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Author: Plabayo BV

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A podcast about networking, Rust, and everything in between. Join us as we explore the stack: from protocols and packet flows to the people and projects building the modern internet — all through the lens of Rust. Featuring deep dives, crate spotlights, and expert interviews.
17 Episodes
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episode 17 — Early Web History and Interlisp with Larry Masinter.We sit down with internet pioneer and longtime IETF contributor Larry Masinter to revisit the origins of many technologies developers use every day. From his early days at Xerox PARC to co-authoring foundational RFCs on HTTP, URIs, and more, Larry shares first-hand stories that connect the early web to the world we build in now. The conversation also explores his current passion project: reviving the Interlisp environment as a living historical system.Learn more:https://larrymasinter.net/ — Official website from Larry Masinterhttps://www.rfc-editor.org/rfc/rfc2616 — RFC 2616 – HTTP/1.1 Specificationhttps://www.rfc-editor.org/rfc/rfc3986 — RFC 3986 – URI Generic Syntaxhttps://www.rfc-editor.org/rfc/rfc2324 — RFC 2324 – Hypertext Coffee Pot Control Protocolhttps://www.rfc-editor.org/rfc/rfc2732 — RFC 2732 – Literal IPv6 Addresses in URLshttps://datatracker.ietf.org/doc/html/draft-masinter-dated-uri — Draft: the 'tdb' and 'duri' URI schemes, based on dated URIshttps://interlisp.org — The Interlisp Revival ProjectRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:34 Introduction to Larry Masinter05:32 The Intellectual Environment at Xerox PARC06:49 The Interlisp Project and Its Impact10:05 Transitioning to Document Servers and HTTP12:02 Resources, Gopher and the Early Web15:45 Why did HTTP succeed where Gopher faded away20:56 Larry's Involvement in Web Standards and Protocols25:11 Reviving Interlisp post-pandemic27:13 interlisp.org, 5 years later32:57 The Tradition of April 1st RFCs33:51 Invention of Hypertext Coffee Pot Control Protocol (1998)37:04 The Invention of HTCPCP40:55 Exploring URI Schemes47:58 Form-Based File Upload49:12 The Politics of Web Standards01:05:12 The Evolution of Web Protocols01:05:53 Developing in the Interlisp Environment01:14:03 Goals of the Interlisp Revival Project01:23:39 Collaborations and Future Aspirations01:25:09 OutroNetstack.FMMore information: https://netstack.fm/#episode-17Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj
episode 16 — WebRTC and Sans IO with Martin Algesten.We sit down with Rust developer Martin Algesten for a deep dive into WebRTC and the Sans IO approach to protocol design. Martin traces the surprising origins of WebRTC, explains why real time media over UDP is both powerful and painfully complex, and walks through how peer to peer connections work under the hood. The conversation then shifts to Sans IO design, why it matters for clean protocol implementations in Rust, and how Martin applies it in his own WebRTC stack, str0m.Learn more:https://github.com/algesten — Github profile of Martin Algestenhttps://github.com/algesten/str0m — A Sans I/O WebRTC implementation in Rusthttps://github.com/algesten/dimpl — DTLS 1.2 implementation (Sans‑IO, Sync)https://datatracker.ietf.org/doc/rfc8489/ — Session Traversal Utilities for NAT (STUN)https://datatracker.ietf.org/doc/rfc8656/ — Traversal Using Relays around NAT (TURN)https://www.w3.org/TR/webrtc/ — WebRTC: Real-Time Communication in BrowsersRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:40 Get to know Martin Algensten06:16 A bit of WebRTC history09:38 WebRTC 10130:05 P2P and Stun36:00 WebRTC: stages and flow from start to finish45:43 How Martin got into WebRTC and started the str0m project52:36 What is Sans IO?01:06:36 Why DTLS is not Sans IO in Str0m, but Str0m is01:18:34 OutroNetstack.FMMore information: https://netstack.fm/#episode-16Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj
