Discover
Video Game Newsroom Time Machine
Video Game Newsroom Time Machine
Author: Karl Kuras
Subscribed: 40Played: 2,239Subscribe
Share
© Copyright Karl Kuras, 2018
Description
Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe.
Follow us on Twitter @videonewsr2
and consider supporting our patreon at:
https://www.patreon.com/user?u=7594060
Follow us on Twitter @videonewsr2
and consider supporting our patreon at:
https://www.patreon.com/user?u=7594060
226 Episodes
Reverse
Juan 'Juanete' Jose Muglia As microcomputers opened up a world of programming, digital art and games to kids in North America, Europe and Japan, the developing world was left out of the plans of most software developers. Crackers and software pirates filled this void creating future generations of talented coders and artists, to say nothing of legions of computer game fans. Juan 'Juanete' Jose Muglia was one of those that entered this brave new world, cofounded the legendary Buenos Aires computer store Megasoft and is still active in the demo and cracker scene for the C64 and Amiga to this day. We dive deep into his roots in computing, what the business of piracy was like in the 80s, how it evolved with the arrival of publishers and how the demo scene continues to push old hardware to new limits. Youtube version with English CC: https://youtu.be/OlpuDehH-0g Recorded: April 2026 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or [email protected] Links: https://megasoftretro.com/ https://en.wikipedia.org/wiki/Timex_Sinclair_1000#ts1500 https://megasoftargentina.com.ar/ https://csdb.dk/scener/?id=39377 https://csdb.dk/group/?id=13371 https://en.wikipedia.org/wiki/Microman%C3%ADa https://binaryinsecurity.epizy.com/intermegadlx/?i=1 https://muglia-mocasines.com/ Copyright Karl Kuras
The history of video game magazines have given us some amazing publications that have helped historians understand the past in ways we otherwise would never be able to. One publication, a newsletter produced by mail-order retailer Video Take-Out, has emerged as probably the most significant source for information about the industry in the 80s, Video Game Update and Computer Entertainer. Marylou Badeaux and her sister Celeste Dolan, miticulously catalogued the turbulent early years of consoles and home computers for their readers. The fact that this amazing publication was Marylou's side gig while she was an executive at Warner Records, working with the likes of Quincy Jones and Prince, makes the magazine's excellence even more astounding. Marylou takes us back to those heady days and we find out what it was like to be a retailer at that time, how news was gathered and what it was like to be dealing with some of the greatest musicians of the age. Recorded: April 2026 Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or [email protected] Links: Video Version: https://www.patreon.com/VGNRTM/posts/marylou-badeaux-162489729 https://www.memories4you.com.au/ https://www.amazon.com/Moments-Remembering-Prince-Marylou-Badeaux/dp/0648189112 Computer Entertainer/Video Game Update Archive - https://archive.org/search?query=creator%3A%22Computer+Entertainer%22&sort=-date https://en.wikipedia.org/wiki/Storyville_(nightclub) https://en.wikipedia.org/wiki/Warner_Records https://en.wikipedia.org/wiki/Prince_(musician) https://en.wikipedia.org/wiki/Quincy_Jones Listen Up - https://www.imdb.com/title/tt0102315/ https://en.wikipedia.org/wiki/Apollo_11 Larry Graham - One in a Million You - https://youtu.be/SxCBu45HgjE?si=z8YKetaMDOTmlntt https://en.wikipedia.org/wiki/WarnerMedia#AOL_Time_Warner_(2001%E2%80%932003) https://en.wikipedia.org/wiki/George_Benson Copyright Karl Kuras
