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Always Strikes Last

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A Warhammer: Age of Sigmar podcast. Hosts Alex, Mason, Jack, Rocco, Matt, and Miles chat shop about their favorite tabletop miniatures game. Tactics, List Building, Hobby, Dad Jokes, and Meta Analysis.
143 Episodes
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In this episode, Matt, Jack, and Rocco dive into the wildest rumors floating around the Warhammer Age of Sigmar community right now—and talk through what might actually matter versus what’s probably just internet noise. From whispered Battletome changes to possible edition shifts and surprise releases, the guys break down how they evaluate rumors as competitive players, and why not every leak deserves your attention or panic. In this episode they cover: The biggest Age of Sigmar rumors currently making the rounds How to tell the difference between credible info and pure speculation Which kinds of rumors are actually worth preparing for Why overreacting to leaks can hurt your GT prep How experienced players stay focused while the rumor mill spins It’s a fun, grounded conversation about hype, skepticism, and keeping your feet on the ground while the internet loses its mind. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast What’s the wildest Age of Sigmar rumor you’ve heard lately? Drop it in the comments 👀
In this episode, Alex, Jack, and Matt break down the brand new Ossiarch Bone Reapers battletome for Warhammer Age of Sigmar. As the world's top-ranked ITC Ossiarch Bone Reapers player, Alex provides unparalleled expertise on why this army is poised to dominate the competitive scene.The Ossiarch Bone Reapers have quickly risen to power, blending elite infantry, potent magic, and devastating artillery. Alex, Jack, and Matt dive into the key rules changes, unit profiles, and deadly synergies that make this faction so formidable. Alex provides unparalleled insights that will give you a major advantage whether you're looking to master the faction or prepare to face it across the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslastHave you had a chance to try out the new Ossiarch Bone Reapers yet? Let us know your thoughts in the comments below!
In this episode, Rocco, Matt, and Jack break down the new Disciples of Tzeentch Battletome in Warhammer Age of Sigmar and talk about what players need to know when they’re facing the army across the table. Tzeentch has always been known for tricky magic, movement shenanigans, and punishing mistakes—and the new book keeps that reputation alive. The crew discusses the key mechanics, units, and battlefield tricks that can catch opponents off guard at tournaments. In this episode they cover: The biggest changes in the new Tzeentch Battletome Important rules and abilities opponents should watch out for Key units that are likely to show up in competitive lists How Tzeentch pressures the board through magic and movement Practical tips for playing into the army at tournaments If you’ve got a GT or RTT coming up, this episode will help you avoid the common traps and understand what Tzeentch players are trying to do on the table. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon: https://www.patreon.com/alwaysstrikeslast Have you played against the new Tzeentch yet? Let us know what surprised you most in the comments 👇
In this episode, Matt, Jack, and Rocco talk about how to prepare for a Grand Tournament when new Battletomes keep dropping in Warhammer Age of Sigmar. With the meta shifting constantly and unfamiliar armies showing up at events, the guys break down how they approach GT prep when you can’t possibly learn every new book—and why focusing on fundamentals matters more than chasing every release. They cover: How to decide which Battletomes are worth your time What to do when you face an army you’ve never played before Why movement, deployment, and battle tactics win games Common mistakes players make when panicking about new books If you’re heading to a GT or trying to keep up with the current Age of Sigmar meta, this episode is for you. Support the show: 🛒 ASL Store: https://alwaysstrikeslast.com ❤️ Patreon:   / alwaysstrikeslast   What’s the newest Battletome you’ve had to face at a GT? Let us know in the comments 👇
In this episode of Always Strikes Last, we’re joined by Matthew Graesser, who breaks down his undefeated 5-0 run with Sylvaneth and explains exactly how he made the army thrive in a competitive environment. Matthew dives deep into: 🌳 How to use Wyldwoods during deployment to control space and tempo 📍 Positioning trees for movement, threat projection, and board denial 🧠 Core Sylvaneth strategies that consistently win games ⚔️ How to approach common matchups and avoid early-game traps 📊 Ranking Sylvaneth units by performance, role, and reliability Whether you’re looking to sharpen your Sylvaneth play or understand how top players pilot the army at a high level, this episode is packed with practical insight, clean fundamentals, and proven tournament experience. 🌳 What’s YOUR favorite Sylvaneth unit right now? Drop it in the comments and let us know how you’re using trees in deployment! 👍 Like, subscribe, and share if this episode helped your game. 🔗 Support the Show: 💚 Join the ASL Patreon: patreon.com/AlwaysStrikesLast 🛒 Rep the crew at the ASL Store: alwaysstrikeslast.com
