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Curse of Strahd: Reloaded || A The Guild Campaign
Curse of Strahd: Reloaded || A The Guild Campaign
Author: The Guild D&D Club
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© The Guild D&D Club
Description
Dark things are lurking in the mists, wispering into the depths of your mind. What lies beyond them is all but a mystery to you, but you feel compelled to follow, as if the very threads of fate guide you further into it's deathly cold embrace. Will you follow this call?
35 Episodes
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Greetings travelers from far and wide! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more, after the eventful night where they got chased by Grom after he turned into a weredragon. Will they ever recover from this?
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Greetings to thee, wanderers of Barovia! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more, this time as one of them turns on the others due to the lycanthropic curse ravaging their mind! Will Grom return to his senses and leave his friends unscathed?
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Hail to thee, traveler from lands beyond the mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more, as they lick their wounds after a deadly encounter with a trio of werewolves. What will their next step be?
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Greetings, seekers of adventure beyond the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more, after meeting with Rudolph Van Richten who set them on a path to find the Phase Spider. As they set off to find some ectoplasm to lure their prey, they are confronted with something far different. What do the Svalich Woods have in store for our friends?
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Hail to thee, seekers of adventure! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more, after meeting Viktor and learning the true reason why Stella, lady Fiona Wachter's daughter, was in such a state. Will they be able to locate a phase spider to get an edge over a night hag and be able to bring Stella's soul from the Ethereal Plane back to her body?
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Greetings travelers of Barovia! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more. After being greeted by teh ghost of Erasmus Van Richten requesting them to help Victor, they head over to the previous Burgomaster's house, hoping to find out what's wrong with his son.
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Greetings advneturers from beyond the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to us once more. After the judgement of Henrik Van der Hoort and Milivoj by Castle Ravenloft's Chamberlain, Rahadin (and eventual confrontation by Grom and eventual punishment for obstruction to justice), the group licks their wounds as Lady Fiona Wachter presents them to the people of the town as the heroes that made it possible, and takes them back to her house. How will the road of the new heroes of Vallaki unfold?
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Greetings wanderers of Barovia! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once again. After the fateful confrontation that ended in Izek Strazni's defeat, our players lick their wounds and make their way back to Vallaki. What ripples will thsi action cause in their fates?
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Greetings travellers in the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to you once more, this time as the fated face-off between Izek Strazni and their group begins! Will their might be enough to put an end to this ruthless person?
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Greetings fellow adventurers! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to you once more, as the day of the confrontation with the infamous Izek Strazni arrives. How will this encounter unfold?
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Greetings dreamers of the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to you and this time... LIVE! We were invited by the folks at Universo42 to play a live D&D session in their event called EJEU, so we brough this little group of misfits and transported them through the mists while they slept soundly in Barovia!
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Greetings wanderers of the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to you as they prepare for the confrontation with Izek Strazni, will they be successful in planning their course of action?
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Greetings fellow travelers! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once again as they flee the town square of Vallaki aided by a strange individual after causing a commotion.
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Hail to thee, travelers in the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once more as they continue their plans to protect Ireena from the crazed Izek Strazny. How will their plotting unfold?
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Greetings, travelers! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns to the table as they find out that Izek Strazni, the lapdog of Burgomaster Vargas Vallakovich is obsessiely looking for Ireena. Will they be able to protect her from this maniac?
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Hail to thee, wielders of magic, steel and divine or unholy retribution! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera comes back this week, having found the whereabouts of Madam Eva's grand-niece, alongside with the secret identity of Rictavio to be that of Rudolph Van Richten, famous vampire hunter. Where will their road lead them next?
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Greetings, heroes from beyond the Mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once more after surviving the scuffle inside the Coffinmaker's Shop. What are the next steps for our group of ragtag adventurers?
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Greetings, adventurers of might and magic! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once more, and after what it seemed as a rather eventful first impression towards the leader of the town of Vallaki, their sights are now turned to the Church of St. Andral, where Ireena was supposed to stay. What awaits them in this place?
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Greetings, adventurers of might and magic! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera returns once more, and after what it seemed as a rather eventful first impression towards the leader of the town of Vallaki, their sights are now turned to the Church of St. Andral, where Ireena was supposed to stay. What awaits them in this place?
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Greetings, wanderers of the mists! The Curse of Strahd party made up by Guevir, Rezarath, Grom and Mera comes back this week for their first day in the town of Vallaki. Will they follow Urwin's advice and not cause trouble? Or will they dial the chaos up to 11?
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