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Positively Board Gaming
Positively Board Gaming
Author: Mitchell Whitfield, Jamey Stegmaier
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Whether you’re a seasoned gamer or new to the hobby, Positively Board Gaming offers a welcoming space to deepen your appreciation for tabletop games. Join Mitchell and Jamey each week, as they chat about everything the world of board gaming has to offer and share their enthusiasm, knowledge and curiosity.
38 Episodes
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Board games to play next, from Sushi Go Party to Gloomhaven Second Edition. Mitchell and Jamey swap “can’t-wait-to-play” picks, plus a smart take on game gifting and love languages.
00:00 – Welcome to Episode 39
01:12 – Live show timing talk
03:14 – Treat of the day, recovery, comfort food
13:44 – Mitchell’s “games I’m excited to play” list begins
15:10 – Sushi Go, Sushi Go Party, Sushi Roll
16:04 – Star Wars deck-building, Mandalorian add-on
16:25 – Invincible: The Card Game and Astro Knights system
17:13 – Mistwind and the flying whales hook
19:36 – Malia: Lands of Legends and time-of-day choices
22:21 – Trading in Gloomhaven for Second Edition
22:42 – Rove
23:57 – Jamie’s picks: Holiday Hills and Emberleaf
25:04 – Board game gift giving and love languages
40:01 – Wrap and goodbye
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In this episode of Positively Board Gaming, Mitchell and Jamey talk about Pax Unplugged, and things to be grateful for in 2025. Is there something or someone you're grateful for in the board gaming world? Were you able to attend Pax Unplugged this year? Let us know with a comment!!
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In this episode of Positively Board Gaming, Mitchell and Jamey talk about "new to them" games that they've played in the past week, and Jamey tells Mitchell what bird he is (once you listen, it will make sense!).
Enjoying the podcast? Make sure you subscribe and leave us a comment!
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This episode breaks down the joy of board game conventions, why playing with designers changes everything, and how to choose games that work for kids. Mitchell and Jamey compare road trips, share new Trader Joe’s finds, and talk through the magic of discovering games that are new to you, even if they have been out for years.
Chapters
00:00 – Banter and opening
00:56 – Why Jamey drove instead of flying
01:48 – Deer on highways and rural driving risks
03:56 – Tension and fatigue from long drives
05:09 – Family visit and birthday celebration
06:01 – Gelati Salt and Trader Joe’s stop
06:16 – PB&C crispy sticks
07:19 – Peanut butter crispy rice bites
07:35 – Pumpkin sandwich cookies
08:40 – How Trader Joe’s trains staff
11:02 – Dragon Dice and dice bag envy
12:58 – Why PAX Unplugged matters
13:40 – Joy of board game conventions
16:26 – Jamey’s three convention tiers
17:29 – Instant validation from strangers at conventions
17:57 – Discovering older games for the first time
19:44 – Playing with designers
22:54 – Jamey’s favorite part of Geekway
24:30 – Hotel stories
25:09 – Patchwork with Jamie’s nephew
27:09 – How That’s Not a Hat works
28:50 – Bonanza for large groups
29:09 – Sushi Roll as a hit for mixed ages
30:03 – What works for kids
31:23 – Things in Rings as an option
33:55 – Peanut butter M&M reward
35:29 – Listener questions and sign-off
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In this relaxed “Stuff We Love” episode of Positively Board Gaming, Mitchell Whitfield and Jamey Stegmaier share current favorite board games, an epic disc golf disaster, quick-hit video games you can play in short bursts, snack obsessions, and the TV shows that are eating their free time.