The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com
The Always Strikes Last crew is back in the muck. In this episode, Rocco, Matt, and Jack sit down to talk through the new Nurgle battletome, sharing their early thoughts on the book and how it might shape play moving forward. They dig into: 💚 Their favorite Nurgle units and why they stand out ⚖️ Debates on borderline picks and whether they’re worth the points 🧠 Potential combos and synergies that jump off the page 🛠️ How they’re thinking about list building with the new rules 🔮 What styles of Nurgle armies might emerge as the meta settles It’s part analysis, part debate, and part excited theorycrafting — perfect for Nurgle players looking to understand the book and opponents who want to know what might be coming their way. 🔗 Support the Show: 💚 Join the Patreon & help keep the show going: patreon.com/AlwaysStrikesLast 🛒 Rep the crew & grab merch at the ASL Store: alwaysstrikeslast.com
In this episode of Always Strikes Last, we’re joined by Lalo and Luis from Team Mexico to talk about the rapidly growing competitive Age of Sigmar scene in Mexico. They share what the community looks like today, how events are forming, and what’s driving more players toward competitive play across the region. The conversation covers: 🌎 How the competitive AoS scene is developing in Mexico 🏆 Local tournaments, community building, and player growth 📈 The challenges and opportunities of building a national scene 🤝 How international play and global metas influence local events 🔮 Where they see Team Mexico and the Mexican AoS scene heading next It’s an insightful look at competitive Age of Sigmar from a global perspective and a great listen for anyone interested in how strong communities are built from the ground up. Here is the link to come to the Warhammex Server!   / discord   Warhammex you tube channel!    / @warhammex   Art Hobbies! https://arthobbies.com.mx/
In this episode of Always Strikes Last, Rocco, Jack, and Matt sit down to talk about one of the most important competitive skills in Age of Sigmar: prepping your army for the future. They break down how to stay flexible through: 📘 General’s Handbook (GHB) changes 💰 Points updates and balance passes 🔄 Shifting metas and emerging threats 🧠 Building lists that survive rules changes instead of collapsing overnight 🧰 What to practice now to stay ahead later Whether you’re planning for your next GT or thinking long-term about your faction, this episode focuses on future-proofing your army so you can adapt, stay competitive, and keep enjoying the game no matter how the rules evolve.
The Always Strikes Last crew — Alex, Jack, Matt, and Rocco — sit down for a full Age of Sigmar year in review, breaking down the biggest lessons, tournament experiences, and meta shifts from the past season. In this episode, they cover: The most important takeaways from a full year of competitive Age of Sigmar What worked, what failed, and what they learned from tournaments and practice How their list-building and playstyles have evolved New goals for the coming year, including competitive focus, hobby plans, and mindset shifts What they’re excited to test as the meta continues to change Whether you’re preparing for your next Grand Tournament or setting your own goals for the upcoming season, this episode offers practical insight, honest reflection, and motivation from experienced competitive players.
After breaking down the most popular Slaves to Darkness units, Rocco, Jack, and Matt are back with the follow-up episode — this time shining a spotlight on the overlooked, underplayed, and slept-on options in the Slaves to Darkness battletome. They dig into: Units people skip — but probably shouldn’t Weird builds that actually work on the table Tech choices that punish common meta lists Why not every Slaves list needs to look the same How these lesser-used units change matchups and play patterns This episode is all about finding value where other players aren’t looking — whether that’s sneaky utility pieces, unconventional hammers, or support units that quietly win games while your opponent focuses on the “obvious” threats. If you’re tired of mirror matches, bored of the same builds, or just want to catch opponents off-guard with something different, this episode will give you ideas you can actually put on the table.
In this episode, Rocco, Jack, and Matt crack open the Slaves to Darkness battletome and dig into why this army is such a menace on the tabletop — and what you actually need to be worried about. They go through: The most commonly taken units and why they’re staples (Yes, we’re talking Knights, Chosen, Varanguard, and the usual “I love durability and pain” suspects.) What makes the army so strong right now Spoiler: mobility, tankiness, and brutal trading pieces. How different playstyles use StD From brick walls of armored sadness to teleporting hammer missiles. How to counter them without losing your mind Playing around their durability, denying their spikes, controlling objectives, and how NOT to feed them value. It’s a mix of: Competitive insight Friendly trash talk Real gameplay experience And some “we’ve been traumatized by this army before” honesty If you’ve ever wondered: ❓ Why everyone seems to include certain Slaves units ❓ What actually makes them scary ❓ Or how to build a plan instead of just hoping the dice save you This episode’s for you.
