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Aftermath Hours

Aftermath Hours
Author: Aftermath
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The flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info.
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On this week’s episode, Nathan and Luke are joined by Cameron Kunzelman of the Ranged Touch podcast network who has a book about Assassin’s Creed, Everything Is Permitted, coming out next month. We discuss how the series has evolved over the years, with each sequel and spinoff essentially functioning as an argument in favor of the series’ continued existence. Highlights include: why Brotherhood was weird and kinda bad, how Ubisoft portrayed itself in its own book about Assassin’s Creed’s legacy, and the origin of the series’ entire Assassins vs Templars conflict (the first chunk of just one book). Then we move on to modern Assassin’s Creed-related matters: This week, news broke that Ubisoft canceled a Reconstruction-era AC game that would’ve starred a freed slave, citing the current political climate and backlash to Yasuke, a Black samurai in Assassin’s Creed Shadows. This after Ubisoft reportedly accepted funding from Saudi Arabia to develop a new DLC for Assassin’s Creed Mirage. Says a lot about where the company’s priorities lie! Finally, we adapt the Bible’s Old Testament into a WarioWare-like minigame collection. Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Cameron Kunzelman- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Gita talk about the two latest signs that the video game industry is being chopped up and sold for parts: EA’s $55 billion sale to a consortium that includes Saudi Arabia and Microsoft’s decision to up Game Pass’ price by 50 percent – the latter of which follows multiple rounds of layoffs and studio closures almost certainly intended to help pay for the company’s own $68.7 billion purchase of Activision Blizzard. Who benefits from any of this, aside from executives and, now, a government that seeks to sportswash human rights abuses via not just sports themselves, but also some of the biggest video games about those sports? And what, really, is left of these once-unshakable juggernauts even before they really go through the most vicious iteration yet of the profit-ravenous meat grinder? Then we discuss Baby Steps, a literal walking simulator about masculinity that Chris absolutely adores. Finally, we invent new candy bars, including, unfortunately, Dubai Twix.Credits- Hosts: Nathan Grayson, Chris Person, & Gita Jackson- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Chris and Riley are joined by Aftermath contributor Isaiah. First, Chris can’t resist talking more Silksong, and then he tells us a bit about Silent Hill f. Then we move on to Sony’s State of Play presentation this week: Does Insomniac’s Wolverine need all that blood? Do we need a Deus Ex remaster when it basically makes a game from 2000 look like a game from 2004? Also, Chris is really into those speakers.After that, we talk about the continued fallout from Charlie Kirk’s assassination, with some game devs losing their jobs over their comments about it, though not as many as in other fields. We also talk about what’s known about the shooter at a Dallas ICE facility this week, and how it feels like meme culture has taken on the role that video games once played in being blamed for violence. We also discuss Microsoft no longer letting the Israeli military use its tech for surveillance of Palestinians, on the back of protest movements and reporting by The Guardian; it’s not enough, but it’s a start.Chris then praises his new AirPods before we get to this week’s mailbag, where we give horror anime recommendations and discuss our favorite bridges.Credits- Hosts: Chris Person, Riley MacLeod, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Morgan Sung of KQED’s Close All Tabs podcast to discuss shootings as shitposts and media censorship following the death of Charlie Kirk. While we still don’t know the killer’s precise motive, bullet engravings that reference video game memes and largely nonpolitical Discord activity seem to suggest that he was just a guy, possessed with the incoherent politics and general nihilism characteristic of extremely online young people in these times. What does it say that someone like him could still be pushed to this level of violence? How, if at all, can mainstream media – which has shed most of its best internet-focused reporters over the years – accurately convey an online world that’s increasingly bleeding over into real life to aging normie audiences? And with the government moving quickly to crack down on free speech using Charlie Kirk as a cudgel, can independent media take up the torch where mainstream corporate media will inevitably falter? Then we talk about Silksong! Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guest Morgan Sung- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by two popular political streamers, MikeFromPA and Denims, to discuss how the far-right social media landscape created and ultimately destroyed Charlie Kirk. How do content creation ecosystems on the right and left differ, and why does the political right uplift – and fund – extreme voices like Kirk while the political left distances itself from outspokenly leftist figures like Hasan Piker, despite their success? Why is mainstream media trying to convince us that we should feel bad that someone who spent their life regularly advocating for violence against marginalized groups met a violent end? And how, generally, can we combat a right-wing online apparatus rooted in bad faith, that will condemn violence out of one side of its mouth and then cry for vengeance from the other? And finally, the most important (listener-submitted) question: Should the United States break up?Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests MikeFromPA and Denims- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by former Polygon writers Ryan Gilliam and Cass Marshall, who just launched a new worker-owned video game website, Rogue. It’s like Aftermath, but Polygonier. We ask them how the project came together, how things are going so far, and what their pie-in-the-sky goals are for the future. Then, after extolling the virtues of structures that don’t force us to always heap attention on the big game of the week, we heap attention on the big game of the week: Silksong. It’s finally out, and as expected, it’s more Hollow Knight! In other words, it’s good, but also very reminiscent of the first game in structure and feel. This puts it somewhat at odds with other Event Releases like Elden Ring, which garnered similar attention to curious non-fans at launch, but managed to offer them something legitimately new compared to Dark Souls. Will the un-Knighted masses bounce off this one, or will they find something to love despite a lack of attachment to the original? And as the video game industry continues to fragment, how many more all-consuming launches like this do we have in us? Finally, we invent a cool uncle who plays Warframe (Warfruncle). Credits- Hosts: Nathan Grayson, Chris Person, & special guests Ryan Gilliam and Cass Marshall- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke – remember him? – are joined by Brandon Sheffield of Necrosoft to discuss the decision to delay Demonschool, a very promising-looking indie tactics RPG, from September to November in light of Silksong’s surprise release announcement. While Demonschool’s publisher, rather than development team, ultimately made the call, they’re far from alone in rolling out the red carpet for the long-awaited indie darling and then sprinting full force in the opposite direction. Will Silksong really suck all the air out of the room, though? Or are developers overreacting? Then we talk about two pieces of news in what has proven to be a banner week for unions: IGN workers, worn down after multiple rounds of layoffs, have resolved to do their jobs – and no more – for the next six months. Meanwhile, the hundreds-strong dev team behind Diablo has formed a union of their own, and they’re hoping to secure layoff and AI protections, as well as pay equity. Finally, we reminisce about the last time we dug a hole.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Brandon Sheffield- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley discuss Hollow Knight: Silksong, a game that is finally, actually, really real after years of anticipation (and Geoff Keighley showcase disappointments). It looks like… more Hollow Knight. Cool! Also, the developers have said they will not be sending out pre-release review code, citing concern that it would be “unfair” to Kickstarter backers and regular players. But perhaps that approach is better for interesting writing about the game – and games in general – in the long run? We’re left with another question, as well: Now that Silksong is just around the corner, what games remain in the Painfully Long-Awaited Pantheon? What will be the next Silksong? Then we talk about other cool games that have received a Gamescom spotlight: Ninja Gaiden 4, Vampire The Masquerade: Bloodlines 2, Resident Evil Requiem, and of course, Denshattack, which looks way better than all those other games. Lastly, we discuss the impact of Trump’s tariffs on video games – for the first time in maybe ever, console prices are going up toward the end of a generation, not down – and how they represent a stealth tax on GTA VI (which will probably be very expensive in its own right). Oh, and Chris decides to just make his own PlayStation 5, until he realizes that it’d probably land him in jail. Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Gita are joined by their former Kotaku colleague Harper Jay for a discussion of criticism’s role in a world that seems determined to reject it – or at least cast it out of mainstream publications like Vanity Fair, The New York Times, The Washington Post, and the Associated Press, as well as many video game publications. What does it mean for institutions to cede this ground to fandoms and social media? What do we lose when we cease to respect the expertise that goes into well-considered critical work – or even eliminate the idea of “critic” as a legitimate role or job altogether? Then we talk about the news of the week: Unionized workers at Arkane, a Microsoft-owned studio, released a statement decrying the company’s complicity in Israel’s genocide of Palestinians – a subject that hits close to home for Harper, who until very recently worked at Double Fine, another Microsoft studio. Finally, Gita explains why Eevee is the best Pokémon design (it’s a prism through which to view the infinite possibilities of childhood, obviously). Credits- Hosts: Nathan Grayson, Gita Jackson, & special guest Harper Jay- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley – the former of whom has spent the past several days near a beach and the latter of whom just returned from a boating excursion – are joined by Chris “Peg Leg” Person to discuss boats, boating, and a flotilla of related matters. First we talk about Riley’s recent voyage, which involved reading Moby Dick as quickly as possible while on a boat. Why? Riley enjoys punishing himself, I guess. Then Riley regales us with tales of the time he lived on a boat during his youth, up to and including his convoluted waste disposal process. After that, we move on to a boat-related news item at the opposite end of the wealth spectrum: Gabe Newell, billionaire co-founder of Valve, recently purchased a yacht company. Why are rich people so obsessed with big boats? Listen to find out. Lastly, we list the best boats in video games, including the GOAT boat. Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by an additional Chris (Plante) – and also, to complete the bit, Nathan has legally changed his name to Chris. We begin by discussing Plante’s life following his tenure as editor-in-chief at Polygon, which came to an abrupt halt earlier this year for reasons with which Aftermath readers and listeners are depressingly familiar. On the upside, he’s launched a new show, Post Games, and it’s very good! We discuss the whys and hows of his interview-focused podcast before delving into the big news of the week: Incensed by the removal of NSFW games on Itch and Steam following pressure from payment processors – which, in turn, were pressured by an activist group called Collective Shout – artists and fans have kicked off a mass call campaign of their own, targeting Visa, Mastercard, PayPal, and Stripe specifically. Will it work? And in what universe is it appropriate for bank companies and payment processors to even be making decisions about what we’re allowed to watch and play in the first place? Then Chris (Person) enthuses about Death Stranding 2 – which he recently finished – and Chris (Plante) tells the wildest story about a sandwich any of us have ever heard. Credits- Hosts: Nathan “Chris” Grayson, Chris Person, & special guest Chris Plante- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by Isla Hinck of Easy Allies, aka the Aftermath of YouTube. Nathan and Isla met just one week ago, at this year’s TennoCon, the official Warframe convention (yes, Warframe has an official convention), so they regale Chris with tales of their time at a refreshingly positive show attended by fans who just seem to… love a thing? In 2025? I’m as surprised as you are. They also got to explore developer Digital Extremes’ office inside a dead mall, which was a trip unto itself. Then we discuss a significantly more dispiriting piece of news: Payment processors, urged on by a militantly censorious group called Collective Shout, have brought their anti-porn crackdown to Steam and Itch.io, an attack on free speech that will almost certainly not end with porn. Finally, decide which kind of Hideo Kojima-created guy we’d like to be, and we tease what Aftermath has planned for the rest of the year. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Isla Hinck- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris are joined by award-winning disability reporter Grant Stoner to discuss Disability Pride Month, as well as his own growing body of investigative work in the accessibility space. Not entirely in order, we draw a line from the early days of companies largely ignoring accessibility-related concerns to the moment they realized such options could serve as a marketing hook – and then up to the present, which Grant argues would be better served by journalism that goes beyond praising PR-friendly features. After that, we move on to the horse girl sensation that’s sweeping the nation: Umamusume. Chris, like the whole internet, is obsessed. He explains why this oddity speaks to him, and then we grapple with how this new fandom has impacted real horses and horse game researchers. Finally, we decide that anyone who pastes into a document (or email or what have you) with formatting is a deviant who deserves to be confined to the deepest reaches of hell. Credits- Hosts: Nathan Grayson, Chris Person, & special guest Grant Stoner- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Riley are joined by Ethan Gach of Kotaku dot com and Garrett Martin of the newly rechristened Endless Mode, two beneficiaries of the only good week for games media in the past century. The former finally managed to wriggle out from under G/O Media’s suffocating boot via a sale to the same seemingly benign company that bought Gizmodo, and the latter represents that rarest of unicorns: a new video game website with a functional budget in the year 2025. We talk to both Ethan and Garrett about the state of games journalism and their cautious optimism about the future now that MBA-brained business idiots seem to have moved on from blindly buying up websites for their ponzi schemes. Then we discuss decidedly less good news: Microsoft just laid off 9,000 more workers, many of them in games, resulting in cancellations of multiple promising projects as well as general industry brain drain. Finally, prompted by a mailbag question, we talk about the many cool world records we’ve broken, only some of which involve eating a waffle to discover a clue. Credits- Hosts: Nathan Grayson, Riley MacLeod, & special guests Ethan Gach and Garrett Martin- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Chris celebrate the NYC democratic mayoral primary victory of Zohran Mamdani by bringing on a whopping TWO guests: First, Max Rivlin-Nadler joins us to talk about how Hell Gate – a fellow worker-owned publication – punched well above its weight during this election, organizing a town hall that every candidate except Andrew Cuomo showed up for and hosting an election night livestream that aired in bars across the city. Then f ormer Kotaku writer turned professional Genshin Impact advocate turned laid off person (hire them!) Sisi Jiang comes on to share their experience knocking on over 1,000 doors for the Mamdani campaign – part of a wider canvassing effort that resulted in an unprecedented turnout for a leftist candidate. Lastly, using the scant information available, we attempt to divine what kind of gamer Mamdani is.Credits- Hosts: Nathan Grayson, Chris Person, & special guests Max Rivlin-Nadler and Sisi Jiang- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We’re off this week because of Juneteenth, but back in February, Nathan