Discover
Board Game Homies
Board Game Homies
Author: BoardGameHomies
Subscribed: 6Played: 187Subscribe
Share
© BoardGameHomies
Description
A group of friends play, review, and share about all things board games. Join to hear what happens when one friend ropes three other friends into recording their board game conversations instead of writing a blog. The homies around the table are: Angela (She/her), Reed (She/her), Gillean (He/him), and Becky (She/her). Music written and produced by Jay Gray. Logo and designs created by Reed.
Find us on Instagram @boardgamehomies
Find us on Instagram @boardgamehomies
67 Episodes
Reverse
In episode 67, we’ve finally done it: we played Dune Imperium - Uprising with 6 players. We provide an overview of the changes and dive into our experience playing with the 6 player rules. But, first! We chat about what is bringing us joy:Paul DennenNaishiLacunaEpisode 22 Joy GamesFallingDune Imperium - Uprising’s 6 player rules change the game to three v. three, introducing commanders which lead each team. The play of the game is very familiar with a couple of major changes: the commanders and restricting the use of the Swordmaster to once per game. There are some additional changes to the gameplay to incorporate how the commanders play into the overall flow of the game. Reed has been championing this game for so long, did it live up to the hype?Check out these related episodes:Episode 22: Dune: Imperium & Dune: Imperium - UprisingEpisode 45: An Interview with Paul DennenGet to know us @ https://lnk.bio/BoardGameHomies
In Episode 66, we chat about what’s on the table with a focus on mostly small box games. This episode has a mix of smaller and lighter games that we are unlikely to review on the pod; it’s basically an extended joy game episode!00:55 Wingspan Pocket08:36 Somnia left off at 13:22 (trick-taker)14:30 Haunted Mouse (trick-taker)20:01 Origin Story (trick-taker)27:36 Bottle Imp @ 6 Players (trick-taker)31:51 Bacon (trick-taker)37:14 Magical Athlete43:06 The White Castle DuelYes, that is Clans of Caledonia driving a 968 Ferrari 330 GTS with Becky as a passenger. Get to know us @ https://lnk.bio/BoardGameHomies *Ferrari photo by MrWalkr (https://commons.wikimedia.org/wiki/User:MrWalkr) and has been remixed. This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
In Episode 65, we review Clans of Caledonia and its recent and only expansion, Clans of Caledonia: Industria. But, first! We chat about what is bringing us joy: Cascadia: Alpine Lakes, ASHES: Blackout Protocol, and The White Castle: Bōeki. Clans of Caledonia, published by Karma Games, is perhaps a perfect game. A mid-to-heavy game with a variable economic market, thematic mechanics and gameplay (including distilling whiskey!), and delightful thinking space. Over the course of five rounds, players take turns and pass once they have run out of money and options. All players produce basic resources and have the opportunity to refine their goods using any bakeries, distilleries, or cheese dairies they have built. Players then receive victory points based on the scoring tile of the current round, and then the cycle begins again. Clans of Caledonia: Industria adds more of what we already love (contracts, clans, shipping tiles, round goals, and map tiles), thoughtful mini expansions (market dice, farmer’s markets, additional end game scoring tiles, and contract refill board), and the largest module of them all: the train map with delivery bonuses to explore throughout the game and milestones to strive for and achieve before your opponents. Did we mention this game is perfect? It is. (Just maybe don’t ask Reed… 👀) Get to know us @ https://lnk.bio/BoardGameHomies
In Episode 64, we review Container published by Allplay. But, first! We chat about what is bringing us joy…and anti-joy: Haggis, Marrakesh, Trajan, and Sausage Sizzle!Container is a closed economy game for 3-5 players: build factories to produce and store containers while building warehouses to store and sell containers. The catch? You can’t sell your own containers, and everyone sets their own prices. A fairly simple game with complexity created by the individuals sitting around the table. How cheap are your friends? Can you find a way to capitalize on Reed’s big payout? Will you let Angela play and win using the same strategy from the last game? How many loans are you willing to take???Do we like making our own market? The group may be divided, but they all agree on primarily only purchasing from Becky’s warehouses. 💅Get to know us @ https://lnk.bio/BoardGameHomies
In Episode 63, we review Recall published by Pegasus Spiele. But, first! We chat about what is bringing us joy: Hanami, Tiny Mountain Goats, playing games at Reed’s house, and Lord of the Rings: The Fellowship of the Ring - Trick-taking Game.Recall is a deep strategy and action selection game for 1-4 players that plays over 13 rounds. Coming from the designers of and one of the artists of Revive, Recall is heavily influenced by Revive’s mechanics, look, and feel. We didn’t go into this episode planning on comparing Recall to Revive, but it was difficult to talk about Recall without recalling its predecessor. 👀Recall, Revive, both? We’ve got varying opinions on this one. Get to know us @ https://lnk.bio/BoardGameHomies








