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Gameaudio Podcast

Author: Game Audio Podcast

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The Podcast for Game Audio Professionals
17 Episodes
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Thanks to Jocele & Nicholas we have a fresh GDC26 GAP!.
Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!
Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!
Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!
Thanks so much Jocelle Bautista & Nicholas Soriano Smith for recording and editing these standups!
Damian welcomes us to GDC 2025 with a return to form of the morning audio standup at GDC in San Francisco.
Damian & Anton go on their first live stream adventure. No Guests, except on the live stream. Just 2 folks chatting about their history, the podcast itself and looking back at the last few years and our current situation.
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Thursday morning at 7:30am. Thursday’s co-host Estefanía Romero-Cors steps in to lend valuable perspective to conversation and brings some delightful ideas to the interactive-ambisonic-sound-library section. Tune-in for stories from the Expo floor, VR DJ Software, Custom “Ear print” Headphone conversations, and much more! In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet!
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Wednesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet! Wednesday’s co-host Isabella Ness steps in to lend valuable perspective to conversation.
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Tuesday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet! Tuesday begins with a guided Yoga meditation led by today’s co-host Kedar Shashidhar and blossoms into excitement for the first day of the Audio Track and the Audio Bootcamp lineup.
The 2019 Game Audio Podcast GDC Morning Meetup kicks-off at a new location in the Sennheiser SF retail store bright and early Monday morning at 7:30am. In addition to increasing accessibility for the recording, the noise floor and recording quality (Thanks to a loaner MixPre6 from Chris Burgess and Sennheiser AMBEO microphone) align for the best sounding #GameAudioGDC podcasts yet! Take a listen to the opening-day’s community conversation and strap in tight for a week of insightful and inspiring game audio epiphanies on the ground in San Francisco.
Guests: Becky Allen, Ariel Gross, Gijs Driesenaar On this episode we discuss mentorship and we dive into the audiomentoring.com project. Together with our guests we explore how we differentiate between mentorship and formal education. Our experience as mentee’s and mentors.
Game Audio Podcast – Episode #57 – London Calling Guests: Michael Kelly, Sam Hughes, Graham Gatheral.   Audio for Games 2015: Generalities, Highlights, Future Procedural Audio Now: History, Recent Happenings, Future Community Meetups: London Game Audio, Vibe, Future BAFTA Awards: Coverage, Generalities Develop: http://www.developconference.com/Content/Develop-2015#Article_181 http://www.thesoundarchitect.co.uk/
Let’s talk about history, MIDI, and the return of MIDI-based techniques in game audio. Guy Whitmore – @Foxface_Music, Inside the Music of Peggle Blast, MIDI in Wwise for the Game Music Composer: Peggle Blast  Rodney Gates – @RodneyGates, Designing Guitarmonics for Kontakt   Warcraft 2 Soundtrack , General MIDI, Evolution of Soundcards, Koji Kondo 33 1/3, New DAW [...]
Game Audio Podcast – Episode #55 – Metamorphabet The simple pleasures of ‘play’ as evidenced by Vectorpark‘s Metamorphabet come into focus as we discuss the process of creating this delightful experience with the development team. A rare deep-dive for the podcast, we talk through: the genesis of the design strategy, the involvement & role of audio, [...]
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