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Not Just Tactics

Author: Tony Muno & Joe Lee

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Not Just Tactics is a Warmachine podcast featuring fresh perspectives on the game and its community.  This will be done through product review, game play mechanics, tactics, lore, and various other content.

28 Episodes
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The paint desk is busy, the printers are humming, and the storm is rolling in. This week we dive deep into hobby progress and tournament prep in the world of Warmachine. NJT shares step-by-step updates from the community paint-along (including the “oops, I skipped a photo” moment), experimenting with speed paints, new color choices, and finally braving some fine detail work. Meanwhile, the 3D printers are running nonstop because apparently restraint isn’t part of the hobby plan.We break down the Thunderhead reveal and why this storm-charged powerhouse has us buzzing. Between stacking damage from Chain Reaction, launching servitors across the battlefield for some slam attacks, and unleashing shock fist beatdowns, this model brings serious electricity to the table. We talk through what makes it exciting, how it might shift some lists, and why it’s so tempting to pivot entire army plans around it.On the organized play side, we’re gearing up for our upcoming 50-point Steamroller event at Second City Games, discussing scenario selection, community growth, and what it looks like to step back from organizing and focus more on playing. From there, we look ahead to April’s planned jump to 100 points and what that escalation means for list building, prep time, and getting meaningful reps in before Adepticon.We also reflect on recent practice games, proxy experiments, and the importance of understanding order of operation , because sometimes the difference between victory and disaster is simply sequencing correctly. With the return of Infernals, Grimkin, and Convergence on the horizon, we explore the excitement (and confusion) around some of the more unique mechanics in the game and what kind of delightful chaos they might bring to our local scene.Whether you’re here for the tactics, the hobby grind, the wild list ideas, or the community building, this episode captures what makes this game special.We’re Not Just Tactics.We’re building armies.We’re building friendships.We’re building the community around the game we love.Now check your threat ranges, allocate your focus, and let’s roll some dice.Enjoy A 10% discount on all purchases from:⁠⁠⁠http://www.Torstenandharvester.com⁠⁠⁠Use Code: notjusttactics10⁠⁠⁠buymeacoffee.com/NotJustTactics⁠⁠⁠Music made by Y. WillFacebook Page: https://www.facebook.com/profile.php?id=61579772015913
In today's episode things escalate fast. The conversation starts and rockets through Starship Troopers hot takes, legendary arguments over which movies “exist,” and a reminder that while Warmachine is king, the table is always open for other games, especially when giant bugs or powered armor are involved.Then Tony takes on Chris in a no-holds-barred lore showdown to determine who walks away with an Extreme Craghorn model, featuring bold guesses, questionable confidence, and the shocking discovery that sometimes going with your gut actually works.Then it’s time to get serious (kind of).The team dives deep into the brand-new Kithgard, breaking down trapdoor mechanics, tunneling tricks, sneaky solos, and brutal combo setups that reward smart sequencing and punish sloppy play. Expect detailed talk on Craghorn, Mailis, jungle trolls, Scrappers, solos, and warbeast loadouts, plus plenty of “this is going to be disgusting” moments when the synergies start stacking.Along the way, there’s Adepticon planning, duos tournament dreams, painting challenges, potential community trivia nights, model giveaways, and the eternal Warmachine truth: everything dies… eventually.If you love lore debates, tactical deep dives, wild list theory, and friends who roast each other as hard as they roast opposing armies, this episode delivers. Grab your dice, hide your Sorscha close, and watch out for trapdoors because the Kithguard are coming.Enjoy A 10% discount on all purchases from:⁠⁠⁠http://www.Torstenandharvester.com⁠⁠⁠Use Code: notjusttactics10⁠⁠⁠buymeacoffee.com/NotJustTactics⁠⁠⁠Music made by Y. WillFacebook Page: https://www.facebook.com/profile.php?id=61579772015913