Video Game profits collapse, PC sales boom & The Next Gen battle begins in Japan These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in November 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected] Or Discord https://discord.gg/mYdkBJe8 Links: If you don't see all the links, find them here: https://www.patreon.com/VGNRTM/posts/november-1994-161464050 7 Minutes in Heaven: Jazz Jackrabbit Video Version: https://youtu.be/IIom2LSch6w https://www.mobygames.com/game/902/jazz-jackrabbit/ Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ November 1984 Ep - https://www.patreon.com/VGNRTM/posts/november-1984-157521521 Great Exhibition Digital Recreation - https://www.youtube.com/watch?v=9wNEgZDetNk https://en.wikipedia.org/wiki/Nintendo_VS._System Moondust 7 Minutes - https://youtu.be/jT3QzYpUEck?si=MbYsjB7cDptFfIBY November 1994: Video Game Industry profits plummet Sega Reports 47 Percent Drop in Earnings in Fiscal First Half, Associated Press Worldstream, November 11, 1994; Friday 07:03 Eastern Time, Section: Financial pages SEGA PROFITS PLUNGE 43PC AS VIDEO GAME RIVALRY HOTS UP, The Guardian (London), November 12, 1994, Section: THE GUARDIAN HOME PAGE; Pg. 1, Byline: Nicholas Bannister In London And Kevin Rafferty In Tokyo EDITORS:Associated Press Worldstream, November 21, 1994; Monday 07:13 Eastern Time, Section: Financial pages KOEI LOWERS PROFIT ESTIMATES, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY NAMCO SUFFERS LOWER PROFITS IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 4, 1994, FRIDAY KONAMI TO LOG 3.1-B.-YEN LOSS FOR FY '94, Jiji Press Ticker Service, NOVEMBER 9, 1994, WEDNESDAY KONAMI SLIPS INTO RED IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 25, 1994, FRIDAY CAPCOM SUFFERS SHARP DROPS IN PROFIT, SALES, Jiji Press Ticker Service, NOVEMBER 24, 1994, THURSDAY Play Meter November 1994, pg. 22 TAKARA RETURNS TO BLACK IN 1ST HALF, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY T-HQ announces third-quarter results, s'ipment of the XBAND Video Game, Modem aNd new equity financing, Business Wire, November 14, 1994, Monday SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News Software Etc. and Babbage's to merge SOFTWARE ETC. STORES, INC. REPORTS THIRD QUARTER RESULTS, PR Newswire, November 10, 1994, Thursday - 13:59 Eastern time, Section: Financial News Big money bets against Atari CBS rich with takeover rumors, USA TODAY, November 7, 1994, Monday, FINAL EDITION, Section: MONEY; Dan Dorfman; Pg. 4B, Byline: Dan Dorfman https://mdsass.com/our-team/ ATARI RESPONDS TO DAN DORFMAN ARTICLE IN USA TODAY, PR Newswire, November 8, 1994, Tuesday - 09:10 Eastern Time Atari stock plummets,The Financial Post (Toronto, Canada), November 8, 1994, Tuesday,DAILY EDITION, Section: SECTION 1, NEWS; Pg. 14; APPOINTMENT NOTICE, Byline: Bloomberg ATARI CORP. ANNOUNCES THIRD QUARTER AND NINE MONTHS 1994 RESULTS, PR Newswire, November 14, 1994, Monday - 05:59 Eastern Time, Section: Financial News COMPANY NEWS; ATARI STOCK RISES AS DEAL WITH SEGA IS COMPLETED, The New York Times, November 17, 1994, Thursday, Late Edition - Final, Distribution: Financial Desk , Section: Section D; ; Section D; Page 4; Column 1; Financial Desk ; Column 1; Siliwood deals abound! Activision, Henson in Multimedia Muppets Deal, Ad Day, November 7, 1994, Section: NEWS ROUNDUP; Pg. 12 Move over, nerds - Hollywood's here, The Age (Melbourne, Australia), November 15, 1994 Tuesday, Late Edition, Section: COMPUTERS; Frontier Media; Pg. 43 https://archive.org/details/electronic-games-1994-11z Baby Bells form Multimedia Colossus 3 BABY BELLS FORM MULTIMEDIA COLOSSUS 1994, Reuters News Service, St. Louis Post-Dispatch (Missouri), November 1, 1994, TUESDAY, FIVE STAR Edition, Section: BUSINESS; Pg. 6C TELEPHONE FIRMS AIM AT CABLE BELL ATLANTIC AND TWO