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Beyond

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For decades, PlayStation consoles have brought incredible games and unforgettable stories to millions of gamers— and Beyond has been there every step of the way. Join passionate PlayStation experts Max Scoville, Brian Altano, Jada Griffin, and Akeem Lawanson for witty, insightful analysis of the latest PlayStation news, must-play games, and everything coming to PlayStation 5. Whether you're a die-hard fan or new to the world of PlayStation, Beyond is your ultimate PlayStation podcast.

Beyond! is a part of Geek Media Podcast Network, an IGN Entertainment Brand.

Visit Geek.com for more information.

796 Episodes
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Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its predecessor. Ghost of Tsushima was one of the last great first-party exclusives of the PS4 era, but Ghost of Yotei takes full advantage of the PlayStation 5, and it’s definitely worth the wait. Join us as we discuss the improved visuals, open-world design, main story (without any spoilers) combat, and our handful of minor frustrations. How has stealth changed? What are the new weapons like? How does Atsu compare to Jin Sakai? How does Yotei’s climate and terrain compare to that of Tsushima? And, of course, how does this game feel after 2025’s other big open-world samurai game, but most importantly, why didn’t it get as high a review score at Ghost of Tsushima? We unpack all this and more in this week’s episode of Hosts of Yotei. This weeks show is Max Scoville, Jada Griffin, Brian Altano, Michael Higham and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine, and it didnt dissapoint. Wolverine is definitely earning it's likely M rating, and everyone on the show (espically Jada) was impressed with the small amount of gameplay we saw today. It's safe to say that we cant wait to sink our claws into it next year. Take a minute to soak in how well crafted that last sentence was, but not for too long because the crew also broke down other notable games from the stream such as Halloween, Saros, Megaman in Sonic Racing: CrossWorlds, Zero Parades for Dead Spies, Nioh 3, Microsoft Flight Simulator 2024, and why the Sony Desktop Speakers are interesting. Beyond! This weeks show is Max Scoville, Jada Griffin, Brian Altano, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
This week we’re joined by notorious tie-guy Travis Northup, who just dropped his review of Borderlands 4, and who also went hands on with some large scale maps in Battlefield 6 at a preview event. What do these two games have in common, besides being shooters? They’re both shaping up to be returns-to-form for a couple series that haven’t stuck the landing with their core fanbase in recent installments. But sure enough, Gearbox has stuck to its guns (all bajllion of them) getting the looter-shooter in fighting shape, and it seems its first foray into the open-world space is fairly successful, aside from some rough technical edges. Meanwhile, EA and DICE clearly pulled out all the stops in making Battlefield 6 as big and loud as possible, but it also sounds like it’s going back to basics, cribbing from series highlights, going so far as featuring a beloved Battlefield 3 map, Operation: Firestorm. On a completely unrelated note, we were also joined by Bennett Foddy (of QWOP fame) to discuss the new open-world hiking game, Baby Steps, which is quite literally a walking simulator - and a very challenging one at that. Bennett discusses some of his inspirations and influences, which yes, include the Dark Souls games and their ilk, which seem downright easy compared to Baby Steps at times. Beyond! 00:00 - Intro 00:45 - Borderlands 4 Is No Bore 33:36 - IGN Fan Fest Returns This October 35:27 - Battlefield 6 Preview Impressions 51:07 - Baby Steps Developer Interview With Bennett Foddy 01:17:40 - BEYOND! This weeks show is Max Scoville, Jada Griffin, Travis Northup, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
The year is far from over, and some of the biggest game releases are still yet to come - so let’s run down 25 games of various shapes, sizes, genres, flavors and configurations that have our attention for one reason or another. From the obvious big sequels like Ghost of Yotei, Ninja Gaiden 4, and Vampire The Masquerade Bloodlines 2, to smaller offbeat indies like Baby Steps, Bye Sweet Carole and Mina the Hollower, we’ve got a lot to keep us busy in the coming months. The formerly PSVR 2-exclusive Alien Rogue Incursion gets a regular flat version, and Terminator 2 gets a retro-styled arcade side-scroller in Terminator 2D: No Fate. Double Dragon Revive puts the classic brawler in the capable and probably very calloused hands of the team at Arc System Works, Once Upon a Katamari lets us roll some new crap from throughout history into a big ball, and The Outer Worlds 2 indulges our worst decision-making abilities. 