In this episode, we sit down with Kyle from Arcane Precision, https://linktr.ee/Arcaneprecision, the Warmachine focused podcast dedicated to rebuilding and strengthening the community around the game we love. Kyle shares his journey from early tabletop wargaming through Mark II, III, and into the evolving landscape of Mark IV, and how Arcane Precision grew out of a desire to reconnect players and foster a healthier, more welcoming scene.We dig into accessible entry points like Command Starters, the sweet spot of 30–50 point games, and why Warmachine remains one of the most tactically rewarding systems out there. The conversation also covers rebuilding local metas, welcoming returning players, and balancing competitive play with casual fun.Kyle also breaks down Food Machine, a charity-driven Warmachine event that turns friendly “cheating” into real-world impact, raising money for local food banks while keeping the game lighthearted and inclusive. From community and rules bloat to painted armies, content creation goals, and stompy robots, this episode is all about why Warmachine still matters. Tell us how your community is bringing it back and how your doing it.Enjoy A 10% discount on all purchases from:⁠⁠http://www.Torstenandharvester.com⁠⁠Use Code: notjusttactics10⁠⁠buymeacoffee.com/NotJustTactics⁠⁠Music made by Y. WillFacebook Page: https://www.facebook.com/profile.php?id=61579772015913
Join Tony, Chris, and Angus as they recap their latest tournament adventures, celebrate Tommy's best sportsman win and Angus's epic display board, and dive into the brand new Warmachine rules update with their top three and bottom three changes! From discussing their top picks and biggest concerns about the changes, to planning their two-player tournament shenanigans at the upcoming convention, the crew keeps it real about what's working (and what's not) in their favorite tabletop game. Plus: broken egg product reviews, token talk, and why Team NJT Concrete Shoes might be the funniest (and worst) tournament team ever assembled. Whether you're a seasoned player or just curious about tabletop gaming, this episode delivers laughs, strategy, and plenty of community spirit!Enjoy A 10% discount on all purchases from:⁠http://www.Torstenandharvester.com⁠Use Code: notjusttactics10⁠buymeacoffee.com/NotJustTactics⁠Music made by Y. WillFacebook Page: https://www.facebook.com/profile.php?id=61579772015913
What happens when two sharp teen players enter a table full of veterans armed with Sorscha tech, Cygnar gunlines, and a stack of house lore? You get a fast, funny, and surprisingly deep look at how new competitors learn, adapt, and fall in love with Warmachine by one painted model and hard lesson at a time.We kick off with honest hobby talk: painting sprints that could churn out a hundred points in days, the pride of showing up with finished models, and the real-world hurdles of priming in cold weather. From there, we dive into list building for a 30-point, beginner-friendly event and why a warjack, unit, and solo requirement nudges better fundamentals, and how veterans can set the tone by avoiding oppressive combos. The teens explain what hooks them: flexible lists, a user-friendly app, and a community that teaches rather than gatekeeps.Favorite casters and feats take center stage, like Deneghra’s control tricks, Dekathus’s soul-fueled focus spikes, and Mortenebra Perfected’s resurrection debates all while we run the numbers on Deathjack durability, charge math, and when to boost. The bigger lesson: play peers to build confidence, play veterans to stress-test, then iterate fast. Losses become data, and the next game is always the best game.If you care about Warmachine growth, youth mentorship, or just tighter games, this conversation is a blueprint: keep reps frequent, feedback specific, and the table welcoming. Hit play, then tell us your scariest caster, your go-to beginner tip, and whether painted pride or raw reps come first for you. Subscribe, share with your local meta, and leave a review to help more players find their way to the table.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10buymeacoffee.com/NotJustTacticsMusic made by Y. WillFacebook Page: https://www.facebook.com/profile.php?id=61579772015913