OTHER, BABY BELLS PLAN A MULTIMEDIA VENTURE. , USERS COULD ORDER, VIDEOS.The Philadelphia Inquirer, November 1, 1994 Tuesday FINAL EDITION, Section: BUSINESS; Pg. C01 Info highway dream team / Ovitz wants Hollywood on high-tech map, USA TODAY, November 1, 1994, Tuesday, FINAL EDITION, Section: MONEY; Pg. 1B; Cover Stor William Morris goes Interactive William Morris Courts Agencies, ADWEEK, November 14, 1994, Western Edition, Byline: By Cathy Taylor Siemens gets into settop boxes 2 Companies Join Siemens In Video Plan, The New York Times, November 8, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 5; Column 1; Financial Desk ; Column 1;Byline: By Bloomberg Business News Intel, Backed On ITV, Sails For CablePort, Electronic Buyers News, November 28, 1994, Business and Industry, Section: Pg. 3; ISSN: 0164-6362, Byline: Jonathan Cassell TCI buys into Acclaim TCI AND ACCLAIM FORM PARTNERSHIP FOR INTERACTIVE, ENTERTAINMENT SOFTWARE, M2 PRESSWIRE, November 4, 1994 TeleWest goes public Time is right to float, says TeleWest, The Herald (Glasgow), November 8, 1994, Section: Pg. 25, Byline: Nicola Reeves BCE Holdings to buy Rage and Software Creations NEW GAME PLAN AT £25M BCE, Daily Mail (London), November 2, 1994, Section: Pg. 65 BCE HOLDINGS TO BUY SOFTWARE CREATIONS (HOLDINGS): 2, Extel Examiner, November 1, 1994, Tuesday - 03:04 Eastern Time, Section: Company News; Takeovers and Acquisitions COMPUTER GAMES MERGER GOES TO EUROPEAN LEVEL, The Guardian (London), November 5, 1994, Section: THE GUARDIAN CITY PAGE; Pg. 38, Byline: Jim Levi Consoled by a £10m fortune, Mail on Sunday (London), November 6, 1994, Section: Pg. 5, Byline: Jason Nisse Computer games 'set for surge in sales', The Times, November 9, 1994, Wednesday, Section: Business, Byline: By Neil Bennett Warner buys Renegade Amiga Games, November 1994, pg. 34 https://en.wikipedia.org/wiki/Renegade_Software Mindscape to buy Atreid Concept L'editeur Mindscape rachete Atreid Concept, Echos, November 19, 1994 https://www.mobygames.com/company/661/kalisto-entertainment-sa/ Video game ratings system still a thorn in coinop's side Play Meter, November 1994, pg. 20 https://arcade.fandom.com/wiki/Parental_Advisory_System Sega goes big with VR-1 Japanese take virtual reality for a ride; Sega has combined fairground rides, with hi-tech wizardry, writes Arnold Redhead, The Independent (London), November 21, 1994, Monday, Section: NETWORK PAGE; Page 25, Byline: ARNOLD REDHEAD https://en.wikipedia.org/wiki/VR-1 https://www.youtube.com/watch?v=L_rf9FiwBUk Japanese Next Gen Holiday Lineup Set Video-game makers out to zap 32-bit rivals, Nikkei Weekly, November 7, 1994, Business and Industry, Section: Pg. 9; Vol. 32; Multimedia video game wars begin, The Daily Yomiuri, November 8, 1994, Tuesday, Byline: Terumitsu Otsu; Daily Yomiuri Staff Writer Nintendo's super 'game boy' from Dundee, The Scotsman, November 16, 1994, Wednesday, Section: Pg. 32 NINTENDO, U.S. FIRM TO DEVELOP 3-D SOFTWARE, Jiji Press Ticker Service, NOVEMBER 22, 1994, TUESDAY https://nintendo.fandom.com/wiki/Paradigm_Entertainment Saturn release date set INDUSTRY TREND: CONSUMER ELECTRONICS FIRMS JOIN VIDEO GAME, ORGY, Jiji Press Ticker Service, NOVEMBER 18, 1994, FRIDAY New Video Machines Battle For Supremacy, The Associated Press, November 30, 1994, Wednesday, AM cycle, Section: Business News, Byline: By BRAVEN SMILLIE, Matsushita announces next gen system for 1995 Matsushita likely to market 64-bit game machines in '95, Japan Economic Newswire, NOVEMBER 15, 1994, TUESDAY Matsushita and IBM team up Matsushita, IBM in multimedia project, United Press International, November 20, 1994, Sunday, BC cycle https://en.wikipedia.org/wiki/Panasonic_M2#Technical_specifications 3DO announces