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No Prisoners, No Mercy
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No Prisoners, No Mercy

Author: Julie Whitefeather & Frances Kosac

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There comes a time, friends, when your favorite MMO ceases to sparkle, when even new videogames lose their luster, and the computer room becomes a prison; and all that is left are two gamers (who happen to be nuns) with a very large axe to grind. Come join Julie Whitefeather and Frances Kosac as they discuss the events in the videogame industry.
303 Episodes
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Welcome to the No Prisoners, No Mercy Show, Subjects this time out: 1. Favorite Videogame Videos/Machinima 2. Generative A.I. 3. "Friend Slop" Games - fun but short lived 4. Virtual idols and vocaloid music 5. Will A.I. replace skills or be a tool? 6. A.I. Training Rot The No Prisoners, No Mercy Team
Welcome to show 297. This time out we talk about the following: 1. Why did you quit playing a game? What keeps you in a game? 2. What have we been playing? See you online, The No Prisoners, No Mercy Team
Welcome to Show 296 This time out we talk about the following subjects: See you online, The No Prisoners, No Mercy Team 1. Remasters and hype-trains 2. Remaster vs. Remake 3. Switch 2
Some of our favorite games have been made into anime. Some of our favorite anime have been made into games and are about games. This time out, we sit down and talk about anime, what it is, some cultural differences, AI influences, and more.   See You Online, The No Prisoners, No Mercy Team
 Welcome to The No Prisoners, No Mercy Show Topics this time out: 1. Expectations vs. Reality 2. Games you thought you would like but hated 3. Budgeting games 4. Preordering, Narrative de-escalation and Gainax See You Online, The No Prisoners, No Mercy Team
Welcome to Show 293 of the No Prisoners, No Mercy Show. this time out we discuss the following subjects: - Games that made a cultural impact:       Frostpunk       Undertale       Stanley parable       Balatro       Tetris        Stardew Valley  - Live Service Games       World of Warships - The Game Development Bandwagon - violating the social contract
Welcome to our New Year Show, This time out we talk about the last year, some of the good and the bad in gaming and the good things about our years. See you online, The No Prisoners, No Mercy Team
Welcome to the tangent...um...No Prisoners, No Mercy Show 1. A bit more anime - That's not a moon (named Titan),  2. "He's a plant? Do you mean like a spy?" 3. Jokers and voice actors 3. Yoko Kanno, Seatbelts and Band-Maid and other music See you online, The No Prisoners, No Mercy Team
Welcome to No Prisoners, No Mercy Show 289. This time out we discuss the failure of Concord and why we feel its a turning point in the industry. See you online, The No Prisoners, No Mercy Team
Welcome to show 288 This time out we talk about the following subjects. 1. Anime 2. What gives players a "Power Fantasy"?    https://www.youtube.com/watch?v=YEPE2eVGE0o 3. Digital games vs physical games See you online, The No Prisoners, No Mercy Team
Show 287: Speculation about trends in entertainment: streaming, movie theaters, and games Have you been in a movie theater and found yourself to be the only one there? Have you read the news and found massive layoffs in the gaming industry? Do games and movies seem like a rehash of the same thing? Has your favorite game gone "live service?" We've noticed the same thing...so let's talk about it.  We have to...so let's talk about it.
Welcome to show 286 of the No Prisoners, No Mercy Show. This time out we talk about artificial intelligence. See  you online, The No Prisoners, No Mercy Team
Welcome to Show 285.  Here are the topics this time: You can buy the pants but you have to  wear them here - the digital-only future    Accursed Farms Channel: https://www.youtube.com/@Accursed_Farms  When games are delisted and e-shops shut down  Early Access See you online The No Prisoners, No Mercy Team  
Welcome to Show 284, This time out we discuss the following subjects: 1. Is there a "disconnect" between the industry and gamers. 2. Adding DRM to older games. 3. Isometric games 4. Why does a game like Baldurs gate three succeed while expectations for Starfield fall to negative reviews? The No Prisoners, No Mercy Team
Teslacon is an immersive steampunk event that means a great deal to us.  It's been awhile since we shared a bit about the great time we have each year.  We also brought out  an interview from the past with the man who started it all - Eric Larson. Julie Whitefeather and Fran Kosac
Welcome to No Prisoners, No Mercy Show 282 This time out we discuss various types of player goals. Whether short term, intermdiate or long term, what keeps us playing. Player Goals and narrative de-escalation Sites Cited: Player Goals: https://www.youtube.com/watch?v=3uCUZRBmam0 See You Online, The No Prisoners No Mercy Team
Welcome to The No Prisoners, No Mercy Show. This time out we talk about Apple Minis and Steam Decks. The No Prisoners, No Mercy Team
This time out we discuss the recent Unity Game Engine Controversy and Starfield.   See you online. The No Prisoners, No Mercy Team
Welcome to show 279 1. Bobby Kotick, Microsoft and Activision 2. Starfield 3. Warframe 4. a.i., writers and the future Discussion: What breaks immersion? See you online The No Prisoners, No Mercy Team Sites Cited: https://kotaku.com/starfield-open-world-rpg-scifi-ship-cargo-inventory-1850796380 https://kotaku.com/starfield-release-review-accessibility-xbox-pc-steam-1850793327 https://www.pcgamesn.com/warframe/heirloom-skins https://www.pcgamesn.com/starfield/fallout-4-feature
Welcome to Show 278 Subjects: 1. Accessibility features/Cyberpunk 2077 2. Games that are good until you run out of things to do. How do you keep players playing after they reach the level cap. The No Prisoners, No Mercy Team
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