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Developer Voices

Author: Kris Jenkins

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Deep-dive discussions with the smartest developers we know, explaining what they're working on, how they're trying to move the industry forward, and what we can learn from them.

You might find the solution to your next architectural headache, pick up a new programming language, or just hear some good war stories from the frontline of technology.

Join your host Kris Jenkins as we try to figure out what tomorrow's computing will look like the best way we know how - by listening directly to the developers' voices.

98 Episodes
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Git might be the most ubiquitous tool in software development, but that doesn't mean it's perfect. What if we could keep Git compatibility while fixing its most frustrating aspects—painful merges, scary rebases, being stuck in conflict states, and the confusing staging area? This week we're joined by Martin von Zweigbergk, creator of Jujutsu (JJ), a Git-compatible version control system that takes a fundamentally different approach. Starting from a simple idea—automatically snapshotting your working copy—Martin has built a tool that reimagines how we interact with version control. We explore the clever algebra behind Jujutsu's conflict handling that lets you store conflicts as commits and move freely through your repository even when things are broken. We discuss why there's no staging area, how the operation log gives you powerful undo/redo capabilities, and why rebasing becomes trivially easy when you can edit any commit in your history and have changes automatically propagate forward. Whether you're a Git power user frustrated by interactive rebases, someone who's lost work to a botched merge, or just curious about how version control could work differently, this conversation offers fresh perspectives on a tool we all take for granted. And if you're working with large monorepos or game development assets, Martin's vision for the future of Jujutsu might be exactly what you've been waiting for. --- Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@DeveloperVoices/join Jujutsu (JJ): https://github.com/martinvonz/jj Jujutsu Documentation: https://martinvonz.github.io/jj/ Git: https://git-scm.com/ Mercurial: https://www.mercurial-scm.org/ Rust: https://www.rust-lang.org/ Watchman: https://facebook.github.io/watchman/ Google Piper: https://research.google/pubs/why-google-stores-billions-of-lines-of-code-in-a-single-repository/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Getting new technology adopted in a large organization can feel like pushing water uphill. The best tools in the world are useless if we're not allowed to use them, and as companies grow, their habits turn into inertia, then into "the way we've always done things." So how do you break through that resistance and get meaningful change to happen? This week's guest is Dov Katz from Morgan Stanley, who specializes in exactly this challenge - driving developer productivity and getting new practices adopted across thousands of developers. We explore the art of organizational change from every angle: How do you get management buy-in? How do you build grassroots developer enthusiasm? When should you use deterministic tools like OpenRewrite versus AI-powered solutions? And what role does open source play in breaking down the walls between competing financial institutions? Whether you're trying to modernize a legacy codebase, reduce technical debt, or just get your team to try that promising new tool you've discovered, this conversation offers practical strategies for navigating the complex dynamics of enterprise software development. Because sometimes the hardest part of our job isn't writing code - it's getting permission to write better code. --- Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@DeveloperVoices/join Morgan Stanley: https://www.morganstanley.com/ OpenRewrite: https://docs.openrewrite.org/ Spring Framework: https://spring.io/ Spring Integration: https://spring.io/projects/spring-integration Apache Camel: https://camel.apache.org/ FINOS (FinTech Open Source Foundation): https://www.finos.org/ Linux Foundation: https://www.linuxfoundation.org/ Moderne (Code Remix conference organizers): https://www.moderne.io/ Code Remix Conference: https://www.moderne.io/events Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
