Discover
Art/Work/Play
Art/Work/Play
Author: SpekWork
Subscribed: 0Played: 7Subscribe
Share
© All rights reserved
Description
Art/Work/Play is a podcast by the Canadian video game collective SpekWork.
Our biweekly episodes cover art, games and interactive media with a critical focus on the politics of production.
Hosted by Jonathan Carroll, Ben McCarthy, and Cat Bluemke, with guest art-, game- and community workers.
Our biweekly episodes cover art, games and interactive media with a critical focus on the politics of production.
Hosted by Jonathan Carroll, Ben McCarthy, and Cat Bluemke, with guest art-, game- and community workers.
15 Episodes
Reverse
Ok, so here’s a fun one (sincerely!). We’re all on COVID 19 lockdown, our gigs and jobs have been cancelled, and so we had on SPC Weir to talk about a video game art installation he and Ben showed in Toronto in February. Along the way we talk about the confluence of gig economy work, influencer marketing, art-trepreneurs and, of course Kim Kardashian. Readings from Natasha Stagg’s Sleeveless: Fashion, Image, Media, New York 2011-2019 recorded into WhatsApp by Saira Sabri.
Tim Heidecker ‘Work From Home’: https://www.youtube.com/watch?v=MGs1-bfiYFQ
Workman Arts: https://workmanarts.com/
Natasha Stagg Sleeveless: Fashion, Image, Media, New York 2011-2019: https://mitpress.mit.edu/books/sleeveless
Meow Wolf: https://meowwolf.com/
King Krule (feel something!): https://kingkrule.net/
Find Cale here:
Bandcamp: https://taxhaven.bandcamp.com/
IG: @1000000000000000000000000likes
Twitch: Twitch.tv/taxxxhaven
Follow our increasingly regular Twitch streams here: Twitch.tv/spekwork
Please consider signing this petition and sharing it broadly: https://www.15andfairness.org/covid19_help_now?sp_ref=626904651.392.204640.e.0.2
Four Sisters podcast (this play is literally about class and plague):
SoundCloud: https://soundcloud.com/foursisterspodcast
Apple Podcasts: https://podcasts.apple.com/ca/podcast/four-sisters-podcast/id1497373632
Find us elsewhere:
http://spek.work/
https://www.instagram.com/spekwork/
http://twitter.com/spekwork
Interview szn, bb. The Real Erin Gee drops knowledge on ASMR, electronic music and affect in the circus of contemporary technology. Erin shares her casual brilliance with us, a beer, and her galaxy-brained pups.
Find Erin:
https://eringee.net/
FB (her main squeeze): https://www.facebook.com/erin.marie.gee
IG: @_eringee
Twitter: @_eringee
Check out Erin’s work:
Project H.E.A.R.T. dev blog: https://combat-therapy.tumblr.com/?fbclid=IwAR2FblEbXHWGCIxYOIWY6SrjZGjzKUpBeiOSpQgASI45Fy5hHZn5jB3Ux2s
LaughingWeb.space: https://laughingweb.space/
Cosey Fanni Tutti:
The piece Erin was referencing: https://www.youtube.com/watch?v=f5wYjVjFBnc&feature=share&fbclid=IwAR186to_AmhjjWFsjlLNHSKMJwxX761nfH3IE-3zCcyQGAEK2_trhO_1sMo
Interesting interview: https://www.youtube.com/watch?v=rSaIBWyUIgM
Four Sisters podcast (give it a listen, why not?):
SoundCloud: https://soundcloud.com/foursisterspodcast
Apple Podcasts: https://podcasts.apple.com/ca/podcast/four-sisters-podcast/id1497373632
Find us elsewhere:
http://spek.work/
https://www.instagram.com/spekwork/
http://twitter.com/spekwork
In this episode we talk about all things flightsim and spiritual succession. We talk about the Yes Men’s SimCopter ‘himbo’ intervention and Cat and Jon’s new game, produced for the Global Game Jam, Co-op Copter Scab. We also talk about the RCMP as big oil Pinkertons.
