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Hodja on Architecture
Hodja on Architecture
Author: Dr Atlihan Onat Karacali
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Description
This podcast is for architects, designers, and curious thinkers, exploring how ideas, culture, and power shape the spaces we inhabit through a concept-driven, storytelling-based architectural perspective, hosted by Dr Atlıhan Onat Karacalı (https://atlihankaracali.co.uk).
53 Episodes
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This episode serves as an introduction to the series.
This episode presents an in-depth examination of a literature review relevant to the respective field of study.
This episode investigates the climate as the primary abstract input influencing vernacular architecture.
This episode examines the economy as the second abstract variable influencing vernacular architecture.
This episode explores culture as the third and final abstract element shaping vernacular architecture.
This episode examines material as the initial tangible result of vernacular architecture.
This episode explores construction methods as the second concrete outcome of vernacular architecture.
This episode examines the form as the final tangible result of vernacular architecture.
This episode explores the off-the-record applications of vernacular architecture.
This episode concludes the season with a restatement of the main points.
This episode introduces the use of architecture in video games.
This episode explores storytelling as a basis of worldbuilding.
This episode explores worldbuilding to facilitate a deeper study of the role of architecture in that context.
This episode reviews the literature on the field.
This chapter concentrates on the application of architecture in video games.
This chapter summarises vernacular architecture to examine its fictional representation in video game worldbuilding.
This chapter explores the reasoning behind the design of fictional architecture in worldbuilding.
This episode explores the design features of the Warcraft universe.
This episode analyses the use of architecture in the worldbuilding of World of Warcraft.
This episode concludes the season with a comprehensive evaluation of Warcraft's architectural design.