How confident are you when your test suite goes green? If you're honest, probably not 100% confident - because most bugs come from scenarios we never thought to test. Traditional testing only catches the problems we anticipate, but the 3am pager alerts? Those come from the unexpected interactions, timing issues, and edge cases we never imagined. In this episode, Will Wilson from Antithesis takes us deep into the world of autonomous testing. They've built a deterministic hypervisor that can simulate entire distributed systems - complete with fake AWS services - and intelligently explore millions of possible states to find bugs before production. Think property-based testing, but for your entire infrastructure stack. The approach is so thorough they've even used it to find glitches in Super Mario Brothers (seriously). We explore how deterministic simulation works at the hypervisor level, why traditional integration tests are fundamentally limited, and how you can write maintainable tests that actually find the bugs that matter. If you've ever wished you could test "what happens when everything that can go wrong does go wrong," this conversation shows you how that's finally becoming possible. --- Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@DeveloperVoices/join Antithesis: https://antithesis.com/ Antithesis testing with Super Mario: https://antithesis.com/blog/sdtalk/ ...and with Metroid: https://antithesis.com/blog/2025/metroid/ MongoDB: https://www.mongodb.com/ etcd (Linux Foundation): https://etcd.io/ Facebook Hermit: https://github.com/facebookexperimental/hermit RR (Record-Replay Debugger): https://rr-project.org/ T-SAN (Thread Sanitizer): https://clang.llvm.org/docs/ThreadSanitizer.html Toby Bell's Strange Loop Talk on JPL Testing: https://www.youtube.com/results?search_query=toby+bell+strange+loop+jpl Andy Weir - Project Hail Mary: https://www.goodreads.com/book/show/54493401-project-hail-mary Andy Weir - The Martian: https://www.goodreads.com/book/show/18007564-the-martian Antithesis Blog (Nintendo Games Testing): https://antithesis.com/blog/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
How would you build a Heroku-like platform from scratch? This week we're diving deep into the world of cloud platforms and infrastructure with Anurag Goel, founder and CEO of Render. Starting from the seemingly simple task of hosting a web service, we quickly discover why building a production-ready platform is far more complex than it appears. Why is hosting a Postgres database so challenging? How do you handle millions of users asking for thousands of different features? And what's the secret to building infrastructure that developers actually want to use? We explore the technical challenges of building enterprise-grade services—from implementing reliable backups and high availability to managing private networking and service discovery. Anurag shares insights on choosing between infrastructure-as-code versus configuration, why they built on Go, and how they handle 100 billion requests per month. Plus, we discuss the impact of AI on platform adoption: Are LLMs already influencing which platforms developers choose? Will hosting platforms need to actively support agentic workflows? And what does the future hold for automated debugging? Whether you're curious about building your own platform, want to understand what really happens behind your cloud provider's dashboard, or just enjoy hearing war stories from the infrastructure trenches, this episode has something for you. – Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@DeveloperVoices/join Render: https://render.com/ Render's MCP Server (Early Access): https://render.com/docs/mcp-server Pulumi: https://www.pulumi.com/ Victoria Metrics: https://victoriametrics.com Loki: https://vector.dev/docs/reference/configuration/sinks/loki/ Vector: https://vector.dev/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
How hard is it to write a good database engine? Hard enough that sometimes it takes several versions to get it just right. Paul Dix joins us this week to talk about his journey building InfluxDB, and he's refreshingly frank about what went right, and what went wrong. Sometimes the real database is the knowledge you pick up along the way.... Paul walks us through InfluxDB's evolution from error logging system to time-series datasbase, and from Go to Rust, with unflinching honesty about the major lessons they learnt along the way. We cover technical details like Time-Structure Merge Trees, to business issues like what happens when your database works but your pricing model is broken. If you're interested in how databases work, this is full of interesting details, and if you're interested in how projects evolve from good idea to functioning business, it's a treat. -- Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join InfluxData: https://www.influxdata.com/ InfluxDB: https://www.influxdata.com/products/influxdb/ DataFusion: https://datafusion.apache.org/ DataFusion Episode: https://www.youtube.com/watch?v=8QNNCr8WfDM Apache Arrow: https://arrow.apache.org/ Apache Parquet: https://parquet.apache.org/ BoltDB: https://github.com/boltdb/bolt LevelDB: https://github.com/google/leveldb RocksDB: https://rocksdb.org/ Gorilla: A Fast, Scalable, In-Memory Time Series Database (Facebook paper): https://www.vldb.org/pvldb/vol8/p1816-teller.pdf Paul on LinkedIn: https://www.linkedin.com/in/pauldix/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
