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Typewriter Sessions: A Resident Evil Podcast
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Typewriter Sessions: A Resident Evil Podcast

Author: Typewriter Sessions

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Typewriter Sessions: A Resident Evil Podcast is your ultimate destination for everything Resident Evil. Hosted by passionate survival horror fans Brett (MiniGrim) and James, this podcast dives deep into the iconic Resident Evil franchise — from classic titles to newer entries and beyond.

Whether you're a long time fan of the Resident Evil games or just getting started in Raccoon City, we’ve got you covered. Join us as we explore the rich Resident Evil lore one game at a time and share our hilarious thoughts and history with the games.
6 Episodes
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TYPEWRITER SESSIONS: FIELD REPORTEpisode 1.1 — Road to RequiemThe road to Resident Evil: Requiem begins here.In the debut episode of Field Report, the new spin-off series from Typewriter Sessions, we break down everything officially revealed about Resident Evil: Requiem so far — from Capcom’s announcements and early details, to what this next chapter could mean for the future of the franchise.We explore the confirmed information, discuss the wider context of Requiem’s reveal, and dive into our own theories, expectations, and hopes for what’s coming next. With Resident Evil celebrating its 30th anniversary, this episode also looks ahead at what Capcom might have planned beyond Requiem, and how this moment could shape the series moving forward.Whether you’re a long-time survivor or a newer fan watching the hype build, Field Report is your briefing room — focused, informed, and driven by a genuine love for Resident Evil’s legacy, lore, and future.The countdown has begun.Take a seat.This is your Field Report.
Resident Evil 3: Nemesis (1999) is unleashed… and the chase begins.In Part I of our deep dive into Resident Evil 3: Nemesis, Brett and James return to the streets of Raccoon City to explore the origins of one of the most intense and divisive entries in the series. From its early development and shifting identity, to the pressures Capcom faced following the success of Resident Evil 2, we break down how Nemesis came to be — and why this game still stands apart more than two decades later.This episode also tackles a long-standing Resident Evil urban legend, separating fact from fiction and uncovering where the story really began. Along the way, we dig into the game’s narrative, characters, and atmosphere, and discuss the new gameplay mechanics that pushed the series forward — including choices that shape encounters, faster enemies, and a constant sense of pursuit that never lets up.Whether you’re a longtime survival horror veteran or revisiting Nemesis for the first time, this episode sets the stage for everything that follows in our two-part series.The city is collapsing. The clock is ticking.And Nemesis… is already on your trail.
In this follow-up to our deep dive into Resident Evil 2’s turbulent development, Brett and James pick up the story at the moment the game finally reached players’ hands. With a physical copy of the original release in front of us, we explore the impact RE2 made the day it launched, how it redefined survival horror, and why its legacy continues to shape the franchise to this day.We break down the story, the unforgettable atmosphere of Raccoon City, and the innovations that set a new benchmark for the series. We also discuss the countless fan projects, mods, and spiritual successors inspired by Resident Evil 2, and examine how the game has endured as what many consider the quintessential Resident Evil experience.Good things truly come to those who wait, and Resident Evil 2 proved it. Join us as we celebrate the release, legacy, and lasting influence of one of Capcom’s greatest achievements.
In this episode of Typewriter Sessions, we take a deep dive into the chaotic and fascinating development of Resident Evil 2 (1998) — a journey filled with creative struggles, bold ambitions, and near disasters that almost derailed one of gaming’s most iconic sequels.Join Brett (and newly joined co-host James) as we explore the story behind the game’s complex and troubled production, from its earliest concept stages to the days leading up to release. We uncover the internal tensions, studio pressures, and creative shifts that shaped the sequel that nearly never was.We also shine a spotlight on the mysterious “Resident Evil 1.5” — the scrapped version of the game that has since become the stuff of Resident Evil legend. Discover what was planned, what was lost, and how those abandoned ideas continue to influence the series today.Whether you’re a die-hard fan of the franchise or a newcomer curious about its history, this is the ultimate behind-the-scenes look at how survival horror almost changed forever.
Typewriter Sessions - Episode 2 (Part 2): How the Original Resident Evil Was Made | Classic Survival Horror Deep DiveWelcome to the concluding episode of Typewriter Sessions of Resident Evil (1996), a brand-new podcast dedicated to diving deep into the making of legendary video games. In this two-part premiere, hosts Brett and Claire explore the origins, development, and release of the original Resident Evil (1996) — the game that defined the survival horror genre.In Part 2, we follow the game’s journey from release, all the way to the games success and the birth of one of gaming’s most iconic franchises. Whether you're a long-time Resident Evil fan, a retro gaming enthusiast, or curious about how classic games were made — this podcast is for you.
Welcome to the debut episode of Typewriter Sessions! Join Brett and Claire as they dive deep into the creation of the original Resident Evil. From early concepts and design inspirations to behind-the-scenes stories and development hurdles, and even a few secrets you may have never known!This episode covers the journey leading up to the game's iconic release. Expect great stories, nostalgic memories, and plenty of laughs along the way. Stay tuned for part two, where we explore the release, reception and the legacy that followed.SORRY FOR THE TEETHING PROBLEMS ON CLAIRE'S AUDIO. NO MATTER HOW MUCH WE TESTED THIS SET UP AND EVERYTHING WAS FINE DURING TEST, THIS ONLY HAPPENED WHEN WE DID THE OFFICIAL RECORDING! WE WILL HAVE THIS SORTED FOR PART 2!!!Don't forget to check us out on Instagram: @typewritersessionsAnd if you want to see Brett play through some Resident Evil titles. check him out on YouTube: @MiniGrimz.
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