Chapters
0:00 – Stuff We Love intro, puppy brain, and hearing loss with humor
04:41 – Jamey's comically bad disc golf round and managing expectations
12:07 – Pococo overview and why this trick-taking twist works
14:34 – Origin Story, The Gang, Spots, and the Farkle to Dragon Farkle plan
18:01 – Skull King expansion, new cards, and a softer way to add content
20:19 – Ten, Fire Tower, and heading to PAX Unplugged
22:29 – Dredge, the eerie fishing game with “one more day” loops
24:53 – Fast-session games: Diablo, Clash Royale, and mobile-friendly play
25:54 – Brookside dark chocolate berries and snack talk begins
27:35 – Trader Joe’s treats, everything bagel crackers, and cheese picks
30:50 – More Trader Joe’s favorites and listener snack requests
30:50 – Yellowjackets, Lost-style storytelling, and creepy first scenes
35:02 – Supernatural obsession, long-running shows, and Grey’s Anatomy
38:34 – Listener prompts and how to share your own bad day and favorites
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In this episode of Positively Board Gaming, Jamey and Mitchell discuss positive player interactions and how they can make games more enjoyable; they also take some time to talk about what they look for in board game reviews and what's helpful to them.
Enjoying the show? Make sure to subscribe and leave us a comment!
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Board game house rules, player experience, and positive community etiquette—Jamey and Mitchell share smart, real-table examples from Zombicide, Lords of Waterdeep, and Red Rising, plus listener interaction, Essen/Spiel shout-outs, and a joy-filled “treats of the day” segment.
Chapters
00:00 – Cold open, numbering debate and welcome
01:31 – “Treat of the day” setup
01:38 – Mitchell: LEGO Nintendo Game Boy nostalgia and build with his son
04:37 – Jamey: The Cup (St. Louis) and a mission about meaningful moments
07:32 – Essen/Spiel shout-outs and behind-the-scenes setup videos
10:51 – What’s arriving: Tend (Ivy Studios), Dice Throne: Outcasts, Malia: Land of Legends
14:38 – How the show flows (treats, “before we start,” surprise topics)
17:22 – Defining house rules: fixes vs. preference tweaks
19:29 – Examples: Zombicide deck order; removing certain cards in group play
23:26 – Designer lens: “fun first,” rules have reasons, test before you tell
26:07 – Sharing tweaks kindly so people can actually hear you
31:18 – Call for listener house rules + ways to comment
32:11 – Wrap-up and sign-off
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Board games with unusual themes, Magic: The Gathering drafting, and why “positive” doesn’t mean sugar-coated reviews—this episode explores unique design hooks (Viticulture, Sagrada, The Bloody Inn, Root, Last Will, So You’ve Been Eaten), CCG temptations (including TMNT for MTG), and the joy of hobby rituals.
Enjoy this one? Share your favorite unusually themed game or clever mechanic in the comments, and tell us how you keep CCGs fun without overspending.
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Stonemaier Games Design Day, playtesting insights, and why stepping outside your comfort zone can rekindle your love of tabletop games. Mitchell and Jamey swap stories about gaming tables, Space Base strategies, and the joy of trying new approaches.
Like, comment, and subscribe to support thoughtful conversations about tabletop design and play. Tell us in the comments: when did you last try a totally different strategy or genre, and what did it teach you?
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Episode 30 celebrates joyful life updates, Stonemaier’s community-driven Design Day, and a rapid back-and-forth on “old vs. new” tabletop standouts—from hidden-role and drafting classics to fresh co-op poker and a superhero trick-taking design.
Mitchell and Jamey kick off with personal milestones and why sharing “the good stuff” matters. They touch on weekly-release TV culture (Survivor, Tulsa King) before a practical audio tip: even in-studio, headphones help you hear what the audience hears—isolated, accurate monitoring that guides mic technique and levels.
The show’s core is a playful volley between Jamey’s oldest modern games that still earn table time and Mitchell’s recent plays. Jamie spotlights Avalon (The Resistance)—a fast, social deduction staple for large groups—then Hanabi’s limited-communication puzzle where you can’t see your own hand, and the pocket-size, original Sushi Go for approachable drafting and set collection.
Mitchell counters with three “new to him” hits: The Gang, an unexpectedly addictive cooperative poker experience where honest signaling and tempo replace bluffing; Lord of the Rings: Duel for Middle-earth, a smooth, two-player reimagining with multiple win paths and escalating engine building; and Origin Story, a small-box hero/villain trick-taking game with tableau powers and stamina tokens that make each round’s choice meaningful and replayable.