00:00 - Intro 01:12 - Skate 04:08 - Dying Light: The Beast 06:37 - Baby Steps 10:30 - Silent Hill f 13:44 - Sonic Racing: CrossWorlds 19:24 - Alien Rogue Incursion - Part One: Evolved Edition 23:16 - Final Fantasy Tactics: The Ivalice Chronicles 25:50 - Ghost of Yotei 26:46 - Digimon Story: Time Stranger 28:36 - Bye Sweet Carole 31:35 - Dreams of Another 33:13 - Little Nightmares III 35:45 - Ninja Gaiden 4 38:39 - Vampire: The Masquerade - Bloodlines 2 41:53 - Double Dragon Revive 44:37 - Once Upon a Katamari 46:48 - The Outer Worlds 2 49:11 - ARC Raiders 52:54 - Dragon Quest 1 & 2 HD - 2D Remake 54:28 - Terminator 2D: No Fate 57:38 - Mina The Hollower 01:00:40 - Satisfactory 01:03:30 - Where Winds Meet 01:06:16 - Outlaws & Handful of Missions 01:07:38 - Octopath Traveler 0 01:12:48 - Beyond Community Suggestions This weeks show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
This week we break down Sony's surprise 007 First Light state of play and why the game looks like it's going to be Hitman With a Dash of Uncharted, Sleeping Dogs & GTA. It's been a while since we've had a good 007 game and thats looking to change thanks in part to the game's developers history making the Hitman games (which are basically 007 games without the goofiness and excellent hair). 007 First Light is looking promising, but we wont know fully until next year. As far as games you can play around now, Jada and Max talk about their imprsssions of Cronos: The New Dawn and Hell is Us and Brian talks about how hes been playing Castlevania: Symphony of the Night. All of which involve a guy wearing a cool outfit fighting very uncool monsters. They end the show with a discussion about the new Halloween game that was announced at gamescom and more importantly, John Carpenters love for the nintendo labo. Beyond! 00:00 - Intro 00:11 - 007: First Light Gameplay Reveal 33:19 - Hell is Us 45:38 - Cronos: The New Dawn 52:01 - Theres a new Halloween Game 55:34 - John Carpenter Loves Nintendo Cardboard This weeks show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
We’re back from gamescom, jetlagged, but excited to have some new and upcoming games to discuss. Capcom had a solid lineup including Pragmata, which doesn’t put puzzles above shooting, but still has puzzles, and probably isn’t a Mega Man prequel. The Resident Evil Requiem demo we had didn’t blow us away, but it also didn’t show too much, and maybe the element of surprise will work in its favor, much as it does with the best horror movie trailers that don’t show too much. High on Life 2 contains playable retro games, and probably really bad ones, and you can do sword things sword of swordways in Onimusha: Way of the Sword. LEGO Batman Legacy of the Dark Knight was one of the biggest surprise announcements out of ONL, and we’re very much looking forward to it, though anyone expecting a serious Arkham game, or a conventional TT Games minifig collect-a-thon might want to adjust their expectations, as it seems to be a mix of the two. Finally, Metal Gear Solid Delta: Snake Eater is a damn good time, and it remakes one of the best games ever made with plenty of added bonuses, but without changing too much. Perhaps it could have benefitted from a few more changes, like Capcom’s recent Resident Evil remakes have taken liberties, but maybe keeping it simple is the first step in Konami winning back the trust of Metal Gear fans.  00:01:19 - Pragmata 00:06:33 - Resident Evil: Requiem 00:13:26 - High on Life 2 00:17:06 - Onimusha 00:19:09 - Road Kings 00:21:24 - LEGO Batman is Mixing Up The LEGO Game Formula 00:36:05 - Metal Gear Solid Delta is Really Good! 00:46:58 - Humble Bundle & Outro Learn more about your ad choices. Visit megaphone.fm/adchoices
This week, we’re talking about the literally groundbreaking new destruction physics in Battlefield 6, which looks to be almost on par with Donkey Kong Bananza’s smashability, but in an obviously very different way. We’re also chatting with the developers of Ninja Gaiden Ragebound about the throwback platformer’s NES roots, and sharing some of the games we’ve been playing lately like the indie cycling racer Wheel World (which does not have pixies) and Adventures of Elliot: The Millennium Tales (which does) and also unpacking why Resident Evil and Duolingo have formed an unlikely social media friendship in Japan. 00:00:00 - Intro 00:03:13 - Battlefield 6 00:12:09 - Duolingo vs. Resident Evil 00:14:25 - Horizon Zero Dawn Lawsuit 00:21:22 - Wheel World00:27:55 - The Adventures of Elliot: The Millennium Tales 00:34:00 - The King is Watching 00:34:55 - Ninja Gaiden Ragebound 00:41:00 - Ninja Gaiden Ragebound Dev Interview 01:10:58 - Outro This weeks show is Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tayo Oyekan Learn more about your ad choices. Visit megaphone.fm/adchoices
From forgotten peripherals to bizarre trends, we're taking a wild trip through PlayStation's strangest hardware. Plus, Jada shares her early impressions of Wuchang: Fallen Feathers. This week we're going retro, weird, and very PlayStation. 00:00 - Intro 01:00 - Wuchang: Fallen Feathers 18:06 - PlayStation’s Best, Worst and Weirdest Experimental Products 39:24 - SDCC 2025 & Outro This week’s show is Max Scoville, Jada Griffin, Nick Maillet, and is produced by Tayo Oyekan. Learn more about your ad choices. Visit megaphone.fm/adchoices
