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In Conversation with Jordan Sorcery
In Conversation with Jordan Sorcery
Author: Jordan Sorcery
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© 2026 In Conversation with Jordan Sorcery
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Jordan Sorcery speaks with some of the most influential games designers, writers, and artists from the history of Games Workshop, Warhammer, and the wider tabletop gaming industry.
93 Episodes
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In this special episode of the Warhammer Film Club Jervis Johnson, designer of Blood Bowl, Necromunda, Age of Sigmar, and plenty of Warhammer joins Jordan Sorcery to talk about the many films that have played a role in his work and inspired him over the years. From 2001: A Space Odyssey to Rambo to Alien we explore the cinema that informed so much Warhammer in this latest episode of the Warhammer Film Club. The Warhammer Film Club podcast brings together lifelong hobbyists and movie fans to ...
The first ever official Godzilla RPG just launched on Kickstarter and Jordan Sorcery is joined by two of the designers - Games Workshop veterans Gav Thorpe and Mark Latham - to chat about the development of the game, how it works, IDW Godzilla comics, and why it's fun to chase down Kaiju! Gav Thorpe & Mark Latham in conversation with Jordan Sorcery. Check out Patreon.com/JordanSorcery for some bonus questions from this interview as well as loads more exclusive content! ________________...
Tuomas Pirinen, designer of Warhammer's 6th edition, Mordheim, and Trench Crusade has had a long collaborative relationship with legendary Games Workshop artist John Blanche. As part of a project to find out more about the development of the brand new duelling miniatures game John Blanche's En Garde I spoke with Tuomas about that working relationship. This extended conversation features some content from my previously released anthology of interviews concerning John Blanche's En Garde, with ...
John Blanche's En Garde is a upcoming 54mm miniature duelling game based on concepts and ideas by legendary Warhammer artist John Blanche. Featuring rules designed by Mordheim and Trench Crusade writer Tuomas Pirinen and with a host of artistic talent behind the look, feel, and miniatures for the game this is shaping up to be a fascinating project. In this anthology of interviews Jordan Sorcery chats to all of the key players involved in the creation of John Blanche's En Garde: exploring the...
Concept artists and illustrator Rolf Mohr joined Games Workshop in the late 80s to illustrate amazing space ships and 40k backgrounds. During his time at GW Rolf worked on Space Fleet, Space Marine, White Dwarf and more. As well as illustrating science fiction book covers, later in his career Rolf worked on concept art for films, toys, and video games including Superman, Batman, and the Guardians of the Galaxy. In this interview Rolf Mohr and Jordan Sorcery talk about working for Games Work...
Author Matt Ralphs joined Black Library to head up their creation of 'special projects' like the guide to the Sabbat Worlds book. As well as writing stories for Inferno! Magazine, Matt Ralphs was the author behind some of the coolest books from GW, including The Life of Sigmar and The Imperial Infantryman's Uplifting Primer. In this interview Matt Ralphs and Jordan Sorcery talk about the Black Library, writing for Games Workshop, and creating in-universe artefacts from the Warhammer worlds....
Before becoming editor at Black Library and Fighting Fantasy Marc Gascoigne worked for Games Workshop in a range of roles. Marc Gascoigne interview. The artist Pete Knifton who Marc mentioned in relation to his phenomenal work on Blood Bowl, 40k, and Dark Future sadly passed away in October 2025. His contributions to Games Workshop and beyond were incredible and important, and he is greatly missed. This post is a lovely appreciation post about Knifton's work: https://roebeast.blogspot.com/20...
Special In Conversation with Jordan Sorcery X Warhammer Film Club cross-over episode! Rick Priestley, the creator of 40k and the co-creator of Warhammer Fantasy joins Jordan Sorcery to talk about the films and TV that influenced his work in this new discussion from the Warhammer Film Club. The Warhammer Film Club podcast brings together lifelong hobbyists and movie fans to talk about the films that influenced the history of Warhammer and our own gaming journeys. Featuring guests like MS Pain...
Former Games Workshop & Black Library editor and Fighting Fantasy brand manager, Marc Gascoigne interview. In this interview Marc Gascoigne and Jordan Sorcery talk about Marc's time helping to fashion the Fighting Fantasy game book series into a global phenomenon. From joining Sir Ian Livingstone and Steve Jackson's franchise early in it's life to edit Warlock magazine and write the FF world guides Out of the Pit and Titan, to writing his own Fighting Fantasy gamebook, to editing the ent...
The worlds of Escape Rooms, Warhammer, and tabletop gaming share many traits - immersive storytelling, mechanical innovation, and a desire to solve puzzles and play games! Jordan Sorcery is joined by escape room experts David Spira and Theresa Wagner of the Room Escape Artist website to explore the overlap between these worlds, including a little chat about the Warhammer themed escape room in Nottingham! Escape Room Artist David Spira and Theresa Wagner in conversation with Jordan Sorcery. ...