massive loss Video Game Maker 3DO Reports $ 12.8 Million Second-Quarter Loss, The Associated Press, November 4, 1994, Friday, BC cycle (THDO) 3DO announces second quarter financial results, Business Wire, November 4, 1994, Friday Goldstar launches 3DO in USA Goldstar Co, Wall Street Journal (3 Star, Eastern (Princeton, NJ) Edition), November 8, 1994, Business and Industry, Section: Pg. B4; Vol. 224; No. 91; ISSN: 0099-9660 Creative to launch 3DO Blaster Unveiling the latest in computer magic / Film and fun: Morphing and more, USA TODAY, November 17, 1994, Thursday, FINAL EDITION, Section: LIFE; Pg. 4D 3DO Blaster Video - Retro Collective - https://youtu.be/qaHAuGmN3Tk?si=OHf5v3Z9vfJ3RZfl Nintendo launches massive DKC blitz https://youtu.be/SbHL8-XkXMA?si=d3GNpw2n57mTQBuL https://youtu.be/OGqUF02zVt4?si=XFO_2LUnM157ayC5 Burnett Seeks to Make Donkey Kong King, AdWeek Midwest; AdWeek, November 21, 1994, Business and Industry,
Comdex belongs to IBM Xmas sales outlook dismal Games get protected in Japan These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in November 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or [email protected] Links: If you don't see all the links, find them here: 7 Minutes in Heaven: KnightLore Video Version: https://www.patreon.com/posts/157513930 https://www.mobygames.com/game/14733/knight-lore/ Corrections: Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ October 1984 Ep - https://www.patreon.com/posts/october-1984-137843011 October 1994 Ep - https://www.patreon.com/posts/october-1994-151072694 Mortal Kombat Live Tour - https://youtu.be/nbOQIheheDc 1974: 1974 - Creative Computing debuts https://archive.org/details/CreativeComputingv01n01NovemberDecember1974 1984: Atari claims Coleco to exit UK console market https://archive.org/details/popular-computing-weekly-1984-11-15/mode/1up Coleco exits the UK market https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up Parker Brothers abandons UK https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.sinclaircollection.site/?page_id=520 http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_Unreleased.htm Hi-Tech isn't UK's savior Financial Notebook: Hi-tech myth / Employment falls in information, technology industry, The Guardian (London), November 2, 1984 Coinop earnings crater Play Meter November 1, 1984, pg. 32. Nintendo pushes VS. Paks and standards Play Meter November 15, 1984, pg. 24 https://en.wikipedia.org/wiki/Nintendo_VS._System Atari Games gets into systems RePlay November 1984, pg. 16 https://en.wikipedia.org/wiki/Atari_Games https://www.mobygames.com/game/3929/star-wars/ https://www.mobygames.com/game/21280/star-wars-the-empire-strikes-back/ https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Konami buys Interlogic https://archive.org/details/game-machine-magazine-19841115p/page/n13/mode/2up Gung Ho - https://www.imdb.com/de/title/tt0091159/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_gung%20ho Twin Galaxies looking for world records https://archive.org/details/guinness1985book00mcwh/page/570/mode/2up?q=video+game Play Meter, November 1, 1984 pg. 25 Colecovision rides Cabbage Patch Kid coattails Rainbow Brite, Robots Give Cabbage Patch Kids Run for Money, The Associated Press, November 20, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By ROGER GILLOTT, AP Business Writer Cabbage Patch/Colecovision Ad - https://youtu.be/lqZsOeEWDtw?si=k3zoqYsDuL00pxmB IBM conquers Comdex I.B.M. ENTRY UNCHALLENGED AT SHOW, The New York Times, November 19, 1984, Monday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By DAVID E. SANGER Current well-behaved packages leave user dreams unfulfilled, Computerworld, November 19, 1984, Section: MICROCOMPUTERS; Small Talk; Pg. 