Along the way, Jamey discusses culling shelves ahead of Stonemaier’s Design Day to keep the library fresh and community-ready, while Mitchell underscores why elegant rules that scale table talk—and create post-game stories—are what make games stick.
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Hosting your first game night can be simple and fun. In this episode, we share practical tips for hosting your first game night, plus a lively chat about partnership games.
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On this Episode of Positively Board Gaming, Mitchell and Jamey talk about the latest Stonemaier Games release, Origin Story, and how to bring new gamers into the hobby by matching game themes to the things they already love.
If you enjoyed this chat, like the video and drop a comment with the card or tableau games you use to hook new players; and don't forget to subscribe for more positive board-gaming conversations!
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Episode 27 of Positively Board Gaming dives into hobbies, sports, and what brings us joy outside of the board game hobby. Mitchell Whitfield and Jamey Stegmaier swap stories about retro gaming, RC crawlers, YouTube creators, and even sumo wrestling, before talking sports, fandom, and the excitement of hockey’s return.
Enjoying the show? Subscribe to Positively Board Gaming on YouTube and your favorite podcast platform. Drop a comment with your favorite hobby or team—we’d love to hear from you!
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A 34-person game retreat, a human-sized round of Codenames, and a marble “Kentucky Derby” set the stage for a conversation about games that surprise us—in the best ways. Jamey recaps three creative big-group “room party” games, while Mitchell shares five titles that defied expectations:Shifting Stones, Number Drop, QE, Fantasy Realms, and One Deck Dungeon. Plus: light banter, a concert detour, family game night picks, and a handy Just One table tip.
00:00 Cold open, smiles you can “hear”
00:xx Show format & quick banter (concert, high-school fame)
00:xx Family game night picks & Just One tip
00:xx Room-party #1: Stardew fishing → communal punch
00:xx Room-party #2: Human Codenames
00:xx Room-party #3: Marble “Derby” racing
00:xx Mitchell’s list: 5 games that surprised him
00:xx Design chat: why QE and Fantasy Realms feel “magical”
00:xx One Deck Dungeon → design inspiration
00:xx Listener questions & wrap
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How do you curate or cull a board game collection? Jamey Stegmaier and Mitchell Whitfield share positive, practical strategies for culling shelves, setting limits, and deciding what truly earns a place—plus thoughts on campaign games, “worlds on your shelf,” and Stonemaier reveals.
Enjoyed this conversation? Subscribe, leave a rating, and tell us how you curate your collection. Which criteria matter most to you—and which titles are untouchable?
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Positively Board Gaming with Jamie Stegmaier and Mitchell Whitfield digs into summer standouts—Vantage, Saltfjord, Panda Spin, Zenith on Board Game Arena, and Lord of the Rings: Duel for Middle-earth—plus honest talk about analysis paralysis, table patience, and why sleep matters for gamers.
Jamie’s “Games of Summer” list anchors favorite memories to specific plays:
• Saltfjord tied to his Norwegian cruise—a perfect place-and-theme match.
• Panda Spin as a surprise card-shedding gem with gorgeous foil flip sides that power up.
• Zenith on Board Game Arena as a tug-of-war design that stuck with him after virtual game night.
• Lord of the Rings: Duel for Middle-earth as a partner favorite that keeps delivering.
• Vantage as the season’s highlight—rewarding across solo and group sessions, and newly enhanced with a playful “add your pets” template.
Like, comment, and subscribe to support thoughtful, positive board-game conversations. Share your gaming “weakness,” the game that defined your summer, or your own Two Truths and a Lie.
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Mitchell Whitfield returns after a short break, and he and Jamey Stegmaier dive into friendship, laughter, and lessons learned through games. From relationship-ending Risk sessions to charades meltdowns, and from Dracula’s Curse to the challenges of designing within a game universe, this episode blends humor, honesty, and board-gaming insights.
Enjoying the show? Subscribe to Positively Board Gaming on your favorite podcast app, and join us on the Stonemaier Games YouTube channel for the video version. Share your own “Two Truths and a Lie” in the comments—or tell us your favorite game series that lives in a shared universe.