Send us a textRitual flame meets hard tactics as we unpack the Fire Tongue Warriors and the Bullcroak way of war. We start with the culture that shapes every rule: a creation myth binding sea and sky, canoe-borne battles, and a code that prizes honor, warning, and measured conflict. That lens makes the army click. Fire Guardians become more than stones with a buff aura; they’re the living memory of a village. War dances aren’t just noise; they’re psychological warfare that sets tempo before dice ever roll.From there we move piece by piece through the models changing our lists. Bagadibawm rewards bold positioning, stacking free animi with a localized damage boost that turns continuous fire into a win condition. Vorogger is the sleeper beast: Drag to isolate, Impervious Flesh to shrug chip damage, and Flaming Fists to push damage over the line. Mawga’Bawza steals scenes as a soul-denying conductor who nudges charges and cleanses threats; as a solo she’s potent, and we make the case for a future warlock incarnation. Firespitters deliver range 10 pressure that scales with proximity, while Spirit Shamans provide the anti-magic toolkit that some lists need, while Hexbolt is used to shut down special actions and mage static to tax enemy casters when it matters most.We also talk real table results. How do you choreograph overlapping auras so continuous fire actually swings the attrition curve? When is Shield Wall worth the tempo hit? Where does a second Vorogger add value, and where does it crowd your plan? Expect honest takes on feats that feel off-theme yet powerful, and guidance on scenario play where Bullcroaks excel by controlling space rather than chasing kills. Plus, hobby wins and paint tips: test masks, heat-weathered effects, and using concept art as a reliable guide to get a 50-point force game-ready without getting stuck.If you’re into Warmachine strategy, faction lore that matters, and practical list building you can use tonight, this one’s for you. Hit play, subscribe for more deep dives, and tell us your favorite Bullcroak synergy or rule that surprised you and what should we test next?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textWhat happens when you design a tournament to teach first and stress last? We walk through our blueprint for a welcoming Warmachine event: a 3x3 board, six-inch deployments, 30 points, assassination as the win condition, and no clocks. After rounds of playtesting and terrain tweaks, we landed on a format that respects time without rushing decisions, so newer players can absorb rules, measure cleanly, and still feel the thrill of a decisive assassination run.We also get candid about list building and restraint. Angus flirts with Crucible Guard combos that layer oil, fire, and boosted damage, while Chris dusts off Menoth with Kreoss, Exemplars, and Cinerators. We weigh power against teaching and how to bring sharp tools but use them to explain lines of play rather than table a newcomer by turn two. Along the way, we talk model choices, why the Retaliator sometimes beats Apollo, and what makes 30-point lists sing on a smaller battlefield.Lore fans won’t be left out. Our reactions to Craghorn’s story highlight how narrative shapes the factions we love and the armies we paint. Trollkin prejudice, tough choices, and a mercenary path add grit to gameplay, pushing us to build events where theme and mechanics meet. That energy flows into our community push: we’ve opened Discord with regional channels, refreshed our Facebook and Instagram, and started experimenting with recorded games and potential VOD access.Behind the scenes, we hit download milestones and share a transparent plan to stay ad-free. A “buy me a coffee” link and possible Patreon tiers could fund better audio equipment, video content, and various other things without interrupting your feed. If you want a kinder on-ramp that still brings the heat, join us: find a practice game on Discord, send us your list ideas, and help shape the next event. If you enjoy the show, subscribe, leave a five-star review, and tell us what perks you’d want to see next.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Year-End Warmachine Roundup

Year-End Warmachine Roundup

2025-12-2901:24:14

Send us a textPlans that started as a simple creative outlet turned into a fast-growing Warmachine community, and we’re taking a breath to recap what worked, what surprised us, and what’s next. We share real wins and fun misfires from past team events, then lay out our Adepticon goals and why you’ll see us roaming in NJT shirts, dice at the ready and schedules packed.We announce a 30-point beginner-friendly tournament at Second City Games in Highland Park with a clean format that mirrors command starter builds. Expect coaching, list help via Longshanks, and spare painted armies available so newer players can jump in. We also spotlight Kithguard preorders, including practical assembly notes for complex kits, and a listener discount to make starting or expanding an army easier.There’s heart here too. A listener’s message about loss prompts a candid story about how tabletop gaming can anchor you through grief. Between laughs about juggernaut lists and midnight group chats, we talk about why games matter: structure, friends, and small wins that stack into something bigger. From there we dig into the January rules update saying goodbye to the spell rack, clearer caster identity, likely shifts in lethality and what that means for list diversity, tournament clocks, and on-table decisions for both veterans and newcomers.We’re exploring recorded games, possible streaming from the shop’s feature table, and maybe even an Iron Kingdoms RPG series if enough of you want it. If you’re excited about Warmachine, curious about the new rules, or looking for a community that will help you get your models built and on the table, you’re in the right place. Subscribe, share with a friend who needs a game night, and leave a review with what you want us to stream or cover next.