It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out now, plus EA’s long-awaited reboot of Skate (Sorry, “skate.”) arriving sometime in the foreseeable future. Nick had a chance to spend a few hours in the open world, and while the free-to-play live-service aspect is rubbing a lot of fans the wrong way, and the approach to monetization is still mostly under wraps, it sounds like it’s a fun enough time. Meanwhile, THPS3+4 features a cheeky little jab at Guitar Hero, with an easter egg featuring a familiar-looking rhythm game peripheral sitting in a garbage can. Some people think it’s funny, while others (like Activision) are less thrilled. In other news, Final Fantasy’s Naoki Yoshida offers a tidbit of insight on the future of the series’ combat folliowing the success of Clair Obscur: Expedition 33. Finally, we wax nostalgic about some old video game developer logos from the ancient past. 00:00:00 - Intro 00:00:47 - EA's Skate Is Like Forza Horizon With Skateboards 00:18:31 - How Does EA's Skate Compare to Tony Hawk's Pro Skater 3+4 00:28:48 - Will Future Final Fantasy Games Be Turn-Based? 00:31:57 - From the Community: Best Developer Logos 00:40:11 - From the Community: Would you want to see another Fight Night game?  00:43:38 - Humble Bundle, IGN at SDCC 2025 & Outro Learn more about your ad choices. Visit megaphone.fm/adchoices
Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard not to compare it to one of this year’s other big open-world samurai game, Assassin’s Creed Shadows. While there will definitely be some familiar themes, gameplay, and visuals, Yotei looks to have plenty of touches to set itself apart. Meanwhile, there’s clearly some anticipation for Yotei, because someone leaked footage of the game recorded through a window of Sucker Punch’s offices, and really, that’s probably a new low for leaks. We have some opaque new info from Mark Cerny about technology the PS6 will potentially by using - and which the PS5 pro already is - and spoilers, it’s AI frame generation. Naughty Dog dropped a surprise mode for The Last of Us Part 2 that puts the whole story on shuffle, which, uh, actually puts it in chronological order. Also we debate what Doom demon we would want to eat the most, and how we’d cook it - other than with a rocket launcher. 00:10 - Intro 00:36 - Ghost of Yotei 14:52 - Brian wants a Wu Tang Collab 15:08 - Is this worth buying a PS5 Pro for? 16:36 - More Ghost of Yotei 24:13 - July Humble Choice 24:52 - A new low for video game leaks 27:05 - The Last of Us Part 2 Remastered HD Story Intergrade 358/2 Days Remix 33:24 - The PlayStation 6 and Ai 39:09 - Turtle Talk 43:41 - Whats Brian Playin'? 47:43 - Max Likes Doom *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Let’s get this out of the way: we’re happy there’s a new Resident Evil game on the way and we will absolutely be playing it day one. That said, the way Capcom is framing Resident Evil Requiem has us a bit skeptical - especially with them specifically bringing up the fact that Leon Kennedy (supposedly) isn’t in it. We discuss how Resident Evil’s latest installment has a lot of expectation to meet, and when something’s been around for thirty years and undergone as many changes and mutations as this one has, it becomes a very difficult balancing act making everyone happy. In other Capcom news, a new Street Fighter movie is in the works, and based on the cast that’s been announced and the director’s previous work, we’re very excited for… whatever the hell kind of movie this winds up being. The good news is that the bar is not very high, so best case scenario, it’s actually a good movie. Second-best, it’s bad in a fun way like the 1994 Jean-Claude Van Damme one. Worst case? It’s boring to the point of being unwatchable, like the 2009 film The Legend of Chun Li.  Oh, and this month’s Beyond game club game is Ghost of Tsushima. 00:00 - Intro 00:55 - Capcom Had A Stream 01:36 - Is Leon a "Bad Match" for Horror? 12:54 - How Can Resident Evil Requiem Keep The Series Fresh? 23:16 - Street Fighter Cast Discussion 33:21 - 50 Cent is Balrog 35:07 - The Tribal Chief is Headed To Street Fighter 36:57 - M. Bison Casting 41:04 - Street Fighter Movie Director 43:31 - The Original Street Fighter Movie 51:05 - BEYOND Game Club! *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Death Stranding 2: On The Beach is finally almost here, and as one of 2025’s few big PlayStation exclusives, you can see why a lot of PS5 owners would be excited for this one. This week, we’re joined by Simon Cardy, who reviewed DS2 for IGN, to discuss the many things it does right, whether or not that’s enough to win over folks who didn’t live the first game, and also unpack a handful of criticisms of Hideo Kojima’s latest magnum opus. One thing’s for sure, it’s a step up in practically every way from the first game, with better visuals, better paced missions, and a whole arsenal of new gadgets, gear, and guns to help Sam Porter Bridges deliver the mail, fend off BTs, or terrorize roaming bands of ruffians throughout the Australian outback.  *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Limon, Simon Cardy, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
