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Sabre Rattlings
23 Episodes
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Todd sits down to talk with Levi, a prolific and varied rpg publisher to talk about game design, the fragmentation of social media, and fonts.
sabregamesandcards@gmail.com
sabregamesandcards.com
https://levikornelsen.itch.io/
Todd and Luke talk about Murkdice's currently funding project, Inkvein, about blogging, and making the Referee's life easier when running mega-dungeons.
Sabregamesandcards@gmail.com
Sabregamesandcards.com
https://www.backerkit.com/c/projects/space-penguin-ink/inkvein-a-caving-centric-megadungeon-for-mork-borg
https://murkdice.substack.com/
https://murkdice.itch.io/
Todd sits down to talk with Epidiah, best known for his work on Dread, to discuss his current project Swords without Masters, swords and sorcery, and more.
sabregamesandcards.com
sabregamesandcards@gmail.com
https://www.kickstarter.com/projects/unwrittenearths/swords-without-master (still taking late pledges).
Todd interviews Liz, talking about their projects, stl print files, and horror in gaming.
https://liz-shrikestudio.itch.io/
sabregamesandcards@gmail.com
sabregamesandcards.com
Todd and Dan sit down to discuss Marvel Crisis Protocol, how it plays, and the local community for it.
sabregamesandcards@gmail.com
sabregamesandcards.com
Sector Cville Discord: https://discord.gg/E62SXaQBVD
Blue Ridge Marvel Protocol Discord: https://discord.gg/rhrpdX3ey
DM Teddy couldn't make it today, so I've got an interview with HodagRPG, one of the most prolific and recognizable artists in the OSR sphere these days. His work graces a number of Ennie-nominated, and winning, products.
sabregamesandcards@gmail.com
sabregamesandcards.com
https://hodagrpg.itch.io/
Todd is joined by Dakota and Robert, two Sabre regulars, to talk about the death of a community member, an upcoming memorial tournament, and what draws us to Battletech.
Viking Funeral Tournament Sign-up: https://docs.google.com/document/d/1RtObDZ5y--foVZNN7PsovHeWKGyB2XcbUzUIGySyc6g/edit?usp=drivesdk
sabregamesandcards@gmail.com
sabregamesandcards.com
Marx and Todd talk about the Far Horizons Game Co-Op, and how a collective works in the ttrpg sphere.
sabregamesandcards.com
sabregamesandcards@gmail.com
https://farhorizonscoop.beehiiv.com/
https://discord.gg/qn9CVJgrB2
Todd is solo as he starts discussing building and populating a hexcrawl, starting with randomly generating what you might find in a hex.
sabregamesandcards.com
sabregamesandcards@gmail.com
Filling in the Blanks: https://www.sabregamesandcards.com/product-page/filling-in-the-blanks-pdf
Into the Wild: https://www.sabregamesandcards.com/product-page/into-the-wild-pdf
DM Teddy joins Todd for a discussion about monsters and how they can be used to inform setting themes.
Todd interviews Josh, author of His Majesty the Worm, about projects past and present.
DM Teddy returns to talk to Todd about including players in world-building and how that increases player buy-in as well as helps with the load of running games.
Todd interviews Lola about their project The Wanderer's Bookshop, ending soon on Backerkit.
https://www.backerkit.com/c/projects/johnson-ofair/the-wanderers-bookshop
sabregamesandcards@gmail.com
sabregamesandcards.com
Todd interviews Frank about his current ZineMonth project, Knightcore, and they talk about zine culture and Frank's previous works.
https://www.kickstarter.com/projects/mottokrosh/knightcore-the-rpg
sabregamesandcards.com
sabregamesandcards@gmail.com
Todd and Teddy talk about how what the GM allows in play shapes the tone and direction of an rpg campaign.
sabregamesandcards@gmail.com
sabregamesandcards.com
Something seemed to have happened with the original file, so I've re-uploaded the episode, and interview with David Barrentine about his project The Necromancer of Exetus.
https://www.kickstarter.com/projects/world-of-oranth/the-necromancer-of-exetus
sabregamesandcards.com
sabregamesandcards@gmail.com
https://www.kickstarter.com/projects/erathke/briar-bay-a-mork-borg-zine
https://erathke.com/
https://radicaledward.substack.com/
sabregamesandcards.com
sabregamesandcards@gmail.com
Todd and Matthew talk about his project the Stephen King-inspired The Black Tower Hack, itself a hack of the Black Sword Hack, itself a hack of The Black Hack. We talk about Backerkit as a community and not just a crowdfunding platform, AI slop and the importance of real art, and inevitable doom.
https://www.backerkit.com/c/projects/coffee-all-night-games/the-black-tower-hack
sabregamesandcards.com
sabregamesandcards@gmail.com
Todd interviews Chiara, a member of the Italian publishing co-op NessunDove, to talk about their ZiMo26 project Barbabianca and talk about fascism, GM-less games, and the dangers of nostalgia.
https://www.backerkit.com/c/projects/nessundove/barbabianca-gossip-and-silence-in-a-town-that-is-no-more
Sabregamesandcards.com
Sabregamesandcards@gmail.com
First Episode of The Sabre Rattlings. Hosts Todd and DM Teddy discuss the new rpg Vagabond, teaching librarians to DM, and ZineMonth 2026. To comment or make suggestions, reach us at thirdkingdomgames@gmail.com
Vagabond RPG: https://www.kickstarter.com/projects/landoftheblind/vagabond-pulp-fantasy-rpg
Demidirge: https://www.kickstarter.com/projects/lazylitch/demidirge?ref=discovery&term=demidirge
Familiar Tower: https://www.backerkit.com/c/projects/directsun-games/a-familiar-tower
A Thunder Perfect Mind: https://www.kickstarter.com/projects/floaker/the-thunder-perfect-mind
Myriad Inverse: https://www.backerkit.com/c/projects/chris-longhurst/myriad-inverse-a-lancer-campaign



