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DoubleDM

DoubleDM
Author: DoubleDM Studios
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© DoubleDM Studios
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DoubleDM is creating a huge content library of D&D and TTRPG Advice for you. Every episode covers a specific topic filled with advice, insight, and inspiration for Game Masters and Players to create better Games, Characters, and Worlds alike to get the most fun out of your Game Nights. We cover a giant mountain of different topics from getting you started to DM your first game to handling death as an important story moment. We got you covered to become the best Game master you can be. So join us on our journey of growing and learning and start listening in today!
138 Episodes
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Today we're finally talking about the biggest Gaming Hype of this year. I don't know if that's true but it sure felt like that in the D&D Space. And for good reason, Baldurs Gate 3 is one of the best video games I've ever played, and it's based on a TTRPG... but how can the video game relate back to the TTRPG and how does it bridge the medium gap?
Today we discuss the Good, the Bad, and the Ugly of Baldurs Gate 3 and how this incredibly immersive RPG Video Game can help us learn something about DMing D&D and creating adventures, encounters and characters.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Today we talk about Actual Plays again, could this be a sign for something coming soon? This time around we talk to Ben Newbon of Cybertopia, a new Actual Play, about creating and running your first Actual Play.
Ben and We've been friends for years and when he started to produce his own new show we got talking about the hurdles and problems in starting an actual play. Today you will find out everything about starting your first actual play, what you need to do beforehand, what goes on in recordings, and what editing is really like.
You can find Ben at any of these links:
Twitter: https://twitter.com/BenNewbon
Cybertopia Twitter: https://twitter.com/CybertopiaAP
Ben's YouTube: https://www.youtube.com/@ben_newbon
Cybertopia Feed: https://podcasters.spotify.com/pod/show/cybertopiaap
Ben's Itch Page: https://bennewbon.itch.io/cybertopia-ttrpg
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Today we talk to Eric Silver of Multitude Productions and specifically the Actual Play Show Join the Party. Eric has the self-proclaimed title of "Best GM in Podcasting" and has the 5 Tools of every GM, the 4 Pillars of a Bad Show, the 3 Campaign Experience, the too (2) great laugh, and the 1 personality to prove it.
We discuss Actual Play Creation, Production, and Hosting as well as the Artistic Medium that is TTRPGs and Actual Play Podcasting and how the medium is developing, where it's headed, and a whole lot more.
You can find Eric Silver under the following links:
Eric Silver Twitter: https://twitter.com/El_Silvero
Eric Silver TikTok: https://www.tiktok.com/@ericthesilver
Join the Party: https://www.jointhepartypod.com/
Multitude: https://multitude.productions/
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Horror is a topic that is being talked about all the time in TTRPG spaces and has been on DoubleDMs Showroom before, but today we get a new perspective from DoubleDMs resident Horror DM.
We discuss running a horror scenario for D&D and TTRPGs and what it means to truly create a horror environment that goes beyond just having a few spooky vibes. We give advice on handling horror as a GM and as a player, we discuss what makes horror actually horrific and what that means for you running this game, and what simple tricks you can deploy to evoke great (horror) effects.
Elli can be found on the web but would rather you check out DoubleDM and our (hopefully) soon upcoming shows.
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
In a game of slaying dragons, dispelling evil curses, and saving the land from impending doom you need to make a place for celebrations. And that is what we're discussing today.
We discuss creating and running festivals for your games of D&D and TTRPG where players can experience a more jovial side of your world and it's people. They can eat food from all around the world, play fun games and meet new friends. But why do all this for your games? There are a ton of benefits festivals and traditions have, they help with pacing your story, worldbuilding your world, giving your players a moment to rest and they also work great as a plot device. So jump right in and build your next festival with us.
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Curses are one of the fantasy tropes you just cannot avoid. They are part of every world that has magic in them and for good reason. Dark Twisted Magic used to make someone's Day miserable is a perfect fit for the fantasy genre.
That is what we are discussing today. We will discuss what makes curses fun to use for your D&D and TTRPG games and how you can create the best curses for your players to deal with and perish under. We also highlight how to deal with curses in a sensitive and respective manner as they often can be quite disruptive to a character's play.
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
There are a few Discourse topics that always come up in TTRPG Discussions, especially in D&D Circles, one of these topics is Optimised vs. Unoptimised Characters often also referred to as Min Max Discourse.