episode 15 — Pingora with Edward and Noah from Cloudflare.In Episode 15 of netstack.fm, Glen sits down with Edward and Noah from Cloudflare to unpack the design of Pingora, the Rust based proxy framework that now powers Cloudflare’s origin facing traffic. The discussion covers why Cloudflare moved away from NGINX, how Pingora differs from Oxy, and what it takes to operate a high performance global proxy at massive scale. Listeners will learn about connection reuse strategies, dynamic traffic handling, gRPC and protocol translation, custom HTTP implementations, TLS backend choices, and the practical trade offs of Rust, Tokio, and work stealing in real production systems. It is an episode full of deep technical insights into building and operating modern networking infrastructure.Learn more:https://blog.cloudflare.com/how-we-built-pingora-the-proxy-that-connects-cloudflare-to-the-internet/ — Pingora's introduction bloghttps://blog.cloudflare.com/pingora-open-source/ — Pingora launch blog post (Cloudflare)https://github.com/vicanso/pingap — pingap, built on top of pingorahttps://blog.cloudflare.com/road-to-grpc/ — Cloudflare gRPC and gRPC Web articlehttps://github.com/hyperium/h2 — Hyperium h2 cratehttps://github.com/cloudflare/quiche — Quiche (QUIC and HTTP3 implementation)https://blog.cloudflare.com/technical-breakdown-http2-rapid-reset-ddos-attack/ — Cloudflare Rapid Reset HTTP2 attack analysishttps://csrc.nist.gov/pubs/fips/140-3/final — NIST FIPS 140-3 publicationhttps://blog.cloudflare.com/introducing-oxy/ — Introducing Oxy (Cloudflare)https://blog.cloudflare.com/oxy-extensibility/ — Oxy's extensions via genericshttps://blog.cloudflare.com/20-percent-internet-upgrade/ — Oxidizing other CDN components for performancehttps://github.com/cloudflare/foundations — Cloudflare's foundations crateRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:37 A bit of background on the episode and our guests03:18 The Evolution of Proxy Frameworks: Oxy vs. Pingora14:59 The Philosophy Behind Pingora's Design20:53 Understanding Pingora's Bare Bones Structure27:50 Metrics and Observability in Pingora39:19 Caching Strategies and Backend Structures42:56 Usage of OnceCell45:39 TLS Implementations and Their Importance50:51 Dynamic Traffic Management and gRPC Support01:02:10 Optimizing Connection Reuse with Pingora01:07:10 The Importance of Layer 7 Processing01:11:16 The Shift from Static to Dynamic Web Traffic01:18:48 Performance Improvements with Rust and Tokio01:26:00 Memory Management and Allocation Strategies01:37:59 OutroNetstack.FMMore information: https://netstack.fm/#episode-15Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj
Episode 14 – Roto And Cascade with Terts and Arya from NLnet Labs.In this episode we have a conversation with Terts and Arya from NLnet Labs. Together we explore their paths into systems programming, the mission of NLnet Labs, and the critical internet infrastructure the organization maintains. The discussion spans DNSSEC, large scale DNS operations, Rotonda, and the Roto scripting language, with deep dives into performance engineering, zero copy design, and building resilient open source networking software. It is a technical episode that highlights the people and ideas behind essential internet protocols.Learn more:https://www.nlnetlabs.nl/ — NLnet Labs websitehttps://github.com/NLnetLabs/cascade — A friendly DNSSEC signing solutionhttps://indico.dns-oarc.net/event/55/contributions/1186 — slides of conference talk introducing Cascadehttps://github.com/NLnetLabs/rotonda — Modular, programmable BGP Enginehttps://github.com/NLnetLabs/roto — strongly-typed, compiled embedded scripting language for Rusthttps://www.youtube.com/watch?v=7xJEFPlfy7Y — EuroRust 2025 talk by Terts on Rotohttps://docs.rs/domain/latest/domain/new/base/wire/index.html — domain's zerocopy modulehttps://bal-e.org/blog/ — Blog from Aryahttps://2026.rustweek.org/ — RustWeek 2026 (with open CFP until EOY 2025)RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro01:14 Backgrounds of Terts and Arya10:37 Overview of NLnet Labs17:43 Understanding DNSSEC25:29 The Role of Cascade in DNSSEC41:06 Understanding Roto and Rotonda45:55 The Evolution of Roto's Scripting Language49:34 Integration and Efficiency in Roto52:05 Real-World Applications of Roto01:00:36 The Importance of Data Structures in Performance01:06:34 Optimization Strategies for High Performance01:17:14 Zero-Copy Techniques in DNS Handling01:26:06 OutroNetstack.FMMore information: https://netstack.fm/#episode-14Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj
