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A Life Well Wasted
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A Life Well Wasted

Author: Robert Ashley

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Description

A Life Well Wasted is an internet radio show about videogames and the people who love them. Each episode focuses on a specific subject and employs interviews, music, writing, and fast-paced editing to create something unique in the podcasting space .
11 Episodes
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Work

Work

2013-03-2001:04:461

Robert Ashley talks to a developer at a big game studio about his strange trip from blue collar work to video game work, gets a lesson in work ethic from legendary game designer John Romero, finds out what can happen when you give your work away for free, and profiles Nick Smith (aka Ulillillia), whose body of work includes one of the Internet's most monumental--and strange--personal websites.
Robert Ashley returns from the mysterious deep with another musical offering that won't satisfy your desire for more episodes of A Life Well Wasted, but might hold you off for a while longer.
Robert Ashley checks in with you to see how you've been. Oh, did you hear that he has a new album coming out? Want to hear it?
Big Ideas

Big Ideas

2010-06-2300:58:18

Robert Ashley edits listener-submitted game ideas into one big, crazy game, talks to the guy who owns the rights to Tetris about his plans to save the world, gets a lecture on the future of games from a New York University professor, and meets a struggling game blogger who happens to possess freakishly enormous genitalia.
Help

Help

2009-11-2500:45:00

Robert Ashley helps people in videogames instead of helping people in real life, meets a comedy group who spend hundreds of hours every year playing the most boring videogame ever created, talks to a guy who quit playing games for a year, and profiles the best selling pinball designer of all time.
Artists, Fans and Engineers

Artists, Fans and Engineers

2009-08-3101:00:281

Robert Ashley visits a cosplay enthusiast, talks to the founder of an art show about videogames, discovers the strange world of fan fiction radio plays, and profiles a self-taught computer chip designer racecar driver/roller derby bruiser.
B-Side: Why Game?

B-Side: Why Game?

2009-05-2800:25:30

Listeners tell stories about why they play videogames.
Why Game?

Why Game?

2009-04-2900:53:00

Robert Ashley wonders why he spends his free time playing videogames, asks random people on the street about it, talks to a researcher whose work attempts to harness the brain power wasted on gaming, gets to know an eccentric, forward-thinking game designer who lives sustainably with his family of four on $14,000 a year, and gets a first-hand account of what it’s like to work on terrible games (and what it's like to get terrible reviews) from an anonymous game developer.
Pretty much the opposite of A Life Well Wasted, this is the unedited, full interview with Stanford University gaming curator Henry Lowood, as partly heard in Episode 2.
Gotta Catch 'em All

Gotta Catch 'em All

2009-03-0300:44:091

Robert Ashley explores the world of collectors and archivists, visiting a massive underground collection of videogames, a vintage pinball museum, and a program at Stanford University that hopes to save the history of online gaming.
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Comments (2)

Corey Petersen

I'm personally losing the "fun" part of gaming and I've been constantly playing since an early boy.. There seems to be no reward anymore, weather I'm winning, or losong online, or playing alone.. I get fairly bored now really quick.. Regret is definitely there, but it's more about money on my side.. I'm unable to work due to disability and its impossible for me to earn anything playing as many games as possible.. Hearing about to s of streamers making money is depressing for me now a days unlike say 10, or 15 years ago.

Aug 7th
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Caglan Turgut

I wish more episodes were made.

Dec 5th
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