If AI coding tools are here to stay, what form will they take? How will we use them? Will they be just another window in our IDE, will they push their way to the centre of our development experience, displacing the editor? No one knows, but Zach Lloyd is making a very interesting bet with the latest version of Warp. In this deep dive, Zach walks us through the technical architecture behind agentic development, and how it's completely changed what he & his team have been building. Warp has gone from a terminal built from scratch, to what they're calling an "agentic development environment" - a tool that weaves AI agents, a development, a shell and a conversation into a single, unified experience. This may be the future or just one possible path; regardless it's a fascinating glimpse into how our tools might reshape not just how we code, but how we experience programming itself. Whether you're all-in on agentic coding, a skeptic, or somewhere in between, AI is here to stay. Now's the time to figure out what form it's going to take. # Support Developer Voices - Patreon: https://patreon.com/DeveloperVoices - YouTube: https://www.youtube.com/@DeveloperVoices/join -- Episode Links - Warp Homepage: https://warp.dev/ - Warp Pro Free Month (promo code WARPDEVS25): https://warp.dev/ - Previous Warp Episode: https://youtu.be/bLAJvxUpAcg - SWE-bench: https://www.swebench.com/ - TerminalBench: https://github.com/microsoft/TerminalBench - Model Context Protocol (MCP): https://modelcontextprotocol.io/ - Claude Code: https://claude.ai/code - Anthropic Claude: https://claude.ai/ - VS Code: https://code.visualstudio.com/ - Cursor: https://cursor.sh/ - Language Server Protocol (LSP): https://microsoft.github.io/language-server-protocol/ # Connect - Zach on LinkedIn: https://www.linkedin.com/in/zachlloyd/ - Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social - Kris on Mastodon: http://mastodon.social/@krisajenkins - Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Ever wondered why data integration is still such a nightmare in 2025? Marty Pitt has built something that might finally solve it. TaxiQL isn't just another query language - it's a semantic layer that lets you query across any system without caring about field names, API differences, or where the data actually lives. Instead of writing endless mapping code between your microservices, databases, and APIs, you describe what your data *means* and let TaxiQL figure out how to get it. In this conversation, Marty walks through the "All Powerful Spreadsheet" moment that sparked TaxiQL, how semantic types work in practice, and why this approach might finally decouple producers from consumers in large organizations. We dive deep into query execution, data lineage, streaming integration, and the technical challenges of building a system that can connect anything to anything. If you've ever spent months mapping fields between systems or maintaining brittle integration code, this one's for you. – Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join – TaxiLang Homepage: https://taxilang.org/ TaxiLang Playground: https://playground.taxilang.org/examples/message-queue-and-database Taxi Lang GitHub repository: https://github.com/taxilang/taxilang OpenAPI Specification (formerly Swagger): https://swagger.io/specification/ YOW! Conference - Australian software conference series: https://yowconference.com/ Spring Framework Kotlin support: https://spring.io/guides/tutorials/spring-boot-kotlin/ Ubiquitous Language (DDD Concept): https://martinfowler.com/bliki/UbiquitousLanguage.html Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ – 0:00 Intro
At 23, Isaac is already jaded about software reliability - and frankly, he's got good reason to be. When your grandmother can't access her medical records because a username change broke the entire system, when bugs routinely make people's lives harder, you start to wonder: why do we just accept that software is broken most of the time? Isaac's answer isn't just better testing - it's a whole toolkit of techniques working together. He's advocating for scattering "little bombs" throughout your code via runtime assertions, adding in the right amount of static typing, building feedback loops that page you when invariants break, and running nightly SQL queries to catch the bugs that slip through everything else. All building what he sees as a pyramid of software reliability. Weaving into that, we also dive into the Roc programming language, its unique platform architecture that tailors development to specific domains. Software reliability isn't just about the end user experience - Roc feeds in the idea we can make reliability easier by tailoring the language domain to the problem at hand. – Isaac's Homepage: https://isaacvando.com/ Episode on Property Testing: https://youtu.be/wHJZ0icwSkc Property Testing Walkthrough: https://youtu.be/4bpc8NpNHRc Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Isaac on LinkedIn: https://www.linkedin.com/in/isaacvando/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