That is what we are discussing today. We want to shine a light on why this is in our opinion a pointless discussion and why saying one side is clearly better than the other feels disingenuous to what it actually means to build a character. We give Game Masters helpful advice on "dealing with a min-max player" and how to handle the actual real problem at the heart of this discussion. So start Min Maxing your Characters and join us for this episode!
Use this Kickstarter Ref Link to support DoubleDM: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
When we create stories for TTPRGs we often like to think of the Player Characters as the Good Guys. They are the Protagonists but that does not make them Automatically "Heroes".
That is what we are discussing today. We talk about the Balance between Good and Evil in your Games and Stories in D&D and TTRPG. We talk about what it means to be good and what it means to be evil and why you as a GM should look at stories not just in this evil vs. good mentality. It can be outright harmful to think of someone as pure good or someone as pure evil and you will always have to consider a more nuanced approach to storytelling here. That's why we discuss the topic of Morality and Good vs. Evil for you here and highlight the important parts of the discussion.
The Kickstarter Ref Link: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
As a GM we often make decisions in prep and play often weighing how they will affect play. And sometimes when we put something in we create moments of frustration and game halting.
That is what we are discussing today. We talk about complexity and simplicity and how you can balance them in your D&D and TTRPG Sessions. How complex and hard should a D&D puzzle be? Why do players take so long with puzzles for 5th graders? Why do my players not know what to do? We answer all of these questions and even ask some more so you can better manage the complexity of your games.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
When talking about different types of D&D and TTRPG campaigns people often have a certain campaign style that is referred to as "Sandbox Campaigns", but what does that mean?
That is what we are discussing today. We talk about what we perceive as Sandbox Gaming, why we think the term Sandbox might not be a perfect fit, and what it means to play creatively free (or more free than usual), is it good, or is it bad? We cannot make that judgment but we can discuss what we hear, see, and feel the style does well and how it works.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Player Characters get progressively stronger and more powerful as they level up in games like D&D, that means that we also have to level up the world around them to still provide a challenge to them, but how do we do this to make it not feel like a video game?
That is what we are discussing today. We highlight a few different techniques you can use to challenge Player Characters that have reality-altering abilities and magic at their disposal while not just making the threats bigger and meaner. We talk about types of challenges you can throw at them, strategies for making your enemies more powerful, and a lot more. We also highlight using challenges other than combat and action challenges to provide a different form of challenge.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
TTRPGs run on inspiration, it's like the fuel to the fire of the games we play. So how do we get inspired to write that intricate world, that gripping NPC, that captivating story?
That is what we are discussing today. We know inspiration looks different for everyone so we can't tell you exactly what you have to do to get inspired, especially cause its different from day to day even. But what we can advice you on are a few tricks that have helped us and others to grip their inspiration and turn it around for them to create all the amazing stuff you see, hear, and feel.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
When we play TTRPGs we need a place to set the adventure in and often it's the GMs job to keep track of and play the world around the Player Characters, but how do we make sure to have a world to set the adventures in that feels like it allows that adventure to flourish?
That is what we are discussing today. We talk about the process of worldbuilding and especially how you can start when building your first one or what steps you can take to improve your current world. We talk about the abstraction of worldbuilding and why we even do it in the first place and how that knowledge will help you to focus your worldbuilding on what really matters while leaving enough room for the little details you enjoy.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
When playing D&D, a very heavy combat-focused TTRPG, and we set our players out to face off against the Big Bad of our Campaign we don't want the combat to be over in just a single round with one side triumphing over the other in a flash. But how can we create combats that leave our players wondering if their character will even survive?
That is what we are discussing today. We talk about combat and especially what you can do to make a single combat an experience that your players won't forget cause it left them with so much tension in their minds. We talk about the factors that you control and how you can control them to push the combat to the edge. We also shine a light on the things that actually make your combats close and explain why HP and Stats are not a good measurement for how close the combat was.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
When worldbuilding our own worlds for our TTRPG Campaigns and Games we often look to our real world for inspiration, but there are a ton of elements in games that do not exist in our real world, like magic. How do we make magic work when we don't even understand it?
