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We Read The Bloggies
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Bloggies 2026 Nominee (Series Category):
From Little Delving to Nobottle to Long Cleeve by Josh McCrowell (Rise Up Comus)
Series: Middle Earth Hexcrawl Project
Narrated by Zak H
Episode Links:
Rise Up Comus: A Hexmap for Middle-earth
Rise Up Comus: Five Hexes Around Michel Delving
Idraluna Archives: 12-mile Middle Earth Hexmap
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Bloggies 2026 Nominee (Series Category):
Five Hexes Around Michel Delving by Josh McCrowell (Rise Up Comus)
Series: Middle Earth Hexcrawl Project
Narrated by Zak H
Episode Links:
Rise Up Comus: A Hexmap for Middle-earth
Idraluna Archives: 12-mile Middle Earth Hexmap
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Bloggies 2026 Nominee (Series Category):
A Hexmap for Middle-earth by Josh McCrowell (Rise Up Comus)
Series: Middle Earth Hexcrawl Project
Narrated by Zak H
Episode Links:
Idraluna Archives: 12-mile Middle Earth Hexmap
Rise Up Comus: Licensed Tolkien Role-playing Games
Rise Up Comus: Running a Tolkien Game that Does Not Exist
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Bloggies 2026 Nominee (Series Category):
Shiny TTRPG Links: #258 by xaosseed (Seed of Worlds)
Series: Shiny TTRPG Links
Narrated by xaosseed
Episode Links:
Seed of Worlds: Shiny TTRPG links #257
of Dice and Dragons: The RPG Blog Carnival
I Cast Light!: RPG’S TONISBORG COELACANTH: Or The Lost Dungeons of Tonisborg & The Preservation of D&D before D&D, a Review
Links to Wisdom: What are assumptions about how to play an OSR adventure that you think might not be commonly held as desired?
Rise Up Comus: GM Principles
Coins and Scrolls: Sci-Fi: Squishy Space
@inbabylontheywept: Babylon’s 6 D&D Tips
DIY & dragons: Who is the GLOGosphere?
Was It Likely?: iconography and alignment
Rise Up Comus: c o z y
d4 Caltrops: d100 - Connections & Coincidences for Character Convergence
Rise Up Comus: Advice for Running Horror Games
False Machine: Mission Impossible: Ghost Protocol
DIY & dragons: Learning from Boardgames - Tokaido and Things to do on a Journey
ars ludi: Grand Experiments: West Marches
Thalian Musings: Hexcrawling the Blogosphere
Don’t Split the Party: Modern Minds and Medieval Distances
Archbrick: Hexmap Terrain Generator
Ars Magisterii: Your Giant Spiders Are Boring
Rise Up Comus: Conversational Spirals
Jay Dragon: Systems of Relation
What Should We Do With Our Games? by Patrick LeMieux and Stephanie Boluk
DIY & dragons: Roguelike Advice for Tabletop Games from @Play and Golden Krone Hotel
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Bloggies 2026 Nominee (Series Category):
Critique Navidad: Late Stage Death Cultism by Nova (Playful Void)
Series: Critique Navidad!
Narrated by Scott Goodwin
Episode Links:
Nova on Bluesky: Origins of Critique Navidad
Late Stage Death Cultism by Diogo Barros
The Monomyth Thread by Hy Libre!
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Bloggies 2026 Nominee (Series Category):
Critique Navidad: Chain x Link by Nova (Playful Void)
Series: Critique Navidad!
Narrated by Scott Goodwin
Episode Links:
Nova on Bluesky: Origins of Critique Navidad
Chain×Link by Glyphtide Games
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Bloggies 2026 Nominee (Series Category):
Critique Navidad: Void 1680 AM by Nova (Playful Void)
Series: Critique Navidad!
Narrated by Scott Goodwin
Episode Links:
Nova on Bluesky: Origins of Critique Navidad
VOID 1680 AM by Bannerless Games
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Bloggies 2026 Nominee (Series Category):
Critique Navidad: We Three Shall Meet Again by Nova (Playful Void)
Series: Critique Navidad!
Narrated by Scott Goodwin
Episode Links:
Nova on Bluesky: Origins of Critique Navidad
We Three Shall Meet Again by sdunnewold
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Bloggies 2026 Nominee (Series Category):
Critique Navidad: The Field Agent Handbook by Nova (Playful Void)
Series: Critique Navidad!
