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MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play
MythCraft The Podcast: The Ties that Bind - TTRPG Narrative Actual Play
Author: QuasiReal Publishing
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© QuasiReal Publishing
Description
Immersive Tabletop RPG storytelling meets audio drama in this narrative actual play podcast.
Dive into the epic world of MythCraft with Ties the Bind, a cinematic actual play podcast where every relationship matters, every tie can bind, and family is everything.
What to Expect:
-Collaborative storytelling that puts character development first
-Immersive sound design and atmospheric audio
-Real dice rolls and authentic tabletop gaming moments
100 Episodes
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Make sure you go the right way... Today's forecast: cloudy, with a chance of.. gunfire? The party is finally formally introduced to the infamous Myles Dodds of the Cartel. On a scale of one to six, how're we feeling about W1K?
Oh thanks, a potato.... The only things cooler than the temperature are the tater tots. Is this a dream? Maybe. A Nightmare? Absolutely.
Keep your friends close... Secret letters, midnight meetings, train rides, family vacations, political moves? It's a lot to process. Don't forget the lemon-blueberry cookies!
What to do? What to do... Geist has some unseen shadows during his evening routine, while the rest of the party are each playing entirely different games across town...
Goodnight... Pulling all-nighters are always fun - until they aren't. Is it too late to start a Dirge D.A.R.E program?
I believe I can fly! How do you get off a train you were never supposed to be on? Better yet, how do you manage to do so in one piece?
Knockout! The plan is simple: get in, make the swap, get out. No casualties. ...NO casualties.
The gang's all here! Pete gather the crew, plus a new face, to discuss out-of-town business plans. But leaving Dirge may not be without consequence.... Be sure to pack the label maker!
A day in the life... Mornings can be rough. Reminiscing, keeping up appearances, dealing with work, school.. but hey, maybe old dogs CAN learn new tricks!
This isn't what you do. The Presidential Party continues on. Questions are answered, secrets held close, pastries shared - an illuminating evening, indeed.
O'Brien is tryin! Having gone their separate ways for the past six months, the Presidential Party might be just the thing to get the gang back together. Care for an hors d'oeuvre?This is the beginning of Ties that Bind Chapter 2.
In this special recap, the party sits down with Hugo to explain everything that's happened from Episode 1 through 21. If you're new or just need a refresher going into Chapter 2, this is the perfect place to catch up.
Throwing yourself into work is a stage of grief, right? Sometimes a new endeavor is the best place to channel pain. And as costly as death can be, the price of living is even higher.
Everyone loves a good gossip session at the local salon, and the regulars of Salon Lumiere are no exception. Come spend the afternoon with them, where the topic of conversation is one Nia Corraidhín…
Denial, Anger, Bargaining, Depression, Acceptance. When efforts to be better fall short, Geist looks inward. Pain turns to punishment, and a could-be-hero finds themself on the hunt for a way to change the past. To save the ones you care about, sometimes you have to let your demons take charge.
Dark deals, soaring spirits, terse treaties, and... fried sausages?
For a girl who tired to hide from everyone, there certainly were a lot of people who saw her.This is the end of Chapter 1 of Ties that Bind.
Chubby Bunny! What do you do when one of your own could be compromised?
Do I smell bacon? A night to remember, a morning to plan. Time for the unexpected.
Strikers, Casters, and Wolves - oh my! A telling tapestry of trauma, when the laundry hangs out to dry the party learns it may be time to put their own on the line...










