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Aftermath Hours
Aftermath Hours
Author: Aftermath
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The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
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On this week’s episode, we’re joined by two of the finest internet culture reporters to ever lace up their boots and wade into the muck, Kat Tenbarge and Steven Asarch, to discuss why MrBeast’s new theme park, Beast Land, is so bad – and why quality was never the point in the first place. Spoiler alert: It’s a giant ad, as many so-called theme parks, activations, and experiences are these days. We live in an era of flimsy disposability where nothing – whether it’s a short-form video or a branded IRL pop up – is built to last. Then we discuss the latest platform to go all in on invasive age verification tech: Roblox, which will require use of a facial age estimation system and ID checks to access chat. On one hand, Roblox has had more than its fair share of child predation scandals at this point, so it has every incentive to at least perform comprehensiveness here. On the other, Roblox’s real problems run much deeper, and a suite of data-hungry surveillance tools won’t solve them. Finally, Kat shares a wild story about the time someone commissioned her, then an ASMRtist, to make a video in which she turned them into a puppet.Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week, Chris, Riley, and Gita raise our heads above the water of Aftermath’s relaunched website to talk, excitingly, about things that aren’t relaunching a website. To start, Chris and Gita talk about the movie Bugonia, a remake of 2003’s Save the Green Planet. We talk about how it’s different from the original, for better and worse, and what it says about class, society, and whether or not humanity is a failed experiment.Then we talk about Breaking Bad creator Vince Gilligan’s new Apple TV show Pluribus. We’re a bit divided on it, with some of us liking the tough exterior of its main character and others not quite sold yet. We discuss where we hope the show goes–no “Carol learns to love,” please!--and, if the point of art is to communicate with others, whether or not art can exist in the show’s world.Last, Chris pitches us all on how great Lumines Arise is before we move on to the mailbag, where we appreciate the newly-announced Steam Machine, discuss what games it should launch with, and talk about where we find a respite from staring at the news all day. Credits- Hosts: Chris Person, Gita Jackson, and Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, the WHOLE gang – Nathan, Gita, Chris, Riley, Luke, Isaiah, and Nicole – gather to celebrate Aftermath’s two-year anniversary. We begin by announcing that we’re relaunching the site next week, but not with all the bullshit bells and whistles you’d typically expect from this sort of thing. Instead, it’ll still be the simple, streamlined Aftermath you’ve come to know and love, but sleeker, more professional, and easier to use. We’re very excited for you all to try it out! We then move on to a discussion of how far the site and the underlying business have come, as well as our proudest accomplishments and our hopes and dreams for the future. We want to hire more people and make space for fresh voices, and while that was a pipe dream when we first launched, we’re now tantalizingly on the cusp. Year three, ideally, is when it all happens. Thanks for sticking with us. We wouldn’t – and literally couldn’t – be here without you.Credits- Hosts: Nathan Grayson, Gita Jackson, Chris Person, Riley MacLeod, & Luke Plunkett, with Isaiah Colbert & Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Gita, and Chris bathe in the afterglow of Aftermath’s first-ever in-person party before hinting at big changes to come (the good kind) as a result of the site’s upcoming second anniversary. Then we discuss the United States government’s sudden gaming fixation, following a week of Halo memes from White House and Department Of Homeland Security accounts, as well as JD Vance’s embarrassing reveal that he not only stays abreast of Twitch drama but is fluent in CollarGate, a widespread nontroversy about Hasan Piker turning out to be a secret dog torturer. After that, we move on to Amazon’s devastating layoff of 14,000 people, including many of those working on New World, a once-popular MMO that’s now being wound down. As it turns out, like many others, Amazon tried to take on Steam, and also like many others, it failed miserably. Finally, in honor of the surprise 3.0 update, we share our Animal Crossing: New Horizon opinions (Nintendo was too inspired by cozy games, a genre it basically invented with… Animal Crossing.)Credits- Hosts: Nathan Grayson, Gita Jackson, & Chris Person- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss the recent revelation (via Bloomberg) that Microsoft has been seeking a 30 percent profit margin from its gaming division since 2023. This borders on ludicrous compared to what the rest of the industry typically achieves and fully clears that bar in the case of Xbox, which managed a 12 percent profit margin in 2022. Now here we are in 2025, following multiple rounds of mass layoffs and project cancellations, because while Xbox was profitable, it wasn’t profitable enough. We once again repeat what has become a common refrain: What is Microsoft thinking, especially as both the industry and the global economy enter increasingly uncertain times? And if it continues to pump out pricey hardware while laying off developers and shutting down studios, where will the money come from? Then we talk about TwitchCon, which Nathan attended, and the security woes that became the story of this year’s event. While the claim that TwitchCon had no security is definitively untrue, misogyny and sociopathic clip farming intrinsic to the modern platform ecosystem still managed to spill over into real life. How does Twitch handle that? At what point does TwitchCon become so much of a reputational risk that Twitch would be better off pulling the plug? Finally, we talk about both Mario (the video game character) and Luigi (Mangione).Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Gita and Luke are joined by Matt Leone, formerly of Polygon and now of Design Room, a site dedicated to sharing the oral histories behind some of the biggest and most important video games of all time. We chat about Matt’s work detailing the stories behind the creation of games like Street Fighter II and Shadow Of The Colossus, how he managed to find the time and space to get that work done while at a commercial site like Polygon, and how his works, created as acts of journalism, are also becoming works of history as well. We then move onto chatting about Town To City, a relaxing city-builder that Gita and Luke simply cannot stop playing, before pondering what our favourite 5/10 video games are.Credits- Hosts: Gita Jackson, Luke Plunkett, & special guest Matt Leone- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by Cameron Kunzelman of the Ranged Touch podcast network who has a book about Assassin’s Creed, Everything Is Permitted, coming out next month. We discuss how the series has evolved over the years, with each sequel and spinoff essentially functioning as an argument in favor of the series’ continued existence. Highlights include: why Brotherhood was weird and kinda bad, how Ubisoft portrayed itself in its own book about Assassin’s Creed’s legacy, and the origin of the series’ entire Assassins vs Templars conflict (the first chunk of just one book). Then we move on to modern Assassin’s Creed-related matters: This week, news broke that Ubisoft canceled a Reconstruction-era AC game that would’ve starred a freed slave, citing the current political climate and backlash to Yasuke, a Black samurai in Assassin’s Creed Shadows. This after Ubisoft reportedly accepted funding from Saudi Arabia to develop a new DLC for Assassin’s Creed Mirage. Says a lot about where the company’s priorities lie! Finally, we adapt the Bible’s Old Testament into a WarioWare-like minigame collection. Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Cameron Kunzelman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita talk about the two latest signs that the video game industry is being chopped up and sold for parts: EA’s $55 billion sale to a consortium that includes Saudi Arabia and Microsoft’s decision to up Game Pass’ price by 50 percent – the latter of which follows multiple rounds of layoffs and studio closures almost certainly intended to help pay for the company’s own $68.7 billion purchase of Activision Blizzard. Who benefits from any of this, aside from executives and, now, a government that seeks to sportswash human rights abuses via not just sports themselves, but also some of the biggest video games about those sports? And what, really, is left of these once-unshakable juggernauts even before they really go through the most vicious iteration yet of the profit-ravenous meat grinder? Then we discuss Baby Steps, a literal walking simulator about masculinity that Chris absolutely adores. Finally, we invent new candy bars, including, unfortunately, Dubai Twix.Credits- Hosts: Nathan Grayson, Chris Person, & Gita Jackson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Chris and Riley are joined by Aftermath contributor Isaiah. First, Chris can’t resist talking more Silksong, and then he tells us a bit about Silent Hill f. Then we move on to Sony’s State of Play presentation this week: Does Insomniac’s Wolverine need all that blood? Do we need a Deus Ex remaster when it basically makes a game from 2000 look like a game from 2004? Also, Chris is really into those speakers.After that, we talk about the continued fallout from Charlie Kirk’s assassination, with some game devs losing their jobs over their comments about it, though not as many as in other fields. We also talk about what’s known about the shooter at a Dallas ICE facility this week, and how it feels like meme culture has taken on the role that video games once played in being blamed for violence. We also discuss Microsoft no longer letting the Israeli military use its tech for surveillance of Palestinians, on the back of protest movements and reporting by The Guardian; it’s not enough, but it’s a start.Chris then praises his new AirPods before we get to this week’s mailbag, where we give horror anime recommendations and discuss our favorite bridges.Credits- Hosts: Chris Person, Riley MacLeod, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Morgan Sung of KQED’s Close All Tabs podcast to discuss shootings as shitposts and media censorship following the death of Charlie Kirk. While we still don’t know the killer’s precise motive, bullet engravings that reference video game memes and largely nonpolitical Discord activity seem to suggest that he was just a guy, possessed with the incoherent politics and general nihilism characteristic of extremely online young people in these times. What does it say that someone like him could still be pushed to this level of violence? How, if at all, can mainstream media – which has shed most of its best internet-focused reporters over the years – accurately convey an online world that’s increasingly bleeding over into real life to aging normie audiences? And with the government moving quickly to crack down on free speech using Charlie Kirk as a cudgel, can independent media take up the torch where mainstream corporate media will inevitably falter? Then we talk about Silksong! Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guest Morgan Sung- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by two popular political streamers, MikeFromPA and Denims, to discuss how the far-right social media landscape created and ultimately destroyed Charlie Kirk. How do content creation ecosystems on the right and left differ, and why does the political right uplift – and fund – extreme voices like Kirk while the political left distances itself from outspokenly leftist figures like Hasan Piker, despite their success? Why is mainstream media trying to convince us that we should feel bad that someone who spent their life regularly advocating for violence against marginalized groups met a violent end? And how, generally, can we combat a right-wing online apparatus rooted in bad faith, that will condemn violence out of one side of its mouth and then cry for vengeance from the other? And finally, the most important (listener-submitted) question: Should the United States break up?Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests MikeFromPA and Denims- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It’s like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that don’t force us to always heap attention on the big game of the week, we heap attention on the big game of the week: Silksong. It’s finally out, and as expected, it’s more Hollow Knight! In other words, it’s good, but also very reminiscent of the first game in structure and feel. This puts it somewhat at odds with other Event Releases like Elden Ring, which garnered similar attention to curious non-fans at launch, but managed to offer them something legitimately new compared to Dark Souls. Will the un-Knighted masses bounce off this one, or will they find something to love despite a lack of attachment to the original? And as the video game industry continues to fragment, how many more all-consuming launches like this do we have in us? Finally, we invent a cool uncle who plays Warframe (Warfruncle). Credits- Hosts: Nathan Grayson, Chris Person, & special guests Ryan Gilliam and Cass Marshall- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke – remember him? – are joined by Brandon Sheffield of Necrosoft to discuss the decision to delay Demonschool, a very promising-looking indie tactics RPG, from September to November in light of Silksong’s surprise release announcement. While Demonschool’s publisher, rather than development team, ultimately made the call, they’re far from alone in rolling out the red carpet for the long-awaited indie darling and then sprinting full force in the opposite direction. Will Silksong really suck all the air out of the room, though? Or are developers overreacting? Then we talk about two pieces of news in what has proven to be a banner week for unions: IGN workers, worn down after multiple rounds of layoffs, have resolved to do their jobs – and no more – for the next six months. Meanwhile, the hundreds-strong dev team behind Diablo has formed a union of their own, and they’re hoping to secure layoff and AI protections, as well as pay equity. Finally, we reminisce about the last time we dug a hole.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Brandon Sheffield- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backers and regular players. But perhaps that approach is better for interesting writing about the game – and games in general – in the long run? We’re left with another question, as well: Now that Silksong is just around the corner, what games remain in the Painfully Long-Awaited Pantheon? What will be the next Silksong? Then we talk about other cool games that have received a Gamescom spotlight: Ninja Gaiden 4, Vampire The Masquerade: Bloodlines 2, Resident Evil Requiem, and of course, Denshattack, which looks way better than all those other games. Lastly, we discuss the impact of Trump’s tariffs on video games – for the first time in maybe ever, console prices are going up toward the end of a generation, not down – and how they represent a stealth tax on GTA VI (which will probably be very expensive in its own right). Oh, and Chris decides to just make his own PlayStation 5, until he realizes that it’d probably land him in jail. Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and social media? What do we lose when we cease to respect the expertise that goes into well-considered critical work – or even eliminate the idea of “critic” as a legitimate role or job altogether? Then we talk about the news of the week: Unionized workers at Arkane, a Microsoft-owned studio, released a statement decrying the company’s complicity in Israel’s genocide of Palestinians – a subject that hits close to home for Harper, who until very recently worked at Double Fine, another Microsoft studio. Finally, Gita explains why Eevee is the best Pokémon design (it’s a prism through which to view the infinite possibilities of childhood, obviously). Credits- Hosts: Nathan Grayson, Gita Jackson, & special guest Harper Jay- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley – the former of whom has spent the past several days near a beach and the latter of whom just returned from a boating excursion – are joined by Chris “Peg Leg” Person to discuss boats, boating, and a flotilla of related matters. First we talk about Riley’s recent voyage, which involved reading Moby Dick as quickly as possible while on a boat. Why? Riley enjoys punishing himself, I guess. Then Riley regales us with tales of the time he lived on a boat during his youth, up to and including his convoluted waste disposal process. After that, we move on to a boat-related news item at the opposite end of the wealth spectrum: Gabe Newell, billionaire co-founder of Valve, recently purchased a yacht company. Why are rich people so obsessed with big boats? Listen to find out. Lastly, we list the best boats in video games, including the GOAT boat. Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by an additional Chris (Plante) – and also, to complete the bit, Nathan has legally changed his name to Chris. We begin by discussing Plante’s life following his tenure as editor-in-chief at Polygon, which came to an abrupt halt earlier this year for reasons with which Aftermath readers and listeners are depressingly familiar. On the upside, he’s launched a new show, Post Games, and it’s very good! We discuss the whys and hows of his interview-focused podcast before delving into the big news of the week: Incensed by the removal of NSFW games on Itch and Steam following pressure from payment processors – which, in turn, were pressured by an activist group called Collective Shout – artists and fans have kicked off a mass call campaign of their own, targeting Visa, Mastercard, PayPal, and Stripe specifically. Will it work? And in what universe is it appropriate for bank companies and payment processors to even be making decisions about what we’re allowed to watch and play in the first place? Then Chris (Person) enthuses about Death Stranding 2 – which he recently finished – and Chris (Plante) tells the wildest story about a sandwich any of us have ever heard. Credits- Hosts: Nathan “Chris” Grayson, Chris Person, & special guest Chris Plante- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Isla Hinck of Easy Allies, aka the Aftermath of YouTube. Nathan and Isla met just one week ago, at this year’s TennoCon, the official Warframe convention (yes, Warframe has an official convention), so they regale Chris with tales of their time at a refreshingly positive show attended by fans who just seem to… love a thing? In 2025? I’m as surprised as you are. They also got to explore developer Digital Extremes’ office inside a dead mall, which was a trip unto itself. Then we discuss a significantly more dispiriting piece of news: Payment processors, urged on by a militantly censorious group called Collective Shout, have brought their anti-porn crackdown to Steam and Itch.io, an attack on free speech that will almost certainly not end with porn. Finally, decide which kind of Hideo Kojima-created guy we’d like to be, and we tease what Aftermath has planned for the rest of the year. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isla Hinck- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by award-winning disability reporter Grant Stoner to discuss Disability Pride Month, as well as his own growing body of investigative work in the accessibility space. Not entirely in order, we draw a line from the early days of companies largely ignoring accessibility-related concerns to the moment they realized such options could serve as a marketing hook – and then up to the present, which Grant argues would be better served by journalism that goes beyond praising PR-friendly features. After that, we move on to the horse girl sensation that’s sweeping the nation: Umamusume. Chris, like the whole internet, is obsessed. He explains why this oddity speaks to him, and then we grapple with how this new fandom has impacted real horses and horse game researchers. Finally, we decide that anyone who pastes into a document (or email or what have you) with formatting is a deviant who deserves to be confined to the deepest reaches of hell. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Grant Stoner- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by Ethan Gach of Kotaku dot com and Garrett Martin of the newly rechristened Endless Mode, two beneficiaries of the only good week for games media in the past century. The former finally managed to wriggle out from under G/O Media’s suffocating boot via a sale to the same seemingly benign company that bought Gizmodo, and the latter represents that rarest of unicorns: a new video game website with a functional budget in the year 2025. We talk to both Ethan and Garrett about the state of games journalism and their cautious optimism about the future now that MBA-brained business idiots seem to have moved on from blindly buying up websites for their ponzi schemes. Then we discuss decidedly less good news: Microsoft just laid off 9,000 more workers, many of them in games, resulting in cancellations of multiple promising projects as well as general industry brain drain. Finally, prompted by a mailbag question, we talk about the many cool world records we’ve broken, only some of which involve eating a waffle to discover a clue. Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests Ethan Gach and Garrett Martin- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.