That is what we are discussing today. We discuss magic in worldbuilding and how someone being able to throw a fireball around would completely shatter reality as we know it. We talk about ways to understand and explain magic just enough to create a more grounded and foundational fantasy world while still keeping the fantasy alive. We give worldbuilding advice and inspiration so you can start your next worldbuilding session right.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Today we talk to Caleb one of the Lead Designers of Triangle Agency at Haunted Table Games and what this new, exciting, and intricate TTRPG has to offer. Spoiler: It's very Meta, It's very much designed around decisions and agency and features a lot of cool twists and ideas. Or in short, we both love it!!
Caleb talks to us about the design philosophies that lead to triangle agency, the approach they took in designing it, and what they looked for when creating their unique and unconventional system. We talk about the mechanisms of the game and what drives characters and the world. We discuss how it all came to be and so much more about everything behind the production and the Kickstarter process.
HERE IS THE WEBSITE: https://www.hauntedtable.games/
THE KICKSTARTER IS LIVE AT THIS LINK: https://www.kickstarter.com/projects/hauntedtable/triangle-agency-paranormal-investigation-ttrpg
YOU CAN ALSO FIND CALEB AND HAUNTED TABLE GAMES ON TWITTER HERE:
https://twitter.com/hauntedtablehttps://twitter.com/czaneh
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Something that we've heard and said ourselves quite often is that TTRPG and D&D Characters are supposed to be special in regard to the world around them, but what does that mean, how do we achieve that and what consequences can we draw from it?
That is what we are discussing today. We talk about Players and their Characters being unique in the context of TTRPGs. We talk about how the fact of characters being a unique presence and the knowledge of that fact can help you in your games, your prep, and your worldbuilding. We also highlight different ways for you to use and highlight that uniqueness yourself to create gaming experiences that won't be forgotten so quickly.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Have you ever dreamed of swashbuckling action among the skies, battling across flying airships? Then this episode and this Kickstarter is right for you!!
Today we talk to Tom and Bodhi from HomieandtheDude, the Father and Son Podcast for all things MMA and TTRPG, Tom and Bodhi are long-time great friends of the show and we are so thrilled to have them with us again to talk about their latest project, their Sky Zephyrs Kickstarter which will allow you to build and board Airships in an easy and yet tactical way in your D&D 5th Edition games. We get a special inside scoop on how and why they designed their Kickstarter the way they did and what will await you once the Kickstarter launches.
Use our Ref Link below to get notified when it launches and back it once it releases, giving back to us as a Podcast without any extra charge.
Go check out everything from Homie and the Dude right under these links:
The Website: https://homieandthedude.com/
Click right here for the Kickstarter: https://www.kickstarter.com/projects/homieandthedude/sky-zephyrs-5e?ref=9pjzdz
Their YouTube: https://www.youtube.com/@HOMIEandTheDUDE
And you can join their Newsletter of Holding right under this link too: https://homieandthedude.com/newsletter-of-holding-social-promo/
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
---
Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
Murderhobos are a specific subset of players everyone has heard about in TTRPGs. They murder everything, violence is the solution to all the problems and they just don't learn from the consequences. But how do we deal with them? Should we just kick them from the table? Should we show them new ways?
That's what we discuss in today's episode! We talk abut much more than just murderhobos in D&D and TTRPG but more generally playstyle differences and how to communicate across different playstyles to create an amazing and engaging table experience for all at the table. We talk about ways to prevent murder hoboing from ever happening and also how to steer a group away from violence in systems that are geared towards a lot of violence (like D&D). We talk about handling out-of-game problems out of the game and in-game problems in the game and not mixing the two to solve problems where there aren't any.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
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Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message
when playing TTRPGs we want the challenges to be hard but beatable. We want something that gives us that feeling of actually having overcome a challenge but how can we do that in a more creative and engaging way instead of just making the combats deadlier, the limits higher and the rolls harder?
That's what we discuss in today's episode! We talk about creating unique new challenges for your D&D and TTRPG tables and campaigns to allow players to use their creativity, their characters features, and teamwork to beat the challenges we throw at them. We talk about the design aspects of these challenges and the different situations we can create using them. We talk about Victory and Defeat and why both have their place in TTRPG challenge design and we also discuss balance.
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
You can find us on the Web under these Links:
https://www.doubledm.com/
https://twitter.com/DoubleDMpod
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: doubledmpod@gmail.com
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Send in a voice message: https://podcasters.spotify.com/pod/show/doubledm/message