released a book! About Twitch! As part of that, he hosted a launch event at Wonderville in Brooklyn, NY with a panel featuring Chris and Gita, as well Polygon’s Simone de Rochefort. It was basically a live episode of Aftermafh Hours, so here it is now, as an episode of Aftermath Hours. Enjoy!Credits- Hosts: Nathan Grayson, Chris Person, Gita Jackson, & special guest Simone de Rochefort- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan, Chris, and Riley reflect on the latest installment of Geoff Keighley’s mid-year video game advertisement carnival, Summer Game Fest. It was a weird one! High-profile announcements were few and far between, leaving relative no-names shaped kinda like the industry’s heaviest hitters to fill in the gaps. But at least Stranger Than Heaven, which is basically noir Yakuza in the 1940s, looks cool. Then Nathan talks about what it was like to actually attend SGF’s in-person Play Days event, which took place roughly a mile from the locus of LA’s anti-ICE protests. Game developers and press struggled with mixed feelings over the unavoidable tension between the perceived frivolity of advertising video games within the event’s walls and the enormity of the protests raging outside. After that, we move on to perhaps the week’s most telling story: what happened to Dragon Age: The Veilguard. A new Bloomberg report details trend-chasing, reactive mismanagement nearly every step of the way. At what point do we determine that these execs are simply not fit to lead? Lastly, we figure out where we fall on the Aftermath community’s incredible Many Emotions Of Geoff Keighley chart.Credits- Hosts: Nathan Grayson, Chris Person, & Riley MacLeod- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, we are joined by Xalavier Nelson Jr. of Strange Scaffold to talk about the Switch 2 (because neither of us bought one at launch.) We discuss the satisfying click of the magnetic controllers, the strange emptiness of Mario Kart World, and the idea of trying to return to a yesteryear that can never be recaptured.Then, we discuss the State of Play, Luke’s piece about vibes, Sony’s entry into fight stick hardware as it relates to Arc System Works making a Marvel game. Last, we talk about what games we’re playing lately. Chris talks about Elden Ring Nightreign and Luke talks about Keita Takahashi’s latest To A T. To close, we answer some mailbag questions about books we read and more.Credits- Hosts: Chris Person, Luke Plunkett, & guest Xalavier Nelson Jr.- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Riley, Luke, and Isaiah intend to talk about a lot of topics, but mostly can’t keep themselves from talking about Clair Obscur. We start by talking about two stories Aftermath ran this week: one in favor of parrying in video games, and one against. Those stories kicked off a flurry of discourse on social media, which we found mostly to be in good fun, and we talk about how those kinds of conversations are different now that we’re at Aftermath instead of a larger site. Clair Obscur features parrying, so then we talk about that game a whole lot.Then, we discuss this week’s layoffs at Electronic Arts, which follow on the heels of *other* layoffs at Electronic Arts. We wonder why several companies have run into trouble with licensed games, and we talk about the challenge of getting players excited about Marvel games when the MCU is facing its own uphill battle.Last, we talk about what games we’re playing lately. Luke goes through a lot of games he didn’t like before landing on one he did, 9 Kings. Riley wishes he were playing more Clair Obscur, so then we talk about that game a whole bunch more, and we debate whether it can ever be “too late” to talk about a video game.To close, we answer some mailbag questions about the best wrestling moves, what we’d do if we were CEO of EA, and who we trust to give us game recommendations. Credits- Hosts: Riley MacLeod, Luke Plunkett, & Isaiah Colbert- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
On this week’s episode, Nathan and Luke are joined by Aftermath’s newest regular contributor, former Polygon senior reporter Nicole Carpenter to discuss her tenure at the freshly gutted games media institution, as well as how she got into journalism in the first place. She also tells us about the time she got to speak to the voice of Barbie for a story, and she started speaking in character without even being asked. You love to hear it. Then we delve into the news of the week: First, the community around Google Maps-based location guessing game GeoGuessr protested the game’s inclusion in the Saudi-backed Esports World Cup by blacking out most of the game’s most popular maps… and it worked? Despite the prevailing mentality that corporate interests and oil money will overcome all, GeoGuessr’s developers relented and pulled out of the event. We talk about the ways in which this situation was unique, but conclude that it can still serve as an inspiration to other gaming communities unnerved by the sudden presence of a sportswashing festival on their annual calendars. Then we move on to Grow A Garden, a Roblox game Nicole wrote about that has more concurrent players than anything on Steam. Why is it so popular? And what is Roblox offering young people that more traditional games don’t? Lastly, we accept an offer from the King Of All Cosmos and transform Aftermath into a giant ball company.Credits- Hosts: Nathan Grayson, Luke Plunkett, & special guest Nicole Carpenter- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that’s too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris’ frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don’t know what else to tell you; it’s a great time. Simply by reading this description, you’re already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.