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textWant a blueprint for growing a miniatures community that lasts? We sat down with Stephen to trace a path from a 1997 hobby spark to a thriving Gulf Coast Warmachine network that stretches from Pensacola to Mobile, Mississippi, Georgia, and New Orleans. The through-line is simple and powerful: shape events around people, not just pairings. That means charity brawls with heart, narrative arcs that welcome casual players, and store partnerships that prioritize space, schedule, and support.We trade notes on beginner on-ramps that actually work, like choosing starter forces with fewer layered rules and designing teaching nights that reward curiosity over perfection. Stephen shares how moderating the Warmachine & Hordes Beginners group informed a “first-contact” ethos: greet with a smile, answer plainly, and make space for new voices. We also explore how online content is fueling growth again, with fresh channels breaking down fundamentals, list-building, and lore without the gatekeeping vibe that scares people away.Of course, we nerd out on models. The Kithguard trolls have us buzzing about ambush mechanics, kit-bashed aesthetics, and a reimagined gargantuan that looks ready to stomp into stories and tournaments alike. We weigh in on starter boxes like why Frozen and Forgotten lands so well and how to connect paint nights to play nights by looping in school art clubs and youth gamers. The goal isn’t a perfect meta. It’s a ladder anyone can climb: show up, play, learn three things, and come back next month.Whether you’re rebuilding a scene or just getting your first 30 points on the table, this conversation offers practical steps, honest encouragement, and a reminder that the next champion might start with a borrowed army and a warm welcome. If this resonated, subscribe, share with your playgroup, and leave a review with the one idea you’ll try in your local community.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textBone charms rattle, crows gather, and an old city wakes. We head into Old Korska to unpack why Old Umbrey feels both feral and frighteningly precise: a subfaction where Zevanna Agha’s legend meets modern rifles, where corpse tokens fuel warbeasts, and where one well-marked prey target disappears under disciplined fire and sudden teeth. If you’ve ever wondered how Baba Yaga energy becomes a tournament plan, this is the map.We start with the fault lines in Kador’s history—Kardovic’s unification, Umbra’s resentment, and the Old Witch’s long game—then track Bohdan Lesnoi from Greylord infiltrator to architect of Umbreys resurgence. His Bird’s Eye vision and control range set the board, while Strix delivers reactive movement and post-roll boosts that clean up variance. Vorony, the not-so-inconspicuous crow, anchors a corpse economy: absorbing hits with Ancient Shroud, hoarding tokens, and shuttling them to primevals for grievous wounds and charge efficiency. The Witchmarked Totem pressures space with permanent armor debuffs, making every shot and swing hit harder.We dive into the Chosen of the Witch and the debate between lore fit and raw utility, then show how Galena’s prey engine brings it all together—stacking terrain, curses, and marksmanship to erase priority pieces. On the heavier side, Gorgers become modular answers: pick heads for control or burst, choose Cat-O-Spine Tails to shred screens or Primal Club to break anchors, and use sprays and clouds to punish clumps. If you prefer finesse over brute force, Resnikova seeds forests and turns line-of-sight into a weapon, inviting beasts to strike from cover and fade.Looking to demo Old Umbrey? We share proxy-friendly tips to protect fragile models and keep games flowing, plus magnetizing advice to future-proof your kits as point costs and rules evolve. Whether you come for the lore or the list tech, Old Umbrey rewards players who like layered decisions—resource routing, terrain shaping, and surgical violence. If this unlocked new ideas or got you hyped to build Umbrey, tap follow, share with a friend who loves Kador deep cuts, and drop a review with the one model you’d field first.