Episode 13 – Inside Ping Proxies with Joseph Dye.In this episode of Netstack.fm, Glen from Plabayo talks with Joseph Dye (Joe), founding engineer at Ping Proxies, about building large-scale proxy infrastructure in Rust. Joe shares how he went from art student to programmer, joining Ping when it was a tiny startup running on Python and Squid. He explains how they rebuilt everything in Rust, creating performant HTTP and SOCKS5 proxies and managing massive IP networks for web scraping. The conversation covers the evolution of their stack, challenges with HTTP versions, TCP/IP fingerprinting, user-space networking with DPDK, and the adoption of MASQUE and HTTP/3. Joe also reflects on Rust’s safety benefits, being the only Rust engineer at Ping, and how the company stays competitive through technical innovation rather than size.Learn more:https://github.com/smoltcp-rs/smoltcp — A Rust-based user-space TCP/IP stackhttps://dpdk.org — The Data Plane Development Kit for high-performance packet processing and kernel bypasshttps://github.com/cloudflare/quiche — Cloudflare’s QUIC and HTTP/3 implementation, mentioned for MASQUE support w/ tokio supporthttps://github.com/tokio-rs/tokio — The asynchronous runtime used by Ping Proxies for concurrencyhttps://github.com/hyperium/h2 — Rust’s HTTP/2 library, referenced as part of Ping Proxies’ stackhttps://github.com/hyperium/h3 — Rust’s HTTP/3 library, used for advanced proxy tunnelinghttps://datatracker.ietf.org/doc/rfc9298 — Proxying UDP in HTTP (MASQUE)https://ipxo.com — Marketplace for leasing IP addresses, discussed in how Ping acquires IP rangeshttps://pawns.app/sdk/ — Example of SDK-based residential proxy provider referenced in the episodeRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:41 Introduction to Proxies and Joe's background03:42 Understanding Pink Proxies and Their Offerings06:52 The Technical Journey: From Squid to Rust09:47 Proxy Types: Data Center vs. Residential12:42 Building a Proxy Infrastructure15:44 Challenges with HTTP Protocols18:39 The Importance of Customization in Proxy Development21:38 Team Dynamics and Future Growth29:32 Transitioning to Rust Development30:59 Understanding HTTP Protocols32:40 Exploring HTTP/2 and HTTP/334:05 The Future of Proxying with Mask36:14 Evaluating New Technologies for Proxies37:51 Developing for End User Devices39:49 Challenges in Network Stack Development41:15 Proxying Non-HTTP Traffic42:51 TCP/IP Fingerprinting Explained47:57 The Importance of TCP/IP Fingerprinting53:28 Performance Considerations in User Space TCP58:22 Competing in the Proxy Market01:00:05 Cancellation Safety in Rust Concurrency01:03:53 OutroNetstack.FMMore information: https://netstack.fm/#episode-13Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 12 – Oxide Networking with Ryan Goodfellow.A conversation with Ryan Goodfellow about Rust networking at Oxide. We will explore the Oxide computer stack with a focus on network, including their fully integrated cloud computer, programmable networking with P4 and Dendrite, the Maghemite routing stack, and OPTE — a Rust-based packet engine running inside the kernel. Ryan also shares how his background in large-scale network testbeds led him to help design Oxide’s rack-scale system and its modern approach to routing, observability, and hardware–software co-design.Learn more:https://oxide.computer/ — Oxide Computer Companyhttps://github.com/oxidecomputer/opte — OPTE (Oxide Packet Transformation Engine)https://github.com/oxidecomputer/maghemite — Maghemite (Routing Stack)https://github.com/oxidecomputer/dendrite — Dendrite (P4 Switch Control)https://github.com/oxidecomputer/hubris — Hubris (Rust OS for Microcontrollers)https://github.com/oxidecomputer/falcon — Falcon (Virtual Rack Testbed)https://rfd.shared.oxide.computer/rfd/0347 — RFD 347 (Delay-Driven Multipath Routing (DDM))https://groups.csail.mit.edu/ana/Publications/PubPDFs/Tussle2002.pdf — The Tussle in Cyberspace (Paper)https://named-data.net/project/ndn/ — Named Data Networking Projecthttps://www.sigcomm.org/ — ACM SIGCOMM Conferencehttps://www.usenix.org/conference/nsdi26 — USENIX NSDI Symposiumhttps://oxide-and-friends.transistor.fm/episodes/the-frontend-of-the-computer — Oxide & Friends (Dropshot Episode)RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:44 Meet Ryan Goodfellow06:23 Building Large-Scale Test Beds07:46 The future of the internet10:54 Overview of Oxide's Rack Scale Computer19:36 Exploring BGP and Routing Protocols26:02 The X4C Compiler and Its Origins39:43 Programming for Tofino and Observability45:10 Life of packets of an HTTP Web (Oxide Rack) server01:01:58 Exploring Maghemite: The Routing Stack01:12:45 Future Directions: Rust-Based Operating Systems01:19:28 Testing Strategies and the Falcon Framework01:27:25 OutroNetstack.FMMore information: https://netstack.fm/#episode-12Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 11 – Modern networking in Firefox with Max Inden.A conversation with Max Inden, Staff Software Engineer at Mozilla, about modernizing Firefox’s networking stack in Rust. We cover his work on the QUIC and HTTP/3 stack — improving UDP I/O, congestion control, and overall performance — and why QUIC matters as a fast, encrypted, and evolvable transport for HTTP/3, WebTransport, and beyond.Learn more:https://max-inden.de/ — Personal website of Max Indenhttps://max-inden.de/post/fast-udp-io-in-firefox/ — Fast UDP I/O for Firefox in Rust — by Max Indenhttps://archive.fosdem.org/2025/schedule/event/fosdem-2025-4229-getaddrinfo-sucks-everything-else-is-much-worse/ — getaddrinfo sucks, everything else is much worse — Talk by Valentin Gosuhttps://github.com/mozilla/neqo — Mozilla Neqo (HTTP/3 and QUIC stack)https://datatracker.ietf.org/doc/html/rfc9000 — RFC 9000 – QUIC: A UDP-Based Multiplexed and Secure Transporthttps://datatracker.ietf.org/doc/html/rfc9114 — RFC 9114 – HTTP/3https://datatracker.ietf.org/doc/html/rfc9462 — RFC 9462 – Discovery of Designated Resolvershttps://www.rfc-editor.org/rfc/rfc8484.html — RFC 8484 – DNS Queries over HTTPS (DoH)https://datatracker.ietf.org/doc/draft-ietf-happy-happyeyeballs-v3/ — Happy Eyeballs Version 3 (Draft)https://github.com/microsoft/msquic — Microsoft MsQuichttps://developer.mozilla.org/en-US/docs/Web/API/WebTransport — WebTransport API documentationhttps://datatracker.ietf.org/wg/masque/about/ — MASQUE (Proxy) protocol introductionhttps://www.ietf.org/ — Internet Engineering Task Force (IETF)https://www.ietf.org/meeting/ — IETF MeetingsRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:38 Introduction to Max Inden03:27 Max Inden's Journey to Mozilla06:32 The Role of IETF in Internet Design09:42 QUIC and HTTP/3 in Firefox12:27 Understanding HTTP/3 Upgrade Mechanisms15:15 Challenges with UDP and Firefox's Networking Stack18:15 Optimizing UDP I/O for Performance21:36 Cross-Platform Performance Considerations24:23 Network Drivers and Their Impact27:18 Exploring Happy Eyeballs and Connection Strategies30:07 WebTransport and Future of QUIC32:56 Contributions to Firefox and Open Source36:05 Happy Eyeballs and related56:15 Github Git Hosting57:24 Quic Usage within Firefox01:03:02 Closing Thoughts and call to Action01:06:44 OutroNetstack.FMMore information: https://netstack.fm/#episode-11Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 10 – zerocopy with Joshua Liebow-Feeser.A conversation with Joshua Liebow-Feeser, the developer behind netstack3 and the creator of zerocopy, a crate that makes zero-cost memory manipulation effortless. Originally built for Fuchsia, zerocopy is now used by over 400 crates on crates.io, with nearly 300 million downloads.We explore the origins of Fuchsia, the creation and purpose of zerocopy, how it works, and why you might want to use it. And of course, we get to know Joshua and his journey so far.Learn more:https://model-checking.github.io/kani/ — Kani verifierhttps://github.com/rust-lang/rust/issues/99571 — Safe Transmute tracking issuehttps://github.com/rust-lang/unsafe-code-guidelines — Unsafe Code Guidelines WGhttps://docs.rs/zerocopy/latest/zerocopy/ — ZeroCopy documentationhttps://docs.rs/zerocopy-derive/latest/zerocopy_derive/ — ZeroCopy derive macroshttps://fuchsia.dev/fuchsia-src/get-started/learn/intro/architecture — Fuchsia networking architecturehttps://docs.kernel.org/networking/scaling.html — Scaling in the Linux Networking Stackhttps://www.youtube.com/watch?v=rFejpH_tAHM — dotGo 2015 - Rob Pike - Simplicity is ComplicatedRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:39 Introduction to Joshua Liebow-Feeser01:34 Joshua's Journey into Software Development11:41 The Origins of Netstack 317:21 The Philosophy Behind Netstack 323:03 The Role of Rust in Networking42:57 The Concept and Development of ZeroCopy53:10 Understanding Zero Copy and Its Constraints55:11 Exploring Memory Management in Networking59:23 Challenges with Variable Length Data Formats01:04:20 Async Programming and Its Implications01:11:13 Performance Considerations in Networking01:16:50 Ambition in Software Design and API Simplicity01:32:13 The Future of Networking and Rust's Role01:42:42 OutroNetstack.FMMore information: https://netstack.fm/#episode-10Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
gRPC with Lucio Franco

gRPC with Lucio Franco

2025-10-1401:27:59

Episode 9 – gRPC with Lucio Franco.A deep dive into the world of asynchronous networking in Rust with Lucio Franco, maintainer of Tonic, Tower, Tokio, and Hyper. We explore the origins and design of gRPC and its Rust implementation, Tonic—how it came to be, what problems it solves, and why it matters. Along the way, Lucio shares insights into open source collaboration, Google’s work on gRPC for Rust, and what the future might hold for the broader async Rust ecosystem.Learn more:https://github.com/hyperium/tonic — Tonic on GitHubhttps://github.com/tokio-rs/tokio — Tokio runtimehttps://github.com/tower-rs/tower — Tower libraryhttps://github.com/tower-rs/tower-grpc — Archived tower-grpc projecthttps://grpc.io/ — gRPC official sitehttps://github.com/hyperium/tonic/blob/master/examples/helloworld-tutorial.md — Tonic "hello world" tutorialhttps://docs.rs/tonic/latest/tonic/ — Tonic technical documentationhttps://twitter.github.io/finagle/ — Finaglehttps://github.com/linkerd/linkerd2 — linkerd2RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:45 Introduction to Lucio06:50 Lucio's Journey in Rust and Open Source14:45 Future of tower29:48 Exploring gRPC: Concepts and Features36:33 gRPC vs HTTP: A Comparative Analysis43:38 The Role of Proxies in gRPC Communication54:12 Integrating Tonic with Other Stacks59:15 Collaboration with Google on Tonic01:07:03 Getting Started with Tonic and gRPC01:09:48 Tonic Ecosystem: Recommended Crates01:14:19 The Naming of Tonic01:16:38 gRPC Web: Bridging the Browser Gap01:23:16 Proxying gRPC Data: Considerations and Challenges01:27:08 OutroNetstack.FMMore information: https://netstack.fm/#episode-9Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 8 – Fuchsia's Netstack3 with Bruno Dal Bo Silva.In this episode our guest is Bruno Dal Bo Silva, Staff Software Engineer at Google. We will dive into his path into networking and Rust, and the story behind netstack3, the Rust-based networking stack built for Google’s Fuchsia operating system. We cover its origins from the Go-based netstack, why Rust was chosen, and the challenges of implementing a full range of protocols — from TCP and UDP with their POSIX socket API to the many less-visible but essential pieces like ARP, ICMP, IPv6, DHCP, and more. We hope you brought a bowl as you're in or a juicy letter soup with this one. Bruno also shares insights on where he sees the future of netstack3 — including its potential beyond Google.Learn more:https://fuchsia.dev/netstack3 source code: https://fuchsia.googlesource.com/fuchsia/+/refs/heads/master/src/connectivity/network/netstack3/netstack3 publishing tracking bug: https://fxbug.dev/448156020Fast UDP I/O for Firefox in Rust: https://max-inden.de/post/fast-udp-io-in-firefoxRFC 2462 - SLAAC: https://www.rfc-editor.org/rfc/rfc2462smoltcp (Rust TCP/IP stack for embedded): https://github.com/m-labs/smoltcpRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:42 Introduction to Bruno and his Journey04:37 Bruno's Engineering Background and Its Impact06:56 Exploring Fuchsia: Overview and Architecture10:08 Transitioning to NetStack 3: The Rust Revolution17:35 Diving into Networking Protocols: Life of a Packet24:45 Understanding ARP and Ethernet Protocols28:00 Dynamic Host Configuration Protocol (DHCP) Explained34:41 The Future of Networking: IPv6 and Happy Eyeballs40:52 QUIC Protocol: User Space vs Kernel Space46:53 More about netstack3 and unsafe code usage55:22 Async usage in Netstack301:00:36 Comparing netstack3 with smolltcp01:04:50 Running your own TCP stack on the linux platform01:06:25 Roadmap to get fuchsia on crates.io01:11:37 Closing Thoughts and Future Directions01:15:32 OutroNetstack.FMMore information: https://netstack.fm/#episode-8Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 7 – Rustls with Dirkjan OchtmanIn this episode, we go through Dirkjan's extensive experience in software development, particularly focusing on Rust, TLS, and QUIC protocols.We explore Dirkjan his journey working on QUIC implementations to his contributions to Rust TLS and Hickory DNS. The conversation also delves into the ACME protocol and the Instant Domain Search project.Dirkjan shares insights on the future of Rustls and the importance of community support in open-source projects.Learn more:https://dirkjan.ochtman.nl/https://github.com/rustls/rustlsrustls 0.24 tracking issue: https://github.com/rustls/rustls/issues/2400HickoryDNS Let's Encrypt tracking issue: https://github.com/hickory-dns/hickory-dns/issues/2725https://github.com/djc/instant-acmehttps://instantdomainsearch.com/RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:44 Introduction to Dirkjan Ochtman02:02 Dirkjan's Rustls contributor origins04:18 Quic implications on Rustls13:35 Exploring the H3 Protocol and Its Challenges16:47 Contributions to Hickory DNS22:59 instant ACME28:43 R2D2 — Connection Pooling32:13 the EPP Protocol34:40 Insights from Working with Domain Registrars35:36 Rustls and Safety50:31 The Future of Rust TLS and Its Ecosystem54:50 OutroNetstack.FMMore information: https://netstack.fm/#episode-7Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Curl with Daniel Stenberg

Curl with Daniel Stenberg

2025-09-2301:01:05

Episode 6 – Curl with Daniel Stenberg.In this episode of netstack.fm, Glen speaks with Daniel Stenberg, the creator and maintainer of Curl, one of the most widely used networking tools on the internet. They discuss Daniel's journey into programming and networking, the evolution of Curl from a simple tool to a comprehensive solution supporting multiple protocols, and the challenges of maintaining such a large open-source project. Daniel shares insights on the importance of community involvement, the complexities of debugging across various platforms, and his reflections on a 30-year journey with Curl. The conversation highlights the significance of open-source contributions and the future of Curl as a project.Learn more:https://curl.se/https://daniel.haxx.se/https://daniel.haxx.se/blog/https://github.com/curl/curlRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:36 Introduction to Curl and Daniel Stenberg05:20 Understanding Protocols and Specifications08:10 The Birth of Curl: From IRC Bot to Networking Tool12:46 Curl's Evolution and Protocol Support15:58 The Decision to Focus on Client-Side Development17:40 Current Protocol Support in Curl22:17 Managing Complexity in Curl's Codebase25:33 The Choice of C as the Programming Language28:33 Continuous Development and Community Engagement30:16 Balancing Work, Family, and Open Source Contributions36:37 Transitioning to Full-Time Work on Curl41:38 The Challenge of Funding Open Source Projects46:44 Exploring Commercial Opportunities with Curl49:53 Ensuring Curl's Longevity and Succession Planning51:58 Tackling Technical Challenges in Open Source Development57:05 Reflecting on a 30-Year Journey with Curl01:00:07 OutroNetstack.FMMore information: https://netstack.fm/#episode-6Join our Discord: https://discord.gg/29EetaSYCDReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 5 – Tokio with Carl Lerche.In this episode of Netstack.fm, Glen speaks with Carl Lerche, the creator and maintainer of the Tokio Runtime, about his journey into technology, the