In this episode of Always Strikes Last, Matt, Rocco, and Jack dive into the wild world of Spiderfang Gloomspite Gitz and break down how to turn this chaotic, swarmy cult of venomous weirdos into a truly competitive force in Age of Sigmar. The crew covers everything you need to start winning games with Spiderfang, including: 🕷️ Key units that make the army tick 🕸️ How to build effective Spiderfang lists 🧪 How to leverage poison, mobility, and strike-timing 🎯 What matchups you can bully — and which ones to watch out for 🧠 How to use Spiderfang tricks to steal games from top-tier armies Whether you're a long-time Gitz player or looking to pick up the creepiest creepers in the Mortal Realms, this episode gives you everything you need to play Spiderfang competitively and win. 🔗 Show Links: 💚 Support the show: patreon.com/AlwaysStrikesLast 🛒 Our store (grab some gear!): alwaysstrikeslast.com
Jack and Matt dive deep into the fiery forges of Helsmiths of Hashut, breaking down how this brand-new Age of Sigmar faction can dominate on the tabletop. From list ideas to battlefield tricks, threat ranges, synergies, and how to leverage their brutal tempo — the Always Strikes Last crew covers everything you need to start winning games with the newest disciples of the Father of Darkness. Whether you’re looking to build your first Helsmiths list or want to sharpen your competitive edge, this episode gives practical, clear guidance on what makes the army tick and how to use it to overwhelm your opponents. 🔗 Show Links: 💚 Support the show on Patreon: patreon.com/AlwaysStrikesLast 🛒 Pick up gear and rep the crew: alwaysstrikeslast.com
In this episode of Always Strikes Last, Rocco, Jack, and Matt dive deep into why RTTs (Rogue Trader Tournaments) are the true foundation of Warhammer: Age of Sigmar competitive play. Whether you’re a seasoned tournament player or brand new to organized play, this conversation breaks down how local events shape the meta, build communities, and make better players. Rocco shares what it’s like to TO (Tournament Organize) an RTT — from preparing terrain and managing rounds to keeping the vibe fun and competitive. Jack and Matt join in to discuss why small events like RTTs matter just as much as GTs, how to grow your local wargaming scene, and the hidden skills you gain from competing in or hosting smaller tournaments. If you’ve ever wondered how to start your own Age of Sigmar tournament, how local metas influence the national competitive scene, or just want to improve your game through consistent play, this episode is for you.
In this inspiring episode of Always Strikes Last, Alex and Jack sit down with hobby legend Jeremy Williams to talk all things themes and conversions in Warhammer: Age of Sigmar. From building armies that tell a story to crafting jaw-dropping conversions that delight your opponents — whether you’re at a Grand Tournament or just rolling dice with friends — this one’s packed with ideas to fuel your creative fire. The crew discusses how to strike the perfect balance between competitive play and hobby expression, how themed lists can still perform on the table, and why a well-crafted army can elevate every game you play. Perfect for painters, hobbyists, and competitive players who want to make their armies look incredible and play strong! 🔗 Show Links: 🎧 Support the show: patreon.com/AlwaysStrikesLast 🛒 Explore our store: alwaysstrikeslast.com
The Always Strikes Last crew is back — and Mason’s bringing the mayhem! In this episode, Mason recounts his latest Grand Tournament experience running the Gloomspite Gitz Army of Renown: Drogg’s Gitmob. From madcap combos to brutal battles, he breaks down how this quirky horde performed on the big stage, what worked (and what blew up in his face), and how Drogg’s crew might just be the dark horse of the new meta. Jack and Matt join in to analyze Mason’s list choices, game plans, and lessons learned from the event — all while exploring whether Drogg’s Gitmob has what it takes to stand up to the heavy hitters of 4th Edition Age of Sigmar. 🔗 Show Links: 🎧 Join the Always Strikes Last community: patreon.com/AlwaysStrikesLast 🛒 Grab official merch: alwaysstrikeslast.com
In this episode of Always Strikes Last, Jack and Matt dive deep into making Darkoath armies work in the current Age of Sigmar meta. Jack shares his experience at the Wicked Dicey Retreat Tournament, breaking down key plays, smart list decisions, and what makes Darkoath tick in competitive play. Whether you’re struggling to find success with Chaos armies or just love a good tournament story, this episode is packed with strategy, banter, and hard-earned lessons from the table. 💥 Support the show: patreon.com/AlwaysStrikesLast 🛒 Grab our merch & hobby gear: alwaysstrikeslast.square.site 🎲 Check out Wicked Dicey Events: wickeddicey.com
In this episode of Always Strikes Last, Jack, Rocco, and Matt take a deep dive into the least represented armies in the current Age of Sigmar meta. Why are these factions being left behind — and can they still compete? From overlooked synergies to secret powerhouse units, the crew breaks down which armies deserve a second look and how clever players can turn “underdog” lists into tournament surprises. 💥 Discover hidden gems, learn to outplay the meta, and maybe find your next project army! 👉 Support us on Patreon: patreon.com/AlwaysStrikesLast 👉 Visit our store: alwaysstrikeslast.square.site
Jack takes 1st place at the Always Strikes Last TTS GT! In this episode, he sits down with Rocco and Matt to break down his winning list, key moments from his matches, and the tactics that carried him to victory. The crew digs into what made his strategy stand out, how to handle the toughest opponents in the current meta, and what lessons every competitive player can take away from this event. Whether you’re chasing your first GT win or just love hearing about top-level Age of Sigmar play, this one’s packed with insights and laughs. 👉 Support the show on Patreon: patreon.com/AlwaysStrikesLast 👉 Check out our merch & more: alwaysstrikeslast.square.site
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