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textA fourth Juggernaut just hit the desk, the kids are calling shots at 50 points, and our paint snow turned pink after varnish… so yes, we’re juggling hobby joy, real problems, and a whole lot of Khador. We kick off with why moving from 30 to 50 points unlocks the real game: more warjacks on the table, deeper synergies, and the tension between assassination lines and objective play. Then we hold court on the dreaded snow-bleed issue, comparing Citadel technicals, pigment reactivation, and Speedpaint 1.0 vs 2.0 to help you protect your bases and your sanity.From there, the mask drops and the knives come out. We break down SKS-6, Khador’s clandestine strike team from Section III, and show how the lore maps tightly to rules. Kaptain Zahara Velkul’s alchemical mask and Field Marshal Prowl convert clouds and cover into stealth and vision control. Razor brings rare Khador accuracy, grenade utility, and a shield-saw that forces bad trades. Sergeant “The Jackal” Lazarenko lives up to his name with the Jackbuster rocket with brutal damage, critical stagger, and Marksman to demolish the right columns. The Hounds arrive with advanced deploy, shield wall resilience, anti-blast assurance, and signature weapons that carve into infantry and heavies alike. If you like tempo theft, precision attrition, and tricks that punish sloppy positioning, this cadre is your toolbox.We widen the lens to the current Mark IV cadence: character-forward cadres, flavorful trios, and strong caster identities that make list building simple yet sharp. We sketch paths for Old Umbrey around Yana, debate Razor’s point efficiency versus broader chassis, and look ahead to Kithguard reveals and STL drops. Finally, stakes go narrative as we weigh the community’s power over Admiral Boomhowler’s fate with death, survival, or a Cryx turn.  Each with ripples for the meta and our armies. Come for the covert ops and stay for the practical tactics, honest hobby talk, and a few spicy predictions.If you enjoy the show, follow, share with a wargaming friend, and leave a quick review so more players can find us. What build are you bringing against SKS-6, and are you betting on objectives or the assassination line?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textA rogue with a badge isn’t supposed to be this effective. We open the case file on Allister Caine and the Hellslinger Starter Cadre.  How a rule-breaking gun mage, a rebuilt Black Thirteenth, and a purpose-built warjack named Deuce became Cygnar’s sharpest scalpel on the modern battlefield. From the stolen skyship that saved his daughter to a promotion earned by the spymaster who once hunted him, Caine’s story is messy, human, and surprisingly tactical.We connect the dots from early gun mage education to the Arcane Tempest’s formal training, mage lock firearms, and the doctrine that made precision fire a strategic pillar. Dixon Lynch’s innovations, the myth of the Hellslinger Phantom, and the recommissioned Black Thirteenth give this cadre real lineage. On the table, that history turns into tools: Caine’s witchmark into calamity sequencing, smart rack picks like Snipe or Deceleration, and Teleport that rescues overreach. Deuce backs the plan with true sight through clouds and stealth, arcane munitions that flex into blast or decrepitation, and focus economy near gun mages that keeps the damage rolling.Bastian Falk holds the center with leadership that grants Reciprocate—miss us and you get punished—and a rune-forged scattergun that sets models ablaze or breaks armor where it counts. The Black Thirteenth—Ryan, Watts, and Glover—bring brutal damage, Pathfinder, Reposition, and chain attack control that forces your opponent to respect every lane. We share what clicks, what needs finesse, and where lore and balance meet in a cadre that feels fast, surgical, and dangerously fun.If you love sharp lore, tighter lists, and hobby energy that spills into organized play, this one’s for you. Subscribe, share with your local meta, and drop a review with your two must-pick rack spells for Caine.  What combos are you riding into your next game?