evolution of programming languages, and the impact of Rust on the software development landscape. They discuss the rise of async programming, the development of networking libraries, and the future of Rust in infrastructure. Carl shares insights on the creation of the Bytes crate, the implications of io_uring, and his role at Amazon. The conversation also touches on the upcoming Tokio conference and the introduction of Toasty, a new query engine for Rust.Learn more:https://tokio.rs/https://www.tokioconf.com/https://github.com/carllercheRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:45 Origins of Carl04:01 Parallel between DotCom Bubble and current AI wave05:52 Origins of Carl... Continued09:12 Carl discovers Rust in 201413:40 Creation of mio17:39 mio, tokio and futures19:15 Powers of Rust25:57 io_uring26:12 The Evolution of IO-URing and Its Practicality29:40 Carl's job at Amazon and Tokio30:51 Maintaining Tokio today and beyond32:30 Toasty38:58 AI in Software Development: A Tool for Productivity49:20 First Tokio Conference53:10 Final words55:17 OutroNetstack.FMMore information: https://netstack.fm/#episode-4Join our Discord: https://discord.gg/VN77rKHRReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Datastar and Hypermedia

Datastar and Hypermedia

2025-09-0901:31:59

Episode 4 – Datastar and Hypermedia.In this episode, Glen interviews Delaney, the creator of DataStar, a lightweight framework designed for building real-time collaborative web applications. Delaney shares his journey from being a 3D artist to a developer, emphasizing the importance of hypermedia and real-time visualization. The conversation delves into the efficiency of DataStar, its use of Server-Sent Events (SSE), and the framework's potential for collaborative web experiences. Delaney also discusses the challenges of WebSockets and introduces future projects like DarkStar, aimed at enhancing networking capabilities. Overall, the episode highlights the transformative potential of DataStar in modern web development. In this conversation, Delaney discusses the intricacies of DataStar, a real-time system for handling large volumes of messages. He emphasizes the importance of simplicity in programming, the significance of measuring performance, and the role of abstraction in software development. Delaney also explains the core functions of DataStar, including patch elements and signals, and how they facilitate real-time interactivity. The discussion touches on offline support, the growth of the DataStar community, and the non-profit model that supports its development. Delaney encourages developers to engage with the community and emphasizes the importance of building solutions to real problems.Learn more about Datastar and Hypermedia:https://data-star.dev/https://data-star.dev/reference/datastar_prohttps://hypermedia.systems/RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:42 Delaney and his background02:39 The Evolution of Hypermedia and Real-Time Systems06:27 SSE and Compression15:33 The Social Web23:01 Why use datastar?29:42 Web Transport and Darkstar33:55 DataStar and Future Directions46:04 Understanding Abstraction in Programming50:19 DataStar: Key Functions and Concepts53:27 Signals in DataStar: When to Use Them57:25 Front-End Validation and User Experience59:27 Offline Support and Web Applications01:02:56 The Growth of DataStar and Community Engagement01:07:09 The Challenges of Web Development01:09:26 AI and Its Role in Development01:13:22 DataStar and WebTransport: Future Directions01:16:33 Dynamic Content and DataStar's Use Cases01:18:35 Funding and Sustainability of Open Source Projects01:31:02 OutroNetstack.FMMore information: https://netstack.fm/#episode-4Join our Discord: https://discord.gg/VN77rKHRReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 3 – OpenTelemetry, eBPF and Metoro.In this conversation, Chris Batterbee, co-founder of Metoro, discusses the importance of observability in modern software systems, particularly in Kubernetes environments. He explains how Metoro leverages eBPF technology to simplify observability by automatically instrumenting applications. The discussion also covers the integration