Play CO-OP Copter Scabs: https://spekwork.itch.io/coop-copter-scabs
Get the Scabby the Rat instagram filter: https://www.instagram.com/a/r/?effect_id=2503745169841908
WTO protests in Seattle: https://en.wikipedia.org/wiki/1999_Seattle_WTO_protests
Global Game Jam: https://globalgamejam.org/
Four Sisters podcast (Ben’s gf says it’s too arty for mainstream listeners):
SoundCloud: https://soundcloud.com/foursisterspodcast
Apple Podcasts: https://podcasts.apple.com/ca/podcast/four-sisters-podcast/id1497373632
Find us elsewhere:
http://spek.work/
https://www.instagram.com/spekwork/
http://twitter.com/spekwork
2020 is interview season for the pod. This week we speak to Sagan Yee, who talks about their collaborative art and video game practice, their role in running the not for profit Hand Eye Society, and the relatively recent emergence of labour politics on to the video game making scene.
Find Sagan here: http://www.saganyee.com/
Twitter: https://twitter.com/SaganYee
Check out the Hand Eye Society: https://www.handeyesociety.com/
Or follow them on Twitter: https://twitter.com/HandEyeSociety
Artists and artworks mentioned in this podcast:
Nadine Lessio: http://nadinelessio.com/
Hannah Epstein: https://www.han.ski/
Kenton de Jong’s ‘Regina Cemetery Tours’: https://reginacemeterytours.ca/
Kai Hutchence’s ‘Queen City Chaos’: http://www.queencitychaos.com/
Now Magazine article on housing costs an artist incomes: https://nowtoronto.com/lifestyle/real-estate/cost-of-living-in-toronto-2020-lowrates/
Art Stats report from TAC: https://torontoartsfoundation.org/tac/media/taf/Research/2019-TAF-Arts-Stats-booklet-FINAL-web.pdf?fbclid=IwAR0B1EivnD-FrlQPeAUcBfqGnpply5CJPYipoRmwEwBNAJ_FI9Vj8_Rytmg
Mayworks’ ‘Unfeeling Capitalism’: https://www.nghtshfts.org/unfeeling-capitalism
Game Workers Unite: https://www.gameworkersunite.org/
‘Rockstar spouses’ controversy: https://www.gamesindustry.biz/articles/rockstar-spouse-accuses-dev-of-pushing-its-employees-to-the-brink
Find us elsewhere:
http://spek.work/
https://www.instagram.com/spekwork/
http://twitter.com/spekwork
“And what I now see is that the new virtual world that our children are growing up in is so addictive precisely because it satisfies the need for reply and response, and because it does so immediately. In this way the virtual penetrates to the core of the social and provides us with all the rewards of the social realm without requiring us to pay the corresponding price, so that we can now sit entirely alone, on our own island, without the mechanical interaction ever causing the urge for other human beings to rise within us and tear wildly about like a recently caught animal in a cage.”
--Karl Ove Knausgaard
Legal, political and bureaucratic systems often move slowly in response to labour unrest and injustice. Not only does this function to quell the energy required to organize these actions, but too the hope required to sustain them. The gang talks a bit about these techniques in application to the Foodora Unionization vote and the Regina Co-op Refinery lockout, before launching into a play-through of Jon’s beautiful new first person shooter Tower Fantasy. Check it out yourself.
Tower Fantasy:
Itch.io: https://spekwork.itch.io/tower-fantasy
Bandcamp: https://jonathancarroll.bandcamp.com/album/tower-fantasy
Coverage of the Regina Co-op Refinery lockout: https://www.rankandfile.ca/dance-parties-personal-growth-and-police-three-days-with-locked-out-regina-oil-workers/
No Man’s Sky and 10,000 Bowls of Plain Oatmeal: https://www.challies.com/articles/no-mans-sky-and-10000-bowls-of-plain-oatmeal/
This guy on Perlin Noise: https://www.youtube.com/watch?v=bG0uEXV6aHQ
Therapy Font (Jon, Cale, and Ben’s generative and improvised music project): https://therapyfont.bandcamp.com/
Itch.io: https://therapy-font.itch.io/
Find Ben’s fancy theatre podcast:
SoundCloud: https://soundcloud.com/foursisterspodcast
Or an Apple Podcasts: https://pcr.apple.com/id1497373632
More on the play and the Trilogy: https://www.empiretrilogy.com/
Find us elsewhere:
http://spek.work/
https://www.instagram.com/spekwork/
http://twitter.com/spekwork