How do you retrofit a clustered data-processing system to use cheap commodity storage? That's the big question in this episode as we look at one of the many attempts to build a version of Kafka that uses object storage services like S3 as its main disk, sacrificing a little latency for cheap, infinitely-scalable disks. There are several companies trying to walk down that road, and it's clearly big business - one of them recently got bought out for a rumoured $250m. But one of them is actively trying to get those changes back into the community, as are pushing to make Apache Kafka speak object storage natively. Joining me to explain why and how are Josep Prat and Filip Yonov of Aiven. We break down what it takes to make Kafka's storage layer optional on a per-topic basis, how they're making sure it's not a breaking change, and how they plan to get such a foundational feature merged. – Announcement Post: https://aiven.io/blog/guide-diskless-apache-kafka-kip-1150 Aiven's (Temporary) Fork, Project Inkless: https://github.com/aiven/inkless/blob/main/docs/inkless/README.md Kafka Improvement Process (KIP) Articles: * KIP-1150: https://cwiki.apache.org/confluence/display/KAFKA/KIP-1150%3A+Diskless+Topics * KIP-1163: Diskless Core: https://cwiki.apache.org/confluence/display/KAFKA/KIP-1163%3A+Diskless+Core * KIP-1164: Topic Based Batch Coordinator: https://cwiki.apache.org/confluence/display/KAFKA/KIP-1164%3A+Topic+Based+Batch+Coordinator * KIP-1165: Object Compaction for Diskless: https://cwiki.apache.org/confluence/display/KAFKA/KIP-1165%3A+Object+Compaction+for+Diskless Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Filip on LinkedIn: https://www.linkedin.com/in/filipyonov Josep on LinkedIn: https://www.linkedin.com/in/jlprat/ Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Java's has been evolving faster than any 30 year old language has a right to do, and there's probably no-one more pleased about it than my guest this week - Josh Long. He's a Java & Kotlin programming, a JVM enthusiast in general, and an advocate for Spring, and he has chapters full of news about what's been happening in Javaland over the past few years. Everything from new threading models to C interop changes, custom primitives to high performance computing and all the ways in which Java is modernising for age of AI workloads. If you're out of touch with the latest in the JVM, or don't know how much its changed, Josh's brain is full of all the news you need to catch up. – Project Valhalla (Value Objects): https://openjdk.org/projects/valhalla/ Project Panama (JVM's new native code support): https://openjdk.org/projects/panama/ Jextract: https://github.com/openjdk/jextract Spring Initializer: http://start.spring.io/ Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
I'm joined this week by one of the authors of Apache Kafka In Action, to take a look at the state of Kafka, event systems & stream-processing technology. It's an approach (and a whole market) that's had at least a decade to mature, so how has it done? What does Kafka offer to developers and businesses, and which parts do they actually care about? What have streaming data systems promised and what have they actually delivered? What's still left to build? – Apache Kafka in Action: https://www.manning.com/books/apache-kafka-in-action Pat Helland, Data on the Inside vs Data on the Outside: https://queue.acm.org/detail.cfm?id=3415014 Out of the Tar Pit: https://curtclifton.net/papers/MoseleyMarks06a.pdf Martin Kleppmann, Turning the Database Inside-Out: https://martin.kleppmann.com/2015/11/05/database-inside-out-at-oredev.html Data Mesh by Zhamak Dehghani: https://www.amazon.co.uk/Data-Mesh-Delivering-Data-Driven-Value/dp/1492092398 Quix Streams: https://github.com/quixio/quix-streams XTDB: https://xtdb.com/ Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Anatoly's Website: https://zelenin.de/ Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ Kris on Twitter: https://twitter.com/krisajenkins
Building a database is a serious undertaking. There are just so many parts that you have to implement before you even get to a decent prototype, and so many hours of work before you could begin working on the ideas that would make your database unique. Apache DataFusion is a project that hopes to change all that, but building an extensible, composable toolkit of database pieces, which could let you build a viable database extremely quickly, and then innovate from that starting point. And even if you're not building a database, it's a fascinating project to explain how databases are built. Joining me to explain it all is Andrew Lamb, one of DataFusion's core contributors, and he's going to take us through the whole stack, how it's built and how you could use it. Along the way we cover everything from who's building interesting new databases and how you manage a large, open-source Rust project. – DataFusion Homepage: https://datafusion.apache.org/ DataFusion on Github: https://github.com/apache/datafusion DataFusion Architecture (with diagrams!): https://youtu.be/NVKujPxwSBA?si=tw9ACxlbdpBuVsnv&t=1045 Datalog: https://docs.racket-lang.org/datalog/ Tokio: https://tokio.rs/ Andrew's Homepage: http://andrew.nerdnetworks.org/ Andrew's Blog Post about Tokio: https://thenewstack.io/using-rustlangs-async-tokio-runtime-for-cpu-bound-tasks/ Velox: https://velox-lib.io/ Arroyo: https://www.arroyo.dev/ Synnada: https://www.synnada.ai/ LanceDB: https://lancedb.com/ SDF+DBT: https://docs.sdf.com/integrations/dbt/integrating Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Jupyter's become an incredibly popular programming and data science tool, but how does it actually work? How have they built an interactive language execution engine? And if we understand the architecture, what else could it be used for? Joining me to look inside the Jupyter toolbox are Afshin Darian and Sylvain Corlay, two of Jupyters long-standing contributors and project-steerers. They've going to take us on a journey that starts with today's userbase, goes through the execution protocol and ends with a look at what Jupyter will be in the future - an ambitious framework for interactive, collaborative applications and more. – Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Jupyter Homepage: https://jupyter.org/ Jupyter Xeus: https://github.com/jupyter-xeus/xeus Jupyter AI: https://github.com/jupyterlab/jupyter-ai Jupyter CAD: https://github.com/jupytercad/JupyterCAD Jupyter GIS: https://github.com/geojupyter/jupytergis/ Jupyter GIS Announcement: https://blog.jupyter.org/real-time-collaboration-and-collaborative-editing-for-gis-workflows-with-jupyter-and-qgis-d25dbe2832a6 QGIS: https://qgis.org/ ZeroMQ: https://zeromq.org/ Sylvain on LinkedIn: https://www.linkedin.com/in/sylvaincorlay Darian on LinkedIn: https://www.linkedin.com/in/afshindarian Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Ever since we invented makefiles, the programming world has been wrestling with the problem of building software stacks reliably. This week we're going to look at one of the most ambitious solutions available - Nix. Nix tries to do everything from invoking your compiler to installing your language, and even providing your operating system. But how does it work in theory, and how well does it work in practice? Joining me to discuss is Julian Arni, a Nix-enthusiast and creator of a build/test/deploy service called Garnix. Nix has been one of my go-to tools for years - I hope it'll find its way into your stack. – Nix Overview: https://nixos.org/explore/ Nix Tutorial: https://nix.dev/tutorials/first-steps/ Nix Flakes: https://nixos.wiki/wiki/Flakes The Nix Package List: https://search.nixos.org/packages Garnix.IO: https://garnix.io/ Julian's NixCon Talk, Call by Hash: https://www.youtube.com/watch?v=fU9ogB9hZZA Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Graphite is a new image editor with an interesting architecture - it's a classic UI-driven app, an image-manipulation language, and a library of programmable graphics primitives that any Rust coder could use, extend or add to. The result is something that you can use like Photoshop or Inkscape, or make use of in batch pipelines, a bit like ImageMagick. Joining me to discuss it are Keavon Chambers & Dennis Kobert, who are hammering away on building a project that's potentially as demanding as Photoshop, but with a more ambitious architecture. How can they hope to compete? Perhaps in the short term by doing what regular image And is the future of image editing modular? – Graphite Homepage: https://graphite.rs/ Graphite Web Version: https://editor.graphite.rs/ Graphite on Github: https://github.com/GraphiteEditor/Graphite Signed Distance Fields: https://jasmcole.com/2019/10/03/signed-distance-fields/ Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
ReScript is a strongly-typed programming language that compiles to JavaScript, and that puts it squarely in competition with TypeScript. So why would a JavaScript developer choose to learn it next? What does it offer that makes it a tempting proposition? And how are the ReScript developers making life easier for anyone who wants to make the switch? To answer all these questions and more, I'm joined this week by Gabriel Nordeborn, one of ReScript's compiler contributors.  -- ReScript: https://rescript-lang.org/ ReScript & React: https://rescript-lang.org/docs/react/latest/introduction Reanalyze: https://github.com/rescript-lang/reanalyze Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Gabriel on BlueSky: https://bsky.app/profile/did:plc:c55mqp6e6r24rrrypkmx7ker Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Trustfall is a library based on a simple question - what happens if we can query absolutely anything? If you could join REST APIs and databases with filesystems and dockerfiles? It's possible in theory because those are all just datasources. Predrag Gruevski is trying to make it easy by building a universal query engine, with pluggable datasources, all in Rust. This week we dive into Trustfall to figure out how it works. How do you model nearly anything as a datasource? How do you make it easy to extend? And what does it take to optimize a query that's going to be spread out over multiple systems and potentially multiple servers? Questions, questions, questions - all about the act of asking our systems questions. 😃 – Trustfall Source: https://github.com/obi1kenobi/trustfall Cargo Semver Checks: https://crates.io/crates/cargo-semver-checks How to Query Almost Everything: https://predr.ag/querying/ SemVer In Rust (talk): https://predr.ag/blog/semver-in-rust-tooling-breakage-and-edge-cases/#cargo-semver-checks-lints-are-database-queries-in-disguise Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ Kris on Twitter: https://twitter.com/krisajenkins