Narrated by Scott Goodwin
Episode Links:
Nova on Bluesky: Origins of Critique Navidad
Field Agent Handbook: 1924 Revolution by ÆtherCorp Games
Etsy: aethercorpgames
Collectible Trading Moon Game by leakyeaves
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 13: Writing Random Encounters by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
His Majesty the Worm
Necropraxis: Overloading the encouner die
Designing Dungeons Chapter 7: Talking and Fighting
I Cast Light!: RANDOM ENCOUNTER TABLES AS ADVENTURE RAM: Adding “Memory” to Encounter Checks
Kelsey Dionne on Twitter
Rise Up Comus!
riseupcomus - itchi.io
Shrines of the Lower Ossuary by riseupcomus
I Cast Light!
Bertdrawsstuff Patreon
Goblin Stuff - THE UNDERCLOCK: Fixing the Randm Encounter
The Gem Room Games Blog: 20 Reasons the Dungeon is Timed
Goblin Punch: Have A Nicer Trip
Papers & Pencils: Structuring Encounter Tables, Amended & Restated
Rise Up Comus: The Copy and Paste Manifest
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 12: Keying Room Descriptions (Part 2) by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 11: Keying Room Descriptions (Part 1)
Designing Dungeons Chapter 2: Brainstorming
Designing Dungeons Chapter 9: Exploring and Returning
Designing Dungeons Chapter 6: Experiments and Surprises
Failure Tolerated: Writing Rooms in Pairs
Designing Dungeons Chapter 5: Dungeon Checklist
The Merry Mushmen
His Majesty the Worm
The Library Heretical
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 11: Keying Room Descriptions (Part 1) by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 2: Brainstorming
Designing Dungeons Chapter 5: Dungeon Checklist
Designing Dungeons Chapter 10: Formatting Room Descriptions
Goblin Punch: How I Write An Adventure
Designing Dungeons Chapter 9: Exploring and Returning
Designing Dungeons Chapter 6: Experiments and Surprises
Designing Dungeons Chapter 8: Running and Resting
Berdrawsstuff - itchi.io
Designing Dungeons Chapter 4: Creating the Map
Explorers Design: Design the Dungeon with Numbers
A Knight at the Opera: On Dungeon Size
Into the Megadungeon
Hack & Slash: series (Quantum Ogre)
Murkdice: Better dungeon stocking in ttrpgs and DnD
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 10: Formatting Room Descriptions by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 4: Creating the Map
DIY & dragons: Landmark, Hidden, Secret
Designing Dungeons Chapter 6: Experiments and Surprises
Mazirian’s Garden: My Process
Designing Dungeons Chapter 3: Refining the Theme
All Dead Generations
All Dead Generations: Dungeon Design, Process and Keys
DriveThruRPG - Ratking Productions
Dungeon of Signs
Hack & Slash: On Set Design
In Places Deep: How Many Notes Do You Need?
