Today we look at board game design based on the word "tchotchke". : knickknack, trinket http://buttonshy.com/designdiary/DD177-Tchotchke.mp3
Today we look at board game design based on the word "perennial". 1 : present at all seasons of the year 2 : persisting for several years usually with new herbaceous growth from a perennating part 3 a : persistent, enduring b : continuing without interruption : constant, perpetual c : regularly repeated or renewed : recurrent http://buttonshy.com/designdiary/DD176-Perennial.mp3
Today we look at board game design based on the word "dossier". : a file containing detailed records on a particular person or subject http://buttonshy.com/designdiary/DD175-Dossier.mp3
Today we look at board game design based on the word "noisome". 1 : noxious, harmful 2 a : offensive to the senses and especially to the sense of smell b : highly obnoxious or objectionable http://buttonshy.com/designdiary/DD173-Noisome.mp3
Today we look at board game design based on the word "malinger". : to pretend or exaggerate incapacity or illness (as to avoid duty or work) http://buttonshy.com/designdiary/DD172-Malinger.mp3