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textEnjoy A 20% discount on all purchase from:http://www.Torstenandharvestor.comUse Code: notjusttacticsholiday20This code applies to sales thru 11/28-12/1.Some messages can’t wait for Monday. Tony sits down on Thanksgiving to share a sincere thank-you to the listeners who turned a casual creative outlet into a lively tabletop community where families, friends, and new faces feel at home.We talk about why consistency matters during the busiest season of the year and how we’re recording ahead to keep your weekly mental reset on track. Between turkey, paint pots, and dice, we reflect on the simple rituals that hold a hobby together: showing up, sharing wins, and welcoming people in. You’ll hear how bringing kids into the scene deepens the joy of the game, passes on good habits, and keeps the table open to fresh ideas.There’s practical value here too. We’ve teamed up with TorstenandHarvester.com to offer a time-limited 20% discount for Warmachine, including pre-orders where possible, running from Black Friday through Cyber Monday. If a product you want isn’t listed, message us and we’ll help connect the dots. The bigger picture: partnerships work best when they lower the barriers of entry and make it easier to grow armies, leagues, and friendships.We’re entering the holidays energized, organized, and optimistic. Expect steady episodes, more listener spotlights, and a continued focus on community-led growth. If you’ve been part of this journey by downloading, sharing, commenting, or teaching a new player, we thank you. Subscribe, leave a quick review, and tell us what would make your local scene stronger; your ideas shape what we build next.Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textEnjoy A 20% discount on all purchase from:http://www.Torstenandharvestor.comUse Code: notjusttacticsholiday20This code applies to sales thru 11/28-12/1.A thriving miniatures community doesn’t appear out of thin air instead it’s built by people who share tools, swap armies, teach kids, and keep the table welcoming. That’s the heartbeat of this conversation, where we announce a new partnership with Torsten & Harvester, share listener discount codes, and unpack how a small Indiana group turned casual game nights into a supportive Warmachine hub. We dive into favorite factions and talk about what Kithguard’s trapdoors and ambush rules could mean for balance, counterplay, and the health of your local meta.If you love the hobby side, you’ll find plenty here: FDM and resin printers, speed paints with layered highlights, and a standout kitbash that turns a Gravedigger field gun into a mobile platform without breaking rules. We explore terrain that elevates strategy with forests and rough ground as a base, then thematic features like trenches, moving trains, and hazards that force smarter movement. We also share practical guardrails: avoid complex elevation until rules comfort is high, run Steamroller scenarios casually to learn scoring, and keep table state clear for newer players.Rules talk matters too. Removing the spell rack brings back distinctive casters and better list diversity, while January’s update might curb auto-picks and give underplayed options room to breathe. Most of all, we celebrate family-friendly play with kids leveling up from 30 to 50 points, painting their warjacks, and discovering the joy of a good plan executed well. Grab the codes, share a photo of your latest game, and tell us how your group is growing. If this episode helped, follow, share with a friend, and leave a quick review so more players can find the table.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textA keynote that actually moves the needle deserves more than a hot take, so we sat down and unpacked every change that will shape your next army choice and your next turn. From Kithguard’s midturn ambushes and trapdoor mind games to Crucible Guard’s unshakable status pressure and doubled status damage, there’s real meta movement ahead and a big skill ceiling for players who love sequencing.We also get practical. Physical rulebooks vs app convenience isn’t a meme when you’re on the clock; clear indexing, fast links, and fewer crashes decide how smoothly games run. The plan to bring in a new app partner, split legacy and prime to reduce load, and focus on performance is exactly the kind of fix that helps every match. Forgefire cards are delayed, but the team’s message is quality over speed, which we support when physical tools need to be fast, durable, and readable.Model reveals brought equal parts nostalgia and ambition. Deathjack scales up into true menace, the Orgoth “Turkey Dragon” stomps into the spotlight, and Thunderhead crackles with drones and an energy field that demands board respect. Old Umbrey Vilkul stirs debate on aesthetics, while Kithguard lands as a mechanics-forward faction that rewards foresight. The January rules update removes the spell rack and rebalances underplayed casters, aiming to reduce pregame paralysis and center identity-driven lists. And yes, Menoth is back on the horizon, with details locked for Adepticon, plus a narrative campaign that rolls out a tank-riding general ready to be the caster of old, while we hold our breath for the results of Admiral Boomhowler.If you care about faster tools, sharper rules, and factions that make every inch matter, this conversation is for you. Hit play, tell us what shocked you most, and if you enjoy the show, follow, share it with a friend who plays, and leave a quick rating—what reveal changes your list first?