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For the first time, Positively Board Gaming goes live—complete with live comments, spontaneous audience questions, and the energy only a real-time conversation can bring. Jamey and Mitchell open with “treats of the day” (featuring Japanese Kit Kats and chocolate caramels) before taking rapid-fire questions from viewers. Topics range from the games that make them smile most to the weirdest themes they enjoy, favorite acting roles, and the influence of music at the game table.
A major highlight is Mitchell’s glowing first play of Vantage, which he describes as unlike anything he’s played—combining the best elements of exploration video games and tabletop immersion. The duo also talk about live game night traditions, quirky board game food picks, the joy (and occasional regret) of culling games, and lesser-known TV shows they love.
Packed with community shout-outs, behind-the-scenes stories, and lots of laughter, this episode captures why Positively Board Gaming is more than a podcast—it’s a shared experience.
00:00 – Episode 21 goes live
04:42 – Treats of the day
10:35 – Audience Q&A: games that make us smile
17:12 – Weirdest board game themes
20:58 – Favorite projects from each other’s careers
27:50 – Discovering Vantage
40:18 – Acting, voice work & industry friendships
49:30 – Scholarly board game picks
56:11 – Gaming food choices
01:03:05 – Lesser-known TV shows worth watching
01:10:20 – Culling games from your collection
01:18:42 – Closing thoughts & gratitude
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From exploding corpses to comic book heroes, Mitchell and Jamey explore their favorite superhero games, RPG classes, and what happens when your party’s healer can’t stop picking fights.
Episode 20 of Positively Board Gaming kicks off with celebration, banter, and a preview of the first-ever live recording for episode 21. Mitchell and Jamey share their excitement for engaging directly with fans during the live stream and reflect on how much the show has grown.
Jamey starts the conversation by reviewing the new Fantastic Four movie—which he ranks in his top five superhero films of all time—and uses it as a jumping-off point to spotlight six of his favorite superhero-themed board games: Marvel Dice Throne, Sentinels of the Multiverse, Comic Hunters, Marvel Remix, Marvel Villainous, and The Reckoners. Mitchell dives into the mechanics and design of Sentinels, sharing his appreciation for how storytelling is integrated into card-based games.
Then, Mitchell takes over with a deep dive into his five favorite RPG character classes: the Necromancer, Cleric/Paladin, Bard, Ranger, and Rogue. He recounts hilarious D&D stories—like the time their healer insisted on leading every charge—and explores why certain archetypes resonate across both tabletop and video games.
0:00 – Welcome to Episode 20
2:12 – Live recording announcement for Episode 21
6:40 – Treats of the Day (Italian mousse cake & Panera goodies)
12:52 – Game night recap: New York Slice, Point Salad, No Thanks
15:00 – Positively Board Gaming now on Instagram
20:45 – Superhero movies: Fantastic Four, Black Panther, Captain America
28:10 – Superhero board games: Top picks from Jamey
35:40 – Mitchell’s top RPG/dungeon crawl classes
1:06:00 – Charisma and negotiation in RPGs
1:13:00 – Final thoughts and invite to the live episode
#BoardGames #TabletopRPG #SuperheroGames #RPGLife #PositivelyBoardGaming
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In this insightful and entertaining episode, Jamey Stegmaier and Mitchell Whitfield explore the personal side of board gaming strategies. Whether it’s letting the game guide your decisions or sticking to a tried-and-true plan, the hosts examine how play styles often mirror who we are.
00:00 – Introductions and treat of the day
03:20 – Popcorn prep and movie night
07:45 – Miniatures upgrade for Horrified D&D
13:10 – Game-related shirts and personal fashion
15:45 – Do your strategies reflect your personality?
19:00 – Seven Wonders and predictable play styles
27:15 – Jamey’s income obsession in Tapestry and Hadara
33:00 – Quacks of Quedlinburg: busting vs balance
40:20 – Dice Throne characters and complexity levels
47:10 – Most-played games and deep dive ideas
54:00 – Wrapping up and what’s coming next
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