Dimitris Kyriakoudis is a researcher, programmer and musician who's combining all three talents to build dedicated music hardware. Specifically a device called the µseq, which reads Lisp programs and uses them to drive synthesizers to make music. In this episode we go through the full platform that he's building, from soldering resistors to an RPi chip, up through writing a Lisp interpreter, to the design ideas that make Lisp a good choice for composing both software and music. – uSeq Homepage: https://www.emutelabinstruments.co.uk/useq/ Emute Lab's Homepage: https://www.emutelab.org/ Buy a uSeq: https://www.signalsounds.com/emute-lab-instruments-useq-live-coding-voltage-generator-eurorack-module/ Build a uSeq (DIY Kit): https://www.thonk.co.uk/shop/emute-lab-useq/ SICP (book): https://en.wikipedia.org/wiki/Structure_and_Interpretation_of_Computer_Programs Machina Bristronica (expo): https://machinabristronica.uk/ Sonic Pi: https://sonic-pi.net/ Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ Kris on Twitter: https://twitter.com/krisajenkins – 0:00 Intro 2:20 What is µseq? 5:40 Live Coding As Another Instrument 17:42 Why Choose Lisp? 25:03 Different Dialects For Different Musical Tasks? 32:34 Live Coding As Academic Research 44:11 How Do You Fabricate Production Hardware? 49:00 The Triple-E Triangle 1:09:53 How Well Has This Theory Worked Out? 1:20:01 What's This Like To Play Live? 1:25:17 Comparisons With Sonic Pi 1:33:06 Outro
If you want to build really large software systems well, you have to stop thinking of them as just software systems. Beyond a certain size, everything your software touches becomes part of the wider system. You're part of the system, your users are part of the system, and every other employee & department & priority eventually forms part of that system. And that can make it incredibly difficult to make changes, or even to understand which changes will actually matter. That might be overwhelming, but there's hope. Understanding how systems work and how to improve them is something that can be learnt, and improved at. So in the pursuit of better systems understanding, I'm joined this week by Diana Montalion, coder, architect, and author of Learning Systems Thinking. She takes us through how she sees systems, and how we can get better at discovering and understanding our own systems, as we both chew through some difficult systems we've worked on in the hope of figuring out how to do it better next time… – Learning Systems Thinking (book): https://www.amazon.co.uk/Learning-Systems-Thinking-Essential-Professionals-ebook/dp/B0D9KWZRT2 Diana's Website: https://montalion.com/ Scientific Management (Tailorism): https://en.wikipedia.org/wiki/Scientific_management Jay Wright Forrester: https://en.wikipedia.org/wiki/Jay_Wright_Forrester Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Diana on LinkedIn: https://www.linkedin.com/in/dianamontalion/ Diana on YouTube: https://www.youtube.com/@dianamontalion Kris on BlueSky: https://bsky.app/profile/krisajenkins.bsky.social Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
To kick off 2025 we're looking at Fyrox a game engine built in Rust, largely by one person - Dmitry Stepanov. For an individual project, it's covered an incredible amount of ground, covering the rendering and animation features you'd expect from a game engine, with some features that might surprise you - like Rust scripting support with hot-reloading. As we dive into Fyrox, Dmitry explains what it takes to build a game engine, why he chose Rust (and why he's happy with the choice), and how one person can hope to build a project of that size. – Support Developer Voices on Patreon: https://patreon.com/DeveloperVoices Support Developer Voices on YouTube: https://www.youtube.com/@developervoices/join Fyrox Homepage: https://fyrox.rs/ The Fyrox Book: https://fyrox-book.github.io/ Rapier Physics Engine: https://rapier.rs/ The Mine (on Steam): https://store.steampowered.com/app/898980/The_Mine/ Dmitry's Engine: https://github.com/mrDIMAS/DmitrysEngine GJK Collision Detection Algorithm: https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithm WPF: https://en.wikipedia.org/wiki/Windows_Presentation_Foundation PICO-8: https://www.lexaloffle.com/pico-8.php Kris on Mastodon: http://mastodon.social/@krisajenkins Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ Kris on Twitter: https://twitter.com/krisajenkins
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