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textA chicken jack shouldn’t decide a heavyweight brawl—but today it did, and that surprise set the tone for a fast, funny, and insight-packed round table session. I sit down with Angus and Chris to relive a 50-point Mark IV clash, admit we forgot objectives on a four-by-six battlefield, and extract the real lessons: how the new unit movement reshapes threat ranges, why precise timing turns “safe” distances into traps, and what it takes to keep games welcoming for returning and brand-new players.We zoom out from the table to the scene. Chris walks through running Marvel Crisis Protocol events and what local stores are doing with Warmachine formats.  A listener review from someone returning after Mark II sparks a broader look at why the game’s lore and community matter: the best experiences happen when models, stories, and mechanics click. That’s where faction chatter lands—Kithguard anticipation and Cryx efficiency.Hobby time gets practical. We lay out time-saving techniques that actually work: makeup sponges for textured layers, speed paints for leather and fur, acrylic markers for rivets and edge highlights, and the case for switching from rattle cans to an airbrush to prime year-round. Transport and storage come under the microscope too—magnets over foam for dynamic sculpts, fewer broken bits, faster setup. We even trade assembly war stories and explain why better instructions and more plastic kits are a quiet revolution. Add the promise of a consolidated rulebook with maps and timelines, plus improving event streams, and the future looks bright.If you love sharp gameplay, strong hobby advice, and a community that laughs through the misplays, you’ll feel at home here. Hit play, then tell us your MVP model and one tip that helped you teach a new player. If this episode helped or made you smile, subscribe, share it with a friend at your local store, and leave a review so more players can find the show.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textSouls, maps, and a 2 a.m. finals—this one has it all. We kick off with our leap into Crix for Mark IV and plans for a 2v2 that finally uses full objectives and scenario play, then rewind to a bleary-eyed but uplifting Worlds recap. England’s 5–0 run and Team USA’s podium weren’t just results; they were a reminder that the Warmachine community is buzzing with encouragement, humor, and a fresh willingness to help new players get in the game.From there we get practical. An apology for a potential misunderstanding, then we talk about a kid-friendly on-ramp: quick-start rules that actually teach, inexpensive minis (hello, 3D prints) for demos. We also cover small upgrades with big impact—why mouse pad mats beat vinyl for stability, how map themes set the mood, and where pricing makes it easier to scale a club night.Then it’s time to open the crypt. Our Graveborn deep dive tracks the Deathless from sealed tombs to uneasy alliances, with Infernal factions playing both sides for souls. Anathia, the Imperishable Desolation, rises through a blend of vanity, provocation, and promise, bringing Execrators, Barrow Ghouls, and Charnel Hounds to the field. Even at journeyman levels, the rules nod to the narrative: soul denial, control tools, and stalwart protectors that make leadership matter. We weigh aesthetic debates with a smile—oversized armor and tiny heads are practically a Warmachine rite of passage—and look ahead to how subfactions might power up on full release.All of this loops back to why we play: we want tables that welcome, teach, and challenge. Whether you’re chasing podiums or painting with your kids, there’s room here to grow. If you’re curious about Cryx, Graveborn lore, or how to build a healthier local meta, hit play and join the conversation. Subscribe, share this with a friend who loves a good undead story, and tell us: is your scene chill hobby nights, or tournament grind?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Nightmare Empire 101

Nightmare Empire 101

2025-10-2749:30

