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Maia's Solo Room

Author: Maia Wilson

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A quiet corner for solo RPG adventuring. Raw actual play sessions of journeys across a multitude of realms. Low production, high adventure. Games played by Maia Wilson. RSSVERIFY

15 Episodes
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Serrin survives the corrupting influence of the Singing Fields and arrives in Ember, the Wandering City. After securing the first piece of the apparatus, I investigate a string of brutal livestock killings. Watch as I track a Wereraven to its lair, craft Silver Nitrate in the middle of combat to stop its regeneration, and invoke the crushing power of the Watcher Beneath the Waves to end the threat.You can pick up Befallen on itch.io: https://circe10.itch.io/befallenPlayed by Maia Wilson: https://maias-game-room.bullet.site
In Session 3, I touch down on the ruined city-world of Jewel before making a desperate run for the Outer Ring. My journey takes a lethal turn when I stumble upon a Medusa Sector base, forcing me to flee a high-level MasterHacker to survive. Safely docking at an ISF Settlement, I finally repair my ship, craft a powerful Ion Carbine, and earn the Federation's favor by acing a high-speed test flight. Played by Maia Wilson: https://maias-game-room.bullet.site
In this session, Serrin secures their standing in Rimehaven before heading south to Ember. We track down a fugitive scholar to confiscate dangerous research notes, using diplomacy rather than force to resolve the conflict. Later, a high-stakes alchemy experiment forces Serrin to directly invoke the Eternal Song, resulting in a successful crystallization but a violent physical complication. The episode wraps up with Serrin leaving the frozen north, only to stumble immediately into a warped, singing terrain that threatens to deepen their corruption.Played by Maia Wilson: https://maias-game-room.bullet.site
In Session 2, I land on Minimas V to infiltrate the ruined Empyrean Laboratories and uncover the truth behind the violet signal. I discover my origins as "Legacy Hardware" from the Old World and meet The Prophet, who gifts me a rare Tesseract and a new purpose: to find my own desire. My glass cannon build also faces another tough test in a lethal showdown against a high-level Medusa Cyber-Terrorist. Played by Maia Wilson: https://maias-game-room.bullet.site
Welcome to the first session of my solo playthrough of Befallen: A Dark Fantasy Game of Obsession and Corruption!I introduce my character, Serrin, an Awakened Scholar obsessed with retrieving the pieces of an apparatus to make contact with the Eternal Song entity. Serrin is already marked by the Eldritch, evident by their cold, black, reflective eyes, which are a physical sign of their brush with the otherworldly entity.Played by Maia Wilson: https://maias-game-room.bullet.site
In this first session, I wake up as Gray, a cyborg with corrupted memory files and a mysterious signal leading me toward a moon called Minimus V. My journey begins in the Inner Ring where I discover Nieve, an aquatic planet hiding a high-security underwater prison. I attempt to quell a violent prison revolt to gain favor with the Synth Arc faction, but my "glass cannon" build is immediately put to the test. Played by Maia Wilson: https://maias-game-room.bullet.sitePlayed by Maia Wilson: https://maias-game-room.bullet.site
I’ve added custom rules for scene structure and a Memory Trigger mechanic to drive the narrative and uncover my character's lost past. And after hitting a wall with the original rules, I'm playtesting my homebrew rules to fix the pacing. Then I'm diving straight into a Rift Closure quest to see if my homebrew combat system holds up. Spoiler: Ironstorm is still my best friend. Watch on Youtube: https://www.youtube.com/watch?v=RO0geH8YDTIPlayed by Maia Wilson: https://maias-game-room.bullet.site
This session covers my journey where the journey includes a tense duel with the slippery Black Hat (who escaped!), discovering the Radio Tower, and returning to the village to learn and train the new "Shoot & Swipe" skill.This all leads to the Day 45 cutscene, where my people reject me just as The God appears for a major showdown.Played by Maia Wilson: https://maias-game-room.bullet.site
I am officially diving into the solo rpg, Riftbreakers 2E!---I start by walking through the character overview, going over my tall, scarred, and feral protagonist, Tessa Ward. She wakes up with zero memory, only her name and a burning, Type A need for control that quickly turns into pure rage.---This session also covers the entire Twisting Paths prologue which is this awesome tutorial to walk you through a few of the basics of the game. And I end off on meeting the most unhelpful NPC in all of Kaethor, Fernelion Thren, who immediately became the target of Tessa’s secondary story arc: kill that unhelpful bureaucrat.---Watch on Youtube: https://youtu.be/QRIPHXOuZT4?si=2HLsWB2nixEbUcOY---Riftbreakers 2E: https://blackoath.itch.io/riftbreakers-2ePlayed by Maia Wilson: https://maias-game-room.bullet.site