Sam Pearson spent the last 7 years working in the Warhammer Design Studio creating games like Warcry and Age of Sigmar Spearhead. Now exploring the art and history of game design on his own YouTube channel, Sam joins Jordan Sorcery to chat about his work and career. In this interview Sam Pearson and Jordan Sorcery talk about Sam's hobby journey, joining the Warhammer Design Studio to work on 40k and AoS, his career at Games Workshop, and the secrets behind the creation of popular games like ...
Former Games Workshop RPG lead and current Call of Cthulhu creative director Mike Mason interview. In this interview Mike Mason and Jordan Sorcery talk about Mike's early role at Games Workshop planning & managing Games Days, and then his move to head up Black Industries and publish the first ever 40k RPG, as well as Mike's current work leading Call of Cthulhu under Chaosium. Mike Mason in conversation with Jordan Sorcery. _____________________________ Support My Work: EL...
Key designer behind Forge World's Imperial Armour series, Warwick Kinrade interview. In this interview Warwick Kinrade and Jordan Sorcery talk about Warwick's career at Games Workshop, moving into the Forge World team, and creating some of the most popular hobby supplements in 40k history. Warwick Kinrade in conversation with Jordan Sorcery. _____________________________ Support My Work: ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216 PATREON: https://www.p...
Working at Games Workshop between 1994 and 1999, Des Hanley created incredible artwork for Warhammer, 40k, Necromunda, Gorkamorka, Battlefleet Gothic, and so much more! In this interview Des Hanley and Jordan Sorcery talk about Des' art for Warhammer, what it was like to create new pieces, the style and culture of the time, favourite works, and the challenges of drawing all those Necromunda weapons! Des Hanley in conversation with Jordan Sorcery. _____________________________ Suppor...
Former White Dwarf managing editor Lyle Lowery interview. After roughly 7 years and 80 issues White Dwarf's most recent editor has left the magazine; it will no longer have a managing editor overseeing the creation of content in the future. In this interview Lyle Lowery and Jordan Sorcery talk about Lyle's earlier career at Privateer Press working on the Warmachine magazine No Quarter, taking over as editor for White Dwarf, the processes involved in making a monthly magazine, and the role of...
Total War: Warhammer narrative lead Andy Hall in conversation with Jordan Sorcery. Andy Hall tells me about his career in gaming, designing Grand Cathay, writing for Total War, and many more stories from one of the most successful Warhammer game series ever made! Andy Hall interview. [TOTAL WAR: WARHAMMER] https://www.totalwar.com/total-war/total-war-warhammer _____________________________ Support My Work: ELEMENT GAMES AFFILIATE LINK: https://elementgames.co.uk/?d=11216 PA...
Director of the official 90s 40k short film Inquisitor,Tom Lauten in conversation with Jordan Sorcery. Having worked with Troma in New York on the likes of ultra low budget horror film The Toxic Avenger, Tom Lauten applied his mastery of movie make up and special affects to the first official live action films set in Warhammer's 41st millennium. Inquisitor, and the teasers for two follow up films, was shown at Games Day and released on VHS and remains a fan favourite glimpse into the ...
The Old World RPG senior producer Padraig Murphy in conversation with Jordan Sorcery. Padraig Murphy talks developing The Old World RPG, why Talagaad, exploring roleplay in the Warhammer setting, and where the game might go in the future! Padraig Murphy interview. [THE OLD WORLD RPG - CUBICLE 7] https://bit.ly/4l2Y72q [EVERYTHING YOU NEED TO KNOW ABOUT TOW RPG - JORDAN SORCERY] https://youtu.be/HErFCseq1-8 _____________________________ Support My Work: ELEMENT GAMES AFFILIA...
HeroQuest and Space Crusade designer Stephen Baker in conversation with Jordan Sorcery. Stephen Baker talks about his career, game design philosophy, how he invented and developed HeroQuest with Milton Bradley and Games Workshop, and more! From HeroQuest to Space Crusade and beyond, Stephen Baker's games introduced a generation to the worlds of Warhammer and 40k, and started countless hobby journeys. In this interview he shares the story of the creation of his iconic games. Stephen Baker i...
My latest interview is with the Ultramarines movie director, Martyn Pick. Released in 2010, Ultramarines was the first feature length film set in the 40k universe. An animation featuring a stellar cast of British voice actors and a script by Dan Abnett the film was released on an exclusive DVD special edition, but quickly became one of the most pirated movies in the world! Martyn and I talk about his artistic background and commercial work, his cinematic influences and aims for the mov...



