodies to shambling zombies — and also, according to the adventure module, three thousand bats. On top of that, Strahd’s deadline from episode 1 is running out — he’ll show up to clean up his little adventurer problem on his own sooner or later! Our brave adventurers include:Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.Nick as Ninir (Elf Thief), whose destiny is… to steal as much loot from the infamously rich Count as he possibly can.Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.This is the finale in a three-part game of Shadowdark! You can check out the first episode hereand the second episode here; look for new episodes of our actual plays or news and discussion shows every Monday.This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that’s fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play — even if it’s your first tabletop game! If you’re interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM’s Guild. (We’re also using Venatus Maps’ Castle Ravenloft Battle Maps to play in these episodes.)The music in this podcast is “Some Amount of Evil” by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's spooky season here on Tavern Watch, so we're playing something appropriately spooky -- Shadowdark! But a spooky old-school-esque system isn't enough on its own, so we're diving back into one of the most classic horror tabletop game modules of all time -- the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?Episode two finds our trio of adventurers exploring the dusty back hallways and secret corridors of Castle Ravenloft, meeting some unusual individuals -- some of whom have unusual tastes, while others just want to be left alone. Our brave adventurers include:Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.Nick as Ninir (Elf Thief), whose destiny is... to steal as much loot from the infamously rich Count as he possibly can.Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.This is the second in a three-part game of Shadowdark! You can check out the first episode here, and look for new episodes every Monday.This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that's fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play -- even if it's your first tabletop game! If you're interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM's Guild. (We're also using Venatus Maps' Castle Ravenloft Battle Maps to play in these episodes.)The music in this podcast is "Some Amount of Evil" by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.
It's spooky season here on Tavern Watch, so we're playing something appropriately spooky -- Shadowdark! But a spooky old-school-esque system isn't enough on its own, so we're diving back into one of the most classic horror tabletop game modules of all time -- the original I6: Ravenloft for Advanced Dungeons & Dragons 1E. When new spooky rules meet old haunts, will our heroes survive the night?In this case, our intrepid heroes, outsiders to the realm of Barovia investigating some disturbing rumors surrounding the Burgomaster's daughter, Ireena, have found themselves invited to a dinner with the infamous ruler of the region, Count Strahd von Zarovich. Will they feast... or be feasted upon? Our brave adventurers include:Liz as Serl Sparrow (Halfling Wizard), whose destiny is it to enter Castle Ravenloft and emerge victorious.Nick as Ninir (Elf Thief), whose destiny is... to steal as much loot from the infamously rich Count as he possibly can.Chris as Faran (Elf Priest), a brave and doughty religious elf who will face the darkness or die trying.This is the first in a three-part game of Shadowdark! Look for new episodes every Monday.This game was played in Shadowdark, an Ennie-Award-winning tabletop RPG that marries the familiarity of D&D with the stripped-down, rulings-not-rules sensibility of older versions of the same game, yielding something that's fast, fun, and easy to play. Shadowdark places an emphasis on being easy to understand and easy to run, making it a great game to pick up and play -- even if it's your first tabletop game! If you're interested in picking up your own copy of Shadowdark, you can grab it at The Arcane Library. If you want to check out our adventure in Ravenloft for yourself, you can pick up I6: Ravenloft from the DM's Guild. (We're also using Venatus Maps' Castle Ravenloft Battle Maps to play in these episodes.)The music in this podcast is "Some Amount of Evil" by Kevin McLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0 License.If you enjoy the show, please support us on Patreon, where you can get these episodes early and ad-free! Hosted on Acast. See acast.com/privacy for more information.