of OpenTelemetry, the challenges faced by developers in implementing observability, and the potential of AI in diagnosing issues. Chris shares insights from his experience with Y Combinator and the competitive landscape of observability tools, emphasizing the unique position of Metoro in the market.Learn more about OpenTelemetry, eBPF and Metoro:https://opentelemetry.io/https://ebpf.io/https://metoro.io/metoro demo: https://demo.us-east.metoro.io/guardian?startEnd=&service=OpenTelemetry metric examplar: https://opentelemetry.io/docs/specs/otel/metrics/data-model/#exemplarsRamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:41 Chris Batterbee his background02:27 eBPF intro in context of Metoro04:20 eBPF + OpenTelemetry06:37 Opentelemetry Experience14:19 WASM16:10 eBPF and Windows16:59 Y Combinator Experience23:52 OpenTelemetry standard25:50 Platform is king26:53 eBPF accessibility28:30 Future of Prometheus29:41 Metoro and LLMs32:14 Replacing Sentry and the like33:46 Profiling35:39 Metoro Subscription Models36:37 Final words38:57 OutroNetstack.FMMore information: https://netstack.fm/#episode-3Join our Discord: https://discord.gg/VN77rKHRReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Episode 2 – Hyper with Sean McArthur.In this episode, Glen interviews Sean McArthur, the creator and maintainer of the Hyper ecosystem. They discuss Sean's journey in software engineering, the evolution of Rust and asynchronous programming, and the growth of Hyper from its inception at Mozilla to its current status in the web development landscape. Sean shares insights on the creation of hyper, hyper-util, http, headers, the Warp framework, and the challenges of integrating HTTP/3 and QUIC. The conversation also touches on collaboration with cURL, the FFI layer, and Sean's aspirations for the future of Hyper and the broader ecosystem.Learn more about Sean McArthur, Hyper and Warp:https://seanmonstar.com/https://seanmonstar.com/sponsor/https://hyper.rs/https://seanmonstar.com/blog/async-hyper/https://github.com/hyperium/hyperhttps://github.com/seanmonstar/warphttps://seanmonstar.com/blog/warp/RamaIf you like this podcast you might also like our modular network framework in Rust: https://ramaproxy.orgChapters00:00 Intro00:45 Introduction to Sean and the Hyper Ecosystem01:48 Sean's entrance into Rust06:17 The Impact of Mozilla on Sean's Career07:54 The Development of Hyper and Its Challenges13:20 Realizing Hyper's Long-Term Potential15:32 The Creation of hyper-util and Its purpose17:32 http and headers crates22:40 Navigating API Design Challenges22:47 The Philosophy Behind Warp Framework26:43 Integrating HTTP/2 and HTTP/3 Support28:54 The Evolution of the Requests Library30:17 Commercial Aspects of Hyper31:31 The Complexities of HTTP/3 Integration34:35 Reflections on the cURL and Hyper Collaboration38:50 Maintaining Open Source Independence40:16 Future Aspirations for Hyper41:23 Encouraging Community Engagement in Open Source42:28 Final words43:57 OutroNetstack.FMMore information: https://netstack.fm/#episode-2Join our Discord: https://discord.gg/VN77rKHRReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
Welcome to Netstack.fm

Welcome to Netstack.fm

2025-08-1910:32

In the inaugural episode of NetStack FM, hosts Elizabeth and Glen introduce themselves and the purpose of the podcast, which is to explore the intersection of protocols and people in the tech industry. Glen shares his personal journey into technology, discussing his background in software development, gaming, and networking.The conversation highlights the challenges and learning experiences that shaped his careers, leading to the creation of Rama, a modular framework for building network services.The episode concludes with a preview of upcoming guests and topics, emphasizing the podcast's goal to educate and engage listeners in the world of networking and Rust.More information: https://netstack.fm/#episode-1Join our Discord: https://discord.gg/VN77rKHRReach out to us: hello@netstack.fmMusic for this episode was composed by Dj Mailbox. Listen to his music at https://on.soundcloud.com/4MRyPSNj8FZoVGpytj.
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