DiscoverTwenty Sides: A DnD Podcast
Twenty Sides: A DnD Podcast
Claim Ownership

Twenty Sides: A DnD Podcast

Author: Twenty Sides

Subscribed: 46Played: 2,748
Share

Description

Most actual play podcasts ask for four hours. We'll take thirty minutes. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. No table talk, no rules lookups, no housekeeping — every episode is cut tight and ends somewhere you don't want it to. Expect buried history, bad decisions, and cliffhangers nobody at the table planned.

Every campaign is a complete story with a real ending, and each one stands on its own. So you don't have to start at the beginning of anything — pick a campaign, start at its Episode 1, and you'll be caught up inside a weekend.

Clean language throughout, so it works in the car, at work, or with the kids in the back.

New episodes every Monday.

231 Episodes
Reverse
Thelandor holds his swords to Quinn's throat while she sleeps. She doesn't know it yet, because in her dream she is somewhere else entirely, and she is not alone. Twenty Sides, a D&D actual play podcast. Campaign 3, Crownfall, Episode 46. On the snowy road, Thelandor's night watch becomes a gnoll watch. In her dream, Quinn wakes on red ground scattered with small fires as two figures walk toward her: an eight and a half foot devil whose horns match her own, and the celestial patron she ...
Miller has one job: keep the mapmakers busy out in the snow. Annabel has to find one map in a tent full of them. Twenty Sides, a D&D actual play podcast. Campaign 3, Crownfall, Episode 45. To fix the cracked Focusing Prism, the party needs a map of the forest to the northwest, and every map at the outpost lives in the scholars' tent. An outpost brother brings two scholars out of the tent, and Miller keeps them standing in a snowstorm over the party's map of the portal, grilling one of t...
They tied the tent shut from the inside. She was already in there. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 44. The prism works exactly the way Zalkum said it would, right up until he holds it to the light and tells them to keep watching for the flash. There is a crack in it. Not a chip, a hairline, the kind you only see for half a second at a time, and it is enough to make the thing useless. Which leaves t...
Something on the road opens its mouth and a human voice comes out. It is not its voice. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 43. Two days of walking back toward the outpost with the prism, and on the second night the howling in the trees stops being distant. Six of them are coming up the road, five ordinary and one that is not, and they are not heading anywhere good. The party could let them pass. The p...
The prism is finally free. That is when the ceiling gives up. Twenty Sides is a fast-paced, story-driven actual play Dungeons & Dragons podcast. This is Campaign 3: Crownfall, Episode 42. Annabel gets the prism off its arms with a set of thieves' tools while a reptilian head the size of a table works its way in through the roof. The armored thing they were fighting takes one look and leaves. Thelandor goes up toward the creature instead of away from it, which is either the bravest or th...
loading
Comments