Necropraxis: Improved area keys
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 9: Exploring and Returning by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 6: Experiments and Surprises
Designing Dungeons Chapter 7: Talking and Fighting
Designing Dungeons Chapter 8: Running and Resting
ars ludi: Treasure Tells A Story
d4 Caltrops
d4 Caltrops: magic items
His Majesty the Worm
Knock! #1 - The Merry Mushmen
Designing Dungeons Chapter 5: Dungeon Checklist
Designing Dungeons Chapter 2: Brainstorming
Save vs. Total Party Kill: The RPG Epistles of Paul T: Negadungeons and the Texture of Death
Goblin Punch: d100 Minor Magical Items
Goblin Punch: The Perfect Potion List
Rise Up Comus: Making +1 Swords Feel Magical
The Retired Adventurer: Considerations on Restocking Dungeons
GROGNARDIA: Dungeon Restocking and Rival Adventuring Parties
All Dead Generations: Dungeon Crawl Practice 2 - Rumor Tables
Illusory Sensorium: World Building for Wetware
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 8: Running and Resting by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 6: Experiments and Surprises
I Cast Light!: EMPTY BUT NOT NOTHING: Thoughts on Actionable Empty Rooms
Designing Dungeons Chapter 5: Dungeon Checklist
Saturday Morning Breakfast Cereal - Dungeon Classes
Designing Dungeons Chapter 7: Talking and Fighting
Dungeon of Signs: Towards a Taxonomy of ‘Trick’ Monsters
His Majesty the Worm
Designing Dungeons Chapter 9: Exploring and Returning
Into the Megadungeon: A Malignant Presence
Goblin Punch: Boss Mechanics from World of Warcraft
Matthew Colville: Action Oriented Monsters
Mindstorm Press: Nested Monster Hit Dice
A Knight at the Opera: Stranger Things and “Puzzle Monsters”
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 7: Talking and Fighting by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 3: Refining the Theme
A Knight at the Opera: The Only Two Enemies You’ll Ever Need
I Cast Light!: GRENDEL MENDEL: Using Punnett Squares for Monster Design
Designing Dungeons Chapter 5: Dungeon Checklist
Designing Dungeons Chapter 6: Experiments and Surprises
BASTIONLAND: Monster Design from Classics - The Lich
Dungeon of Signs: Monster Design and Necessity
To Distant Lands: Zelda-Style NPC Personalities
Borough Bound Blog: Every NPC a Short Story
A Knight at the Opera: People Are Problems: NPCs as Challenge Elements
Goblin Punch: How to Handle Parley as an OSR DM
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 6: Experiments and Surprises by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 2: Brainstorming
Dungeon Seeds by riseupcomus
Goblin Punch: 1d124 OSR-Style Challenges
DIY & dragons: Landmark, Hidden, Secret
Designing Dungeons Chapter 4: Creating the Map
Goblin Punch: A Comprehensive Guide to Secret Doors
ars ludi: Bad Trap Syndrome
BASTIONLAND: 34 Good Traps
Dungeon Scrawler
Dungeon Scrawler: Dungeon Room Appendix: Secrets, and Hidden Things
Rise Up Comus: Metroidvanias and Megadungeons
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 5: Dungeon Checklist by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Designing Dungeons Chapter 9: Exploring and Returning
Designing Dungeons Chapter 7: Talking and Fighting
Designing Dungeons Chapter 8: Running and Resting
Designing Dungeons Chapter 6: Experiments and Surprises
Designing Dungeons Chapter 3: Refining the Theme
Goblin Punch: Dungeon Checklist
Grinning Rat: Ten Things Every Game Needs
Idiomdrottning: Blorb Principles
Berdrawsstuff - itchi.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 4: Creating the Map by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Bones of Contention: Spectral Interrogatories III - Caverns of Thracia
Paratime Design: Friday Freebie Maps 2024
One Page Dungeon by watabou
Dungeon Scrawl: Free D&D Map Maker
Paths Peculiar: Tutorial: how to draw a basic dungeon map
JP Coovert: How to Design and Draw and D&D Dungeon Map!
Traverse Fantasy: Bite-Sized Dungeons
Game Master’s Toolkit (Patreon): How my Boss Key dungeon graphs work
Pathika: How Jennell Jaquays Evolved Dungeon Design, Part 1: Pre-Jaquays Dungeons
Bertdrawsstuff - itch.io
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Bloggies 2026 Nominee (Series Category):
Designing Dungeons Chapter 3: Refining the Theme by Josh McCrowell (Rise Up Comus) and Warren D (I Cast Light!)
Series: Designing Dungeons Course
Narrated by Jon Britton
Episode Links:
Cairn: Dungeon Seeds
Designing Dungeons Chapter 2: Brainstorming
Designing Dungeons Chapter 7: Talking and Fighting
Tales of the Grotesque and Dungeonesque: Just Use Bears
Goblin Punch: Brain Worms
Goblin Punch: Lair of the Lamb: Final
Mazirian’s Garden: World Building and Old School Games
All Dead Generations: THREAT - The Risk Economy Part III
Berdrawsstuff - itchi.io
Explore all the Bloggies 2026 nominees!


![[Series] Middle Earth Hexcrawl Project: From Little Delving to Nobottle to Long Cleeve, by Josh McCrowell [Series] Middle Earth Hexcrawl Project: From Little Delving to Nobottle to Long Cleeve, by Josh McCrowell](https://podcast.bloggies.org/media/podcasts/WeReadTheBloggies/cover_feed.jpg)