The PlayStation 6 is still a long ways off, but Sony acknowledged they’re pushing the platform forward and exploring new ways for us to engage with it, but they’re well aware that streaming games from the cloud isn’t how most of us play our games. The PlayStation Portal might seem to suggest that’s the direction the company is taking things, but unfortunately, end-to-end network stability is out of their control - so, rest assured, it sounds like the next console generation will still be doing its thing locally. Death Stranding 2 is just a few weeks away, and we can’t talk about it quite yet, but we can talk about how weird of a game the first one was, and how its unconventional gameplay loop coupled with an extremely out-there story wasn’t exactly as accessible as your average AAA video game. But, if you’re antsy to take a hike and make some deliveries, we’ve got a list of other Death Stranding-likes that involve courier work, rough terrain, bleak post-apocalyptic landscapes, or some combination thereof. Beyond! *** 00:00 - Intro 01:23 - Sony Is Starting to Talk About Its Next-Generation PlayStation Console 23:55 - Death Stranding 2 44:16 - 13 Games To Play While You’re Waiting For Death Stranding 2 01:01:57 - Humble x IGN Live *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Brian Altano, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Resident Evil Requiem (or Resident Evil 9, RE9uiem, or whatever we’re supposed to call it) got an official reveal during Summer Game Fest 2025, and shortly after that, a select few people got to play a demo behind closed doors. IGN’s Matt Kim was one of those lucky people, so he stopped by to tell us about the game’s newest features. There’s option to swap between first and third person perspective, but that’s not the only new POV. Grace Ashcroft is a new protagonist, and despite rumors that Leon Kennedy would make his return, there’s no sign of him quite yet, but that could always change. We also discuss the demo’s hospital like setting, a big creepy new monster that’s chasing Grace around, and a few other details. RE9 wasn’t the only big reveal, and we recap and discuss a few others, like CD Projekt Red’s unbelievable Unreal 5 tech demo showing off something that’s sort of like The Witcher 4, but not quite gameplay, so maybe we should take it with a grain of salt. Other heavy hitters include Invincible Vs., Dying Light The Beast, Romeo is a dead man, 007 First Light, and The Expanse: Osirus Reborn, which looks like Mass Effect, and is from the developers of Pathfinder: Kingmaker and the Warhammer 40k Rogue Trader games. Finally, there are a bunch of cool-looking games that haven’t gotten quite as much buzz, possibly because they have weird names, such as Luto, Holstin, Aphelion, Eriksholm: The Stolen Dream, Hela, and Mu Dang: Two Hearts. End of Abyss, Screamer, and Reach also look cool, though maybe their names aren’t weird enough. 00:00 - Intro 01:08 - Let's Talk About Resident Evil Requiem 14:30 - Grace vs Ethan 17:33 - The Rise and Fall of Capcom 19:34 - The Next Resident Evil Remake? 22:15 - What Other Games Did Matt Play At Summer Game Fest? 36:05 - The Witcher 4 47:45 - Invincible Vs 52:22 - Dying Light The Beast 56:54 - Other Cool Games With Weird Names 01:08:59 - Romeo is a Dead Man *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Brian Altano, Matt Kim, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
It's our 900th episode! And we're at IGN Live! So, in honor of this momentous occasion, we invented a whole game show: Wheel of PS4-tune! Why? Because it was a good title. So, all the questions are about Sony's last console generation, its hardware, games, and so on. How well do Brian and Jada know deep-cut PlayStation 4-centric trivia? How are they at guessing video games based on their ESRB descriptions? Do they remember the whole launch lineup? How good are they at anagrams? Who can throw a teeshirt further? It's a big loud stupid birthday party episode, and I'm writing this before we actually shoot the dang thing so who knows how it'll go, so apologies in advance if it goes even further off the rails than we anticipated. Learn more about your ad choices. Visit megaphone.fm/adchoices
On this very special episod eof Podcast Beyond, Max, Brian, and Jada are joined by John Davison to react to the latest PlayStation State of Play where Sony showed off a ton of games. This episodes highlights were the reveal of the new James Bond game from IO Interactve, 007 First Light, and the Arc System Works Marvel themed fighter MARVEL Tōkon: Fighting Souls. After that the crew gives their thoughts on some of the other games announced like Silent Hill f, Final Fantasy Tactics: The Ivalice Chronicles, Nioh 3, Metal Gear Solid Delta: Snake Eater, Ghost of Yōtei, Lumines Arise, and a whole lot more. Beyond! This week’s show is Max Scoville, Jada Griffin, Brian Altano, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices
Kojima is always up to something and this week is no different. On this week's very special epsiode of Podcast Beyond!, Jada, Nick, and Max break down their favorite Kojima games, why hes so influential, and why him preparing to keep his legacy going long after he dies via a USB stick isnt even the strangest thing hes said lately. *** IGN Live is nearly here and we have a limited number of complimentary tickets for it! Head here and use the code "BEYONDGUEST" to get a complimentary GA ticket for Saturday or Sunday: ⁠www.ign.com/live This week’s show is Max Scoville, Jada Griffin, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
Sony’s big push for live-service games hasn’t exactly been a resounding success, and the news that Haven, the studio behind the upcoming extraction-shooter Fairgame$, recently lost its founder Jade Raymond doesn’t exactly instill confidence. But, on the bright side, Helldivers 2: Heart of Democracy update takes the battle to Super Earth, giving the Starship Troopers-like a bit of an Earth Defense Force spin. Jada reviewed Blades of Fire, which apparently has a great smithing minigame, but underwhelms otherwise, and Max has been playing Revenge of the Savage Planet, and Nick’s been ripping and tearing through Doom: The Dark Ages. Finally, we chatted with Sea of Stars creative director Thierry Boulanger about the upcoming DLC, Throes of the Watchmaker. 00:00 - Intro 00:53 - Will Fairgame$ be the next Helldivers 2 or Hyenas? 16:48 - Helldivers 2 New Patch Is Pretty Cool 22:06 - Come hang out at IGN Live 2025! 25:57 - Blades of Fire Review Discussion 35:28 - Max has been playing Revenge of the Savage Planet 43:40 - Nick’s Been Ripping and Tearing Through Doom: The Dark Ages 47:00 - Sea of Stars Creative Director Thierry Boulanger 01:03:29 - Outro *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Limon and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices
This week, we’re rippin’ and tearin’ into Doom: The Dark Ages - but in a nice way! id Software’s recent installments in the beloved FPS series have been heavy-hitters in their own right, but the latest entry offers a truly satisfying experience with some of the most brutally crunchy combat in recent memory, an arsenal of new weapons and abilities that keep it fresh, and bottomless monster closet of nightmare demon hellspawn to explode into blood. Meanwhile, Tony Hawk’s Pro Skater 3 and 4 are still hella sick, possibly even more so since getting a modern overhaul, and Nick had lots of nice things to say about his time with them, aside from the snow levels, which he has a problem with for some bizarre reason. Death Stranding 2: On The Beach will probably have some snowy areas, despite its title, and we unpack some of the details revealed in a recent preview event during which IGN Japan’s Koji Fukuyama got to play a whopping 30 hours of Hideo Kojima’s next magnum opus. Meanwhile, Jada and Michael Higham sat down the the developers of Clair Obscur: Expedition 33 to get some insight into how one of the best games of 2025 came together. Beyond! 00:00 - Intro 01:19 - IGN LIVE! 02:16 - Death Stranding 2: On The Beach 13:34 - Tony Hawk 3 & 4 is pretty cool so far 20:03 - Rippin’ and Tearin’ into Doom: The Dark Ages 39:21 - Clair Obscur: Expedition 33 Developer Interview 01:08:40 - Outro *** For thousands of years (or at least since the 90s) PlayStation has been pushing the boundaries of the video game medium. For almost as long, Beyond has been along for the ride. Join a panel of passionate playstation experts and enthusiasts including Max Scoville, Brian Altano, Jada Griffin and company. Each week we unpack the latest gaming news, gush about what we’re playing, chat with developers and voice actors and explore the ever-expanding world of PlayStation - and Beyond! Catch a new episode every Wednesday on IGN, YouTube or wherever you get your podcasts. This week’s show is Max Scoville, Jada Griffin, Nick Maillet, Nick Limon and is produced by Tayo Oyekan Learn more about your ad choices. Visit megaphone.fm/adchoices
GTA 6 is set to redefine visual fidelity in gaming, but beyond the graphics, we have nine very specific questions about Jason and Lucia's adventure. From gameplay mechanics like Jason's in-game console and Lucia's ankle monitor to narrative possibilities like prison time and relationship dynamics, this episode dives deep into what Rockstar's trailer suggests about the experience. We also explore whether GTA 6 could be gaming's first true "lovers on the run" story, a trope well-established in film but rarely attempted in games. Join Max, Jada, and Brian as they analyze these details and more. Learn more about your ad choices. Visit megaphone.fm/adchoices
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Comments (76)