57, Byline: Eric Bender, CW Senior Editor Denise Carabet, The San Diego Union-Tribune, November 26, 1984 Monday, Section: BUSINESS; Pg. A-16 Comdex host to myriad micro debuts; Show features few surprises, Computerworld, November 19, 1984, Section: NEWS; Pg. 1, Byline: By Eric Bender, CW Staff PERIPHERALS;THE ALLURE OF LASER PRINTERS, The New York Times, November 20, 1984, Tuesday, Late City Final Edition, Section: Section C; Page 7, Column 1; Science Desk, Byline: By PETER H. LEWIS Foreign vendors showcase wares at Comdex;Japanese, Australian, English vendors highlight product introductions in '84, Computerworld, November 26, 1984,Section: NEWS; Pg. 40, Byline: By Susan Blakeney, CW Staff Apple ad spree continues Apple Goes After Share of Mind Over Market; 'Event Marketing' Has Become Core Of No. 2's Strategy, ADWEEK, November 19, 1984, Eastern Edition, Byline: By Betsy Sharkey and Paul Farhi APPLE'S MAC TAKING ON I.B.M. The New York Times, November 22, 1984, Thursday, Late City Final Edition, Section: Section D; Page 1, Column 3; Financial Desk, Byline: By ANDREW POLLACK No Headline In Original, U.S. News & World Report, November 19, 1984, Section: NEWSLETTERS: U.S. Business; TRENDS THAT SHAPE THE FUTURE; Pg. 75 Home computer sales slump in Xmas build up https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Leisure Sector Gives Madison Ave. Big Xmas Gift, ADWEEK, November 5, 1984, Eastern Edition, Byline: By Amy Saltzman, Bob Peischel, Jack Feuer, Betsy Sharkey, Paul Farhi, Dottie Enirco and Fran Brock Atari cuts price of 800XL https://archive.org/details/popular-computing-weekly-1984-11-22/page/n4/mode/1up Computer Wars: Atari Announces Price Slash The Associated Press, November 13, 1984, Tuesday, AM cycle, Section: Domestic News, Byline: By DIANE CURTIS, Associated Press Writer ATARI MAKES PLANS FOR STOCK OFFERINGS, The New York Times, November 14, 1984, Wednesday, Late City Final Edition, Section: Section D; Page 4, Column 5; Financial Desk https://discord.com/channels/431269689918750731/618928892232859659/1483821277230792834 Vaughn, Mullen Get CD Posts at WRG, ADWEEK, November 19, 1984, Eastern Edition, byline: By Gail Belsky UK is"meh" on MSX https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 29 India says "yes" to BBC Micro Acorn User, November 1984, pg. 10 https://en.wikipedia.org/wiki/Semi-Conductor_Laboratory https://bbcmicro.computer/scl-unicorn USSR copies Apple Byte November 1984, pg. 134 https://en.wikipedia.org/wiki/Agat_(computer) Sinclair working on portable https://archive.org/details/popular-computing-weekly-1984-11-08/page/n4/mode/1up https://archive.org/details/popular-computing-weekly-1984-11-29/mode/1up ICL goes QL https://archive.org/details/popular-computing-weekly-1984-11-01/mode/1up https://en.wikipedia.org/wiki/One_Per_Desk https://youtu.be/FdmoXjmPPHk?si=-djAjZ1Es0wDCKV2 No Headline In Original, The Associated Press, November 1, 1984, Thursday, AM cycle, Section: Business News https://en.wikipedia.org/wiki/ROLM Rolm workstations tie phone, micro;Desktop systems integrate voice, data communicationsions tie phone, micro, Computerworld, November 5, 1984, Section: NEWS; Pg. 2, Byline: By Eric Bender, CW Staff https://archive.org/details/popular-computing-weekly-1984-11-22/mode/1up QL gets 3rd party upgrades https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf PC Jr gets new lease on life THE USER-FRIENDLY VOTING BOOTH IS POISED TO COME ON LINE, The New York Times, November 4, 1984, Sunday, Late City Final Edition, Section: Section 4; Page 6, Column 1; Week in Review Desk, Byline: By DAVID E. SANGER Local governments tap micros for electoral activities, Computerworld, November 5, 1984, Section: NEWS; Pg. 16, Byline: By James Connolly, CW