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Applied Design
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Applied Design

Author: MoMA, The Museum of Modern Art

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March 2, 2013–January 31, 2014
There are still people who think that design is just about making things, people, and places pretty. In truth, design has spread to almost every facet of human activity, from science and education to politics and policymaking, for a simple reason: one of design’s most fundamental tasks is to help people respond to change. A designer today can choose to focus on interactions, interfaces, the Internet, visualizations, socially minded infrastructures and products, 5-D spaces, bioengineering, sustainability, video games, critical scenarios, and yes, even furniture. Several outstanding examples of this vitality and diversity are presented in this installation, ranging from a mine detonator by young Afghani designer Massoud Hassani to a vessel made by transforming desert sand into glass using only the energy of the sun. Also on display are 14 videogames—including Pac-Man, The Sims, and Katamari Damacy—that constitute the beginning of a new branch of MoMA’s collection. To view images of these artworks, please visit the Online Collection at moma.org/collection.
MoMA Audio is available free of charge courtesy of Bloomberg.
3 Episodes
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Susana Soares Design Interactions Department, Royal College of Art BEE'S project Prototype. 2007 Lent by Susana Soares. Image by Susana Soares Audio courtesy of Acoustiguide
Paper, .1 unfolded: 31 1/4 x 32 x 32" (79.4 x 81.3 x 81.3 cm) .2 folded: 31 1/4 x 36 1/2 x 3/4" (79.4 x 92.7 x 1.9 cm). Manufactured by Tokujin Yoshioka. Gift of the designer. © 2013 Tokujun Yoshioka Audio courtesy of Acoustiguide
Jayden D. Harman PAX Scientific, Inc. Lily Impeller Prototype. 1996 Stainless steel. Manufactured by PAX Water Technologies, Inc., USA (2002). Lent by PAX Scientific, Inc. Image by Charlie Nucci Photography Audio courtesy of Acoustiguide
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