ID18724576

Fucking idiots need a health bar explained?!?

Sep 1st
Reply

Diogo Agapito Cordeiro

a playstation pod talking of Xbox games. 😒

Dec 12th
Reply

Diogo Agapito Cordeiro

This podcast is getting worse every week.

May 2nd
Reply

ratchet2505

very fun and great episode, thank you

Aug 16th
Reply

ratchet2505

that was probably the most horrible and entertaining ending to an episode ever !

Mar 22nd
Reply

ratchet2505

thank you, very fun episode

Oct 27th
Reply

ratchet2505

my bros are back, time to catch the last episode 👍

Oct 27th
Reply

ratchet2505

Sad to see Johnathan go, good luck on his path forward.

Sep 1st
Reply

ratchet2505

God admit is it that hard to reference Colin as well?

Sep 1st
Reply

Jacob Grant

Do you like podcasts full of mindless, repetitive dribble? Then this filler episode is for you! 👎🏻

Jan 28th
Reply

The Berean Dialogues

has anyone mentioned that you can hold the mute button to mute your ps5 while a single press mutes the mic

Nov 17th
Reply

James Tipler

Is this a Playstation podcast or just click bait?

Oct 10th
Reply

AshenPhoenix

Waaah. I didn't get a free Xbox like other people.... It has to be racism and not the fact that they've just never heard of me. So much pandering.. I remember why I never listen to this podcast now. Scoop!

Oct 9th
Reply

Nicholas Jorgensen

Turned it off at "blacktivist". I'm not sure what tribalism and identity politics have to do with playstation. I usually make it through IGNs cringy woke bullshit, but this is a step too far.

Oct 8th
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jim

wow this is a new low for beyond. I've been listening to ign podcasts before beyond existed. I was there day one with beyond and it saddens me to see this platform slowly becoming a haven for passive aggressive sjw tribalistic nonsense. I never listened to any ign podcasts to hear political ideological garbage but hey its 2020 lets just ruin everything with tribalism like "blacktavists" supporting new religions like the blm "movement". I came for the video games ... white people are bad. cool i get it, ign has to jump on the trendy band wagon too.

Oct 8th
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ratchet2505

He'll all mushy!

Aug 27th
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ratchet2505

Small correction, the problems in Ubisoft are to do with just abuse in general of hire ups and their behaviour in the work place. (Some cases include sexual abuse).

Jul 30th
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The Berean Dialogues

yall need to run a de-esser while recording... the S sounds are sharp and ear piercing

Jun 19th
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ratchet2505

Watched this episode on YouTube 👍

May 21st
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Pio Bu (Miszczogrzmot)

it's not just the original - if it turns out you need to know crisis core, advent children, spin-offs, ova's, and mobile games to understand the core story of FF7 remake in the future, then it's gonna be a real mess. especially considering that getting to 30-40 old media(which might take 10+years to finish for all we know) is not that easy - case in point crisis core has never been released digitally, and you need a working psp to play it. crucial plot details left out for the expanded universe to fill never work, and i hope that remake will remain a stand-alone thing

May 17th
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