Send us a textThe Nightmare Empire doesn’t want your land. It wants your aftermath. We take you from Toruk’s centuries-long hunt for dragon heartstones to the brutal bargain that delivered Blighterghast’s heartstone and tipped the Dragon War. Along the way, we map how Cryx weaponizes time, turns necrotite into industry, and uses espionage to bend entire campaigns toward harvest.We also get practical. With Angus from our local group, we dig into the Command Starter to show how the lore becomes pressure on the table. Wraithbinder Nekane hardens spectral lines and punishes exposed models with Hellspike’s incorporeal payoff. Hades steals the spotlight as a soul-fueled artillery platform that ignores cover, interposing models, and math you thought was safe. The Furies arrive as fading executioners, their wails eroding flesh and armor alike. If you’ve wondered what “soul economy” really means in play, this breakdown makes it click.Then we zoom in on two standout casters. Eviscerus, a six-century necrotech, plays like a scrapyard genius—repair lines, recycle engines, and steady pressure that grows as the battlefield falls apart. Mortenebra is the cold mind of the faction, a Convergence defector whose Necrogenesis blends machine logic with Cryxian deathcraft. Her rise under Deneghra’s shadow and against Dekathus’ blunt mandate shows how Cryx advances: not just with might, but with method. Finally, we share hopes for where Cryx goes next—faster thrall units, deeper spectral control, and casters who expand the faction’s identity without losing its ruthless efficiency.Whether you’re lore-hungry or list-building, this is a tour through Cryx that connects story to strategy. If you enjoyed the episode, follow the show, leave a review, and share it with a friend who’s eyeing the Nightmare Empire. What Cryx model or caster would you build around next?Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textThe wind turns cold, and that’s your only warning. We pull back the curtain on the Nyss—winter elves who traded the hunt for food into a hunt for purpose—and why their legend as “winter devils” still shakes supply lines and command tents across the Iron Kingdoms. From the Shard Spires to black ice shores, we trace the breakpoints: Everblight’s corruption, refugee years, the deal with sorrow after the lossof Nyssor, and the choice to fight with precision instead of numbers.Lanyssa anchors the story. Scarred but unbroken, she shapes grief into strategy and raises Sasha and Benkei—ferocious ice lions born of brutal cold—to strike at exactly the right second. We walk through how that lore becomes gameplay: ambush over attrition, angles over armor, timing windows over raw volume of attacks.We also spotlight the cadre around her: Aelyth's unwavering guard, and the last Ryssovass warriors whose great swords carve intent into battlefields. Their stories expand the Dusk canvas without drowning you in rules text, since journeyman profiles will evolve. If this journey through frost and resolve hits home, queue up the full episode, share it with a friend who loves sharp tactics and sharper stories, and drop a review so more players find our table. Subscribe for the upcoming Cryx and Orgoth deep dives, and tell us which faction you want covered next.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
Send us a textA meta surprise beats the hype cycle: Khymaera tops Worlds representation while Old Umbrey lands outside the podium. We dig into 160 players factions to map the Worlds landscape.  Along the way, we zoom in on Brine Bloods with an audit of caster usage, model picks, and why Madame Moriarty quickly became an auto-include that might tempt balance updates.We also share a tight 50-point report—Brine Bloods VS Orgoth—where terrain tricks, solo removal, and a clutch charge close a game that looked unwinnable on paper, proving that activation order and scenario geometry still beat raw stats.Then the human side: a new Cryx player learns more in one match than in months, thanks to a patient opponent who demystifies feat timing and threat ranges, hands over a measuring widget, and makes the table feel welcoming. That’s the throughline of our show—strong communities make better metas. If you want sharper list pairs for anti-range and decisive kill turns, cleaner activation plans, and practical insights grounded in real games, this one will earn a spot in your prep.If this breakdown sharpened your thinking, follow the show, share it with your local group, and drop a review with the faction you think is most undervalued right now.Enjoy A 10% discount on all purchases from:http://www.Torstenandharvester.comUse Code: notjusttactics10Support the showMusic made by Y. Will Facebook Page: https://www.facebook.com/profile.php?id=61579772015913 Email us at: NotJustTactics@gmail.com
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