Staf PCjr's second Halloween, Computerworld, November 5, 1984, Section: VIEWPOINT; Lecht on Science; Pg. 59, Byline: Charles P. Lecht; Tandy 1000 debuts Tandy Unveils $1,199 IBM-Compatible Computer, The Associated Press, November 8, 1984, Thursday, BC cycle, Section: Business News Hitachi shoots for 32-bit supremacy Hitachi Plans To Challenge U.S. Makers of 32-Bit Processors, The Associated Press, November 29, 1984, Thursday, BC cycle, Section: Business News Byte November 1984, pg. 159 XTAR introduces 3D accelerator Byte November 1984, pg. 179 https://archive.org/details/PC_Tech_Journal_vol03_n09/page/n27/mode/2up?q=xtar+polygone https://www.bitsavers.org/magazines/Digital_Design/Digital_Design_V15_N08_198508.pdf Thorn-EMI fires internal devs https://ia600609.us.archive.org/31/items/popular-computing-weekly-1984-11-01/PopularComputing_Weekly_Issue_1984-11-01.pdf pg. 8 https://www.mobygames.com/company/5174/creative-sparks/ Games Workshop gets into computer games https://www.mobygames.com/game/63565/tower-of-despair/ https://archive.org/details/popular-computing-weekly-1984-11-22/page/n68/mode/1up https://www.mobygames.com/company/3136/games-workshop-ltd/games/title:1/ Firebird buys Elite rights https://archive.org/details/popular-computing-weekly-1984-11-29/page/n4/mode/1up https://www.mobygames.com/game/1324/elite/ https://www.mobygames.com/game/46533/elite/ Timothy Leary gets into games Timothy Leary: LSD `guru' leaps to floppy discs, The San Diego Union-Tribune, November 11, 1984 Sunday, Section: LIFESTYLE; Pg. D-1, Bline: Frank Green https://www.mobygames.com/game/254/timothy-learys-mind-mirror/ PlayNet profiled No Headline In Original, United Press International, November 4, 1984, Sunday, BC cycle, Section: Financial, Byline: By STEVE GEIMANN, UPI Business Writer https://en.wikipedia.org/
For computer gamers in the 1980s and 90s, few companies were more ever-present than Ocean, a powerhouse in publishing, through their massive ad campaigns and amazing film licenses and coin-op conversions. Our guest today, Gary Bracey, was the VP of Development at Ocean and oversaw the production of many a classic, such as Batman, Green Beret and Robocop, to say nothing of being their in-house go-to guy for judging film licenses. Gary tells us about life in the Ocean dungeon, the amazing youngsters that coded the titles and what it took to get them to market and life after Ocean at Telstar and the startup he cofounded Digimask. Recorded: May and August 2025 Find Part 1 here: https://youtu.be/03T9HZ7iYys?si=iBzrOnHbNR30gSCy Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @[email protected] Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or https://bsky.app/profile/vgnrtm.bsky.social Or [email protected] Links: https://www.linkedin.com/in/garybracey/ https://en.wikipedia.org/wiki/Ocean_Software https://www.mobygames.com/company/544/bandai-namco-entertainment-uk-ltd/ https://en.wikipedia.org/wiki/Ocean_Software#Licensed_games https://en.wikipedia.org/wiki/Commodore_64_Games_System https://www.mobygames.com/group/3031/renegade-series/ https://www.mobygames.com/game/12765/sleepwalker/ https://www.mobygames.com/company/84/digital-image-design-ltd/ https://www.mobygames.com/game/2913/jurassic-park/ Dinosaur Demo: https://www.youtube.com/watch?v=k7Lk7idveeU https://www.mobygames.com/game/140034/lone-soldier/ https://www.mobygames.com/company/1415/telstar-electronic-studios-ltd/ https://www.youtube.com/watch?v=OWp1FuXXjcg https://en.wikipedia.org/wiki/Digimask https://web.archive.org/web/20080701124519/https://www.digimask.com/ https://virtua.gitbook.io/virtua-wiki/welcome-to-the-metaverse/the-virtua-team https://www.mobygames.com/game/45660/the-addams-family/ Copyright Karl Kuras







