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GameBurst
GameBurst
Author: The GameBurst Team
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© GameBurst 2019
Description
Tired of lengthy gaming podcasts that seem to never end?
GameBurst is a short, sharp, bitesize chunk of audible bliss that delivers weekly video gaming news plus monthly quizzes, reviews, roundtable debates, and tabletop games; all in just 30 minutes.
GameBurst is a short, sharp, bitesize chunk of audible bliss that delivers weekly video gaming news plus monthly quizzes, reviews, roundtable debates, and tabletop games; all in just 30 minutes.
1166 Episodes
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Bethesda's formal unveiling of The Elder Scrolls VI: Sentinel—confirming a long-awaited setting in the arid expanse of Hammerfell—headline's this week's industry roundup. Elsewhere, the commercial landscape presents a study in contrasts: Sony celebrates a record 127 million monthly active users across PlayStation platforms, Remedy Entertainment sees revenue triple following the release of Control Resonant, and Nintendo posts a 49 per cent surge in operating profit even as hardware sales cool. Meanwhile, the UK's Advertising Standards Authority has taken a firm stance against misleading mobile game promotions, enforcing immediate bans on non-representative footage. Join Gary, Jerome, and Taylor as they unpack these financial and regulatory shifts alongside their weekly recommendations, spanning the Ocarina of Time remake and Evercade's Banjo Collection to Onimusha: Way of the Sword and Vision Quest. #gameburst
Social Media Summary (Guardian Style) The video game industry continues its turbulent trajectory as studio closures and workforce reductions show little sign of abatement. Sucker Punch Productions has reportedly made 24 staff redundant following the release of Ghost of Yōtei: Complete Edition, while the unexpected closure of veteran RPG developer BioWare by Electronic Arts has prompted distraught fans to fund high-profile billboards in Times Square. Meanwhile, Epic Games is accelerating its transition towards AI-assisted engineering tools, contrasting sharply with the developers of the upcoming Alien: Isolation sequel,who have reaffirmed a resolute commitment to analogue, physical retail releases. In this week's episode, Gary, Jerome, and Taylor navigate these structural shifts alongside their personal highlights of the week. The panel explores tabletop highlights from Essen Spiel 2026, initial impressions of Control Resonant and Moonlighter 2, and a retrospective on exceptional animation craft. #gameburst Featured Video Links: The Best Game Animation of 2025 by New Frame Plus: https://www.youtube.com/watch?v=qwLDk9jNMw4
In this week's episode of GameBurst, the team dissects a turbulent week in the games industry, starting with Ubisoft's proposed closure of Trials developer RedLynx in Helsinki alongside further job cuts at its Singapore studio. Meanwhile, Microsoft attempts to forge ahead with experimental tech by establishing Xbox Labs, an internal innovation division designed to trial new platform features without disrupting flagship studio development. On a lighter note, Sony unveils its PlayStation Plus Extra and Premium line-up for October, bringing Mafia: The Old Country, Horizon Forbidden West, and PS1 cult favourite Dino Crisis 2 to subscribers on 20th October. Rounding off the show, the panel share their Picks of the Week, spanning Star Wars: Galactic Racer, Transport Fever 3, and Anbernic handhelds. #gameburst Links https://anbernic.com
In this week's episode, the team dissects Microsoft's ongoing turbulence as new Xbox chief Asha Sharma insists the platform is not for sale, even as morale plummets at Gears of War: E-Day developer The Coalition amidst fears of post-launch redundancy. Meanwhile, Xbox rolls out its disc-to-digital entitlement program, former franchise director Frank O'Connor shares advice for Activision's stewardship of Halo, and European regulators mount a major crackdown on major publishers over opaque in-game microtransaction pricing. On the studio front, Ubisoft grants Massive Entertainment control over Splinter Cell and Ghost Recon while teasing a new IP, March of Giants. The panel also shares their weekly highlights, covering Surviving Mars, Transport Fever 3, and hardware thoughts on the PS5. #gameburst
In this week's episode, we unpack a wave of seismic shifts across the gaming industry, from Xbox's significant studio reorganisation—cutting 268 roles and handing the Halo franchise to Activision—to Bungie's long-awaited pledge to restore vaulted Destiny 2 content. We also examine Hideo Kojima's candid reaction to Physint's cancellation, Microsoft's controversial new in-game advertising patent, and the remarkable rise of the independent sim Dressmaker, which has unexpectedly eclipsed Diablo 4 on the Steam charts. Rounding out the show, Gary highlights the newly released Screamer, while Taylor delves further into the runaway success of Dressmaker alongside some audio production highlights. Join Gary, Jerome, and Taylor for a comprehensive breakdown of the week's biggest headlines. #gameburst