This session of my MIRU 2 playthrough covers Days 22-31. My character's power is on full display as I one-shot two different androids during the "Blood & Bones" and "Nowhere Airport" encounters. However, the world is still brutal, as my "cursed ankle" gave me three minor injuries in a row, costing me three full days of travel!Played by Maia Wilson: https://maias-game-room.bullet.site
The journey starts with some creepy ruins and a lucky, combat-free encounter. Then, things get intense as I face a mutated android and get Poisoned for the first time!The main event is the Day 20 cutscene, where I discover the game's only Android Village. I spend two full days here, selling off my hoarded items, buying upgrades like Active Body+ and Inventory+, and learning the new Weapon Toss Tech Skill. I even use the Bit Dojo to fully level the new skill to Level 6 (auto-hit)!Read through the companion journal insteadPlayed by Maia Wilson: https://maias-game-room.bullet.site
The journey continues through mountains, deserts, and swamps, including a friendly encounter with an Android village where I picked up a First Aid Kit and Signal Jammer.Things take a dramatic turn on Day 10 with a major cutscene: I meet a mysterious android ally, learn critical information about Rust, receive an Inhaler, witness her shocking death at the hands of The God, and face off against the winged machine for the first time! After the intense battle, I even claim a God Finger as a reward.The highs are followed by lows, as I suffer three Minor Injuries in a row, triggering the dreaded third injury event, resetting my stats, and costing me half my hard-earned bits! We finish off with a few more quiet days exploring ruins.Watch on YoutubeRead through the companion journal insteadGame: MIRU IIEtsy Tracker DialsPlayed by Maia Wilson: https://maias-game-room.bullet.site
Kicking off my playthrough of MIRU II! Picking up right after the cliffhanger ending of the first game, I'm continuing with my same character from Part 1! In this first session, I cover Days 1 through 7. We start the journey, explore some new terrain (mountains, grasslands), experience a few quiet ruins, and deal with the immediate appearance of the new God. The early days involve tracking its movement and a tense chase sequence leading to an escape.Compared to the deadly start of Part 1, these first 7 days felt surprisingly uneventful mechanically, which was unexpected! I also share my initial thoughts on some of the new mechanics, like the weather system.This series is mostly a personal archive of my playthrough, but since there aren't many MIRU 2 actual plays out there, I thought I'd share it. Watch on YoutubeRead through the companion journal insteadGame: MIRU IIEtsy Tracker DialsPlayed by Maia Wilson: https://maias-game-room.bullet.site
Anne “Lucky” Vega sets sail!In this opening episode, I chart the region of the Margins and its three key islands — Kahatu, Auki, and Nobuka. I also showcase the Faction Map that defines the political heart of the Isles:The Hallowed Hand, a vampiric theocracy tightening its grip on every port.The Drago Empire, a fading power clinging to old glory.The Obsidian Oracles, exiled occultists dealing in forbidden relics.With the world taking shape, Anne finally gets her first taste of real danger. Docking at Valanu City, we roll on custom tables to see how this story begins — a Faction Move by the Hand sparks tension, and her contact Haruto Kimura sends her on a Cargo Run to deliver supplies to a hidden outpost.The job spirals into chaos: inquisitors close in, Anne’s dragon Fiddle swoops to her rescue, and the first threads of rebellion take root.Watch on Youtube. Played by Maia Wilson: https://maias-game-room.bullet.site
Meet Anne “Lucky” Vega — a 20-year-old swashbuckler, explorer, and dragon rider from the Myriads. Her vow: liberate her home from the vampiric Hallowed Hand and forge her legend across the Sundered Isles.Anne begins as a low-ranking sailor under Captain Ironhide Bowey, fighting to prove herself, survive the chaos, and rise from obscurity to legend.This first episode builds the world around her. Using the Sundered Isles expansion books, I create three major powers that will shape every mission and consequence: the Hallowed Hand, the Drago Empire, and the Obsidian Oracles. These factions will become the living engine of the campaign.Watch on Youtube.Played by Maia Wilson: https://maias-game-room.bullet.site
Comments (1)

Joshua Flack

love the shows and the voice

Feb 2nd
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