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Making Games

Author: Johan Nohr, Andre Novoa

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Andre Novoa (Games Omnivorous) and Johan Nohr (MÖRK BORG) talk about making tabletop RPGs and everything that comes with it: inspiration, design, art, publishing, production, and the occasional catastrophe.

6 Episodes
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Commission Accomplished

Commission Accomplished

2026-11-0541:141

This month we’re putting a team together. We talk about commissioning work, hiring artists, and what it’s like to be on either side of a freelance brief. There’s finding the right people, figuring out what to pay them, and deciding how much room to leave for their own ideas.
Funded by the Crowd

Funded by the Crowd

2026-10-0243:47

What does it take to crowdfund a game? In this episode, we talk about setting up a campaign, choosing a platform, building an audience, setting funding goals, and making promises you can keep.
Business Time

Business Time

2026-08-2146:52

What does it actually take to run a games business? We take a deep dive into accounting, taxes, regulations, contracts, invoices, bank accounts, paperwork, and all the other thrilling things nobody dreams about when they decide to make games for a living.
Print happens

Print happens

2026-07-2941:46

What does it actually take to manufacture a tabletop game? We talk about printers, paper stocks, proofs, production mistakes, and the countless decisions that stand between a finished design and a book or box (or vinyl!) on someone's shelf.
Moving boxes

Moving boxes

2026-06-2741:28

Making games is one thing. Moving them across the globe is another. In this episode, we talk about freight, mail services, warehouses, customs, shipping disasters, and the endless logistics of moving boxes from factory to players.
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